Fragile

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Revision as of 19:08, 21 August 2018 by Tomsod (talk | contribs) (containers)
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Fragile items may break! They shatter or splat when

Items in your inventory are safe from shattering.

The fragile items include

Breaking mirrors, or eggs laid by you carries a Luck penalty.

See breaktest in dothrow.c

Fragile items inside containers can break when the container is kicked, thrown or otherwise abused. However, the algorithm used in this case is slightly different (see container_impact_dmg in dokick.c): cameras, melons and pies will never break, eggs have 1/3 chance of being damaged, and other fragile objects break with 67% chance. For stackable items, each damaged stack will lose only one item. Items inside a bag of holding or a nested bag are immune.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.