Hunting horror
w hunting horror | |
---|---|
Difficulty | 28 |
Attacks |
Bite 5d12 physical |
Base level | 25 |
Base experience | 1055 |
Speed | 16 |
Base AC | -6 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 2700 |
Nutritional value | 700 |
Size | gigantic |
Resistances | |
Resistances conveyed | |
A hunting horror: |
A hunting horror (w~~) is a multi-square monster similar to a long worm.
Unlike long worms, hunting horrors never grow more than two tail segments, and will quickly regrow if one or both segments are lost. The severed tail of a hunting horror will also never become a new horror.
Hunting horrors move erratically, similar to giant bats, and have a strong melee attack. Because of this, it can be beneficial to target the tails, which are not dangerous.
And in the air about him were great viperine creatures,
which had curiously distorted heads, and grotesquely great
clawed appendages, supporting themselves with ease by the
aid of black rubbery wings of singularly monstrous
dimensions.
The Lurker At the Threshold, HP Lovecraft & August Derleth