Lightning (monster spell)

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Revision as of 18:44, 4 April 2016 by Cherokee Jack (talk | contribs) (3.6.0 adds blinding flash)
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This article is about the monster spell. For other similarly-named pages, see Lightning.

Lightning is a clerical spell that monsters of level 12 or higher can cast at you. It deals 8d6 shock damage, which can be reduced by half spell damage, or prevented completely by shock resistance or reflection. If the player does not have reflection, the electric shock can destroy wands and rings in the player's inventory. (Items in containers are safe.) Even if the player escapes damage thanks to reflection or shock resistance, (s)he may still be blinded by the flash.[1]

Messages

A bolt of lightning strikes down at you from above![2]
The Lightning spell was cast.
It bounces off your <amulet|armor|scales|weapon>.
Your source of reflection protected you (and your equipment) from the Lightning spell.

History

In NetHack 3.4.3 and some variants based on it, this spell does not cause blindness. Given that most other attacks described as "lightning" have a blinding flash, this was considered unusual and marked as a bug (C342-46). As of NetHack 3.6.0 the lightning spell does cause blindness.[3]

See also

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.