Magical item

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A magical item or magical object is an item which when polymorphed, has a tendency to become another magical item of the same type. Junk magical items can therefore be polypiled to produce other magical items.

Magical Armor

Only the following items of armor are considered magical:

Boots

Cloaks

Gloves

Helmets

Shields

Suits

Magical Tools

Only the following tools are considered magical:

Unicorn horns are a special case in NetHack 3.6.0: they are magical items by default and most horns you find can be polypiled into other magical tools. However, unicorn horns that are "regrown"—dropped by a unicorn that has been revived at least once—are treated as non-magical items and will only polymorph into non-magical tools.

Magical Stones

Only the following stones are considered magical:

Other Items

All potions are magical except:

All scrolls, spellbooks, wands, rings, and amulets are magical except for the following:

Note that no weapon, food, boulder, statue, or gold is magical. Historic is a different attribute for statues.

The Amulet of Yendor and invocation items are magic, but cannot be polymorphed anyway.

The listed potions, blank items, and the wand of nothing have a large chance of polymorphing into magical objects; see polypiling for details.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.