Manes

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The manes, i, is a minor demon that appears in NetHack. Manes can grow up to become lemures[1].

Generation

Manes are frequently generated in large groups.

Strategy

Manes are very weak and slow, although their three attacks are more than their ostensibly more difficult relative, the lemure. Individually, they are usually very easy to defeat for all but the weakest of characters; however, swarms of them can overwhelm weaker characters since their three attacks can hit for up to 10 HP total per manes.

These will likely be the first set of monsters where getting into a corridor or door is employed as a tactic; this prevents more than one of them from approaching at a time, making dispatching them much easier.

Origin

In Roman mythology, manes (MAH-nays) are the spirits of the dead. The word manes is Latin, and has a singular form, manis,[2] but the singular is not used for the meaning specific to these spirits; in English the word has no singular, and so NetHack just uses manes for the singular as well. Compare lemure.

SLASH'EM

In SLASH'EM, manes are considerably stronger, but still very slow, making them a surprise threat to an early character. Hit and run can be a valuable tactic for the first few levels.

Encyclopedia entry

The gnats of the dungeon, these swarming monsters are rarely
seen alone.


References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.