Movement

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Revision as of 20:46, 13 February 2016 by Stevko (talk | contribs) (Created page. I was surprised that Shift+direction bumps to door so I decided to create the table.)
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Movement describes changing of position on the map. That can be done using Direction keys, Travel, Jumping or using Teleport.

Using directional keys

Pressing direction keys moves you one square in that direction. With modifiers or prefixes it can move more than one square. The following table shows what happens if you use given modifier and encounter something during movement.


prefix or modifier object monster pet corridor fork door boulder
Shift stops on objects, autopickup applies stops before monster stops before pet. no displacement does not stop at forks bumps into closed door. stops inside opendoor pushes boulder and stops at its place
Ctrl stops on objects, autopickup applies stops one square before monster stops before pet. no displacement does not stop at forks stops before both closed and open door stops before boulder
m does not pick up anything does not attack monster does not displace pet NA opens door moves boulder
M does not stop on item, does not pick up stops before monster stops before pet, no displacement does not stop ot forks stops inside open door, bumps into closed dor moves boulder
g stops on object stops before monster? does not displace pet stops at forks stops before door does not push boulder
G stops on object stops before monster stops before pet, no displacement does not stop stops before door does not push boulder
This page is a stub. Should you wish to do so, you can contribute by expanding this page.

A user has suggested improving this page or section as follows:

"TODO:Make something link here, unify wording in the table, add row for numeric prefix, maybe row for travel command"