Scroll of teleportation

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? Scroll.png
Name teleportation
Appearance random
Base price 100 zm
Weight 5
Ink to write 10-19
Monster use May be used defensively by monsters.

A scroll of teleportation can be used for teleporting. According to the spoiler scrl-343.txt, its cost is 100 zm and relative probability 7%. It takes between 10 and 19 charges (inclusive) for a magic marker to write one. This scroll is the only scroll that will be generated in a closet, making it somewhat easier to identify. If there are multiple items in a closet, the top one is this scroll.

If the scroll is blessed, the player will be asked whether they want to teleport. If the scroll is non-cursed, they will teleport to a location within the same level; in case of a cursed scroll, they will be teleported to another level. If the player has teleport control, they will always be asked where they want to be teleported. Otherwise, the teleport is uncontrolled and the new location will be chosen randomly. All "safe" places on the current level are equally likely; see level teleport for uncontrolled levelporting.

Reading a scroll of teleportation while confused, with teleport control, allows a player to level teleport and pick the level; however, there is still a chance dependent on Luck that the teleport may be random.[1] Having at least +11 luck will result in success about 98% of the time.

The Amulet of Yendor has an effect on using scrolls of teleportation; if carrying it, there is a 1/3 chance that nothing happens, producing the message "You feel disoriented for a moment." This always happens if attempting a levelport while carrying the Amulet. Trying to teleport on a no-teleport level such as Sokoban will instead produce the message "A mysterious force prevents you from teleporting!" . This difference is important given that the former indicates as the latter makes it clear that all teleport attempts will fail.

Monster use

Monsters will use scrolls of teleportation to escape. [2] If the teleportation fails, the scroll won't be auto-identified, but it produces the usual teleportation-failure messages "<monster> shudders for a moment" (teleported to the same level) and "<monster> seems very disoriented for a moment" (teleport blocked by the Amulet).[3]

SLASH'EM

In SLASH'EM, a blessed scroll of teleportation allows the player to choose where to teleport, even if they do not have teleport control. This is done by granting the player teleport control intristic for one whole turn, allowing use of blessed and cursed scrolls in sequence for controlled levelport if one is quick enough.

See also

References


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It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

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