Difference between revisions of "Template:Attributes"
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m (Make "nasty" link to M2_NASTY in an attempt to clarify it having nothing to do with summon nasties.) |
(Use "is normally generated" instead of "always starts as" (hostile|peaceful); see Talk:Yeenoghu#"always starts as hostile") |
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{{ #if: {{{female|}}} | <li> is female. }} | {{ #if: {{{female|}}} | <li> is female. }} | ||
{{ #if: {{{neuter|}}} | <li> is neither male nor female. }} | {{ #if: {{{neuter|}}} | <li> is neither male nor female. }} | ||
− | {{ #if: {{{hostile|}}} | <li> | + | {{ #if: {{{hostile|}}} | <li> is normally generated hostile. }} |
− | {{ #if: {{{peaceful|}}} | <li> | + | {{ #if: {{{peaceful|}}} | <li> is normally generated peaceful. }} |
{{ #if: {{{domestic|}}} | <li> can be tamed by feeding. }} | {{ #if: {{{domestic|}}} | <li> can be tamed by feeding. }} | ||
{{ #if: {{{wander|}}} | <li> wanders randomly. }} | {{ #if: {{{wander|}}} | <li> wanders randomly. }} | ||
Line 254: | Line 254: | ||
|- | |- | ||
| hostile | | hostile | ||
− | | <monster> | + | | <monster> is normally generated hostile. |
|- | |- | ||
| peaceful | | peaceful | ||
− | | <monster> | + | | <monster> is normally generated peaceful. |
|- | |- | ||
| domestic | | domestic |
Revision as of 21:07, 26 April 2013
This template is to be used only for the attributes parameter of Template:Monster. The parameter names are based on the names of the constants defined in monflag.h. An example of how to call this template is at Template:Monster.
Attribute | Description |
---|---|
fly | <monster> can fly. |
swim | <monster> can swim. |
amorphous | <monster> can flow under doors. |
wallwalk | <monster> can phase through walls. |
cling | <monster> can cling to the ceiling. |
tunnel | <monster> can tunnel through walls. |
needpick | <monster> needs a pick-axe to tunnel through walls. |
conceal | <monster> can hide under items. |
hide | <monster> can blend in with its surroundings. |
amphibious | <monster> can survive underwater. |
breathless | <monster> does not breathe. |
notake | <monster> cannot pick up items. |
noeyes | <monster> has no eyes. |
nohands | <monster> has no hands. |
nolimbs | <monster> has no limbs. |
nohead | <monster> has no head. |
mindless | <monster> is mindless. |
humanoid | <monster> has a head, a couple of arms, and a torso. |
animal | <monster> is an animal. |
slithy | <monster> has a serpent body. |
unsolid | <monster> does not have a solid form. |
thick | <monster> has a thick body. |
oviparous | <monster> can lay eggs. |
regen | <monster> can regenerate hit points. |
seeinvis | <monster> can see invisible creatures. |
tport | <monster> can teleport. |
tportcntrl | <monster> has teleport control. |
acid | <monster> is acidic to eat. |
pois | <monster> is poisonous to eat. |
carnivore | <monster> can eat corpses. |
herbivore | <monster> can eat fruits. |
omnivore | <monster> can eat corpses and fruits. |
metallivore | <monster> can eat metal. |
nopoly | <monster> is not a valid polymorphable form. |
undead | <monster> is undead. |
were | <monster> can change between human and animal forms. |
human | <monster> is a human. |
elf | <monster> is an elf. |
dwarf | <monster> is a dwarf. |
gnome | <monster> is a gnome. |
orc | <monster> is an orc. |
demon | <monster> is a demon. |
merc | <monster> is a member of the Yendorian army. |
lord | <monster> is a lord to its kind. |
prince | <monster> is an overlord to its kind. |
giant | <monster> is a giant. |
male | <monster> is male. |
female | <monster> is female. |
neuter | <monster> is neither male nor female. |
hostile | <monster> is normally generated hostile. |
peaceful | <monster> is normally generated peaceful. |
domestic | <monster> can be tamed by feeding. |
wander | <monster> wanders randomly. |
stalk | <monster> can follow you to other levels. |
nasty | <monster> is nasty. |
strong | <monster> is strong. |
rockthrow | <monster> can throw boulders. |
greedy | <monster> likes gold. |
jewels | <monster> likes gems. |
collect | <monster> can pick up weapons and food. |
magic | <monster> can pick up magical items. |
wantsamul | <monster> wants the Amulet of Yendor. |
wantsbell | <monster> wants the Bell of Opening. |
wantsbook | <monster> wants the Book of the Dead. |
wantscand | <monster> wants the Candelabrum of Invocation. |
wantsarti | <monster> wants the quest artifact. |
wantsall | <monster> wants the Amulet of Yendor, the Bell of Opening, the Book of the Dead, the Candelabrum of Invocation, and the quest artifact. |
waitsforu | <monster> waits for you to come. |
close | <monster> lets you close unless attacked. |
covetous | <monster> wants the Amulet of Yendor, the Bell of Opening, the Book of the Dead, the Candelabrum of Invocation, and the quest artifact. |
infravision | <monster> has infravision. |
infravisible | <monster> can be seen through infravision. |
nohell | <monster> does not appear in Gehennom. |
hell | <monster> appears only in Gehennom. |
sgroup | <monster> appears in small groups normally. |
lgroup | <monster> appears in large groups normally. |
nocorpse | <monster> never leaves a corpse. |
oldcorpse | <monster> can leave an old <oldcorpse> corpse. |
light | <monster> gives out light. |
The following attributes are specific to SLASH'EM, from SLASH'EM 0.0.7E7F2/monflag.h:
Attribute | Description |
---|---|
death | <monster> resists death magic. |
drain | <monster> resists level drain. |
plusone | <monster> requires a +1 weapon to hit. |
plustwo | <monster> requires a +2 weapon to hit. |
plusthree | <monster> requires a +3 weapon to hit. |
plusfour | <monster> requires a +4 weapon to hit. |
hitasone | <monster> hits creatures as a +1 weapon. |
hitastwo | <monster> hits creatures as a +2 weapon. |
hitasthree | <monster> hits creatures as a +3 weapon. |
hitasfour | <monster> hits creatures as a +4 weapon. |
vampire | <monster> is a vampire. |
traitor | <monster> is capable of treachery. |
notame | <monster> cannot be tamed. |
vlgroup | <monster> appears in very large groups. |
light1 | <monster> gives out radius 1 light. |
light2 | <monster> gives out radius 2 light. |
light3 | <monster> gives out radius 3 light. |
NOTE: If none of the 'vore flags (herbivore, carnivore, omnivore, metallivore) are present, does not eat will be shown.