Tool

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Revision as of 03:48, 25 April 2016 by 66.96.18.75 (talk) (added some light coloring to subheading areas in table to make is visually easy to group types of tools)
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Tools, represented by ( are the miscellaneous items in the game which don't fall into any other category and include such stuff as containers, light sources, and musical instruments. Most tools can be used by applying them. Tools are 8% of all randomly-generated items in the main dungeon, 0% in containers, 0% on the Rogue level, and 12% in Gehennom.

The command to use tools is a (apply).

Name Cost Weight Cost:weight ratio Use (where not obvious) Prob (‰) Creation Magic?
Character accessories
blindfold 20 zm 2 10 Blinds you 50 No
lenses 80 zm 3 27 Spellbook reading 5 No
Eyes of the Overworld 2500 zm 3 833 Enlightenment 0 Monk quest artifact No
towel 50 zm 2 25 Blinds you, cleans face and hands 50 No
Pet accessories
leash 20 zm 12 1.67 Keeps pets nearby 65 No
saddle 150 zm 200 .75 Riding 5 No
Containers
bag of holding 100 zm 15 5.67 Makes items lighter 20 Contains 0-1 items Yes
chest 16 zm 600 0.027 35 Contains 0-5 items No
ice box 42 zm 900 0.047 Keeps corpses fresh 5 Contains 0-20 corpses No
large box 8 zm 350 0.023 40 Contains 0-3 items No
oilskin sack 100 zm 15 5.67 Prevents blanking 5 Contains 0-1 items No
sack 2 zm 15 0.133 35 Contains 0-1 items No
Tonal instruments Passtune
bugle 15 zm 10 1.5 Aggravates nearby soldiers 4 No
fire horn 50 zm 18 2.78 Ray of fire 2 Yes
frost horn 50 zm 18 2.78 Ray of frost 2 Yes
magic flute 36 zm 5 7.2 Lulls monsters to sleep 2 Yes
magic harp 50 zm 30 1.67 Tames monsters 2 Yes
tooled horn 15 zm 18 0.83 Scares monsters 5 No
wooden flute 12 zm 5 2.4 Pacifies snakes 4 No
wooden harp 50 zm 30 1.67 Pacifies nymphs 4 No
Atonal instruments
bell 50 zm 30 1.67 Wakes monsters, summons nymphs 2 No
Bell of Opening 5000 zm 10 500 Invocation get from quest nemesis Yes
drum of earthquake 25 zm 25 1 Creates pits, scares monsters, angers peacefuls 2 Yes
leather drum 25 zm 25 1 Wakes and scares monsters 4 No
magic whistle 10 zm 3 3.33 Teleports pets to you 30 Yes
tin whistle 10 zm 3 3.33 Calls pets 100 No
Light sources
brass lantern 20 zm 30 0.67 30 No
Candelabrum of Invocation 5000 zm 10 500 Invocation get from Vlad Yes
magic lamp 50 zm 20 2.5 Possible wish 15 Yes
oil lamp 10 zm 20 0.5 45 No
tallow candle 10 zm 2 5 Invocation 20 stack of 1 (4/7 prob.) or 2-7 (1/14 prob. each) No
wax candle 20 zm 2 10 Invocation 5 stack of 1 (4/7 prob.) or 2-7 (1/14 prob. each) No
Traps
beartrap 60 zm 200 0.3 0 No
land mine 180 zm 300 0.6 0 No
Unlocking tools
credit card 10 zm 1 10 15 No
The Platinum Yendorian Express Card 7000 zm 1 7000 Charging Tourist quest artifact No
lock pick 20 zm 4 5 60 No
skeleton key 10 zm 3 3.33 80 No
The Master Key of Thievery 3500 zm 3 1166 0 Rogue quest artifact No
Weapon-tools
grappling hook 50 zm 30 1.67 20 No
pick-axe 50 zm 100 0.5 Digging 5 No
unicorn horn 100 zm 20 5 Cure status effects, various other 0 Yes
Miscellaneous
bag of tricks 100 zm 15 6.67 Summoning monsters 20 1-20 charges Yes
can of grease 20 zm 20 1 Protects against mind flayers, drowning attacks, and water damage 15 1-25 charges No
crystal ball 60 zm 150 .4 15 1-5 charges Yes
The Orb of Detection 2500 zm 150 16.7 Invisibility 0 Archeologist quest artifact No
The Orb of Fate 2500 zm 150 16.7 Level teleport 0 Valkyrie quest artifact No
expensive camera 200 zm 12 16.7 Scare monsters 15 No
figurine 80 zm 50 1.6 Summons a monster 25 Yes
horn of plenty 50 zm 18 2.78 Produces food or some potions 2 Yes
magic marker 50 zm 2 25 Writes scrolls and spellbooks 15 30-99 charges Yes
mirror 10 zm 13 .77 Nymph and foocubus control, Luck management, scare monsters 45 No
The Magic Mirror of Merlin 1500 zm 13 115.385 0 Knight quest artifact No
stethoscope 75 zm 4 18.3 Get monster status information, detect secret doors/corridors 25 No
tin opener 30 zm 4 7.5 35 No
tinning kit 30 zm 100 .3 Prevents troll resurrection, tins corpses for intrinsics 15 No

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