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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Angel</id>
	<title>Angel - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Angel"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;action=history"/>
	<updated>2026-07-21T13:47:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=205716&amp;oldid=prev</id>
		<title>Umbire the Phantom: tweaks</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=205716&amp;oldid=prev"/>
		<updated>2026-06-26T15:49:33Z</updated>

		<summary type="html">&lt;p&gt;tweaks&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:49, 26 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels have a solid AC of -4 augmented by their shield, and their magic missile attack can be quite fearsome in melee if you lack magic resistance; the attack also grants them magic resistance that makes a [[wand of death]] completely ineffective. The {{frac|4}} chance of a shield of reflection can neuter other attack wands and ray-type spells as well, and the rest of them are much less effective due to the Angel's [[Magic resistance (monster)|MR score]] of 55. [[Fire Brand]] and [[Stormbringer]] are among the best weapon choices when fighting Angels in melee&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/del&gt;for viable ranged &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spells, &lt;/del&gt;the basic {{+ of|fireball}} can do significant damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels have a solid AC of -4 augmented by their shield, and their magic missile attack can be quite fearsome in melee if you lack magic resistance; the attack also grants them magic resistance that makes a [[wand of death]] completely ineffective. The {{frac|4}} chance of a shield of reflection can neuter other attack wands and ray-type spells as well, and the rest of them are much less effective due to the Angel's [[Magic resistance (monster)|MR score]] of 55. [[Fire Brand]] and [[Stormbringer]] are among the best weapon choices when fighting Angels in melee&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/ins&gt;for viable ranged &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attacks &lt;/ins&gt;the basic {{+ of|fireball}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spell &lt;/ins&gt;can do significant damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero on the Astral Plane will want to find their [[high altar]] as soon as possible and avoid getting too bogged down in combat where possible, and casters will have their power drained by carrying the [[Amulet of Yendor]]&amp;amp;mdash;a [[footrice]] corpse and a [[wand of teleportation]] are preferable tools in those scenarios. If you wish to avoid generating further hostile angels, remove any sources of conflict before entering the Astral Plane and do not generate conflict until after your Guardian angel has died - though its 55 MR means that conflict may not provoke it to leave for several turns, this is generally unreliable for purposes of avoidance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero on the Astral Plane will want to find their [[high altar]] as soon as possible and avoid getting too bogged down in combat where possible, and casters will have their power drained by carrying the [[Amulet of Yendor]]&amp;amp;mdash;a [[footrice]] corpse and a [[wand of teleportation]] are preferable tools in those scenarios. If you wish to avoid generating further hostile angels, remove any sources of conflict before entering the Astral Plane and do not generate conflict until after your Guardian angel has died - though its 55 MR means that conflict may not provoke it to leave for several turns, this is generally unreliable for purposes of avoidance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=190405&amp;oldid=prev</id>
		<title>Umbire the Phantom: touch-ups</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=190405&amp;oldid=prev"/>
		<updated>2025-06-29T16:59:17Z</updated>

		<summary type="html">&lt;p&gt;touch-ups&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:59, 29 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |frequency=1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |frequency=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |genocidable=No&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |genocidable=No&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attacks=Weapon 1d6, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapon &lt;/del&gt;1d6, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;claw &lt;/del&gt;1d4, [[magic missile]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2d6 &lt;/del&gt;(0d6 melee)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attacks=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Weapon&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;1d6 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Physical damage|physical]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Weapon &lt;/ins&gt;1d6 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;physical&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Claw attack|Claw]] &lt;/ins&gt;1d4 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;physical&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Monster spell|Cast]] 2d6 &lt;/ins&gt;[[magic missile]] (0d6 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;melee &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;range&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |weight=1450&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |weight=1450&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |nutr=400&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |nutr=400&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |size=Medium&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |size=Medium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances=Cold, shock, sleep, poison&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Cold &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;shock &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;sleep &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;poison &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances conveyed=None&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances conveyed=None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attributes={{attributes|An Angel|nocorpse=1|nohell=1|fly=1|humanoid=1|seeinvis=1|nopoly=1|minion=1|stalk=1|strong=1|nasty=1|collect=1|infravisible=1|infravision=1}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attributes={{attributes|An Angel|nocorpse=1|nohell=1|fly=1|humanoid=1|seeinvis=1|nopoly=1|minion=1|stalk=1|strong=1|nasty=1|collect=1|infravisible=1|infravision=1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''Angel''',{{ref|capitalization}} {{monsym|angel}}, is a type of [[monster]] that appears in ''[[NetHack]]'', and is the most prominent of the [[angelic being]]s. Angels are [[strong]] [[humanoid]] monsters that are capable of [[flight]], can [[see invisible]], and can [[follow]] a [[hero]] to other levels if they are next to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''Angel''',{{ref|capitalization}} {{monsym|angel}}, is a type of [[monster]] that appears in ''[[NetHack]]'', and is the most prominent of the [[angelic being]]s. Angels are [[strong]] [[humanoid]] monsters that are capable of [[flight]], can [[see invisible]], and can [[follow]] a [[hero]] to other levels if they are next to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Angels possess &lt;/del&gt;two weapon attacks, a claw attack and a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;magic missile]] attack. In melee, the magic &lt;/del&gt;missile &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uses a number of d6 equal to half the &lt;/del&gt;monster&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s level plus 1 for damage, and ignores both [[reflection]] and [[half &lt;/del&gt;spell &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage]], but is completely nullified by [[magic resistance]] - at range, they are rays similar to those from a [[wand of &lt;/del&gt;magic missile]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that can be fired at will&lt;/del&gt;. Like other monsters with magic missile attacks, Angels have [[magic resistance]], and also have [[cold resistance]], [[shock resistance]], [[sleep resistance]], and [[poison resistance]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An Angel possesses &lt;/ins&gt;two weapon attacks, a claw attack and a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Magic &lt;/ins&gt;missile &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;monster spell&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)|&lt;/ins&gt;magic missile]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spell&lt;/ins&gt;. Like other monsters with magic missile attacks, Angels have [[magic resistance]], and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/ins&gt;also have [[cold resistance]], [[shock resistance]], [[sleep resistance]], and [[poison resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly generated Angels will be [[minion]]s of a random [[god]] from the hero's [[pantheon]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/del&gt;Angels serving the hero's deity are usually peaceful, while Angels that are &amp;quot;renegade&amp;quot; from that deity are peaceful towards [[cross-aligned]] heroes instead.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} Angels that do not serve a particular god are lawful by default. Angels of a particular deity may also appear as hostile minions when that god is angered, and no Angel of any kind will generate randomly in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly generated Angels will be [[minion]]s of a random [[god]] from the hero's [[pantheon]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;Angels serving the hero's deity are usually peaceful, while Angels that are &amp;quot;renegade&amp;quot; from that deity are peaceful towards [[cross-aligned]] heroes instead&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and all others are hostile&lt;/ins&gt;.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} Angels that do not serve a particular god are lawful by default&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and so will often be peaceful towards lawful heroes&lt;/ins&gt;. Angels of a particular deity may also appear as hostile minions when that god is angered, and no Angel of any kind will generate randomly in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) are generated on the [[Astral Plane]] at level creation. Upon reaching the Astral Plane, a hero who has a good enough [[alignment record]] and is not causing [[conflict]] will have a tame guardian Angel generated next to them.{{refsrc|src/minion.c|460|nethack=3.6.7}} If the hero is generating conflict when they enter the Astral Plane, or else generate conflict after entering that would affect the guardian Angel, that Angel disappears and a group of hostile Angels is generated in their place.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) are generated on the [[Astral Plane]] at level creation. Upon reaching the Astral Plane, a hero who has a good enough [[alignment record]] and is not causing [[conflict]] will have a tame guardian Angel generated next to them.{{refsrc|src/minion.c|460|nethack=3.6.7}} If the hero is generating conflict when they enter the Astral Plane, or else generate conflict after entering that would affect the guardian Angel, that Angel disappears and a group of hostile Angels is generated in their place.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels have a solid AC of -4 augmented by their shield, and their magic missile attack can be quite fearsome in melee if you lack magic resistance; the attack also grants them magic resistance that makes a [[wand of death]] completely ineffective. The {{frac|4}} chance of a shield of reflection can neuter other attack wands and ray-type spells as well, and the rest of them are much less effective due to the Angel's [[Magic resistance (monster)|MR score]] of 55. [[Fire Brand]] and [[Stormbringer]] are among the best weapon choices when fighting Angels in melee; for viable ranged spells, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[spell &lt;/del&gt;of fireball&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] at Skilled or higher &lt;/del&gt;can do significant damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels have a solid AC of -4 augmented by their shield, and their magic missile attack can be quite fearsome in melee if you lack magic resistance; the attack also grants them magic resistance that makes a [[wand of death]] completely ineffective. The {{frac|4}} chance of a shield of reflection can neuter other attack wands and ray-type spells as well, and the rest of them are much less effective due to the Angel's [[Magic resistance (monster)|MR score]] of 55. [[Fire Brand]] and [[Stormbringer]] are among the best weapon choices when fighting Angels in melee; for viable ranged spells, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;basic {{+ &lt;/ins&gt;of&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;fireball&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/ins&gt;can do significant damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero on the Astral Plane will want to find their [[high altar]] as soon as possible and avoid getting too bogged down in combat where possible, and casters will have their power drained by carrying the [[Amulet of Yendor]]&amp;amp;mdash;a [[footrice]] corpse and a [[wand of teleportation]] are preferable tools in those scenarios. If you wish to avoid generating further hostile angels, remove any sources of conflict before entering the Astral Plane and do not generate conflict until after your Guardian angel has died - though its 55 MR means that conflict may not provoke it to leave for several turns, this is generally unreliable for purposes of avoidance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero on the Astral Plane will want to find their [[high altar]] as soon as possible and avoid getting too bogged down in combat where possible, and casters will have their power drained by carrying the [[Amulet of Yendor]]&amp;amp;mdash;a [[footrice]] corpse and a [[wand of teleportation]] are preferable tools in those scenarios. If you wish to avoid generating further hostile angels, remove any sources of conflict before entering the Astral Plane and do not generate conflict until after your Guardian angel has died - though its 55 MR means that conflict may not provoke it to leave for several turns, this is generally unreliable for purposes of avoidance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=181179&amp;oldid=prev</id>
		<title>Umbire the Phantom: note commit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=181179&amp;oldid=prev"/>
		<updated>2024-12-28T16:10:25Z</updated>

		<summary type="html">&lt;p&gt;note commit&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:10, 28 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if a hero attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if a hero attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|An Angel will receive a long sword {{frac|2|3}} of the time and a [[mace]] the rest of the time. There is then the same 5% chance that it attempts to turn this item into an artifact, which will be Sunsword if it's a long sword and Demonbane if it's a mace&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, because &lt;/del&gt;Demonbane's base item is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;now &lt;/del&gt;a mace.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|An Angel will receive a long sword {{frac|2|3}} of the time and a [[mace]] the rest of the time. There is then the same 5% chance that it attempts to turn this item into an artifact, which will be Sunsword if it's a long sword and Demonbane if it's a mace&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;Demonbane's base item is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;changed to &lt;/ins&gt;a mace &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;per {{commit|b1a5a9c3903a0282f82787d20fd70f13196e2465}}&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=181164&amp;oldid=prev</id>
		<title>Phol ende wodan: /* Generation */ 3.7: angels can receive a mace randomly in order to allow them to get demonbane</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=181164&amp;oldid=prev"/>
		<updated>2024-12-28T12:39:40Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Generation: &lt;/span&gt; 3.7: angels can receive a mace randomly in order to allow them to get demonbane&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:39, 28 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if a hero attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if a hero attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|An Angel's sword &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can only be turned into Sunsword&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/del&gt;Demonbane's base item is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;changed to &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;mace&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|An Angel &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will receive a long sword {{frac|2|3}} of the time and a [[mace]] the rest of the time. There is then the same 5% chance that it attempts to turn this item into an artifact, which will be Sunsword if it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a long &lt;/ins&gt;sword &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and Demonbane if it's a mace&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;because &lt;/ins&gt;Demonbane's base item is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;now &lt;/ins&gt;a mace.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phol ende wodan</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=180631&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Generation */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=180631&amp;oldid=prev"/>
		<updated>2024-12-19T05:49:01Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Generation: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:49, 19 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly generated Angels will be [[minion]]s of a random [[god]] from the hero's [[pantheon]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;Angels serving the hero's deity are usually peaceful, while Angels that are &amp;quot;renegade&amp;quot; from that deity are peaceful towards [[cross-aligned]] heroes instead.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} Angels that do not serve a particular god are lawful by default. Angels of a particular deity may also appear as hostile minions when that god is angered, and no Angel of any kind will generate randomly in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly generated Angels will be [[minion]]s of a random [[god]] from the hero's [[pantheon]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/ins&gt;Angels serving the hero's deity are usually peaceful, while Angels that are &amp;quot;renegade&amp;quot; from that deity are peaceful towards [[cross-aligned]] heroes instead.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} Angels that do not serve a particular god are lawful by default. Angels of a particular deity may also appear as hostile minions when that god is angered, and no Angel of any kind will generate randomly in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) are generated on the [[Astral Plane]] at level creation. Upon reaching the Astral Plane, a hero who has a good enough [[alignment record]] and is not causing [[conflict]] will have a tame guardian Angel generated next to them.{{refsrc|src/minion.c|460|nethack=3.6.7}} If the hero is generating conflict when they enter the Astral Plane, or else generate conflict after entering that would affect the guardian Angel, that Angel disappears and a group of hostile Angels is generated in their place.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) are generated on the [[Astral Plane]] at level creation. Upon reaching the Astral Plane, a hero who has a good enough [[alignment record]] and is not causing [[conflict]] will have a tame guardian Angel generated next to them.{{refsrc|src/minion.c|460|nethack=3.6.7}} If the hero is generating conflict when they enter the Astral Plane, or else generate conflict after entering that would affect the guardian Angel, that Angel disappears and a group of hostile Angels is generated in their place.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=179575&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Generation */ rephrase weapon + armor gen</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=179575&amp;oldid=prev"/>
		<updated>2024-11-26T09:50:26Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Generation: &lt;/span&gt; rephrase weapon + armor gen&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:50, 26 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) are generated on the [[Astral Plane]] at level creation. Upon reaching the Astral Plane, a hero who has a good enough [[alignment record]] and is not causing [[conflict]] will have a tame guardian Angel generated next to them.{{refsrc|src/minion.c|460|nethack=3.6.7}} If the hero is generating conflict when they enter the Astral Plane, or else generate conflict after entering that would affect the guardian Angel, that Angel disappears and a group of hostile Angels is generated in their place.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) are generated on the [[Astral Plane]] at level creation. Upon reaching the Astral Plane, a hero who has a good enough [[alignment record]] and is not causing [[conflict]] will have a tame guardian Angel generated next to them.{{refsrc|src/minion.c|460|nethack=3.6.7}} If the hero is generating conflict when they enter the Astral Plane, or else generate conflict after entering that would affect the guardian Angel, that Angel disappears and a group of hostile Angels is generated in their place.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|generated with]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an uncursed [[&lt;/del&gt;erodeproof&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;large shield&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{frac|3|4}} of the time and &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;uncursed &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shield of reflection&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;otherwise&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their weapon is always a blessed erodeproof [[long sword]], with &lt;/del&gt;a {{frac|20}} chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the sword &lt;/del&gt;being either [[Demonbane]] or [[Sunsword]] if neither artifact has been generated.{{refsrc|src/makemon.c|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;326&lt;/del&gt;|nethack=3.6.7}} The tame guardian Angel generated upon entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not generate with a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;always &lt;/ins&gt;generated with]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a blessed &lt;/ins&gt;erodeproof [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;long sword&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that has &lt;/ins&gt;an [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enchantment&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ranging from +0 to +3&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has &lt;/ins&gt;a {{frac|20}} chance of being &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;made into &lt;/ins&gt;either [[Demonbane]] or [[Sunsword]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(with an equal probability of each &lt;/ins&gt;if neither artifact has been generated&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;).{{refsrc|src/makemon.c|329|nethack=3.6.7}} They are also always generated with an uncursed [[erodeproof]] +0 shield, which is a [[shield of reflection]] {{frac|4}} of the time and a [[large shield]] otherwise&lt;/ins&gt;.{{refsrc|src/makemon.c|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;340&lt;/ins&gt;|nethack=3.6.7}} The tame guardian Angel generated upon entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not generate with a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if a hero attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if a hero attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=179550&amp;oldid=prev</id>
		<title>Umbire the Phantom: copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=179550&amp;oldid=prev"/>
		<updated>2024-11-26T07:03:47Z</updated>

		<summary type="html">&lt;p&gt;copyedit&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:03, 26 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels have a solid AC of -4 augmented by their shield, and their magic missile attack can be quite fearsome in melee if you lack magic resistance; the attack also grants them magic resistance that makes a [[wand of death]] completely ineffective. The {{frac|4}} chance of a shield of reflection can neuter other attack wands and ray-type spells as well, and the rest of them are much less effective due to the Angel's [[Magic resistance (monster)|MR score]] of 55. [[Fire Brand]] and [[Stormbringer]] are among the best weapon choices when fighting Angels in melee; for viable ranged spells, the [[spell of fireball]] at Skilled or higher can do significant damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels have a solid AC of -4 augmented by their shield, and their magic missile attack can be quite fearsome in melee if you lack magic resistance; the attack also grants them magic resistance that makes a [[wand of death]] completely ineffective. The {{frac|4}} chance of a shield of reflection can neuter other attack wands and ray-type spells as well, and the rest of them are much less effective due to the Angel's [[Magic resistance (monster)|MR score]] of 55. [[Fire Brand]] and [[Stormbringer]] are among the best weapon choices when fighting Angels in melee; for viable ranged spells, the [[spell of fireball]] at Skilled or higher can do significant damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;On &lt;/del&gt;the Astral Plane&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you may have trouble mustering the necessary &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to cast spells like fireball repeatedly while you are &lt;/del&gt;carrying the [[Amulet of Yendor]]; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in addition, it is wisest to find your [[high altar]] as soon as possible, so &lt;/del&gt;a [[footrice]] corpse and a [[wand of teleportation]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be &lt;/del&gt;preferable in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that scenario&lt;/del&gt;. If you wish to avoid generating further hostile angels, remove any sources of conflict before entering the Astral Plane and do not generate conflict until after your Guardian angel has died - though its 55 MR means that conflict may not provoke it to leave for several turns, this is generally unreliable for purposes of avoidance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A hero on &lt;/ins&gt;the Astral Plane &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will want to find their &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;high altar&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as soon as possible and avoid getting too bogged down in combat where possible, and casters will have their power drained by &lt;/ins&gt;carrying the [[Amulet of Yendor]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash&lt;/ins&gt;;a [[footrice]] corpse and a [[wand of teleportation]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;preferable &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tools &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those scenarios&lt;/ins&gt;. If you wish to avoid generating further hostile angels, remove any sources of conflict before entering the Astral Plane and do not generate conflict until after your Guardian angel has died - though its 55 MR means that conflict may not provoke it to leave for several turns, this is generally unreliable for purposes of avoidance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=179548&amp;oldid=prev</id>
		<title>Umbire the Phantom: copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=179548&amp;oldid=prev"/>
		<updated>2024-11-25T20:14:46Z</updated>

		<summary type="html">&lt;p&gt;copyedit&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:14, 25 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''Angel''',{{ref|capitalization}} {{monsym|angel}}, is a type of [[monster]] that appears in ''[[NetHack]]'', and is the most prominent of the [[angelic being]]s. Angels are [[strong]] [[humanoid]] monsters that are capable of [[flight]], can [[see invisible]], and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will &lt;/del&gt;[[follow]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;to other levels if they are next to you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''Angel''',{{ref|capitalization}} {{monsym|angel}}, is a type of [[monster]] that appears in ''[[NetHack]]'', and is the most prominent of the [[angelic being]]s. Angels are [[strong]] [[humanoid]] monsters that are capable of [[flight]], can [[see invisible]], and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;[[follow]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a [[hero]] &lt;/ins&gt;to other levels if they are next to you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels possess two weapon attacks, a claw attack and a [[magic missile]] attack. In melee, the magic missile uses a number of d6 equal to half the monster's level plus 1 for damage, and ignores both [[reflection]] and [[half spell damage]], but is completely nullified by [[magic resistance]] - at range, they are rays similar to those from a [[wand of magic missile]] that can be fired at will. Like other monsters with magic missile attacks, Angels have [[magic resistance]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; they additionally &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resistances to &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cold &lt;/del&gt;resistance&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|cold&lt;/del&gt;]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shock &lt;/del&gt;resistance&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|shock&lt;/del&gt;]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sleep &lt;/del&gt;resistance&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|sleep&lt;/del&gt;]], and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Poison &lt;/del&gt;resistance&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|poison&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels possess two weapon attacks, a claw attack and a [[magic missile]] attack. In melee, the magic missile uses a number of d6 equal to half the monster's level plus 1 for damage, and ignores both [[reflection]] and [[half spell damage]], but is completely nullified by [[magic resistance]] - at range, they are rays similar to those from a [[wand of magic missile]] that can be fired at will. Like other monsters with magic missile attacks, Angels have [[magic resistance]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and also &lt;/ins&gt;have [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cold &lt;/ins&gt;resistance]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shock &lt;/ins&gt;resistance]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sleep &lt;/ins&gt;resistance]], and [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;poison &lt;/ins&gt;resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly generated Angels will be [[minion]]s of a random [[god]] from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;[[pantheon]]: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;angels &lt;/del&gt;serving &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your god &lt;/del&gt;are usually peaceful, while &amp;quot;renegade&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Angel minions &lt;/del&gt;are peaceful towards [[cross-aligned]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players &lt;/del&gt;instead.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} Angels of a particular &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;god &lt;/del&gt;may also appear as hostile minions when that god is angered&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Angels that do not serve a particular god are lawful by default. No &lt;/del&gt;Angel of any kind will generate randomly in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly generated Angels will be [[minion]]s of a random [[god]] from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero's &lt;/ins&gt;[[pantheon]]: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angels &lt;/ins&gt;serving &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero's deity &lt;/ins&gt;are usually peaceful, while &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angels that are &lt;/ins&gt;&amp;quot;renegade&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from that deity &lt;/ins&gt;are peaceful towards [[cross-aligned]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heroes &lt;/ins&gt;instead.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angels that do not serve a particular god are lawful by default. &lt;/ins&gt;Angels of a particular &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deity &lt;/ins&gt;may also appear as hostile minions when that god is angered&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and no &lt;/ins&gt;Angel of any kind will generate randomly in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;appear &lt;/del&gt;on the [[Astral Plane]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- upon &lt;/del&gt;reaching &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this level&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if your &lt;/del&gt;[[alignment]] is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sufficiently high and you are &lt;/del&gt;not causing [[conflict]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;obtain &lt;/del&gt;a tame guardian Angel.{{refsrc|src/minion.c|460|nethack=3.6.7}} If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you are &lt;/del&gt;generating conflict when &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you arrive&lt;/del&gt;, or generate conflict &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;later &lt;/del&gt;that would affect the guardian Angel, a group of hostile Angels &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be &lt;/del&gt;generated &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;instead, with the guardian Angel disappearing&lt;/del&gt;.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are generated &lt;/ins&gt;on the [[Astral Plane]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at level creation. Upon &lt;/ins&gt;reaching &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Astral Plane&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a hero who has a good enough &lt;/ins&gt;[[alignment &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;record&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;is not causing [[conflict]] will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;a tame guardian Angel &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generated next to them&lt;/ins&gt;.{{refsrc|src/minion.c|460|nethack=3.6.7}} If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero is &lt;/ins&gt;generating conflict when &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they enter the Astral Plane&lt;/ins&gt;, or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;else &lt;/ins&gt;generate conflict &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;after entering &lt;/ins&gt;that would affect the guardian Angel, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that Angel disappears and &lt;/ins&gt;a group of hostile Angels &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;generated &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in their place&lt;/ins&gt;.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|generated with]] an uncursed [[erodeproof]] [[large shield]] {{frac|3|4}} of the time and an uncursed [[shield of reflection]] otherwise, and their weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will be &lt;/del&gt;a blessed erodeproof [[long sword]], with a {{frac|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;}} chance of the sword being either [[Demonbane]] or [[Sunsword]] if neither artifact has been generated.{{refsrc|src/makemon.c|326|nethack=3.6.7}} The tame guardian Angel &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you get when &lt;/del&gt;entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;get &lt;/del&gt;a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|generated with]] an uncursed [[erodeproof]] [[large shield]] {{frac|3|4}} of the time and an uncursed [[shield of reflection]] otherwise, and their weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is always &lt;/ins&gt;a blessed erodeproof [[long sword]], with a {{frac|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/ins&gt;}} chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/ins&gt;of the sword being either [[Demonbane]] or [[Sunsword]] if neither artifact has been generated.{{refsrc|src/makemon.c|326|nethack=3.6.7}} The tame guardian Angel &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generated upon &lt;/ins&gt;entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generate with &lt;/ins&gt;a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the player &lt;/del&gt;attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a hero &lt;/ins&gt;attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Angels &lt;/del&gt;can only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;receive &lt;/del&gt;Sunsword, as Demonbane's base item is changed to a [[mace]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An Angel's sword &lt;/ins&gt;can only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be turned into &lt;/ins&gt;Sunsword, as Demonbane's base item is changed to a [[mace]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot; &gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Angel (starting race)}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Angel (starting race)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[SpliceHack]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;previously had &lt;/del&gt;Angels as a starting race&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, but they were later removed&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Previous versions of &lt;/ins&gt;[[SpliceHack]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;Angels as a starting race.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Encyclopedia entry==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Encyclopedia entry==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=164036&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Generation */ word choice more</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=164036&amp;oldid=prev"/>
		<updated>2024-03-06T09:55:49Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Generation: &lt;/span&gt; word choice more&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:55, 6 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) appear on the [[Astral Plane]] - upon reaching this level, if your [[alignment]] is sufficiently high and you are not causing [[conflict]], you will obtain a tame guardian Angel.{{refsrc|src/minion.c|460|nethack=3.6.7}} If you are generating conflict when you arrive, or generate conflict later that would affect the guardian Angel, a group of hostile Angels will be generated instead, with the guardian Angel disappearing.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) appear on the [[Astral Plane]] - upon reaching this level, if your [[alignment]] is sufficiently high and you are not causing [[conflict]], you will obtain a tame guardian Angel.{{refsrc|src/minion.c|460|nethack=3.6.7}} If you are generating conflict when you arrive, or generate conflict later that would affect the guardian Angel, a group of hostile Angels will be generated instead, with the guardian Angel disappearing.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|generated with]] an uncursed [[erodeproof]] [[large shield]] {{frac|3|4}} of the time&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;[[shield of reflection]] otherwise, and their weapon will be a blessed erodeproof [[long sword]], with a {{frac|5}} chance of the sword being either [[Demonbane]] or [[Sunsword]] if neither artifact has been generated.{{refsrc|src/makemon.c|326|nethack=3.6.7}} The tame guardian Angel you get when entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not get a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|generated with]] an uncursed [[erodeproof]] [[large shield]] {{frac|3|4}} of the time and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an uncursed &lt;/ins&gt;[[shield of reflection]] otherwise, and their weapon will be a blessed erodeproof [[long sword]], with a {{frac|5}} chance of the sword being either [[Demonbane]] or [[Sunsword]] if neither artifact has been generated.{{refsrc|src/makemon.c|326|nethack=3.6.7}} The tame guardian Angel you get when entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not get a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if the player attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if the player attempts to animate a [[statue]] of one by any means, including [[statue trap]]s, or directly create them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Angel&amp;diff=164034&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Generation */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Angel&amp;diff=164034&amp;oldid=prev"/>
		<updated>2024-03-06T09:54:01Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Generation: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:54, 6 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;appearing &lt;/del&gt;Angels will be [[minion]]s of a random [[god]] from your [[pantheon]]: angels serving your god are usually peaceful, while &amp;quot;renegade&amp;quot; Angel minions are peaceful towards [[cross-aligned]] players instead.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The remaining &lt;/del&gt;Angels are lawful by default. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An &lt;/del&gt;Angel will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;never &lt;/del&gt;generate in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{frac|3}} of randomly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generated &lt;/ins&gt;Angels will be [[minion]]s of a random [[god]] from your [[pantheon]]: angels serving your god are usually peaceful, while &amp;quot;renegade&amp;quot; Angel minions are peaceful towards [[cross-aligned]] players instead.{{refsrc|src/makemon.c|1355|nethack=3.6.7}} Angels &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of a particular god may also appear as hostile minions when that god is angered. Angels that do not serve a particular god &lt;/ins&gt;are lawful by default. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;No &lt;/ins&gt;Angel &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of any kind &lt;/ins&gt;will generate &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;randomly &lt;/ins&gt;in [[Gehennom]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) appear on the [[Astral Plane]] - upon reaching this level, if your [[alignment]] is sufficiently high and you are not causing [[conflict]], you will obtain a tame guardian Angel.{{refsrc|src/minion.c|460|nethack=3.6.7}} If you are generating conflict when you arrive, or generate conflict later that would affect the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Guardian angel&lt;/del&gt;, a group of hostile Angels will be generated instead, with the guardian Angel disappearing.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several Angels in service of the gods (including [[Moloch]]) appear on the [[Astral Plane]] - upon reaching this level, if your [[alignment]] is sufficiently high and you are not causing [[conflict]], you will obtain a tame guardian Angel.{{refsrc|src/minion.c|460|nethack=3.6.7}} If you are generating conflict when you arrive, or generate conflict later that would affect the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;guardian Angel&lt;/ins&gt;, a group of hostile Angels will be generated instead, with the guardian Angel disappearing.{{refsrc|src/minion.c|431|nethack=3.6.7}}{{refsrc|src/dogmove.c|944|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|generated with]] an uncursed [[erodeproof]] [[large shield]] {{frac|3|4}} of the time, and a [[shield of reflection]] otherwise, and their weapon will be a blessed erodeproof [[long sword]], with a {{frac|5}} chance of the sword being either [[Demonbane]] or [[Sunsword]] if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/del&gt;artifact has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/del&gt;been generated.{{refsrc|src/makemon.c|326|nethack=3.6.7}} The tame guardian Angel you get when entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not get a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are [[Monster starting inventory|generated with]] an uncursed [[erodeproof]] [[large shield]] {{frac|3|4}} of the time, and a [[shield of reflection]] otherwise, and their weapon will be a blessed erodeproof [[long sword]], with a {{frac|5}} chance of the sword being either [[Demonbane]] or [[Sunsword]] if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;neither &lt;/ins&gt;artifact has been generated.{{refsrc|src/makemon.c|326|nethack=3.6.7}} The tame guardian Angel you get when entering the Astral Plane has their level, armor and weapon enchantments boosted:{{refsrc|src/minion.c|500|nethack=3.6.7}} their weapon is blessed and has its enchantment raised by 1-4 points if it is under +4, and they will be given an [[amulet of reflection]] if they do not get a shield of reflection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if the player attempts to animate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/del&gt;[[statue]] by any means, including [[statue trap]]s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;directly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creating &lt;/del&gt;them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Angels are special-cased to become [[human zombie]]s if the player attempts to animate &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[statue]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of one &lt;/ins&gt;by any means, including [[statue trap]]s&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, or &lt;/ins&gt;directly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;create &lt;/ins&gt;them in [[wizard mode]].{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} They are an invalid form for normal [[polymorph]], and [[Corpseless|do not leave a corpse]] upon death.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|Demonbane is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;now &lt;/del&gt;a [[mace]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, so Angels can only receive Sunsword&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angels can only receive Sunsword, as &lt;/ins&gt;Demonbane&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s base item &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;changed to &lt;/ins&gt;a [[mace]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
</feed>