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	<title>Beartrap/zh-CN - Revision history</title>
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		<id>https://nethackwiki.com/index.php?title=Beartrap/zh-CN&amp;diff=205852&amp;oldid=prev</id>
		<title>Chattille: Create SChinese version.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Beartrap/zh-CN&amp;diff=205852&amp;oldid=prev"/>
		<updated>2026-06-30T13:36:52Z</updated>

		<summary type="html">&lt;p&gt;Create SChinese version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;br /&gt;
{{languages}}&lt;br /&gt;
{{tool/zh-CN&lt;br /&gt;
 |color=metal color&lt;br /&gt;
 |tile=[[image:beartrap.png]]&lt;br /&gt;
 |name=捕兽夹&lt;br /&gt;
 |appearance=捕兽夹&lt;br /&gt;
 |cost=60&lt;br /&gt;
 |weight=200&lt;br /&gt;
 |material=铁&lt;br /&gt;
}}&lt;br /&gt;
'''捕兽夹'''（beartrap）是{{cnlink|NetHack}}中的一种[[铁]]制[[工具]]，出现时几乎总是显示为地面上已布设好的'''捕兽夹'''（bear trap）陷阱（{{Cyan|^}} [[image:bear trap.png]]）。&lt;br /&gt;
&lt;br /&gt;
== 生成 ==&lt;br /&gt;
捕兽夹可生成于地牢内几乎任意一层的大多数房间中，但无法放置于以下位置：[[楼梯]]和[[梯子]]、[[水池]]和护城河、[[岩浆]]、墙体内、关闭的[[门]]上、被另一[[陷阱]]或实体[[地牢设施]]（[[王座]]、[[祭坛]]等）占据的方格，以及整个[[气元素位面]]和[[水元素位面]]。&lt;br /&gt;
&lt;br /&gt;
即使捕兽夹陷阱是[[使用]]不同{{cnlink|BUC}}的捕兽夹物品布设而成的，只要[[玩家]]成功[[拆除]]设置好的陷阱，都会在原地生成一个未诅咒的捕兽夹物品{{refsrc|src/trap.c|4177|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
== 描述 ==&lt;br /&gt;
玩家或[[怪物]]进入捕兽夹所在[[格]]会触发陷阱，拆除失败后被迫移入该格同样会触发陷阱。触发后，玩家或怪物会被夹住脚，受到2d4的伤害（受[[物理伤害减半]]的影响），且在数回合内无法移动。若触发者为玩家，则玩家的[[敏捷]]受到[[损害]]，失去[[踢]]击与[[飘浮]]能力，并受到[[腿伤]]的影响{{refsrc|src/trap.c|1072|nethack=3.6.7}}{{refsrc|src/trap.c|1096|nethack=3.6.7}}{{refsrc|src/trap.c|2288|version=NetHack 3.6.7}}{{refsrc|src/trap.c|2870|nethack=3.6.7}}。[[熊地精]]或[[枭熊]]（包括[[变形]]后的玩家）触发捕兽夹时会显示一条{{cnlink|YAFM|特殊消息}}{{refsrc|src/trap.c|1099|nethack=3.6.7}}{{refsrc|src/trap.c|2297|nethack=3.6.7}}。玩家[[骑乘]][[坐骑]]移入捕兽夹时，坐骑会被陷阱夹住，除非坐骑具有飘浮或[[飞行]][[特质]]{{refsrc|src/trap.c|1090|nethack=3.6.7}}。若玩家将拴在身上的[[沉重的铁球]]埋进地里，再触发捕兽夹，玩家可立即挣脱铁球。&lt;br /&gt;
&lt;br /&gt;
以下情况下，玩家和怪物必定避免触发捕兽夹{{refsrc|src/trap.c|2289|nethack=3.6.7}}：&lt;br /&gt;
&lt;br /&gt;
* 飘浮或飞行经过捕兽夹所在格，且未向下移入陷阱{{refsrc|src/trap.c|932|nethack=3.6.7}}{{refsrc|src/trap.c|1075|nethack=3.6.7}}——玩家飘浮或飞行经过隐藏的捕兽夹时会暴露陷阱位置；&lt;br /&gt;
* 玩家或怪物[[不定形]]、[[旋涡状]]或[[非固体]]{{refsrc|src/trap.c|1078|nethack=3.6.7}}；&lt;br /&gt;
* 体型至多为[[小型]]{{refsrc|src/trap.c|1084|nethack=3.6.7}}；&lt;br /&gt;
* 玩家或怪物能[[吃金属]]——食金属怪物移入捕兽夹时会[[吃]]掉陷阱，而玩家必须移入陷阱所在格才能吃掉捕兽夹{{refsrc|src/trap.c|2168|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
其他情况下，若玩家已知晓捕兽夹位置，且没有[[笨拙]]特质，则有{{frac|4|5}}的概率避免触发陷阱。&lt;br /&gt;
&lt;br /&gt;
== 拆除 ==&lt;br /&gt;
拆除捕兽夹会使陷阱无效化，并留下一个捕兽夹物品。玩家拆除失败有概率直接触发捕兽夹，{{cnlink|rnl|触发概率取决于}}[[幸运]]值。被捕兽夹夹住时，玩家无法拆除陷阱{{refsrc|src/trap.c|4460|nethack=3.6.7}}。玩家为被困住的怪物拆除捕兽夹时，拆除失败会对怪物造成最多4点伤害，若被困住的是[[驯化]]怪物，还会构成[[宠物虐待]]，且玩家需要对因该伤害致死的怪物负责{{refsrc|src/trap.c|4095|nethack=3.6.7}}；拆除成功时，若玩家在被困怪物附近，则之前为敌对怪物的有{{frac|2}}概率变和平{{refsrc|src/trap.c|4135|nethack=3.6.7}}{{refsrc|src/trap.c|4700|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
玩家或怪物从捕兽夹中成功逃脱不会拆除陷阱。捕兽夹只能在未布设的状态下变形。&lt;br /&gt;
&lt;br /&gt;
在捕兽夹所在格用[[挖掘魔杖]]或{{+ of/zh-CN|挖掘}}法术向下挖掘会拆除陷阱，并尝试将其掩埋，但在地面形成[[坑]][[洞]]后又会立即将其挖出{{refsrc|src/trap.c|878|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
{{upcoming/zh-CN|NetHack 3.7.0|根据{{commit|e4cb3f083251cce903a6a6a80c607aba9f67db4f}}，[[游侠]]在不处于[[异常状态]]时拆除捕兽夹必定成功。}}&lt;br /&gt;
&lt;br /&gt;
=== 布设捕兽夹 ===&lt;br /&gt;
玩家可通过使用捕兽夹物品来布设捕兽夹陷阱，该动作属于[[持续动作]]，可被打断{{refsrc|src/trap.c|2497|nethack=3.6.7}}。成功布设陷阱所需时间取决于玩家的[[力量]]和[[敏捷]]，[[失明]]状态下时间翻倍{{refsrc|src/trap.c|2547-L2554|nethack=3.6.7}}。[[眩晕]]、飘浮、飞行、被[[吞噬]]或没有[[手]]时无法布设陷阱，也无法将捕兽夹布设在不能生成捕兽夹陷阱的位置{{refsrc|src/trap.c|2506-L2532|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
当玩家处于[[笨拙]]状态或捕兽夹被诅咒时，尝试布设捕兽夹有概率让玩家自己落入陷阱中，具体概率取决于幸运值{{refsrc|src/trap.c|2560|nethack=3.6.7}}。骑乘技能不熟练的玩家在骑乘坐骑时布设捕兽夹，失败概率相同；若同时处于笨拙状态或捕兽夹被诅咒，失败概率会进一步升高{{refsrc|src/trap.c|2557|nethack=3.6.7}}{{refsrc|src/trap.c|2564|nethack=3.6.7}}。然而，骑乘时布设失败只会让捕兽夹掉落在地上，不会触发陷阱{{refsrc|src/trap.c|2575|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
玩家布设的捕兽夹与普通捕兽夹陷阱效果相同，但和平怪物触发时会被激怒。玩家正常走入自己布设的捕兽夹且未能避开陷阱，或因拆除失败而落入其中时，陷阱仍正常触发。&lt;br /&gt;
&lt;br /&gt;
== 逃脱 ==&lt;br /&gt;
尝试移出捕兽夹是逃脱陷阱最常见的方法。出于某种原因，斜向移动更有效，即使有墙壁阻挡，玩家也能在4～7回合内逃脱{{refsrc|src/hack.c|1221|nethack=3.6.7}}，而按正交方向移动脱困所需的回合数约为斜向移动的五倍。玩家向下挥动[[解锁魔杖]]或施放{{+ of/zh-CN|敲击}}法术可立即脱困，向被困怪物挥动魔杖或释放法术也可将其释放{{refsrc|src/zap.c|2852|nethack=3.6.7}}{{refsrc|src/trap.c|4687|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
[[传送]]（包括[[地层传送]]和[[分支传送]]）可将玩家安全移出捕兽夹陷阱。变形为捕兽夹无法夹住的怪物能立即释放玩家；若变形为食金属怪物，则玩家能在被困状态下直接吃掉陷阱，且能避免受到额外伤害。玩家可利用[[跳跃]]能力跳出捕兽夹，但会对玩家造成d10的伤害（受物理伤害减半的影响），并导致腿伤，持续500～1499回合{{refsrc|src/trap.c|1763|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
被捕兽夹困住时，用[[鹤嘴锄]]或[[矮人鹤嘴锄]]向下[[挖掘]]有概率摧毁陷阱，该概率取决于幸运值；失败时，玩家会因砸中自己的脚而受到至少1点伤害，物理伤害减半和穿[[靴子]]均能使该伤害减半{{refsrc|src/trap.c|326|nethack=3.6.7}}。被困时，用挖掘魔杖或挖掘法术向下挖掘也能拆除陷阱。&lt;br /&gt;
&lt;br /&gt;
== 策略 ==&lt;br /&gt;
在狭窄通道布设捕兽夹可拖慢追兵，如在[[商店盗窃]]时防止[[店主]]堵门，被困住的怪物也会轻易成为[[远程攻击]]的靶子，但布设耗时较长使其难以用于紧急脱身，200 {{cnlink|aum}}的重量也让捕兽夹不便携带。&lt;br /&gt;
&lt;br /&gt;
== 历史 ==&lt;br /&gt;
捕兽夹作为陷阱最初于[[Hack 1.0]]加入游戏，作为物品最初于[[NetHack 3.2.0]]加入游戏。&lt;br /&gt;
&lt;br /&gt;
相关百科文本于[[NetHack 3.6.0]]加入游戏。&lt;br /&gt;
&lt;br /&gt;
== 消息 ==&lt;br /&gt;
{{message/zh-CN|捕兽夹夹住了你的&amp;lt;脚&amp;gt;！|你触发了捕兽夹。|A bear trap closes on your &amp;lt;foot&amp;gt;!}}&lt;br /&gt;
{{message/zh-CN|你从捕兽夹中逃了出来。|捕兽夹不再困住你。|You are released from the bear trap.}}&lt;br /&gt;
{{message/zh-CN|&amp;lt;怪物&amp;gt;被捕兽夹困住了！|怪物触发了捕兽夹。|&amp;lt;monster&amp;gt; is caught in a bear trap!}}&lt;br /&gt;
{{message/zh-CN|你听见某头愤怒的熊在咆哮！|你看不见的某头熊地精或枭熊触发了捕兽夹。|You hear the roaring of an angry bear!}}&lt;br /&gt;
{{message/zh-CN|你愤怒地咆哮起来！|你在变形为熊地精或枭熊时触发了捕兽夹。|You howl in anger!}}&lt;br /&gt;
{{message/zh-CN|&amp;lt;怪物&amp;gt;吃掉了捕兽夹！|食金属怪物吃掉了捕兽夹。|&amp;lt;monster&amp;gt; eats a bear trap!}}&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{{translation/zh-CN|n}}&lt;br /&gt;
===SLASH'EM===&lt;br /&gt;
In [[SLASH'EM]], the [[liquid leap]] [[technique]] can be used to escape from bear traps.&lt;br /&gt;
&lt;br /&gt;
===UnNetHack===&lt;br /&gt;
In [[UnNetHack]], 2-8 bear traps are generated on the forest level of the [[Ruins of Moria]] at level creation.&lt;br /&gt;
&lt;br /&gt;
===dNetHack===&lt;br /&gt;
In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the beartrap's weight is reduced to 100 aum.&lt;br /&gt;
&lt;br /&gt;
A hero or monster trapped in a bear trap is potentially vulnerable to [[Sneak attack (dNetHack)|sneak attacks]].&lt;br /&gt;
&lt;br /&gt;
Worn boots that have the [[randomized appearance]] of [[jungle boots]] grant immunity to wounded legs from the sting of [[xan]]s or being caught in a bear trap&amp;amp;mdash;damage taken from being forced out of a bear trap (e.g. by a [[thrown]] iron ball) is also reduced, though the boots will be damaged in that instance and lose up to 10 points of [[enchantment]], destroying them if the enchantment is low enough as a result.&lt;br /&gt;
&lt;br /&gt;
===xNetHack===&lt;br /&gt;
In [[xNetHack]], beartraps have their weight reduced to 50 aum.&lt;br /&gt;
&lt;br /&gt;
[[Ranger]]s start each game with two beartraps.&lt;br /&gt;
&lt;br /&gt;
===EvilHack===&lt;br /&gt;
In [[EvilHack]], a bear trap is always placed on a set square within each map of [[Goblin Town]] at level creation.&lt;br /&gt;
&lt;br /&gt;
Five bear traps are randomly placed around the top floor of the [[Ice Queen's Realm]] at level creation, and a bear trap is placed on a set square within the middle floor of the branch at level creation.&lt;br /&gt;
&lt;br /&gt;
== 百科文本 ==&lt;br /&gt;
{{encyclopedia|&lt;br /&gt;
Probably most commonly associated with trapping, the leghold&lt;br /&gt;
trap is a rather simple mechanical trap.  It is made up of two&lt;br /&gt;
jaws, a spring of some sort, and a trigger in the middle.  When&lt;br /&gt;
the animal steps on the trigger the trap closes around the leg,&lt;br /&gt;
holding the animal in place.  Usually some kind of lure is used&lt;br /&gt;
to position the animal, or the trap is set on an animal trail.&lt;br /&gt;
Traditionally, leghold traps had tightly closing &amp;quot;teeth&amp;quot; to make&lt;br /&gt;
sure the animal stayed in place.  The teeth also made sure the&lt;br /&gt;
animal could not move the leg in the trap and ruin their fur.&lt;br /&gt;
However, this resulted in many animals gnawing off legs in order&lt;br /&gt;
to escape.  More modern traps have a gap called an &amp;quot;offset jaw&amp;quot;&lt;br /&gt;
and work more like a handcuff.  They grip above the paw, making&lt;br /&gt;
sure the animal cannot pull out but does not destroy the leg.&lt;br /&gt;
This also allows the trapper to release unwanted catches.&lt;br /&gt;
|[ Wikipedia, the free encyclopedia ]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 引用及注释 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{nethack-367/zh-CN}}&lt;br /&gt;
[[Category:Tools/zh-CN]]&lt;br /&gt;
[[Category:Traps/zh-CN]]&lt;/div&gt;</summary>
		<author><name>Chattille</name></author>
		
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