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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Bow-blade</id>
	<title>Bow-blade - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Bow-blade"/>
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	<updated>2026-07-21T12:54:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Bow-blade&amp;diff=192668&amp;oldid=prev</id>
		<title>Umbire the Phantom: potholes</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Bow-blade&amp;diff=192668&amp;oldid=prev"/>
		<updated>2025-08-28T04:54:25Z</updated>

		<summary type="html">&lt;p&gt;potholes&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:54, 28 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''bow-blade''' is a type of [[weapon]] found in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. It is a one-handed piercing/slashing weapon that uses the [[scimitar]] skill and is made of [[iron]]. At skilled and expert it gains the long slash [[User:Chris/dNethack/Expert traits| expert trait]]. When unidentified it will appear as a '''recurved sword'''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''bow-blade''' is a type of [[weapon]] found in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. It is a one-handed piercing/slashing weapon that uses the [[scimitar]] skill and is made of [[iron]]. At skilled and expert it gains the long slash [[User:Chris/dNethack/Expert traits| expert trait]]. When unidentified it will appear as a '''recurved sword'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When [[applied]], a bow-blades will transform into a '''bladed bow'''. A bladed bow is a one-handed blunt [[launcher]] that uses the [[quarterstaff]] skill when used in [[melee]] and the [[bow]] skill when used &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;[[firing&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|fire&lt;/del&gt;]] [[projectiles]]. It is made of iron and can fire [[arrow]]s, [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bullet&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;and [[blood spear]]s. At skilled and expert it gains the focus fire expert trait. Its appearance is the same as its [[identification|formal identification]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When [[applied]], a bow-blades will transform into a '''bladed bow'''. A bladed bow is a one-handed blunt [[launcher]] that uses the [[quarterstaff]] skill when used in [[melee]] and the [[bow]] skill when used &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for &lt;/ins&gt;[[firing]] [[projectiles]]. It is made of iron and can fire [[arrow]]s, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Bullet (dNetHack)|bullets&lt;/ins&gt;]] and [[blood spear]]s. At skilled and expert it gains the focus fire expert trait. Its appearance is the same as its [[identification|formal identification]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bow-blades are 25% (3 action points) slower to swing than other weapons unless used in [[two-weapon combat]] and count as valid melee weapons. Bladed bows are multi-ended weapons, hitting 1&amp;amp;ndash;2 times per attack. Both bow-blades and bladed bows can be used for twoweaponing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bow-blades are 25% (3 action points) slower to swing than other weapons unless used in [[two-weapon combat]] and count as valid melee weapons. Bladed bows are multi-ended weapons, hitting 1&amp;amp;ndash;2 times per attack. Both bow-blades and bladed bows can be used for twoweaponing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Bow-blade&amp;diff=192392&amp;oldid=prev</id>
		<title>Klepto: created page.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Bow-blade&amp;diff=192392&amp;oldid=prev"/>
		<updated>2025-08-24T00:13:30Z</updated>

		<summary type="html">&lt;p&gt;created page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{weapon&lt;br /&gt;
 |name=bow-blade&lt;br /&gt;
 |appearance=recurved sword&lt;br /&gt;
 |smalldmg=1d8&lt;br /&gt;
 |largedmg=1d8&lt;br /&gt;
 |tohit=&amp;lt;nowiki&amp;gt;+1&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=60&lt;br /&gt;
 |cost=75&lt;br /&gt;
 |skill=scimitar&lt;br /&gt;
 |material=iron&lt;br /&gt;
 |color=metal color&lt;br /&gt;
 |tile=&lt;br /&gt;
}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name=bladed bow&lt;br /&gt;
 |smalldmg=1d8 &lt;br /&gt;
 |largedmg=1d8&lt;br /&gt;
 |tohit=&amp;lt;nowiki&amp;gt;+1&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |weight=60&lt;br /&gt;
 |cost=75&lt;br /&gt;
 |skill=quarterstaff]]/&amp;lt;span style=&amp;quot;color:white&amp;quot;&amp;gt;[[bow]] &amp;lt;!--incredibly crude hack btw--&amp;gt;&lt;br /&gt;
 |material=iron&lt;br /&gt;
 |color=metal color&lt;br /&gt;
 |tile=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''bow-blade''' is a type of [[weapon]] found in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. It is a one-handed piercing/slashing weapon that uses the [[scimitar]] skill and is made of [[iron]]. At skilled and expert it gains the long slash [[User:Chris/dNethack/Expert traits| expert trait]]. When unidentified it will appear as a '''recurved sword'''.&lt;br /&gt;
&lt;br /&gt;
When [[applied]], a bow-blades will transform into a '''bladed bow'''. A bladed bow is a one-handed blunt [[launcher]] that uses the [[quarterstaff]] skill when used in [[melee]] and the [[bow]] skill when used to [[firing|fire]] [[projectiles]]. It is made of iron and can fire [[arrow]]s, [[bullet]]s and [[blood spear]]s. At skilled and expert it gains the focus fire expert trait. Its appearance is the same as its [[identification|formal identification]].&lt;br /&gt;
&lt;br /&gt;
Bow-blades are 25% (3 action points) slower to swing than other weapons unless used in [[two-weapon combat]] and count as valid melee weapons. Bladed bows are multi-ended weapons, hitting 1&amp;amp;ndash;2 times per attack. Both bow-blades and bladed bows can be used for twoweaponing.&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
Bow-blades make up {{frac|1000}} of randomly generated weapons. &lt;br /&gt;
&lt;br /&gt;
Non-[[vampire (starting race in dNetHack)|vampire]] [[Undead hunter]]s will start the game with a bow-blade and 26-45 +2 blessed arrows.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Melee-oriented undead hunters who start the game with bow-blades will want to keep it until they find a weapon that uses their endgame weapon skill. But, for ranged builds this weapon is on par with the [[pistol]] in terms of rate-of-fire and a very solid melee weapon at the cost of higher weight and skill slot cost if all three skills are going to be advanced to skilled. In these use cases it is probably not worth also training [[firearm]]s, which does restrict the use of offhand launchers for twoweaponing to bladed bows alone. &lt;br /&gt;
&lt;br /&gt;
In the early game you will most likely be reliant on a forge and need a steady supply of arrows, ideally enhancing your smithing skill early to minimize the chance of your smithed arrows mulching. However, as the game progresses it is best to start relying on your blood-bullets more unless you wish to forego the bow and arrow approach entirely and only use the bladed bow to train your firearm skill. &lt;br /&gt;
&lt;br /&gt;
The bow is is best paired with highly enchanted [[smithing|smithed]] arrows early on and later with [[blood-bullet]]s or, if possible, blood-spears. In that regard, vampire undead hunters will benefit most from this weapon, though they will first have to find, smith or wish for one. In melee, the bladed bow will perform better overall until you get scimitar trained to skilled or expert, and can be switched to the bow-blade form for slashing resistant monsters such as [[zombie]] groups. Non-vampire undead hunters may want to save a [[midas potion]] for their stack of arrows. After obtaining 10 [[insight]] you may wish to [[The Silver Flame|silver flame]] your arrows as this will prevent mulching. Note that object properties cannot be removed from projectiles once applied and will prevent stacking. This is mitigated by the fact that object properties applied to [[bullet mold]]s will also apply to any bullets made with them and can be removed at a forge for [[cult]] credit farming. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
{{message|You open the bow-blade.}}&lt;br /&gt;
{{message|You close the bladed bow.}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
The bow-blade takes has its roots in the 2015 game [https://en.wikipedia.org/wiki/Bloodborne Bloodborne], where it appears as [https://bloodborne.wiki.fextralife.com/Simon's+Bowblade Simon's Bowblade]. It is wielded by [https://bloodborne.wiki.fextralife.com/Simon+the+Harrowed Simon the Harrowed] and it is stated in the item's description that the weapon was custom-made for him by the [https://bloodborne.wiki.fextralife.com/Healing+Church+Workshop Church workshop] to replace a normal gun, as he despised firearms. Obtained after finishing his questline or from killing him.&lt;br /&gt;
&lt;br /&gt;
The weapon is a broad sword in its untransformed state, roughly 90-110 cm long from tip to pommel separated by a wide cross guard with the ends bent towards the hilt. It is a recurved blade designed to look like half a recurve bow, with the base curling slightly away and the tip curling towards the ground when held, vaguely sickle-like in this form. It is of a dark metallic color and bears ornate scrolling along the central part of the blade, where it is flat. The blade slims sharply towards the tip but is quite wide at the base, featuring three planes: two bevelled edges and a central plain part in between with the scrolling. The top edge is about 30 cm long and gradually vanishes into the central plain, where it becomes a single edged sword. The tip is shaped in a manner reminiscent of a small single-barb arrowhead or barbed broadhead, much more accentuated than kora or aruval swords. Its general shape doesn't really have any parallels with historical weapons, though some types of curved daggers such as the pesh-kabz, khanjar, bichuwa and, to a lesser extent, some instances of recurved yatagan bear some resemblance.&lt;br /&gt;
&lt;br /&gt;
While transforming, the blade splits along the edge and the halves rotate 90 degrees in opposite directions relative to the handle. Two small metal support arches spring out, connecting to each half of the blade and with the string completing the bow shape. A short metal arrow fitted with a bodkin head and with fletching made of twisted metal is held in the other hand. The bow is used for shooting as well as bashing, sometimes instead using the arrow for stabbing/slashing. When transforming back into its normal state the halves of the sword perform the inverse motion, recombining at the hilt.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{variant-343}}&lt;br /&gt;
[[Category: dNetHack weapons]]&lt;br /&gt;
[[Category: notdNetHack weapons]]&lt;br /&gt;
[[Category: notnotdNetHack weapons]]&lt;/div&gt;</summary>
		<author><name>Klepto</name></author>
		
	</entry>
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