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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Energy_vortex</id>
	<title>Energy vortex - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Energy_vortex"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;action=history"/>
	<updated>2026-07-21T13:47:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=199820&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* dNetHack */ details</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=199820&amp;oldid=prev"/>
		<updated>2026-02-27T13:24:15Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;dNetHack: &lt;/span&gt; details&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:24, 27 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot; &gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the energy vortex and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;almost all other vortices &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;except &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the [[yochlol]]'s stinking cloud form&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/del&gt;halved damage from blunt, piercing and slashing weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the energy vortex &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has its speed significantly reduced to 8 &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the dice for its shocking engulf attack are doubled &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;i.e. 2d6 from 1d6), while the dice &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its energy-draining engulfing are tripled (i.e. 6d6 from 2d6&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The energy vortex takes &lt;/ins&gt;halved damage from blunt, piercing and slashing weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and it can be [[Ward (dNetHack)|warded]] by the [[User:Chris/dNetHack/Elder Elemental Eye|Elder Elemental Eye]] at any level of reinforcement.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The [[Hmnyw-Pharaoh]] has a {{frac|7}} chance of creating an energy vortex whenever he summons monsters to his position while he is not visible to the hero (who must have 40 [[insight]] to see him). Energy vortices generated this way are not treated as summoned or temporary and ignore [[extinction]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Energy vortices can generate randomly in the [[Law quest (dNetHack)|Law Quest]] if [[Oona]] is alive and her elemental affinity is electricity.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Energy vortices can generate randomly in the [[Law quest (dNetHack)|Law Quest]] if [[Oona]] is alive and her elemental affinity is electricity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot; &gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Invoking]] [[dNetHack artifacts#Ehecailacocozcatl|Ehecailacocozcatl]] can summon a tame energy vortex.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Invoking]] [[dNetHack artifacts#Ehecailacocozcatl|Ehecailacocozcatl]] can summon a tame energy vortex.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Half-dragon (starting race)|half-dragon]] [[Troubadour]] that has a [[magic missile]] breath weapon gains the ability to sing a tame energy vortex into being at experience level 14, which costs 45 power &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;in practice, it is not possible for a half-dragon Troubador to start a game with this breath weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Half-dragon (starting race)|half-dragon]] [[Troubadour]] that has a [[magic missile]] breath weapon gains the ability to sing a tame energy vortex into being at experience level 14, which costs 45 power&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;in practice, it is not possible for a half-dragon Troubador to start a game with this breath weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=190994&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ tweak</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=190994&amp;oldid=prev"/>
		<updated>2025-07-10T08:19:51Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; tweak&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:19, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot; &gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly since it will not trigger the passive attacks, and the [[wand of slow monster]] or the {{+ of|slow monster}} spell can potentially weaken the vortex's assault, even forcing it to immediately release the hero if it has engulfed them; [[scaring]] [[tool]]s such as a [[bugle]] can also work for keeping one at bay. The energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes all these approaches somewhat risky, however&amp;amp;mdash;perhaps counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents their energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks and energy drain occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly since it will not trigger the passive attacks, and the [[wand of slow monster]] or the {{+ of|slow monster}} spell can potentially weaken the vortex's assault, even forcing it to immediately release the hero if it has engulfed them; [[scaring]] [[tool]]s such as a [[bugle]] can also work for keeping one at bay. The energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes all these approaches somewhat risky, however&amp;amp;mdash;perhaps counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents their energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks and energy drain occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|Extrinsic sources of shock resistance will protect wands and rings in the hero's open inventory {{frac|99|100}} of the time.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NetHack &lt;/ins&gt;3.7.0|Extrinsic sources of shock resistance will protect wands and rings in the hero's open inventory {{frac|99|100}} of the time.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=190993&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=190993&amp;oldid=prev"/>
		<updated>2025-07-10T08:19:26Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; copyedit&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:19, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex is a very dangerous monster with a high [[speed]] of 20: most heroes encounter it well before they obtain a source of shock resistance, and must contend with both active shock attacks and a passive that deals level-based damage, as well as having their energy drained while engulfed by the vortex&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash&lt;/del&gt;;in particularly bad cases, this can drain enough energy to the point where the hero's maximum energy is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;affected &lt;/del&gt;as well. The danger posed by energy vortices make them a tempting target for [[genocide]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex is a very dangerous monster with a high [[speed]] of 20: most heroes encounter it well before they obtain a source of shock resistance, and must contend with both active shock attacks and a passive that deals level-based damage, as well as having their energy drained while engulfed by the vortex; in particularly bad cases, this can drain enough energy to the point where the hero's maximum energy is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drained &lt;/ins&gt;as well. The danger posed by energy vortices make them a tempting target for [[genocide]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;since it will not trigger the passive attacks, and the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wand &lt;/del&gt;of slow monster&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|wand&lt;/del&gt;]] or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[spell &lt;/del&gt;of slow monster&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;can potentially weaken the vortex's assault &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;force &lt;/del&gt;it to immediately release &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/del&gt;engulfed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hero&lt;/del&gt;; [[scaring]] [[tool]]s such as a [[bugle]] can also work&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, though the &lt;/del&gt;energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this approach &lt;/del&gt;somewhat &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unreliable. Perhaps &lt;/del&gt;counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks and energy drain occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly since it will not trigger the passive attacks, and the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wand &lt;/ins&gt;of slow monster]] or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the {{+ &lt;/ins&gt;of&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;slow monster&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} spell &lt;/ins&gt;can potentially weaken the vortex's assault&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forcing &lt;/ins&gt;it to immediately release &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero if it has &lt;/ins&gt;engulfed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them&lt;/ins&gt;; [[scaring]] [[tool]]s such as a [[bugle]] can also work &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for keeping one at bay. The &lt;/ins&gt;energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;all these approaches &lt;/ins&gt;somewhat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;risky, however&amp;amp;mdash;perhaps &lt;/ins&gt;counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks and energy drain occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|Extrinsic sources of shock resistance will protect wands and rings in open inventory {{frac|99|100}} of the time.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|Extrinsic sources of shock resistance will protect wands and rings in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero's &lt;/ins&gt;open inventory {{frac|99|100}} of the time.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=183562&amp;oldid=prev</id>
		<title>Umbire the Phantom: temp</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=183562&amp;oldid=prev"/>
		<updated>2025-02-09T20:31:23Z</updated>

		<summary type="html">&lt;p&gt;temp&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:31, 9 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |nutr=0&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |nutr=0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |size=Huge&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |size=Huge&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shock&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sleep&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Disintegrate&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Poison&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Stoning&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shock resistance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sleep resistance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;disintegration resistance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;poison resistance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stoning resistance&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances conveyed=None&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances conveyed=None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attributes={{attributes|An energy vortex|nocorpse=1|fly=1|breathless=1|noeyes=1|nolimbs=1|nohead=1|mindless=1|unsolid=1|hostile=1|neuter=1}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attributes={{attributes|An energy vortex|nocorpse=1|fly=1|breathless=1|noeyes=1|nolimbs=1|nohead=1|mindless=1|unsolid=1|hostile=1|neuter=1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=183561&amp;oldid=prev</id>
		<title>Umbire the Phantom: lede - can leave this to the energy drain article</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=183561&amp;oldid=prev"/>
		<updated>2025-02-09T20:30:38Z</updated>

		<summary type="html">&lt;p&gt;lede - can leave this to the energy drain article&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:30, 9 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''energy vortex''', {{monsym|energy vortex}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The energy vortex is a type of [[vortex]] with an affinity to [[electricity]], and is among the most lethal of the vortices that a [[hero]] can encounter.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''energy vortex''', {{monsym|energy vortex}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The energy vortex is a type of [[vortex]] with an affinity to [[electricity]], and is among the most lethal of the vortices that a [[hero]] can encounter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An energy vortex has an engulfing attack that deals shock damage, which is replaced with a touch attack that deals shock damage and can destroy [[wand]]s and [[ring]]s in the target's inventory if the attack hits the hero during the grace period where they were expelled and cannot be re-engulfed.{{refsrc|src/mhitu.c|319|nethack=3.6.7}} A victim engulfed by an energy vortex is subjected to a {{frac|3|4}} chance of passive [[energy drain]] during each of the energy vortex's turns, which is converted to a &amp;quot;claw&amp;quot; attack with a {{frac|4}} chance of energy drain if the hero is hit by it during the aforementioned grace period.{{refsrc|src/mhitu.c|1572|nethack=3.6.7}}{{refsrc|src/mhitu.c|1998&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|nethack=3.6.7}} For a hero, the energy drain will lower their current energy in proportion to their maximum energy (while draining their maximum energy if their current energy is 0), and for a monster they are prevented from using [[monster spell]]s or [[breath weapon]]s for several turns.{{refsrc|src/mhitu.c|300&lt;/del&gt;|nethack=3.6.7}} An energy vortex also has a [[passive]] shock attack that triggers when it is attacked and not killed in [[melee]], and deals damage based on the attacker's [[experience level]] or [[monster level]]. Energy vortices possess [[shock resistance]], [[sleep resistance]], [[disintegration resistance]], [[poison resistance]], and [[stoning resistance]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An energy vortex has an engulfing attack that deals shock damage, which is replaced with a touch attack that deals shock damage and can destroy [[wand]]s and [[ring]]s in the target's inventory if the attack hits the hero during the grace period where they were expelled and cannot be re-engulfed.{{refsrc|src/mhitu.c|319|nethack=3.6.7}} A victim engulfed by an energy vortex is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;subjected to a {{frac|3|4}} chance of passive [[energy drain]] during each of the energy vortex's turns, which is converted to a &amp;quot;claw&amp;quot; attack with a {{frac|4}} chance of energy drain if the hero is hit by it during the aforementioned grace period.{{refsrc|src/mhitu.c|1572|nethack=3.6.7}}{{refsrc|src/mhitu.c|1998|nethack=3.6.7}} An energy vortex also has a [[passive]] shock attack that triggers when it is attacked and not killed in [[melee]], and deals damage based on the attacker's [[experience level]] or [[monster level]]. Energy vortices possess [[shock resistance]], [[sleep resistance]], [[disintegration resistance]], [[poison resistance]], and [[stoning resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=181827&amp;oldid=prev</id>
		<title>Umbire the Phantom: detailing</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=181827&amp;oldid=prev"/>
		<updated>2025-01-08T16:21:19Z</updated>

		<summary type="html">&lt;p&gt;detailing&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:21, 8 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''energy vortex''', {{monsym|energy vortex}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The energy vortex is a type of [[vortex]] with an affinity to [[electricity]], and is among the most lethal of the vortices that a [[hero]] can encounter.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''energy vortex''', {{monsym|energy vortex}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The energy vortex is a type of [[vortex]] with an affinity to [[electricity]], and is among the most lethal of the vortices that a [[hero]] can encounter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An energy vortex has an engulfing attack that deals shock damage, which is replaced with a touch attack that deals shock damage and can destroy [[wand]]s and [[ring]]s in the target's inventory if the attack hits the hero during the grace period where they were expelled and cannot be re-engulfed.{{refsrc|src/mhitu.c|319|nethack=3.6.7}} A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hero &lt;/del&gt;engulfed by an energy vortex is subjected to a {{frac|3|4}} chance of [[energy drain]] during each of the energy vortex's turns, which is converted to a &amp;quot;claw&amp;quot; attack with a {{frac|4}} chance of energy drain if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it hits &lt;/del&gt;the hero during the aforementioned grace period{{refsrc|src/mhitu.c|1572|nethack=3.6.7}}{{refsrc|src/mhitu.c|1998|nethack=3.6.7}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;in both cases&lt;/del&gt;, the energy drain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reduces the hero's &lt;/del&gt;current energy in proportion to their maximum energy&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and drains &lt;/del&gt;their maximum energy if their current energy is 0.{{refsrc|src/mhitu.c|300|nethack=3.6.7}} An energy vortex also has a [[passive]] shock attack that triggers when it is attacked and not killed in [[melee]], and deals damage based on the attacker's [[experience level]] or [[monster level]]. Energy vortices possess [[shock resistance]], [[sleep resistance]], [[disintegration resistance]], [[poison resistance]], and [[stoning resistance]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An energy vortex has an engulfing attack that deals shock damage, which is replaced with a touch attack that deals shock damage and can destroy [[wand]]s and [[ring]]s in the target's inventory if the attack hits the hero during the grace period where they were expelled and cannot be re-engulfed.{{refsrc|src/mhitu.c|319|nethack=3.6.7}} A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;victim &lt;/ins&gt;engulfed by an energy vortex is subjected to a {{frac|3|4}} chance of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;passive &lt;/ins&gt;[[energy drain]] during each of the energy vortex's turns, which is converted to a &amp;quot;claw&amp;quot; attack with a {{frac|4}} chance of energy drain if the hero &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is hit by it &lt;/ins&gt;during the aforementioned grace period&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;{{refsrc|src/mhitu.c|1572|nethack=3.6.7}}{{refsrc|src/mhitu.c|1998|nethack=3.6.7}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For a hero&lt;/ins&gt;, the energy drain &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will lower their &lt;/ins&gt;current energy in proportion to their maximum energy &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(while draining &lt;/ins&gt;their maximum energy if their current energy is 0&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;), and for a monster they are prevented from using [[monster spell]]s or [[breath weapon]]s for several turns&lt;/ins&gt;.{{refsrc|src/mhitu.c|300|nethack=3.6.7}} An energy vortex also has a [[passive]] shock attack that triggers when it is attacked and not killed in [[melee]], and deals damage based on the attacker's [[experience level]] or [[monster level]]. Energy vortices possess [[shock resistance]], [[sleep resistance]], [[disintegration resistance]], [[poison resistance]], and [[stoning resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex first appears in [[NetHack 3.0.0]]. From this version to [[NetHack 3.4.3]], energy vortices do not have an energy drain attack and the substitute claw attack is not implemented for engulfing&amp;amp;mdash;this makes energy vortices safe for a hero with shock resistance to be engulfed by.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex first appears in [[NetHack 3.0.0]]. From this version to [[NetHack 3.4.3]], energy vortices do not have an energy drain attack and the substitute claw attack is not implemented for engulfing&amp;amp;mdash;this makes energy vortices safe for a hero with shock resistance to be engulfed by.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy drain attack is introduced in [[NetHack 3.6.0]] where it drains 4d6 energy, which can have severe effects on low-energy heroes and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;means &lt;/del&gt;that energy vortices are no longer safe &amp;quot;ferry&amp;quot; options for a shock-resistant hero.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy drain attack is introduced in [[NetHack 3.6.0]] where it drains 4d6 energy, which can have severe effects on low-energy heroes and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ensures &lt;/ins&gt;that energy vortices are no longer safe &amp;quot;ferry&amp;quot; options for a shock-resistant hero.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[NetHack 3.6.1]] introduces the energy drain attack's current mechanics, along with the grace period for engulfing attacks and the &amp;quot;claw&amp;quot; attack that is substituted for them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[NetHack 3.6.1]] introduces the energy drain attack's current mechanics, along with the grace period for engulfing attacks and the &amp;quot;claw&amp;quot; attack that is substituted for them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot; &gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Invoking]] [[dNetHack artifacts#Ehecailacocozcatl|Ehecailacocozcatl]] can summon a tame energy vortex.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Invoking]] [[dNetHack artifacts#Ehecailacocozcatl|Ehecailacocozcatl]] can summon a tame energy vortex.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Half-dragon (starting race)|half-dragon]] [[Troubadour]] that has a [[magic missile]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;breath&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;weapon gains the ability to sing a tame energy vortex into being at experience level 14, which costs 45 power - in practice, it is not possible for a half-dragon Troubador to start a game with this breath weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Half-dragon (starting race)|half-dragon]] [[Troubadour]] that has a [[magic missile]] breath weapon gains the ability to sing a tame energy vortex into being at experience level 14, which costs 45 power - in practice, it is not possible for a half-dragon Troubador to start a game with this breath weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180410&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ geno</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180410&amp;oldid=prev"/>
		<updated>2024-12-17T14:13:15Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; geno&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:13, 17 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex is a very dangerous monster with a high [[speed]] of 20: most heroes encounter it well before they obtain a source of shock resistance, and must contend with both active shock attacks and a passive that deals level-based damage, as well as having their energy drained while engulfed by the vortex&amp;amp;mdash;in particularly bad cases, this can drain enough energy to the point where the hero's maximum energy is affected as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex is a very dangerous monster with a high [[speed]] of 20: most heroes encounter it well before they obtain a source of shock resistance, and must contend with both active shock attacks and a passive that deals level-based damage, as well as having their energy drained while engulfed by the vortex&amp;amp;mdash;in particularly bad cases, this can drain enough energy to the point where the hero's maximum energy is affected as well&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The danger posed by energy vortices make them a tempting target for [[genocide]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly, since it will not trigger the passive attacks, and the [[Wand of slow monster|wand]] or [[spell of slow monster]] can potentially weaken the vortex's assault and even force it to immediately release an engulfed hero; [[scaring]] [[tool]]s such as a [[bugle]] can also work, though the energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes this approach somewhat unreliable. Perhaps counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents the energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks and energy drain occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly, since it will not trigger the passive attacks, and the [[Wand of slow monster|wand]] or [[spell of slow monster]] can potentially weaken the vortex's assault and even force it to immediately release an engulfed hero; [[scaring]] [[tool]]s such as a [[bugle]] can also work, though the energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes this approach somewhat unreliable. Perhaps counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents the energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks and energy drain occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180347&amp;oldid=prev</id>
		<title>Umbire the Phantom: detail + re-organize attacks</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180347&amp;oldid=prev"/>
		<updated>2024-12-17T10:08:28Z</updated>

		<summary type="html">&lt;p&gt;detail + re-organize attacks&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:08, 17 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''energy vortex''', {{monsym|energy vortex}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The energy vortex is a type of [[vortex]] with an affinity to [[electricity]], and is among the most lethal of the vortices that a [[hero]] can encounter.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An '''energy vortex''', {{monsym|energy vortex}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The energy vortex is a type of [[vortex]] with an affinity to [[electricity]], and is among the most lethal of the vortices that a [[hero]] can encounter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An energy vortex has an engulfing attack that deals shock damage, which is replaced with a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;claw&amp;quot; &lt;/del&gt;attack that deals shock damage and can destroy [[wand]]s and [[ring]]s in the target's inventory if the attack hits the hero during the grace period where they were expelled and cannot be re-engulfed.{{refsrc|src/mhitu.c|319|nethack=3.6.7}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An energy vortex also has a [[passive]] shock attack that triggers when it is attacked and not killed in [[melee]], and deals damage based on the attacker's [[experience level]] or [[monster level]]. &lt;/del&gt;A hero engulfed by an energy vortex is subjected to a {{frac|3|4}} chance of [[energy drain]] during each of the energy vortex's turns, which &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reduces their current energy in proportion &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their maximum energy, and drains maximum &lt;/del&gt;energy if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their current energy is 0&lt;/del&gt;.{{refsrc|src/mhitu.c|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;300&lt;/del&gt;|nethack=3.6.7}}{{refsrc|src/mhitu.c|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1998&lt;/del&gt;|nethack=3.6.7}} Energy vortices possess [[shock resistance]], [[sleep resistance]], [[disintegration resistance]], [[poison resistance]], and [[stoning resistance]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An energy vortex has an engulfing attack that deals shock damage, which is replaced with a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;touch &lt;/ins&gt;attack that deals shock damage and can destroy [[wand]]s and [[ring]]s in the target's inventory if the attack hits the hero during the grace period where they were expelled and cannot be re-engulfed.{{refsrc|src/mhitu.c|319|nethack=3.6.7}} A hero engulfed by an energy vortex is subjected to a {{frac|3|4}} chance of [[energy drain]] during each of the energy vortex's turns, which &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is converted &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &amp;quot;claw&amp;quot; attack with a {{frac|4}} chance of &lt;/ins&gt;energy &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drain &lt;/ins&gt;if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it hits the hero during the aforementioned grace period{{refsrc|src/mhitu.c|1572|nethack=3.6&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7}}&lt;/ins&gt;{{refsrc|src/mhitu.c|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1998&lt;/ins&gt;|nethack=3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;in both cases, the energy drain reduces the hero's current energy in proportion to their maximum energy, and drains their maximum energy if their current energy is 0.&lt;/ins&gt;{{refsrc|src/mhitu.c|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;300&lt;/ins&gt;|nethack=3.6.7}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An energy vortex also has a [[passive]] shock attack that triggers when it is attacked and not killed in [[melee]], and deals damage based on the attacker's [[experience level]] or [[monster level]]. &lt;/ins&gt;Energy vortices possess [[shock resistance]], [[sleep resistance]], [[disintegration resistance]], [[poison resistance]], and [[stoning resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180342&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Variants */ oona</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180342&amp;oldid=prev"/>
		<updated>2024-12-17T09:50:58Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Variants: &lt;/span&gt; oona&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:50, 17 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot; &gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the energy vortex and almost all other vortices (except for the [[yochlol]]'s stinking cloud form) take halved damage from blunt, piercing and slashing weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the energy vortex and almost all other vortices (except for the [[yochlol]]'s stinking cloud form) take halved damage from blunt, piercing and slashing weapons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Energy vortices can generate randomly in the [[Law quest (dNetHack)|Law Quest]] if [[Oona]] is alive and her elemental affinity is electricity.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Invoking]] [[dNetHack artifacts#Ehecailacocozcatl|Ehecailacocozcatl]] can summon a tame energy vortex.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Invoking]] [[dNetHack artifacts#Ehecailacocozcatl|Ehecailacocozcatl]] can summon a tame energy vortex.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Half-dragon (starting race)|half-dragon]] [[Troubadour]] that has a [[magic missile]] [[breath]] weapon gains the ability to sing a tame energy vortex into being at experience level 14, which costs 45 power&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;lt;!&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-In theory&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/del&gt;is&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;half-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dra bards can't roll &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;color that grants them magic missile &lt;/del&gt;breath&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;--&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Half-dragon (starting race)|half-dragon]] [[Troubadour]] that has a [[magic missile]] [[breath]] weapon gains the ability to sing a tame energy vortex into being at experience level 14, which costs 45 power - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in practice&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not possible for a &lt;/ins&gt;half-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dragon Troubador to start &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game with this &lt;/ins&gt;breath &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weapon.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180282&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ detail</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Energy_vortex&amp;diff=180282&amp;oldid=prev"/>
		<updated>2024-12-16T12:25:26Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; detail&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:25, 16 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot; &gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex is a very dangerous monster with a high [[speed]] of 20: most heroes encounter it well before they obtain a source of shock resistance, and must contend with both active shock attacks and a passive that deals level-based damage, as well as having their energy drained while engulfed by the vortex&amp;amp;mdash;in particularly bad cases, this can drain enough energy to the point where the hero's maximum energy is affected as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The energy vortex is a very dangerous monster with a high [[speed]] of 20: most heroes encounter it well before they obtain a source of shock resistance, and must contend with both active shock attacks and a passive that deals level-based damage, as well as having their energy drained while engulfed by the vortex&amp;amp;mdash;in particularly bad cases, this can drain enough energy to the point where the hero's maximum energy is affected as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly, since it will not trigger the passive attacks, and the [[Wand of slow monster|wand]] or [[spell of slow monster]] can potentially weaken the vortex's assault and even force it to immediately release an engulfed hero; [[scaring]] [[tool]]s such as a [[bugle]] can also work, though the energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes this approach somewhat unreliable. Perhaps counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents the energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] is all but required to dispatch of an energy vortex quickly, since it will not trigger the passive attacks, and the [[Wand of slow monster|wand]] or [[spell of slow monster]] can potentially weaken the vortex's assault and even force it to immediately release an engulfed hero; [[scaring]] [[tool]]s such as a [[bugle]] can also work, though the energy vortex's [[Magic resistance (monster)|MR score]] of 30 makes this approach somewhat unreliable. Perhaps counter-intuitively, attack wands are the best means of defeating an approaching energy vortex, even with the risk of those wands being destroyed if the vortex attacks after releasing the hero. [[Canceling]] an energy vortex prevents the energy drain from occurring, while a source of shock resistance nullifies the other attacks, and high [[magic cancellation]] can significantly reduce the chances of shocks &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and energy drain &lt;/ins&gt;occurring otherwise.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|Extrinsic sources of shock resistance will protect wands and rings in open inventory {{frac|99|100}} of the time.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|Extrinsic sources of shock resistance will protect wands and rings in open inventory {{frac|99|100}} of the time.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
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