<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Famine</id>
	<title>Famine - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Famine"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;action=history"/>
	<updated>2026-06-04T00:11:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=204117&amp;oldid=prev</id>
		<title>Umbire the Phantom: pothole</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=204117&amp;oldid=prev"/>
		<updated>2026-05-18T22:49:15Z</updated>

		<summary type="html">&lt;p&gt;pothole&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:49, 18 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine and the other Riders will [[revive]] from their [[corpse]] after they are destroyed, which has a {{frac|3}} chance of occurring each turn and is guaranteed to occur after 500 turns, and they will also revive in response to an action that would prevent it otherwise, e.g. a [[tinning kit]] is applied to the corpse, something attempts to pick it up, the corpse is teleported, or a [[boulder]] is pushed or lands onto onto its square.{{refsrc|src/do.c|1880|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;revive_mon&amp;lt;/tt&amp;gt; function}}{{refsrc|src/do.c|1900|version=NetHack 3.6.7|comment=cases for Rider revival}}{{refsrc|src/mkobj.c|1201|version=NetHack 3.6.7|comment=In practice, unless there is something wrong with the RNG, this 500-turn limit will never be hit.}}{{refsrc|src/teleport.c|1432|version=NetHack 3.6.7|comment=Teleporting a dead Rider always revives them}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine and the other Riders will [[revive]] from their [[corpse]] after they are destroyed, which has a {{frac|3}} chance of occurring each turn and is guaranteed to occur after 500 turns, and they will also revive in response to an action that would prevent it otherwise, e.g. a [[tinning kit]] is applied to the corpse, something attempts to pick it up, the corpse is teleported, or a [[boulder]] is pushed or lands onto onto its square.{{refsrc|src/do.c|1880|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;revive_mon&amp;lt;/tt&amp;gt; function}}{{refsrc|src/do.c|1900|version=NetHack 3.6.7|comment=cases for Rider revival}}{{refsrc|src/mkobj.c|1201|version=NetHack 3.6.7|comment=In practice, unless there is something wrong with the RNG, this 500-turn limit will never be hit.}}{{refsrc|src/teleport.c|1432|version=NetHack 3.6.7|comment=Teleporting a dead Rider always revives them}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported by any means.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]] and [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[displace]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other monsters &lt;/del&gt;that are in their path unless that monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported by any means.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]] and [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;M3_DISPLACES|&lt;/ins&gt;displace &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other monsters&lt;/ins&gt;]] that are in their path unless that monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has a powerful [[touch]] attack that they use twice a round, and the attack deals damage and drains 40-80 [[nutrition]] points from the hero per hit unless they are already at zero nutrition and fainting from hunger{{refsrc|src/mhitu.c|1629|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;AD_FAMN&amp;lt;/tt&amp;gt; damage type}}&amp;amp;mdash;if both attacks land, the second attack will instead [[stun]] the hero.{{refsrc|src/mhitu.c|293|version=NetHack 3.6.7|comment=prevent double doinks from disease and hunger attacks}} The attack has no effect on monsters, though a second successful hit damages and stuns monsters as they do the hero.{{refsrc|src/mhitm.c|1449|version=NetHack 3.6.7|comment=Unhandled cases default to 0 damage}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has a powerful [[touch]] attack that they use twice a round, and the attack deals damage and drains 40-80 [[nutrition]] points from the hero per hit unless they are already at zero nutrition and fainting from hunger{{refsrc|src/mhitu.c|1629|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;AD_FAMN&amp;lt;/tt&amp;gt; damage type}}&amp;amp;mdash;if both attacks land, the second attack will instead [[stun]] the hero.{{refsrc|src/mhitu.c|293|version=NetHack 3.6.7|comment=prevent double doinks from disease and hunger attacks}} The attack has no effect on monsters, though a second successful hit damages and stuns monsters as they do the hero.{{refsrc|src/mhitm.c|1449|version=NetHack 3.6.7|comment=Unhandled cases default to 0 damage}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-203590:rev-204117 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=203590&amp;oldid=prev</id>
		<title>Schneelocke: /* Strategy */ HTML entity fix</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=203590&amp;oldid=prev"/>
		<updated>2026-05-13T06:22:22Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; HTML entity fix&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:22, 13 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses a full [[Magic resistance (monster)|MR score]] of 100 and -5 [[AC]], and is generally ranked among the least dangerous of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Riders&amp;amp;mdas;this &lt;/del&gt;is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. As the primary objective upon reaching the Astral Plane is to find the high altar of the hero's alignment and ascend, it is generally wisest to deal with Famine and the Riders quickly when they are encountered: while killing the Riders repeatedly is unnecessary to do outside of bragging rights strategies, you may end up having to fight them off multiple times if you end up finding the temple of your alignment last.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses a full [[Magic resistance (monster)|MR score]] of 100 and -5 [[AC]], and is generally ranked among the least dangerous of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Riders—this &lt;/ins&gt;is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. As the primary objective upon reaching the Astral Plane is to find the high altar of the hero's alignment and ascend, it is generally wisest to deal with Famine and the Riders quickly when they are encountered: while killing the Riders repeatedly is unnecessary to do outside of bragging rights strategies, you may end up having to fight them off multiple times if you end up finding the temple of your alignment last.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the {{+ of|finger of death}} spell, and like the other Riders they can be dispatched with high damage output&amp;amp;mdash;doing so with your best [[ranged weapon]]s can help avoid their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them fainted and at the complete mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the {{+ of|finger of death}} spell, and like the other Riders they can be dispatched with high damage output&amp;amp;mdash;doing so with your best [[ranged weapon]]s can help avoid their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them fainted and at the complete mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Schneelocke</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=193267&amp;oldid=prev</id>
		<title>Umbire the Phantom: word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=193267&amp;oldid=prev"/>
		<updated>2025-09-27T12:05:24Z</updated>

		<summary type="html">&lt;p&gt;word choice&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:05, 27 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported by any means.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]] and [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[displace]] other monsters that are in their path unless that monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported by any means.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]] and [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[displace]] other monsters that are in their path unless that monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two &lt;/del&gt;powerful [[touch &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attack&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;deal &lt;/del&gt;damage and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;inflict hunger upon the hero, draining &lt;/del&gt;40-80 [[nutrition]] points from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;them &lt;/del&gt;per hit unless &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the hero is &lt;/del&gt;already at zero nutrition and fainting from hunger{{refsrc|src/mhitu.c|1629|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;AD_FAMN&amp;lt;/tt&amp;gt; damage type}}&amp;amp;mdash;if both attacks land, the second attack will instead [[stun]] the hero.{{refsrc|src/mhitu.c|293|version=NetHack 3.6.7|comment=prevent double doinks from disease and hunger attacks}} The attack has no effect on monsters, though a second successful hit damages and stuns monsters as they do the hero.{{refsrc|src/mhitm.c|1449|version=NetHack 3.6.7|comment=Unhandled cases default to 0 damage}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;powerful [[touch]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they use twice a round, and the attack deals &lt;/ins&gt;damage and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drains &lt;/ins&gt;40-80 [[nutrition]] points from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero &lt;/ins&gt;per hit unless &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they are &lt;/ins&gt;already at zero nutrition and fainting from hunger{{refsrc|src/mhitu.c|1629|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;AD_FAMN&amp;lt;/tt&amp;gt; damage type}}&amp;amp;mdash;if both attacks land, the second attack will instead [[stun]] the hero.{{refsrc|src/mhitu.c|293|version=NetHack 3.6.7|comment=prevent double doinks from disease and hunger attacks}} The attack has no effect on monsters, though a second successful hit damages and stuns monsters as they do the hero.{{refsrc|src/mhitm.c|1449|version=NetHack 3.6.7|comment=Unhandled cases default to 0 damage}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold resistance]], [[sleep resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold resistance]], [[sleep resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot; &gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses a full [[Magic resistance (monster)|MR score]] of 100 and -5 [[AC]], and is generally ranked among the least dangerous of the Riders&amp;amp;mdas;this is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. As the primary objective upon reaching the Astral Plane is to find the high altar of the hero's alignment and ascend, it is generally wisest to deal with Famine and the Riders quickly when they are encountered: while killing the Riders repeatedly is unnecessary to do outside of bragging rights strategies, you may end up having to fight them off multiple times if you end up finding the temple of your alignment last.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses a full [[Magic resistance (monster)|MR score]] of 100 and -5 [[AC]], and is generally ranked among the least dangerous of the Riders&amp;amp;mdas;this is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. As the primary objective upon reaching the Astral Plane is to find the high altar of the hero's alignment and ascend, it is generally wisest to deal with Famine and the Riders quickly when they are encountered: while killing the Riders repeatedly is unnecessary to do outside of bragging rights strategies, you may end up having to fight them off multiple times if you end up finding the temple of your alignment last.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the {{+ of|finger of death}} spell, and like the other Riders they can be dispatched with high damage output&amp;amp;mdash;doing so with your best [[ranged weapon]]s can help avoid their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them at the mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the {{+ of|finger of death}} spell, and like the other Riders they can be dispatched with high damage output&amp;amp;mdash;doing so with your best [[ranged weapon]]s can help avoid their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fainted and &lt;/ins&gt;at the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;complete &lt;/ins&gt;mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is common practice for players to fill their [[ascension kit]] with food that the hero can eat quickly, e.g. [[lembas wafer]]s and [[K-ration]]s, in case they encounter Famine on the last stages of the [[ascension run]]&amp;amp;mdash;fainting from hunger on the Astral Plane is highly likely to be fatal. Similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, and others may even decide to polypile for additional food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is common practice for players to fill their [[ascension kit]] with food that the hero can eat quickly, e.g. [[lembas wafer]]s and [[K-ration]]s, in case they encounter Famine on the last stages of the [[ascension run]]&amp;amp;mdash;fainting from hunger on the Astral Plane is highly likely to be fatal. Similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, and others may even decide to polypile for additional food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=193260&amp;oldid=prev</id>
		<title>Umbire the Phantom: follow-up</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=193260&amp;oldid=prev"/>
		<updated>2025-09-27T09:59:59Z</updated>

		<summary type="html">&lt;p&gt;follow-up&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:59, 27 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |reference=[[monst.c#line2582]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |reference=[[monst.c#line2582]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Famine''', {{monsym|Famine}}, is a [[unique]] [[monster]] that appears in ''[[NetHack]]''. Famine is one of the three [[Riders]], and like the others they are [[strong]], have [[infravision]], can [[see invisible]], can be seen via infravision, possess [[Regeneration (property)|regeneration]], and are capable of [[flight]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Famine''', {{monsym|Famine}}, is a [[unique]] [[monster]] that appears in ''[[NetHack]]''. Famine is one of the three [[Riders]], and like the others they are [[strong]], have [[infravision]], can [[see invisible]], can be seen via infravision, possess [[Regeneration (property)|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enhanced &lt;/ins&gt;regeneration]], and are capable of [[flight]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine and the other Riders will [[revive]] from their [[corpse]] after they are destroyed, which has a {{frac|3}} chance of occurring each turn and is guaranteed to occur after 500 turns, and they will also revive in response to an action that would prevent it otherwise, e.g. a [[tinning kit]] is applied to the corpse, something attempts to pick it up, the corpse is teleported, or a [[boulder]] is pushed or lands onto onto its square.{{refsrc|src/do.c|1880|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;revive_mon&amp;lt;/tt&amp;gt; function}}{{refsrc|src/do.c|1900|version=NetHack 3.6.7|comment=cases for Rider revival}}{{refsrc|src/mkobj.c|1201|version=NetHack 3.6.7|comment=In practice, unless there is something wrong with the RNG, this 500-turn limit will never be hit.}}{{refsrc|src/teleport.c|1432|version=NetHack 3.6.7|comment=Teleporting a dead Rider always revives them}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine and the other Riders will [[revive]] from their [[corpse]] after they are destroyed, which has a {{frac|3}} chance of occurring each turn and is guaranteed to occur after 500 turns, and they will also revive in response to an action that would prevent it otherwise, e.g. a [[tinning kit]] is applied to the corpse, something attempts to pick it up, the corpse is teleported, or a [[boulder]] is pushed or lands onto onto its square.{{refsrc|src/do.c|1880|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;revive_mon&amp;lt;/tt&amp;gt; function}}{{refsrc|src/do.c|1900|version=NetHack 3.6.7|comment=cases for Rider revival}}{{refsrc|src/mkobj.c|1201|version=NetHack 3.6.7|comment=In practice, unless there is something wrong with the RNG, this 500-turn limit will never be hit.}}{{refsrc|src/teleport.c|1432|version=NetHack 3.6.7|comment=Teleporting a dead Rider always revives them}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold resistance]], [[sleep resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold resistance]], [[sleep resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eating]] Famine's corpse [[abuse]]s [[wisdom]] and is [[Instadeath|instantly fatal]], including subjecting Famine to [[digestion]] attacks and attempting to [[Intelligence drain|eat their brain]], and Famine will immediately revive when something attempts to eat its corpse even if the eater survives via [[life saving]].{{refsrc|src/eat.c|553|version=NetHack 3.6.7|comment=brain-eating against Riders}}{{refsrc|src/eat.c|715|version=NetHack 3.6.7|comment=eating Rider corpses}}{{refsrc|src/mhitm.c|905|version=NetHack 3.6.7|comment=digesting Riders}} If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;corpse is somehow eaten by a hero without killing them or causing the corpse to revive, the hero will always gain teleport control.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eating]] Famine's corpse [[abuse]]s [[wisdom]] and is [[Instadeath|instantly fatal]], including subjecting Famine to [[digestion]] attacks and attempting to [[Intelligence drain|eat their brain]], and Famine will immediately revive when something attempts to eat its corpse even if the eater survives via [[life saving]].{{refsrc|src/eat.c|553|version=NetHack 3.6.7|comment=brain-eating against Riders}}{{refsrc|src/eat.c|715|version=NetHack 3.6.7|comment=eating Rider corpses}}{{refsrc|src/mhitm.c|905|version=NetHack 3.6.7|comment=digesting Riders}} If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famine's &lt;/ins&gt;corpse is somehow eaten by a hero without killing them or causing the corpse to revive, the hero will always gain teleport control.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|017a8687e0b541a8e5848ef3037e25dc819208ca}}, Famine's attack deals damage against monsters unless they are [[inediate]], as part of resolving [https://github.com/NetHack/NetHack/issues/594 issue #594].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|017a8687e0b541a8e5848ef3037e25dc819208ca}}, Famine's attack deals damage against monsters unless they are [[inediate]], as part of resolving [https://github.com/NetHack/NetHack/issues/594 issue #594].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot; &gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is common practice for players to fill their [[ascension kit]] with food that the hero can eat quickly, e.g. [[lembas wafer]]s and [[K-ration]]s, in case they encounter Famine on the last stages of the [[ascension run]]&amp;amp;mdash;fainting from hunger on the Astral Plane is highly likely to be fatal. Similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, and others may even decide to polypile for additional food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is common practice for players to fill their [[ascension kit]] with food that the hero can eat quickly, e.g. [[lembas wafer]]s and [[K-ration]]s, in case they encounter Famine on the last stages of the [[ascension run]]&amp;amp;mdash;fainting from hunger on the Astral Plane is highly likely to be fatal. Similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, and others may even decide to polypile for additional food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as bragging rights go, it is possible to tame Famine using the [[scroll of taming]] or {{+ of|charm monster}} spell after [[level drain]]ing them enough times to lower their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;monster &lt;/del&gt;MR&amp;amp;mdash;this typically requires several hits with [[Stormbringer]] or [[The Staff of Aesculapius]], since their MR score makes them immune to the {{+ of|drain life}} spell.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as bragging rights go, it is possible to tame Famine using the [[scroll of taming]] or {{+ of|charm monster}} spell after [[level drain]]ing them enough times to lower their MR &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;score&lt;/ins&gt;&amp;amp;mdash;this typically requires several hits with [[Stormbringer]] or [[The Staff of Aesculapius]], since their MR score makes them immune to the {{+ of|drain life}} spell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=193256&amp;oldid=prev</id>
		<title>Umbire the Phantom: time for another pass through these three</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=193256&amp;oldid=prev"/>
		<updated>2025-09-27T08:02:05Z</updated>

		<summary type="html">&lt;p&gt;time for another pass through these three&lt;/p&gt;
&lt;a href=&quot;https://nethackwiki.com/index.php?title=Famine&amp;amp;diff=193256&amp;amp;oldid=190615&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=190615&amp;oldid=prev</id>
		<title>Umbire the Phantom: tweaks</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=190615&amp;oldid=prev"/>
		<updated>2025-07-02T17:18:06Z</updated>

		<summary type="html">&lt;p&gt;tweaks&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:18, 2 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses 100 [[Magic resistance (monster)|monster MR]] and -5 [[AC]], and is generally ranked among the least dangerous of the Riders - this is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. It is common practice for players to obtain food that the hero can eat quickly (e.g. [[lembas wafer]]s and [[K-ration]]s) as part of their [[ascension kit]] in case they encounter Famine on the last stages of the [[ascension run]], since fainting from hunger is highly likely to be fatal at this juncture&amp;amp;mdash;similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, and others may even decide to polypile for additional food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses 100 [[Magic resistance (monster)|monster MR]] and -5 [[AC]], and is generally ranked among the least dangerous of the Riders - this is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. It is common practice for players to obtain food that the hero can eat quickly (e.g. [[lembas wafer]]s and [[K-ration]]s) as part of their [[ascension kit]] in case they encounter Famine on the last stages of the [[ascension run]], since fainting from hunger is highly likely to be fatal at this juncture&amp;amp;mdash;similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, and others may even decide to polypile for additional food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;finger of death&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;spell: as the primary objective upon reaching the Astral Plane is to find the high altar of the hero's alignment and ascend, it is generally unwise to get bogged down in killing Famine and the Riders repeatedly, and is also unnecessary outside of bragging rights strategies. Like the other Riders, Famine can be dispatched quickly with high damage output&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;especially from any [[ranged weapon]] in order to avoid contending with their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them at the mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{+ of|&lt;/ins&gt;finger of death&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/ins&gt;spell: as the primary objective upon reaching the Astral Plane is to find the high altar of the hero's alignment and ascend, it is generally unwise to get bogged down in killing Famine and the Riders repeatedly, and is also unnecessary outside of bragging rights strategies. Like the other Riders, Famine can be dispatched quickly with high damage output &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;especially from any [[ranged weapon]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/ins&gt;in order to avoid contending with their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them at the mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as bragging rights go, it is possible to tame Famine using the [[scroll of taming]] or {{+ of|charm monster}} spell after [[level drain]]ing them enough times to lower their monster MR&amp;amp;mdash;this typically requires several hits with [[Stormbringer]] or [[The Staff of Aesculapius]], since their MR score makes them immune to the {{+ of|drain life}} spell.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as bragging rights go, it is possible to tame Famine using the [[scroll of taming]] or {{+ of|charm monster}} spell after [[level drain]]ing them enough times to lower their monster MR&amp;amp;mdash;this typically requires several hits with [[Stormbringer]] or [[The Staff of Aesculapius]], since their MR score makes them immune to the {{+ of|drain life}} spell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=186973&amp;oldid=prev</id>
		<title>Umbire the Phantom: touch-ups and potholes</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=186973&amp;oldid=prev"/>
		<updated>2025-04-11T09:01:34Z</updated>

		<summary type="html">&lt;p&gt;touch-ups and potholes&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:01, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |frequency=Unique&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |frequency=Unique&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |genocidable=No&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |genocidable=No&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attacks= Touch 8d8 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plus hunger&lt;/del&gt;, Touch 8d8 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plus hunger&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attacks=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Touch&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;8d8 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hungering&lt;/ins&gt;, Touch 8d8 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hungering&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |weight=1450&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |weight=1450&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |nutr=1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |nutr=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |size=Medium&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |size=Medium&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances=fire, cold, sleep, shock, poison, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;petrification &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;fire &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;cold &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;sleep &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;shock &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;poison &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[stoning resistance]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances conveyed=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eating &lt;/del&gt;the corpse is an [[instadeath]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |resistances conveyed=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attempting to eat &lt;/ins&gt;the corpse is an [[instadeath]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attributes={{attributes|Famine|fly=1|humanoid=1|regen=1|seeinvis=1|tportcntrl=1|nopoly=1|stalk=1|hostile=1|pname=1|strong=1|nasty=1|infravisible=1|infravision=1|displaces=1}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |attributes={{attributes|Famine|fly=1|humanoid=1|regen=1|seeinvis=1|tportcntrl=1|nopoly=1|stalk=1|hostile=1|pname=1|strong=1|nasty=1|infravisible=1|infravision=1|displaces=1}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |reference=[[monst.c#&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;line2761&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |reference=[[monst.c#&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;line2582&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]], are unaffected by [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[displace]] other monsters that are in their path unless the monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]], are unaffected by [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[displace]] other monsters that are in their path unless the monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has two powerful touch attacks that deal damage and inflict &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;hunger&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, draining 40-80 nutrition points per hit unless the hero is fainting from hunger{{refsrc|src/mhitu.c|1629|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;AD_FAMN&amp;lt;/tt&amp;gt; damage type}}&amp;amp;mdash;if both attacks land, the second attack will [[stun]] the hero.{{refsrc|src/mhitu.c|293|version=NetHack 3.6.7|comment=prevent double doinks from disease and hunger attacks}} The attack has no effect on monsters, though a second successful hit damages and stuns monsters as they do the hero.{{refsrc|src/mhitm.c|1449|version=NetHack 3.6.7|comment=Unhandled cases default to 0 damage}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has two powerful touch attacks that deal damage and inflict hunger &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upon the hero&lt;/ins&gt;, draining 40-80 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;nutrition&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;points per hit &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from them &lt;/ins&gt;unless the hero is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;already at zero nutrition and &lt;/ins&gt;fainting from hunger{{refsrc|src/mhitu.c|1629|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;AD_FAMN&amp;lt;/tt&amp;gt; damage type}}&amp;amp;mdash;if both attacks land, the second attack will [[stun]] the hero.{{refsrc|src/mhitu.c|293|version=NetHack 3.6.7|comment=prevent double doinks from disease and hunger attacks}} The attack has no effect on monsters, though a second successful hit damages and stuns monsters as they do the hero.{{refsrc|src/mhitm.c|1449|version=NetHack 3.6.7|comment=Unhandled cases default to 0 damage}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resistance]], [[sleep &lt;/ins&gt;resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eating]] Famine's corpse [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abuses&lt;/del&gt;]] [[wisdom]] and is instantly fatal, including [[digestion]] attacks and attempting to eat their brain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as a [[mind flayer]] or [[master mind flayer&lt;/del&gt;]], and Famine will immediately revive from its corpse even if the eater survives via [[life saving]].{{refsrc|src/eat.c|553|version=NetHack 3.6.7|comment=brain-eating against Riders}}{{refsrc|src/eat.c|715|version=NetHack 3.6.7|comment=eating Rider corpses}}{{refsrc|src/mhitm.c|905|version=NetHack 3.6.7|comment=digesting Riders}} If the corpse is somehow eaten by a hero without reviving, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/del&gt;always gain teleport control.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eating]] Famine's corpse [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abuse&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;[[wisdom]] and is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Instadeath|&lt;/ins&gt;instantly fatal&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, including [[digestion]] attacks and attempting to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Intelligence drain|&lt;/ins&gt;eat their brain]], and Famine will immediately revive from its corpse even if the eater survives via [[life saving]].{{refsrc|src/eat.c|553|version=NetHack 3.6.7|comment=brain-eating against Riders}}{{refsrc|src/eat.c|715|version=NetHack 3.6.7|comment=eating Rider corpses}}{{refsrc|src/mhitm.c|905|version=NetHack 3.6.7|comment=digesting Riders}} If the corpse is somehow eaten by a hero without &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;killing them or &lt;/ins&gt;reviving, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero will &lt;/ins&gt;always gain teleport control.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|017a8687e0b541a8e5848ef3037e25dc819208ca}}, Famine's attack deals damage and inflicts disease against monsters unless they are [[inediate]], as part of resolving [https://github.com/NetHack/NetHack/issues/594 issue #594].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|017a8687e0b541a8e5848ef3037e25dc819208ca}}, Famine's attack deals damage and inflicts disease against monsters unless they are [[inediate]], as part of resolving [https://github.com/NetHack/NetHack/issues/594 issue #594].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses 100 [[Magic resistance (monster)|monster MR]] and -5 [[AC]], and is generally ranked among the least dangerous of the Riders - this is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. It is common practice for players to obtain food that the hero can eat quickly (e.g. [[lembas wafer]]s and [[K-ration]]s) as part of their [[ascension kit]] in case they encounter Famine on the last stages of the [[ascension run]], since fainting from hunger is highly likely to be fatal at this juncture &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while &lt;/del&gt;others may even decide to polypile for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such &lt;/del&gt;food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses 100 [[Magic resistance (monster)|monster MR]] and -5 [[AC]], and is generally ranked among the least dangerous of the Riders - this is entirely relative, however, since any of the three Riders are more than capable of [[YASD|ending your game]]. Unlike Death and Pestilence, which at least have some theoretical forms of resisting their attacks, there is no form of resistance that blocks Famine's hunger-inducing touch. It is common practice for players to obtain food that the hero can eat quickly (e.g. [[lembas wafer]]s and [[K-ration]]s) as part of their [[ascension kit]] in case they encounter Famine on the last stages of the [[ascension run]], since fainting from hunger is highly likely to be fatal at this juncture&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;similarly, some heroes will opt to become as satiated as possible before entering the Astral Plane, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;others may even decide to polypile for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;additional &lt;/ins&gt;food, though the abundance of K-rations from [[barracks]] (including the [[Castle]] at minimum) typically makes this unnecessary.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the [[finger of death]] spell &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;as the primary objective is to find the high altar of the hero's alignment and ascend, it is generally unwise to get bogged down in killing Famine and the Riders repeatedly outside of bragging rights strategies. Like the other Riders, Famine can be dispatched quickly with high damage output, especially from any [[ranged weapon]] in order to avoid contending with their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them at the mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The quickest way to deal with Famine is to successfully hit them with a [[wand of death]] or the [[finger of death]] spell&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;as the primary objective &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upon reaching the Astral Plane &lt;/ins&gt;is to find the high altar of the hero's alignment and ascend, it is generally unwise to get bogged down in killing Famine and the Riders repeatedly&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and is also unnecessary &lt;/ins&gt;outside of bragging rights strategies. Like the other Riders, Famine can be dispatched quickly with high damage output, especially from any [[ranged weapon]] in order to avoid contending with their hunger-causing touch, and the [[expensive camera]] can [[scare]] them off. Spellcasting heroes with a high [[experience level]] and access to the {{+ of|magic missile}} spell can bring Famine down in a few shots (especially with rebounds), while heroes with highly-enchanted projectiles can also defeat Famine with a few volleys. Melee-focused heroes can still bring Famine down quickly enough in order to prevent them attacking too often, though this runs a significant risk of enough nutrition drain to leave them at the mercy of the Rider and other surrounding hostiles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as bragging rights go, it is possible to tame Famine using the [[scroll of taming]] or {{+ of|charm monster}} spell after [[level drain]]ing them enough times to lower their monster MR &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;this typically requires several hits with [[Stormbringer]] or [[The Staff of Aesculapius]], since their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;monster &lt;/del&gt;MR makes them immune to the {{+ of|drain life}} spell.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As far as bragging rights go, it is possible to tame Famine using the [[scroll of taming]] or {{+ of|charm monster}} spell after [[level drain]]ing them enough times to lower their monster MR&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;this typically requires several hits with [[Stormbringer]] or [[The Staff of Aesculapius]], since their MR &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;score &lt;/ins&gt;makes them immune to the {{+ of|drain life}} spell.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot; &gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Origin==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Origin==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{wikipedia|Four Horsemen of the Apocalypse}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{wikipedia|Four Horsemen of the Apocalypse}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine is one of the [[wikipedia:Four Horsemen of the Apocalypse|Four Horsemen of the Apocalypse]] (or the Riders of the Apocalypse), who appear in ''The Book of Revelation'', the last book of most common versions of the Christian Bible. The Horseman of Famine in particular is portrayed as an emaciated man holding balance scales, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;symbolising &lt;/del&gt;how bread was weighed during a famine. The sixth chapter of the book has verses describing Famine and the other Riders as they appear when the Lamb (representing Jesus) opens six of the seven seals of the Apocalypse—these quotes are cited from the New International Version:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine is one of the [[wikipedia:Four Horsemen of the Apocalypse|Four Horsemen of the Apocalypse]] (or the Riders of the Apocalypse), who appear in ''The Book of Revelation'', the last book of most common versions of the Christian Bible. The Horseman of Famine in particular is portrayed as an emaciated man holding balance scales, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;symbolizing &lt;/ins&gt;how bread was weighed during a famine. The sixth chapter of the book has verses describing Famine and the other Riders as they appear when the Lamb (representing Jesus) opens six of the seven seals of the Apocalypse—these quotes are cited from the New International Version:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|I looked, and there before me was a black horse! Its rider was holding a pair of scales in his hand. Then I heard what sounded like a voice among the four living creatures, saying, 'A quart of wheat for a day's wages, and three quarts of barley for a day's wages, and do not damage the oil and the wine!'|Revelation 6:5-6, describing Famine.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|I looked, and there before me was a black horse! Its rider was holding a pair of scales in his hand. Then I heard what sounded like a voice among the four living creatures, saying, 'A quart of wheat for a day's wages, and three quarts of barley for a day's wages, and do not damage the oil and the wine!'|Revelation 6:5-6, describing Famine.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot; &gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], Famine and the other Riders have their monster levels raised to 40 and are given [[psychic resistance]] and [[immunity to sickness]], and they generate with 100 + 10d8 HP. They are capable of instantly destroying [[boulder]]s that block their path on each turn, and will instantly kill [[tiny]] monsters rather than displace them &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to get to the hero&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], Famine and the other Riders have their monster levels raised to 40 and are given [[psychic resistance]] and [[immunity to sickness]], and they generate with 100 + 10d8 HP. They are capable of instantly destroying [[boulder]]s that block their path on each turn, and will instantly kill [[tiny]] monsters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blocking their path to the hero &lt;/ins&gt;rather than displace them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine is generated atop the [[Black Horse (EvilHack)|Black Horse]], a unique monster that serves as their steed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine is generated atop the [[Black Horse (EvilHack)|Black Horse]], a unique monster that serves as their steed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=182171&amp;oldid=prev</id>
		<title>Umbire the Phantom: copyedit + pasto fix</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=182171&amp;oldid=prev"/>
		<updated>2025-01-16T12:12:13Z</updated>

		<summary type="html">&lt;p&gt;copyedit + pasto fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:12, 16 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine possesses many elemental resistances: [[fire resistance]], [[cold resistance]], [[shock resistance]], [[poison resistance]], and [[stoning resistance]]. [[Disintegration]] will simply cause Famine to instantly reintegrate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eating]] Famine's corpse [[abuses]] [[wisdom]] and is instantly fatal, including [[digestion]] attacks and attempting to eat their brain as a [[mind flayer]] or [[master mind flayer]], and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pestilence &lt;/del&gt;will immediately revive from its corpse even if the eater survives via [[life saving]].{{refsrc|src/eat.c|553|version=NetHack 3.6.7|comment=brain-eating against Riders}}{{refsrc|src/eat.c|715|version=NetHack 3.6.7|comment=eating Rider corpses}}{{refsrc|src/mhitm.c|905|version=NetHack 3.6.7|comment=digesting Riders}} If the corpse is somehow eaten by a hero without reviving, they always gain teleport control.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Eating]] Famine's corpse [[abuses]] [[wisdom]] and is instantly fatal, including [[digestion]] attacks and attempting to eat their brain as a [[mind flayer]] or [[master mind flayer]], and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famine &lt;/ins&gt;will immediately revive from its corpse even if the eater survives via [[life saving]].{{refsrc|src/eat.c|553|version=NetHack 3.6.7|comment=brain-eating against Riders}}{{refsrc|src/eat.c|715|version=NetHack 3.6.7|comment=eating Rider corpses}}{{refsrc|src/mhitm.c|905|version=NetHack 3.6.7|comment=digesting Riders}} If the corpse is somehow eaten by a hero without reviving, they always gain teleport control.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|017a8687e0b541a8e5848ef3037e25dc819208ca}}, Famine's attack deals damage and inflicts disease against monsters unless they are [[inediate]], as part of resolving [https://github.com/NetHack/NetHack/issues/594 issue #594].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|017a8687e0b541a8e5848ef3037e25dc819208ca}}, Famine's attack deals damage and inflicts disease against monsters unless they are [[inediate]], as part of resolving [https://github.com/NetHack/NetHack/issues/594 issue #594].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot; &gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pestilence &lt;/del&gt;first appears in [[NetHack 3.1.0]], which adds the revamped [[endgame]] featuring the Riders and the Astral Plane.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famine &lt;/ins&gt;first appears in [[NetHack 3.1.0]], which adds the revamped [[endgame]] featuring the Riders and the Astral Plane.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[NetHack 3.4.3]] and previous versions, including some variants based on them, a hero can polymorph &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;themself &lt;/del&gt;into a [[green slime]] and turn &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pestilence &lt;/del&gt;and the Riders to slime, since the sliming touch attack is not considered magical - similarly, a substantial herd of tamed green slimes stands some chance of turning a Rider into a slime, although this is only somewhat less risky; in either case, the resulting green slime can then be tamed. Additionally, a hostile [[gelatinous cube]] can engulf Rider corpses without trying to digest them, allowing the hero to steal them from the cube's inventory using a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nymph&lt;/del&gt;]] polyself: a hero that can lift 1450 units of [[weight]] can use several methods to dispose of the stolen corpse permanently, such as placing it in a cursed [[bag of holding]] and then repeatedly [[loot]]ing it without using up any further turns.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[NetHack 3.4.3]] and previous versions, including some variants based on them, a hero can polymorph into a [[green slime]] and turn &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famine &lt;/ins&gt;and the Riders to slime, since the sliming touch attack is not considered magical - similarly, a substantial herd of tamed green slimes stands some chance of turning a Rider into a slime, although this is only somewhat less risky; in either case, the resulting green slime can then be tamed. Additionally, a hostile [[gelatinous cube]] can engulf Rider corpses without trying to digest them, allowing the hero to steal them from the cube's inventory using a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nymph (monster class)|nymphs&lt;/ins&gt;]] polyself: a hero that can lift 1450 units of [[weight]] can use several methods to dispose of the stolen corpse permanently, such as placing it in a cursed [[bag of holding]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on the floor &lt;/ins&gt;and then repeatedly [[loot]]ing it without using up any further turns.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[NetHack 3.6.0]] makes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pestilence &lt;/del&gt;and the Riders immune to sliming and polymorph, prevents gelatinous cubes from engulfing their corpses, and grants the Riders their ability to displace other monsters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[NetHack 3.6.0]] makes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famine &lt;/ins&gt;and the Riders immune to sliming and polymorph, prevents gelatinous cubes from engulfing their corpses, and grants the Riders their ability to displace other monsters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inability for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pestilence &lt;/del&gt;and the Riders to displace monsters located on squares that cannot have corpses created on them (such as a closed door) is added in [[NetHack 3.6.3]], in order to ensure that Rider corpses are created when they are killed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inability for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famine &lt;/ins&gt;and the Riders to displace monsters located on squares that cannot have corpses created on them (such as a closed door) is added in [[NetHack 3.6.3]], in order to ensure that Rider corpses are created when they are killed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Origin==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Origin==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=180900&amp;oldid=prev</id>
		<title>Umbire the Phantom: thank you</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=180900&amp;oldid=prev"/>
		<updated>2024-12-22T23:34:35Z</updated>

		<summary type="html">&lt;p&gt;thank you&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:34, 22 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Famine''', {{monsym|Famine}}, is a [[unique]] [[monster]] that appears in ''[[NetHack]]''. Famine is one of the three [[Riders]]: they are [[strong]], have [[infravision]], can [[see invisible]], can be seen via infravision, are capable of [[flight]] and [[regeneration]], and will [[revive]] from their [[corpse]] if destroyed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;the revival has a {{frac|3}} chance of occurring each turn, with a guaranteed revival after 500 turns, and revival always occurs in response to something that would prevent it otherwise, e.g. a [[tinning kit]] is applied to the corpse, something attempts to pick it up, or a [[boulder]] is pushed onto its square.{{refsrc|src/do.c|1880|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;revive_mon&amp;lt;/tt&amp;gt; function}}{{refsrc|src/do.c|1900|version=NetHack 3.6.7|comment=cases for Rider revival}}{{refsrc|src/mkobj.c|1201|version=NetHack 3.6.7|comment=In practice, unless there is something wrong with the RNG, this 500-turn limit will never be hit.}}{{refsrc|src/teleport.c|1432|version=NetHack 3.6.7|comment=Teleporting a dead Rider always revives them}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Famine''', {{monsym|Famine}}, is a [[unique]] [[monster]] that appears in ''[[NetHack]]''. Famine is one of the three [[Riders]]: they are [[strong]], have [[infravision]], can [[see invisible]], can be seen via infravision, are capable of [[flight]] and [[regeneration]], and will [[revive]] from their [[corpse]] if destroyed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;the revival has a {{frac|3}} chance of occurring each turn, with a guaranteed revival after 500 turns, and revival always occurs in response to something that would prevent it otherwise, e.g. a [[tinning kit]] is applied to the corpse, something attempts to pick it up, or a [[boulder]] is pushed onto its square.{{refsrc|src/do.c|1880|version=NetHack 3.6.7|comment=&amp;lt;tt&amp;gt;revive_mon&amp;lt;/tt&amp;gt; function}}{{refsrc|src/do.c|1900|version=NetHack 3.6.7|comment=cases for Rider revival}}{{refsrc|src/mkobj.c|1201|version=NetHack 3.6.7|comment=In practice, unless there is something wrong with the RNG, this 500-turn limit will never be hit.}}{{refsrc|src/teleport.c|1432|version=NetHack 3.6.7|comment=Teleporting a dead Rider always revives them}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]], are unaffected by [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[displace]] other monsters that are in their path unless the monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Famine has [[teleport control]], which has a {{frac|12|13}} chance of placing them adjacent to the hero if they are teleported.{{refsrc|src/teleport.c|1576|version=NetHack 3.6.7}} They also ignore the effects of [[sanctuary]], are unaffected by [[Elbereth]], can unlock [[door]]s without an [[unlocking tool]], and can [[displace]] other monsters that are in their path unless the monster is occupying a square where a corpse cannot be generated.{{refsrc|src/mon.c|1589|version=NetHack 3.6.7}}{{refsrc|src/monmove.c|820|version=NetHack 3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Famine&amp;diff=180899&amp;oldid=prev</id>
		<title>Mldu1152: Changed inaccuracy</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Famine&amp;diff=180899&amp;oldid=prev"/>
		<updated>2024-12-22T23:33:45Z</updated>

		<summary type="html">&lt;p&gt;Changed inaccuracy&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:33, 22 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot; &gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Who do you think you are, War?|This is the default response when [[chatting]] to a Rider.{{refsrc|src/sounds.c|949|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Who do you think you are, War?|This is the default response when [[chatting]] to a Rider.{{refsrc|src/sounds.c|949|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; belches feebly, shrivels up and dies!|A monster tried to [[digest]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pestilence &lt;/del&gt;and immediately died.{{refsrc|src/mhitm.c|908|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; belches feebly, shrivels up and dies!|A monster tried to [[digest]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famine &lt;/ins&gt;and immediately died.{{refsrc|src/mhitm.c|908|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mldu1152</name></author>
		
	</entry>
</feed>