<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Floating_eye</id>
	<title>Floating eye - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Floating_eye"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;action=history"/>
	<updated>2026-08-17T12:30:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=207982&amp;oldid=prev</id>
		<title>Klepto: changed link to mainspace page.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=207982&amp;oldid=prev"/>
		<updated>2026-08-17T04:08:28Z</updated>

		<summary type="html">&lt;p&gt;changed link to mainspace page.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:08, 17 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the duration of the floating eye&#039;s paralysis from its passive gaze is shortened to 2d6 turns&amp;amp;mdash;while attacking them in melee is not as immediately fatal, it is still safest to attack them at range. Floating eyes can be [[Ward (dNetHack)|warded]] by a [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;User:Chris/dNetHack/Hamsa|&lt;/del&gt;hamsa]], which also blocks their passive gaze.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the duration of the floating eye&#039;s paralysis from its passive gaze is shortened to 2d6 turns&amp;amp;mdash;while attacking them in melee is not as immediately fatal, it is still safest to attack them at range. Floating eyes can be [[Ward (dNetHack)|warded]] by a [[hamsa]], which also blocks their passive gaze.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Floating eyes can appear among the court of a [[Throne room#dNetHack|throne room]] ruled by a [[vampire lord]] or [[Vampire lady (dNetHack)|vampire lady]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Floating eyes can appear among the court of a [[Throne room#dNetHack|throne room]] ruled by a [[vampire lord]] or [[Vampire lady (dNetHack)|vampire lady]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Klepto</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205566&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Messages */ template fix</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205566&amp;oldid=prev"/>
		<updated>2026-06-20T08:49:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Messages: &lt;/span&gt; template fix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:49, 20 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&amp;#039;s&amp;gt; gaze is reflected by &amp;lt;the monster&amp;#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.&amp;lt;ref name=&amp;quot;m_reflect&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&amp;#039;s&amp;gt; gaze is reflected by &amp;lt;the monster&amp;#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.&amp;lt;ref name=&amp;quot;m_reflect&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; is frozen by your gaze!|A monster attacked you while you were in the form of a floating eye and was paralyzed.{{refsrc|src/mhitu.c|2549|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; is frozen by your gaze!|A monster attacked you while you were in the form of a floating eye and was paralyzed.{{refsrc|src/mhitu.c|2549|nethack=5.0.0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Your gaze is reflected by &amp;lt;the monster&amp;#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.&amp;lt;ref name=&amp;quot;m_reflect_u&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Your gaze is reflected by &amp;lt;the monster&amp;#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.&amp;lt;ref name=&amp;quot;m_reflect_u&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|As a blind &amp;lt;floating eye&amp;gt;, you cannot defend yourself.|As above while you are also blind.&amp;lt;ref name=&amp;quot;jerked&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|As a blind &amp;lt;floating eye&amp;gt;, you cannot defend yourself.|As above while you are also blind.&amp;lt;ref name=&amp;quot;jerked&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205527&amp;oldid=prev</id>
		<title>Umbire the Phantom: another pass for nh5 stuff and tailoring the strategy again</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205527&amp;oldid=prev"/>
		<updated>2026-06-19T08:15:17Z</updated>

		<summary type="html">&lt;p&gt;another pass for nh5 stuff and tailoring the strategy again&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:15, 19 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |reference=[https://github.com/NetHack/NetHack/blob/NetHack-5.0.0_Released/include/monsters.h#L333 - include/monsters.h, line 333]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |reference=[https://github.com/NetHack/NetHack/blob/NetHack-5.0.0_Released/include/monsters.h#L333 - include/monsters.h, line 333]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;floating eye&#039;&#039;&#039;, {{monsym|floating eye}}, is a type of [[monster]] that appears in &#039;&#039;[[NetHack]]&#039;&#039;. The floating eye is the only member of the [[eye or sphere]] [[monster class]] to be [[Intelligent monster|intelligent]] and not use any form of [[explosion]] for attacks&amp;amp;mdash;it is [[amphibious]], capable of [[flight]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;can be seen via [[infravision]], and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;will attempt to avoid [[lava]] while moving.{{refsrc|src/mon.c|2169-L2170|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;floating eye&#039;&#039;&#039;, {{monsym|floating eye}}, is a type of [[monster]] that appears in &#039;&#039;[[NetHack]]&#039;&#039;. The floating eye is the only member of the [[eye or sphere]] [[monster class]] to be [[Intelligent monster|intelligent]] and not use any form of [[explosion]] for attacks&amp;amp;mdash;it is [[amphibious]], capable of [[flight]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;can be seen via [[infravision]], and will attempt to avoid [[lava]] while moving.{{refsrc|src/mon.c|2169-L2170|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A floating eye has a [[passive]] [[gaze attack]] that has a {{frac|2|3}} chance of triggering, provided the floating eye is not [[cancelled]] and they are hit with a melee attack that does not kill them{{refsrc|src/uhitm.c|6017-L6053|nethack=5.0.0|comment=floating eye&amp;#039;s passive against the hero}}{{refsrc|src/mhitm.c|1362-L1386|nethack=5.0.0|comment=floating eye&amp;#039;s passive against another monster}}{{refsrc|src/mhitu.c|2533-L2554|nethack=5.0.0|comment=hero&amp;#039;s passive against monsters as floating eye}}&amp;amp;mdash;the gaze will [[paralyze]] the attacker for several turns dependent on their [[experience level]] or [[monster level]] and has a {{frac|4}} chance of a 127-turn duration for a [[hero]] with 12 or less [[wisdom]], and the paralysis always occurs unless one of the following conditions applies:{{refsrc|src/uhitm.c|6040-L6047|nethack=5.0.0|comment=paralysis duration for attacking hero}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A floating eye has a [[passive]] [[gaze attack]] that has a {{frac|2|3}} chance of triggering, provided the floating eye is not [[cancelled]] and they are hit with a melee attack that does not kill them{{refsrc|src/uhitm.c|6017-L6053|nethack=5.0.0|comment=floating eye&amp;#039;s passive against the hero}}{{refsrc|src/mhitm.c|1362-L1386|nethack=5.0.0|comment=floating eye&amp;#039;s passive against another monster}}{{refsrc|src/mhitu.c|2533-L2554|nethack=5.0.0|comment=hero&amp;#039;s passive against monsters as floating eye}}&amp;amp;mdash;the gaze will [[paralyze]] the attacker for several turns dependent on their [[experience level]] or [[monster level]] and has a {{frac|4}} chance of a 127-turn duration for a [[hero]] with 12 or less [[wisdom]], and the paralysis always occurs unless one of the following conditions applies:{{refsrc|src/uhitm.c|6040-L6047|nethack=5.0.0|comment=paralysis duration for attacking hero}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker has [[free action]].{{refsrc|src/uhitm.c|6037-L6039|nethack=5.0.0|name=&amp;quot;stiffed&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker has [[free action]].{{refsrc|src/uhitm.c|6037-L6039|nethack=5.0.0|name=&amp;quot;stiffed&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker is [[blind]] or otherwise cannot see the floating eye, e.g. the eye is [[invisible]] and the hero cannot [[see invisible]].{{refsrc|src/uhitm.c|6023-L6025|nethack=5.0.0}}{{refsrc|src/mhitm.c|1371-L1372|nethack=5.0.0}}{{refsrc|src/mhitu.c|2539-L2540|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker is [[blind]] or otherwise cannot see the floating eye, e.g. the eye is [[invisible]] and the hero cannot [[see invisible]].{{refsrc|src/uhitm.c|6023-L6025|nethack=5.0.0}}{{refsrc|src/mhitm.c|1371-L1372|nethack=5.0.0}}{{refsrc|src/mhitu.c|2539-L2540|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The floating eye itself is blinded, which also has a very low {{frac|500}} chance per attack of applying a -1 [[luck]] penalty to a hero that attacks it.{{refsrc|src/uhitm.c|6048-L6053|nethack=5.0.0|name=&quot;jerk&quot;}}{{refsrc|src/mhitu.c|2541-L2544|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The floating eye itself is blinded, which also has a very low {{frac|500}} chance per attack of applying a -1 [[luck]] penalty to a hero that attacks it.{{refsrc|src/uhitm.c|6048-L6053|nethack=5.0.0|name=&quot;jerk&quot;}}{{refsrc|src/mhitu.c|2541-L2544|nethack=5.0.0&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|name=&quot;jerked&quot;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker is a [[hallucinating]] hero, who has a {{frac|3|4}} chance of avoiding the effects of the floating eye&amp;#039;s gaze.{{refsrc|src/uhitm.c|6030-L6036|nethack=5.0.0|name=&amp;quot;blinked&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker is a [[hallucinating]] hero, who has a {{frac|3|4}} chance of avoiding the effects of the floating eye&amp;#039;s gaze.{{refsrc|src/uhitm.c|6030-L6036|nethack=5.0.0|name=&amp;quot;blinked&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero [[applying]] a [[mirror]] at a floating eye will paralyze the monster with its own gaze, which has a {{frac|4}} chance of lasting for 120 turns.{{refsrc|src/apply.c|1139-L1147|nethack=5.0.0|name=&amp;quot;mirrored&amp;quot;}}  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero [[applying]] a [[mirror]] at a floating eye will paralyze the monster with its own gaze, which has a {{frac|4}} chance of lasting for 120 turns.{{refsrc|src/apply.c|1139-L1147|nethack=5.0.0|name=&amp;quot;mirrored&amp;quot;}}  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero polymorphed into a floating eye is treated as [[levitating]] rather than flying and cannot reach the ground. A hero in floating eye form that applies a mirror at themselves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a {{frac|3|4}} chance of becoming &lt;/del&gt;paralyzed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them &lt;/del&gt;for several turns dependent on their level, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unless &lt;/del&gt;the hero &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is also hallucinating or has free action&lt;/del&gt;.{{refsrc|src/apply.c|1043-L1056|nethack=5.0.0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|name=&quot;mirror_self&quot;&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero polymorphed into a floating eye is treated as [[levitating]] rather than flying and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thus &lt;/ins&gt;cannot reach the ground. A hero in floating eye form that applies a mirror at themselves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will become &lt;/ins&gt;paralyzed for several turns dependent on their level &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unless they have free action&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance being reduced to {{frac|4}} for a hallucinating &lt;/ins&gt;hero.{{refsrc|src/apply.c|1043-L1056|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero or monster [[eating]] a floating eye [[corpse]] or [[tin]] always gains intrinsic [[telepathy]], and a hero doing so while in the form of a [[raven]] also results in a unique message.{{refsrc|src/eat.c|1974-L1975|nethack=5.0.0|name=&amp;quot;intheeye&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero or monster [[eating]] a floating eye [[corpse]] or [[tin]] always gains intrinsic [[telepathy]], and a hero doing so while in the form of a [[raven]] also results in a unique message.{{refsrc|src/eat.c|1974-L1975|nethack=5.0.0|name=&amp;quot;intheeye&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot;&gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Eating floating eyes===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Eating floating eyes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The floating eye&#039;s corpse is highly desired as one of the most frequent sources of telepathy for most heroes, but on average only half of floating eyes will drop a corpse: a hero seeking telepathy from the corpse will have to prevent their pet from immediately eating one that drops, unless they intend to give the pet telepathy as well. Some heroes seek out tins of floating eye meat or make them with a [[tinning kit]] as a means of re-gaining the property if is lost later on, e.g. due to [[murder]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. [[Zen]] heroes, many of whom are played as Monks, have the explicit goal of finding a floating eye and then killing it in order to eat its corpse so that most of the dungeon&#039;s inhabitants will become visible to the blind hero&amp;amp;mdash;said blindness also means that floating eyes pose little direct danger to them&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The floating eye&#039;s corpse is highly desired as one of the most frequent sources of telepathy for most heroes, but on average only half of floating eyes will drop a corpse: a hero seeking telepathy from the corpse will have to prevent their pet from immediately eating one that drops, unless they intend to give the pet telepathy as well. Some heroes seek out tins of floating eye meat or make them with a [[tinning kit]] as a means of re-gaining the property if is lost later on, e.g. due to [[murder]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many a &lt;/del&gt;[[Monk]] will be tempted to risk an [[alignment record]] penalty and break [[vegan]] and/or [[vegetarian]] [[conduct]]s by eating one, though they can gain the comparable [[warning]] intrinsic by reaching experience level 7; it is also possible (though tricky) for a Monk or any hero to receive telepathy as a boon from their [[god]] via [[prayer]] while their luck is at least +6.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Zen]] [[conduct]] heroes, many of whom are played as &lt;/ins&gt;[[Monk]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s, have the explicit goal of finding a floating eye (which poses no threat to the blind hero) and then killing it in order to eat its corpse so that many of the dungeon&#039;s inhabitants can be seen from that point onward. Outside of conduct play, many a Monk &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still &lt;/ins&gt;be tempted to risk an [[alignment record]] penalty and break [[vegan]] and/or [[vegetarian]] [[conduct]]s by eating one, though they can gain the comparable [[warning]] intrinsic by reaching experience level 7; it is also possible (though tricky) for a Monk or any hero to receive telepathy as a boon from their [[god]] via [[prayer]] while their luck is at least +6.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l76&quot;&gt;Line 76:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You are frozen by &amp;lt;the floating eye&#039;s&amp;gt; gaze!|You attacked a floating eye and were paralyzed.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You are frozen by &amp;lt;the floating eye&#039;s&amp;gt; gaze!|You attacked a floating eye and were paralyzed.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/uhitm.c|6041|nethack=5.0.0}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You momentarily stiffen under &amp;lt;the floating eye&#039;s&amp;gt; gaze!|You attacked a floating eye while you have a source of free action.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You momentarily stiffen under &amp;lt;the floating eye&#039;s&amp;gt; gaze!|You attacked a floating eye while you have a source of free action.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;stiffed&quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&amp;gt; looks &amp;lt;rather&amp;gt; &amp;lt;numb/stupefied&amp;gt;.|You attacked a floating eye while hallucinating, and your distorted senses &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prevented the &lt;/del&gt;passive gaze from working.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&amp;gt; looks &amp;lt;rather&amp;gt; &amp;lt;numb/stupefied&amp;gt;.|You attacked a floating eye while hallucinating, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the monster reacted to &lt;/ins&gt;your distorted senses &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;preventing their &lt;/ins&gt;passive gaze from working.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;blinked&quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&#039;s&amp;gt; gaze is reflected by your &amp;lt;reflection source&amp;gt;.|You attacked a floating eye, but you have reflection.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&#039;s&amp;gt; gaze is reflected by your &amp;lt;reflection source&amp;gt;.|You attacked a floating eye, but you have reflection.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;reflecting&quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|The blind &amp;lt;floating eye&amp;gt; cannot defend itself.|You attacked a floating eye while it was blind.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|The blind &amp;lt;floating eye&amp;gt; cannot defend itself.|You attacked a floating eye while it was blind&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with a very low chance of a luck penalty being applied&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;jerk&quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; is frozen by &amp;lt;the floating eye&#039;s&amp;gt; gaze!|A monster attacked a floating eye and was paralyzed.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; is frozen by &amp;lt;the floating eye&#039;s&amp;gt; gaze!|A monster attacked a floating eye and was paralyzed.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/mhitm.c|1382|nethack=5.0.0}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&#039;s&amp;gt; gaze is reflected by &amp;lt;the monster&#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&#039;s&amp;gt; gaze is reflected by &amp;lt;the monster&#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;m_reflect&quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; is frozen by your gaze!|A monster attacked you while you were in the form of a floating eye and was paralyzed.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The monster&amp;gt; is frozen by your gaze!|A monster attacked you while you were in the form of a floating eye and was paralyzed.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/mhitu.c|2549|nethack=5.0.0&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Your gaze is reflected by &amp;lt;the monster&#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Your gaze is reflected by &amp;lt;the monster&#039;s&amp;gt; &amp;lt;reflection source&amp;gt;.|As above, but the monster has reflection.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;m_reflect_u&quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|As a blind &amp;lt;floating eye&amp;gt;, you cannot defend yourself.|As above while you are also blind.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|As a blind &amp;lt;floating eye&amp;gt;, you cannot defend yourself.|As above while you are also blind.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;jerked&quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&amp;gt; is frozen by its reflection.|You applied a mirror to a floating eye and paralyzed it.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;The floating eye&amp;gt; is frozen by its reflection.|You applied a mirror to a floating eye and paralyzed it.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/apply.c|1144|nethack=5.0.0}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You hear &amp;lt;something&amp;gt; stop moving.|As above, but you cannot see the floating eye.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You hear &amp;lt;something&amp;gt; stop moving.|As above, but you cannot see the floating eye.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/apply.c|1146|nethack=5.0.0}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Yikes!  You&#039;ve frozen yourself!|You applied a mirror to yourself as a floating eye and became paralyzed.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Yikes!  You&#039;ve frozen yourself!|You applied a mirror to yourself as a floating eye and became paralyzed.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/apply.c|1045|nethack=5.0.0}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Yow!  The &amp;lt;mirror&amp;gt; stares back!|As above, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while &lt;/del&gt;hallucinating.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|Yow!  The &amp;lt;mirror&amp;gt; stares back!|As above, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but you are also &lt;/ins&gt;hallucinating &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and have a {{frac|3|4}} chance of avoiding paralysis&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/apply.c|1048|nethack=5.0.0}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You momentarily stiffen under your gaze.|As above, but you have a source of free action.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You momentarily stiffen under your gaze.|As above, but you have a source of free action.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{refsrc|src/apply.c|1050|nethack=5.0.0}}&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You peck the eyeball with delight.|You ate the corpse or tin of a floating eye while polymorphed into a raven.&amp;lt;ref name=&amp;quot;intheeye&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|You peck the eyeball with delight.|You ate the corpse or tin of a floating eye while polymorphed into a raven.&amp;lt;ref name=&amp;quot;intheeye&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205515&amp;oldid=prev</id>
		<title>Umbire the Phantom: start on variant stuff</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205515&amp;oldid=prev"/>
		<updated>2026-06-18T15:56:20Z</updated>

		<summary type="html">&lt;p&gt;start on variant stuff&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:56, 18 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker is a [[hallucinating]] hero, who has a {{frac|3|4}} chance of avoiding the effects of the floating eye&amp;#039;s gaze.{{refsrc|src/uhitm.c|6030-L6036|nethack=5.0.0|name=&amp;quot;blinked&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The attacker is a [[hallucinating]] hero, who has a {{frac|3|4}} chance of avoiding the effects of the floating eye&amp;#039;s gaze.{{refsrc|src/uhitm.c|6030-L6036|nethack=5.0.0|name=&amp;quot;blinked&amp;quot;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All of the above also applies to a monster attacking either a floating eye or a hero [[polymorph]]ed into a floating eye, with the same {{frac|4}} chance of a 127-turn duration and a maximum cap of 127 turns.{{refsrc|src/mhitm.c|1209-L1219|nethack=5.0.0|comment=&amp;lt;tt&amp;gt;paralyze_monster()&amp;lt;/tt&amp;gt; function}}{{refsrc|src/mhitm.c|1369-L1370|nethack=5.0.0|comment=chance of 127-turn paralysis for monster attacking floating eye}}{{refsrc|src/mhitm.c|1384|nethack=5.0.0|comment=call to &amp;lt;tt&amp;gt;paralyze_monster()&amp;lt;/tt&amp;gt; for monster v. monster combat}}{{refsrc|src/mhitu.c|2551|nethack=5.0.0|comment=call to &amp;lt;tt&amp;gt;paralyze_monster()&amp;lt;/tt&amp;gt; for monster attacking floating eye hero}} [[Pet]]s will avoid attacking a floating eye that they can see {{frac|9|10}} of the time under similar conditions, i.e. they will attack normally if they have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;reflection&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, they cannot see the floating eye or the floating eye cannot see them (although free action is not accounted for).{{refsrc|src/dogmove.c|1130-L1144|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All of the above also applies to a monster attacking either a floating eye or a hero [[polymorph]]ed into a floating eye, with the same {{frac|4}} chance of a 127-turn duration and a maximum cap of 127 turns.{{refsrc|src/mhitm.c|1209-L1219|nethack=5.0.0|comment=&amp;lt;tt&amp;gt;paralyze_monster()&amp;lt;/tt&amp;gt; function}}{{refsrc|src/mhitm.c|1369-L1370|nethack=5.0.0|comment=chance of 127-turn paralysis for monster attacking floating eye}}{{refsrc|src/mhitm.c|1384|nethack=5.0.0|comment=call to &amp;lt;tt&amp;gt;paralyze_monster()&amp;lt;/tt&amp;gt; for monster v. monster combat}}{{refsrc|src/mhitu.c|2551|nethack=5.0.0|comment=call to &amp;lt;tt&amp;gt;paralyze_monster()&amp;lt;/tt&amp;gt; for monster attacking floating eye hero}} [[Pet]]s will avoid attacking a floating eye that they can see {{frac|9|10}} of the time under similar conditions, i.e. they will attack normally if they have reflection, they cannot see the floating eye or the floating eye cannot see them (although free action is not accounted for).{{refsrc|src/dogmove.c|1130-L1144|nethack=5.0.0}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero [[applying]] a [[mirror]] at a floating eye will paralyze the monster with its own gaze, which has a {{frac|4}} chance of lasting for 120 turns.{{refsrc|src/apply.c|1139-L1147|nethack=5.0.0|name=&amp;quot;mirrored&amp;quot;}}  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero [[applying]] a [[mirror]] at a floating eye will paralyze the monster with its own gaze, which has a {{frac|4}} chance of lasting for 120 turns.{{refsrc|src/apply.c|1139-L1147|nethack=5.0.0|name=&amp;quot;mirrored&amp;quot;}}  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===NetHack brass===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===NetHack brass===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[NetHack brass]], the floating eye&#039;s passive gaze can trigger &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/del&gt;an attacker uses a [[polearm]] to [[pound]] them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[NetHack brass]], the floating eye&#039;s passive gaze can trigger &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/ins&gt;an attacker uses a [[polearm]] to [[pound]] them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===UnNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===UnNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l110&quot;&gt;Line 110:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 110:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===AceHack===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===AceHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[AceHack]], a hero attacking a floating eye will cause &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;attack to miss from averting their gaze at the last moment, instead of being paralyzed outright&amp;amp;mdash;the passive gaze has the same effects against monsters as in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;NetHack&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[AceHack]], a hero attacking a floating eye will cause &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;irthe &lt;/ins&gt;attack to miss from averting their gaze at the last moment, instead of being paralyzed outright&amp;amp;mdash;the passive gaze has the same effects against monsters as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it does &lt;/ins&gt;in NetHack &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3.4.3&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===NetHack 4===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===NetHack 4===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[NetHack 4]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is impossible for &lt;/del&gt;the hero &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to attack &lt;/del&gt;a floating eye in melee &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without being &lt;/del&gt;protected from its gaze in some way&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and they will instead displace the eye if this is not the case&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[NetHack 4]], the hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will always [[Displacing monsters|displace &lt;/ins&gt;a floating eye&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] if they attempt to attack it &lt;/ins&gt;in melee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by moving towards its adjacent square, unless they are &lt;/ins&gt;protected from its gaze in some way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205514&amp;oldid=prev</id>
		<title>Umbire the Phantom: nh5 updates</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=205514&amp;oldid=prev"/>
		<updated>2026-06-18T15:53:06Z</updated>

		<summary type="html">&lt;p&gt;nh5 updates&lt;/p&gt;
&lt;a href=&quot;https://nethackwiki.com/index.php?title=Floating_eye&amp;amp;diff=205514&amp;amp;oldid=200274&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=200274&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ more slight details</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=200274&amp;oldid=prev"/>
		<updated>2026-03-09T22:35:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; more slight details&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:35, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] of any kind from any distance, including from an attacker still adjacent to them, will not trigger the floating eye&amp;#039;s passive attack at all&amp;amp;mdash;thrown [[dagger]]s, pounding with [[polearm]]s, casting [[spell]]s, and zapping [[wand]]s are all methods that can safely dispose of floating eyes, and even throwing non-[[projectile]] weapons, [[rock]]s or other [[junk]] items will suffice; if you run out of items to throw while fighting one inside a room, you can wait for it to move so you can retrieve thrown items. If a floating eye pins you in a hallway with no other path around it and no ranged attacks that are guaranteed to defeat it, you can use [[Elbereth]] or another means of [[scaring]] to drive it off, though this can take quite a while due to its low speed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] of any kind from any distance, including from an attacker still adjacent to them, will not trigger the floating eye&amp;#039;s passive attack at all&amp;amp;mdash;thrown [[dagger]]s, pounding with [[polearm]]s, casting [[spell]]s, and zapping [[wand]]s are all methods that can safely dispose of floating eyes, and even throwing non-[[projectile]] weapons, [[rock]]s or other [[junk]] items will suffice; if you run out of items to throw while fighting one inside a room, you can wait for it to move so you can retrieve thrown items. If a floating eye pins you in a hallway with no other path around it and no ranged attacks that are guaranteed to defeat it, you can use [[Elbereth]] or another means of [[scaring]] to drive it off, though this can take quite a while due to its low speed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are facing a floating eye in a corridor without any means of ranged attack, and wasting turns is not an issue, you intentionally &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/del&gt;place yourself between the floating eye and an obstacle of some sort (such as a locked door, boulder, or passive creature)&amp;amp;mdash;as mentioned prior, this is highly risky and the hero will likely have to contend with hunger instead of any damage. Though most pets intelligent and otherwise will try to avoid attacking floating eyes in melee, they still have a {{frac|10}} chance of doing so when adjacent, with the same chance of becoming paralyzed unless they lack eyes or are blind: applying a [[leather drum]] can unfreeze a paralyzed pet, and a pet with a source of reflection will be protected from the gaze.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are facing a floating eye in a corridor without any means of ranged attack, and wasting turns is not an issue, you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;intentionally place yourself between the floating eye and an obstacle of some sort (such as a locked door, boulder, or passive creature)&amp;amp;mdash;as mentioned prior, this is highly risky and the hero will likely have to contend with hunger &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and monster generation &lt;/ins&gt;instead of any damage. Though most pets &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;intelligent and otherwise&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;will try to avoid attacking floating eyes in melee, they still have a {{frac|10}} chance of doing so when adjacent, with the same chance of becoming paralyzed unless they lack eyes or are blind: applying a [[leather drum]] can unfreeze a paralyzed pet, and a pet with a source of reflection will be protected from the gaze.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The floating eye&#039;s corpse is highly desired as one of the most frequent sources of telepathy for most heroes, but on average only half of floating eyes will drop a corpse, and the hero will have to prevent their pet from immediately eating one that drops. Some heroes seek out tins of floating eye meat or make them with a [[tinning kit]] as a means of re-gaining the property if is lost later on, e.g. due to [[murder]]. Many a [[Monk]] will be tempted to risk an [[alignment record]] penalty and break [[vegan]] and/or [[vegetarian]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conducts &lt;/del&gt;by eating one, though they can gain the comparable [[warning]] intrinsic by reaching experience level 7; it is also possible (though tricky) for a Monk or any hero to receive telepathy as a boon from their [[god]] via [[prayer]] while their luck is at least +6. [[Zen]] heroes, many of whom are played as Monks, have the explicit goal of finding a floating eye and then killing it in order to eat its corpse so that most of the dungeon&#039;s inhabitants will become visible to the blind hero&amp;amp;mdash;said blindness also means that floating eyes pose little direct danger to them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The floating eye&#039;s corpse is highly desired as one of the most frequent sources of telepathy for most heroes, but on average only half of floating eyes will drop a corpse, and the hero will have to prevent their pet from immediately eating one that drops. Some heroes seek out tins of floating eye meat or make them with a [[tinning kit]] as a means of re-gaining the property if is lost later on, e.g. due to [[murder]]. Many a [[Monk]] will be tempted to risk an [[alignment record]] penalty and break [[vegan]] and/or [[vegetarian]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[conduct]]s &lt;/ins&gt;by eating one, though they can gain the comparable [[warning]] intrinsic by reaching experience level 7; it is also possible (though tricky) for a Monk or any hero to receive telepathy as a boon from their [[god]] via [[prayer]] while their luck is at least +6. [[Zen]] heroes, many of whom are played as Monks, have the explicit goal of finding a floating eye and then killing it in order to eat its corpse so that most of the dungeon&#039;s inhabitants will become visible to the blind hero&amp;amp;mdash;said blindness also means that floating eyes pose little direct danger to them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|8d2407f1f21cc60ac99e08f00233975b32321eef}}, pets that eat corpses can gain intrinsics from them, allowing them to gain telepathy from eating a floating eye corpse.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Per {{commit|8d2407f1f21cc60ac99e08f00233975b32321eef}}, pets that eat corpses can gain intrinsics from them, allowing them to gain telepathy from eating a floating eye corpse.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=200273&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=200273&amp;oldid=prev"/>
		<updated>2026-03-09T22:12:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; word choice&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:12, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Very fortunately, there are many methods for a hero to circumvent or defeat a floating eye: you can blind yourself by applying or using an appropriate item, such as a [[blindfold]], [[towel]] or a [[cream pie]], or blind the floating eye itself e.g. with a [[potion of blindness]] or a cream pie that you throw or wield (though beware of the luck penalty for attacking a floating eye). If you cannot see invisible, you can make the floating eye invisible, usually by [[zapping]] it with a [[wand of make invisible]]. As mentioned previously, reflection and free action prevent paralysis, and though an applied mirror will freeze the floating eye, its gaze will still trigger.&amp;lt;ref name=&amp;quot;reflecting&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;stiffed&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;mirrored&amp;quot;/&amp;gt; Cancelling the floating eye will nullify its gaze completely.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Very fortunately, there are many methods for a hero to circumvent or defeat a floating eye: you can blind yourself by applying or using an appropriate item, such as a [[blindfold]], [[towel]] or a [[cream pie]], or blind the floating eye itself e.g. with a [[potion of blindness]] or a cream pie that you throw or wield (though beware of the luck penalty for attacking a floating eye). If you cannot see invisible, you can make the floating eye invisible, usually by [[zapping]] it with a [[wand of make invisible]]. As mentioned previously, reflection and free action prevent paralysis, and though an applied mirror will freeze the floating eye, its gaze will still trigger.&amp;lt;ref name=&amp;quot;reflecting&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;stiffed&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;mirrored&amp;quot;/&amp;gt; Cancelling the floating eye will nullify its gaze completely.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] of any kind from any distance, including from an attacker still adjacent to them, will not trigger the floating eye&#039;s passive attack at all&amp;amp;mdash;[[dagger]]s, [[polearm]]s, [[spell]]s, and [[wand]]s can safely dispose of floating eyes, and even throwing non-[[projectile]] weapons, [[rock]]s or other [[junk]] items will suffice; if you run out of items to throw while fighting one inside a room, you can wait for it to move so you can retrieve thrown items. If a floating eye pins you in a hallway with no other path around it and no ranged attacks that are guaranteed to defeat it, you can use [[Elbereth]] or another means of [[scaring]] to drive it off, though this can take quite a while due to its low speed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[ranged attack]] of any kind from any distance, including from an attacker still adjacent to them, will not trigger the floating eye&#039;s passive attack at all&amp;amp;mdash;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thrown &lt;/ins&gt;[[dagger]]s, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pounding with &lt;/ins&gt;[[polearm]]s, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casting &lt;/ins&gt;[[spell]]s, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;zapping &lt;/ins&gt;[[wand]]s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are all methods that &lt;/ins&gt;can safely dispose of floating eyes, and even throwing non-[[projectile]] weapons, [[rock]]s or other [[junk]] items will suffice; if you run out of items to throw while fighting one inside a room, you can wait for it to move so you can retrieve thrown items. If a floating eye pins you in a hallway with no other path around it and no ranged attacks that are guaranteed to defeat it, you can use [[Elbereth]] or another means of [[scaring]] to drive it off, though this can take quite a while due to its low speed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are facing a floating eye in a corridor without any means of ranged attack, and wasting turns is not an issue, you intentionally can place yourself between the floating eye and an obstacle of some sort (such as a locked door, boulder, or passive creature)&amp;amp;mdash;as mentioned prior, this is highly risky and the hero will likely have to contend with hunger instead of any damage. Though most pets intelligent and otherwise will try to avoid attacking floating eyes in melee, they still have a {{frac|10}} chance of doing so when adjacent, with the same chance of becoming paralyzed unless they lack eyes or are blind: applying a [[leather drum]] can unfreeze a paralyzed pet, and a pet with a source of reflection will be protected from the gaze.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are facing a floating eye in a corridor without any means of ranged attack, and wasting turns is not an issue, you intentionally can place yourself between the floating eye and an obstacle of some sort (such as a locked door, boulder, or passive creature)&amp;amp;mdash;as mentioned prior, this is highly risky and the hero will likely have to contend with hunger instead of any damage. Though most pets intelligent and otherwise will try to avoid attacking floating eyes in melee, they still have a {{frac|10}} chance of doing so when adjacent, with the same chance of becoming paralyzed unless they lack eyes or are blind: applying a [[leather drum]] can unfreeze a paralyzed pet, and a pet with a source of reflection will be protected from the gaze.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=196631&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* dNetHack */ detail</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=196631&amp;oldid=prev"/>
		<updated>2025-12-26T17:09:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;dNetHack: &lt;/span&gt; detail&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:09, 26 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the duration of the floating eye&#039;s paralysis from its passive gaze is shortened to 2d6 turns&amp;amp;mdash;while attacking them in melee is not as immediately fatal, it is still safest to attack them at range. Floating eyes can be [[Ward (dNetHack)|warded]] by a [[User:Chris/dNetHack/Hamsa|hamsa]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the duration of the floating eye&#039;s paralysis from its passive gaze is shortened to 2d6 turns&amp;amp;mdash;while attacking them in melee is not as immediately fatal, it is still safest to attack them at range. Floating eyes can be [[Ward (dNetHack)|warded]] by a [[User:Chris/dNetHack/Hamsa|hamsa]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which also blocks their passive gaze&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Floating eyes can appear among the court of a [[Throne room#dNetHack|throne room]] ruled by a [[vampire lord]] or [[Vampire lady (dNetHack)|vampire lady]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Floating eyes can appear among the court of a [[Throne room#dNetHack|throne room]] ruled by a [[vampire lord]] or [[Vampire lady (dNetHack)|vampire lady]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=196629&amp;oldid=prev</id>
		<title>Umbire the Phantom: more upcoming</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=196629&amp;oldid=prev"/>
		<updated>2025-12-26T17:06:49Z</updated>

		<summary type="html">&lt;p&gt;more upcoming&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:06, 26 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The floating eye&amp;#039;s corpse is highly desired as one of the most frequent sources of telepathy for most heroes, but on average only half of floating eyes will drop a corpse, and the hero will have to prevent their pet from immediately eating one that drops. Some heroes seek out tins of floating eye meat or make them with a [[tinning kit]] as a means of re-gaining the property if is lost later on, e.g. due to [[murder]]. Many a [[Monk]] will be tempted to risk an [[alignment record]] penalty and break [[vegan]] and/or [[vegetarian]] conducts by eating one, though they can gain the comparable [[warning]] intrinsic by reaching experience level 7; it is also possible (though tricky) for a Monk or any hero to receive telepathy as a boon from their [[god]] via [[prayer]] while their luck is at least +6. [[Zen]] heroes, many of whom are played as Monks, have the explicit goal of finding a floating eye and then killing it in order to eat its corpse so that most of the dungeon&amp;#039;s inhabitants will become visible to the blind hero&amp;amp;mdash;said blindness also means that floating eyes pose little direct danger to them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The floating eye&amp;#039;s corpse is highly desired as one of the most frequent sources of telepathy for most heroes, but on average only half of floating eyes will drop a corpse, and the hero will have to prevent their pet from immediately eating one that drops. Some heroes seek out tins of floating eye meat or make them with a [[tinning kit]] as a means of re-gaining the property if is lost later on, e.g. due to [[murder]]. Many a [[Monk]] will be tempted to risk an [[alignment record]] penalty and break [[vegan]] and/or [[vegetarian]] conducts by eating one, though they can gain the comparable [[warning]] intrinsic by reaching experience level 7; it is also possible (though tricky) for a Monk or any hero to receive telepathy as a boon from their [[god]] via [[prayer]] while their luck is at least +6. [[Zen]] heroes, many of whom are played as Monks, have the explicit goal of finding a floating eye and then killing it in order to eat its corpse so that most of the dungeon&amp;#039;s inhabitants will become visible to the blind hero&amp;amp;mdash;said blindness also means that floating eyes pose little direct danger to them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{upcoming|NetHack 3.7.0|Per {{commit|8d2407f1f21cc60ac99e08f00233975b32321eef}}, pets that eat corpses can gain intrinsics from them, allowing them to gain telepathy from eating a floating eye corpse.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=196628&amp;oldid=prev</id>
		<title>Umbire the Phantom: 2 for 2 on big e passes</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Floating_eye&amp;diff=196628&amp;oldid=prev"/>
		<updated>2025-12-26T17:03:37Z</updated>

		<summary type="html">&lt;p&gt;2 for 2 on big e passes&lt;/p&gt;
&lt;a href=&quot;https://nethackwiki.com/index.php?title=Floating_eye&amp;amp;diff=196628&amp;amp;oldid=194964&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
	</entry>
</feed>