<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Game_stages</id>
	<title>Game stages - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Game_stages"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;action=history"/>
	<updated>2026-06-03T23:19:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=182835&amp;oldid=prev</id>
		<title>Umbire the Phantom: potholes et. al.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=182835&amp;oldid=prev"/>
		<updated>2025-01-29T18:32:51Z</updated>

		<summary type="html">&lt;p&gt;potholes et. al.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:32, 29 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The early game==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The early game==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first stage is the early game where survival and sometimes securing [[food]] is of supreme importance. For many roles, the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pet#starting_pet|starting &lt;/del&gt;pet]] is likely more powerful than the character itself. Securing basic [[armor]] and [[weapon&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|weaponry&lt;/del&gt;]] is a top priority; use your [[pet]] to [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;curse &lt;/del&gt;testing#pet_testing|test]] the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;BUC&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;status &lt;/del&gt;of items before you use or wear them. Many new players have trouble finding enough food: when they are [[Nutrition|weak with hunger]] they should probably [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;prayer|&lt;/del&gt;pray]] for nutrition and save their [[permafood]] for when they cannot pray. More experienced players will find they have enough [[food]] almost all the time and will want to eat the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;permafood&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;and conserve their ability to pray. Safe [[corpse]]s are preferable to both, of course. Above all else, take your time and be careful&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;unless you have chosen to [[speedrun]], NetHack is not a race! The early game can be the most difficult stage of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[NetHack]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first stage is the early game where survival and sometimes securing [[food]] is of supreme importance. For many roles, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;starting &lt;/ins&gt;[[pet]] is likely more powerful than the character itself. Securing basic [[armor]] and [[weapon]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ry &lt;/ins&gt;is a top priority; use your [[pet]] to [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Curse &lt;/ins&gt;testing#pet_testing|test]] the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;beatitude&lt;/ins&gt;]] of items before you use or wear them. Many new players have trouble finding enough food: when they are [[Nutrition|weak with hunger]] they should probably [[pray]] for nutrition and save their [[permafood]] for when they cannot pray. More experienced players will find they have enough [[food]] almost all the time and will want to eat the permafood and conserve their ability to pray. Safe [[corpse]]s are preferable to both, of course. Above all else, take your time and be careful&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;unless you have chosen to [[speedrun]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;NetHack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;is not a race! The early game can be the most difficult stage of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the game&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Early game threats===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Early game threats===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Team {{mcsl|a}}: As a rule of thumb, any [[monster]] represented by an {{monclasssym|a}} is a huge threat to an early character. They have high [[speed]], and get multiple attacks on each of their many [[turn]]s. To top it off, all of these monsters are generated in groups. Engrave [[Elbereth]] at first sight with these creatures, even if just with your [[fingers]]. Using [[attack wand]]s is not out of the question either.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Team {{mcsl|a}}: As a rule of thumb, any [[monster]] represented by an {{monclasssym|a}} is a huge threat to an early character. They have high [[speed]], and get multiple attacks on each of their many [[turn]]s. To top it off, all of these monsters are generated in groups. Engrave [[Elbereth]] at first sight with these creatures, even if just with your [[fingers]]. Using [[attack wand]]s is not out of the question either.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|soldier ant}} and {{monsymlink|killer bee}}: These can [[poison]] you to reduce your [[strength]], [[hit points]], or even cause [[instadeath|instant death]] if the RNG hates you. [[Magic cancellation]] will help block the [[poison]] but not the physical damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|soldier ant}} and {{monsymlink|killer bee}}: These can [[poison]] you to reduce your [[strength]], [[hit points]], or even cause [[instadeath|instant death]] if the RNG hates you. [[Magic cancellation]] will help block the [[poison]] but not the physical damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|fire ant}}: These cannot [[poison]] you, but instead can light you on [[fire]], causing [[scroll]]s to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[fire|&lt;/del&gt;burn&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, [[potion]]s to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[fire|&lt;/del&gt;boil&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, and some [[armor]] to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;smolder&lt;/del&gt;. Again, [[magic cancellation]] can help somewhat by blocking the fire damage, but not the physical damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|fire ant}}: These cannot [[poison]] you, but instead can light you on [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fire (element)|&lt;/ins&gt;fire]], causing [[scroll]]s to burn, [[potion]]s to boil, and some [[armor]] to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;smoulder&lt;/ins&gt;. Again, [[magic cancellation]] can help somewhat by blocking the fire damage, but not the physical damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|giant ant}}: These are mercifully much weaker than their soldier cousins, but are not to be underestimated; many a character has been killed by these insects.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|giant ant}}: These are mercifully much weaker than their soldier cousins, but are not to be underestimated; many a character has been killed by these insects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|giant beetle}}: These are an exception; they are very slow and have only one attack. Characters can easily use [[hit and run]] tactics to defeat them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|giant beetle}}: These are an exception; they are very slow and have only one attack. Characters can easily use [[hit and run]] tactics to defeat them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot; &gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|minotaur}}: If something is going to kill you in melee, this is it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|minotaur}}: If something is going to kill you in melee, this is it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|mind flayer}} and {{monsymlink|master mind flayer}}: Amnesia is still a substantial setback, and a brainless death is still possible. And remember that unlike most of the post-[[Castle]] blunders you could make, all the [[amulets of life saving]] in the world won't save you from brainlessness.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|mind flayer}} and {{monsymlink|master mind flayer}}: Amnesia is still a substantial setback, and a brainless death is still possible. And remember that unlike most of the post-[[Castle]] blunders you could make, all the [[amulets of life saving]] in the world won't save you from brainlessness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|green slime}}: Not especially dangerous, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(rarely) being touched by them &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(definitely) eating them &lt;/del&gt;can start a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;long &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;delayed_instadeath|&lt;/del&gt;delayed instadeath]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;[[sliming]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;curable &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by &lt;/del&gt;[[fire]]. Be aware that they exist.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|green slime}}: Not especially dangerous, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their touch attacks &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consumption of their globs &lt;/ins&gt;can start a [[delayed instadeath]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by &lt;/ins&gt;[[sliming]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which is &lt;/ins&gt;curable &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with methods such as &lt;/ins&gt;[[fire]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or the {{+ of|cure sickness}} spell&lt;/ins&gt;. Be aware that they exist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|Juiblex}}: A [[major demon]] who inhabits [[Juiblex's swamp|his own swamp]], guaranteed to appear in [[Gehennom]]. He is easy to kill but will almost surely infect you with a deadly [[sickness]] at least once, which you must remember to cure with your [[unicorn horn]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|Juiblex}}: A [[major demon]] who inhabits [[Juiblex's swamp|his own swamp]], guaranteed to appear in [[Gehennom]]. He is easy to kill but will almost surely infect you with a deadly [[sickness]] at least once, which you must remember to cure with your [[unicorn horn]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|Demogorgon}}: Not guaranteed to appear (in [[vanilla]]), but can ruin an ascension run if you're not prepared; he's quite nasty. Read his article for tips.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|Demogorgon}}: Not guaranteed to appear (in [[vanilla]]), but can ruin an ascension run if you're not prepared; he's quite nasty. Read his article for tips.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|chickatrice}} and {{monsymlink|cockatrice}}: A monster wielding a cockatrice corpse is one of the few truly frightening things at this point, and the cockatrice itself presents many possible [[YASD]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|chickatrice}} and {{monsymlink|cockatrice}}: A monster wielding a cockatrice corpse is one of the few truly frightening things at this point, and the cockatrice itself presents many possible [[YASD]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|master lich}} and {{monsymlink|arch-lich}}: These purple Ls will begin appearing frequently in [[Gehennom]]. They are stronger than the [[lich]] and demilich. They are also [[covetous]], giving them the ability to teleport back and forth between you and the [[staircase|upstairs]] where they will heal. They have a much higher [[magic resistance (monster)|magic resistance]] and base level, practically guaranteeing that they can cast their full repertoire of spells.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|master lich}} and {{monsymlink|arch-lich}}: These purple Ls will begin appearing frequently in [[Gehennom]]. They are stronger than the [[lich]] and demilich. They are also [[covetous]], giving them the ability to teleport back and forth between you and the [[staircase|upstairs]] where they will heal. They have a much higher [[magic resistance (monster)|magic resistance]] and base level, practically guaranteeing that they can cast their full repertoire of spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|archon}}: If a player has genocided too many monsters, they may experience an [[Archonstorm]], where archons replace many spawned monsters and will summon more archons via the [[summon nasties]] spell&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;?&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|archon}}: If a player has genocided too many monsters, they may experience an [[Archonstorm]], where archons replace many spawned monsters and will summon more archons via the [[summon nasties]] spell&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The [[ascension run]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The [[ascension run]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-179340:rev-182835 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=179340&amp;oldid=prev</id>
		<title>MrSurvivor1997: /* Late game threats */ Archonstorms are something to beware of in the late game.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=179340&amp;oldid=prev"/>
		<updated>2024-11-22T18:59:28Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Late game threats: &lt;/span&gt; Archonstorms are something to beware of in the late game.&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:59, 22 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|chickatrice}} and {{monsymlink|cockatrice}}: A monster wielding a cockatrice corpse is one of the few truly frightening things at this point, and the cockatrice itself presents many possible [[YASD]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|chickatrice}} and {{monsymlink|cockatrice}}: A monster wielding a cockatrice corpse is one of the few truly frightening things at this point, and the cockatrice itself presents many possible [[YASD]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|master lich}} and {{monsymlink|arch-lich}}: These purple Ls will begin appearing frequently in [[Gehennom]]. They are stronger than the [[lich]] and demilich. They are also [[covetous]], giving them the ability to teleport back and forth between you and the [[staircase|upstairs]] where they will heal. They have a much higher [[magic resistance (monster)|magic resistance]] and base level, practically guaranteeing that they can cast their full repertoire of spells.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{monsymlink|master lich}} and {{monsymlink|arch-lich}}: These purple Ls will begin appearing frequently in [[Gehennom]]. They are stronger than the [[lich]] and demilich. They are also [[covetous]], giving them the ability to teleport back and forth between you and the [[staircase|upstairs]] where they will heal. They have a much higher [[magic resistance (monster)|magic resistance]] and base level, practically guaranteeing that they can cast their full repertoire of spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** {{monsymlink|archon}}: If a player has genocided too many monsters, they may experience an [[Archonstorm]], where archons replace many spawned monsters and will summon more archons via the [[summon nasties]] spell?&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The [[ascension run]]==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The [[ascension run]]==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-177689:rev-179340 --&gt;
&lt;/table&gt;</summary>
		<author><name>MrSurvivor1997</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=177689&amp;oldid=prev</id>
		<title>Umbire the Phantom: copyedit to upcoming</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=177689&amp;oldid=prev"/>
		<updated>2024-09-27T19:33:59Z</updated>

		<summary type="html">&lt;p&gt;copyedit to upcoming&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:33, 27 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[Troll (monster class)|trolls]], {{brown|O}} [[Ogre (monster class)|ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[Yendorian army|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[Troll (monster class)|trolls]], {{brown|O}} [[Ogre (monster class)|ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[Yendorian army|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns can no longer restore reduced attributes. Alternatives include &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Potion &lt;/del&gt;of restore ability|potions &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of restore ability]]&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Spellbook &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;restore ability&lt;/del&gt;|restore ability spell&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, [[prayer&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]], or [[gain ability&lt;/del&gt;]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns can no longer restore reduced attributes. Alternatives include &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{! &lt;/ins&gt;of&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;restore ability|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or=1|gain ability}} &lt;/ins&gt;potions, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{+ &lt;/ins&gt;of|restore ability&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/ins&gt;spell, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;[[prayer]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-175935:rev-177689 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=175935&amp;oldid=prev</id>
		<title>MrSurvivor1997: /* The early game */ It’s all about taking your time, NetHack is not a race.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=175935&amp;oldid=prev"/>
		<updated>2024-07-25T15:01:36Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The early game: &lt;/span&gt; It’s all about taking your time, NetHack is not a race.&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:01, 25 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The early game==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The early game==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first stage is the early game where survival and sometimes securing [[food]] is of supreme importance. For many roles, the [[pet#starting_pet|starting pet]] is likely more powerful than the character itself. Securing basic [[armor]] and [[weapon|weaponry]] is a top priority; use your [[pet]] to [[curse testing#pet_testing|test]] the [[BUC]] status of items before you use or wear them. Many new players have trouble finding enough food: when they are [[Nutrition|weak with hunger]] they should probably [[prayer|pray]] for nutrition and save their [[permafood]] for when they cannot pray. More experienced players will find they have enough [[food]] almost all the time and will want to eat the [[permafood]] and conserve their ability to pray. Safe [[corpse]]s are preferable to both, of course. Above all else, take &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it slow &lt;/del&gt;and be careful! The early game can be the most difficult stage of [[NetHack]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first stage is the early game where survival and sometimes securing [[food]] is of supreme importance. For many roles, the [[pet#starting_pet|starting pet]] is likely more powerful than the character itself. Securing basic [[armor]] and [[weapon|weaponry]] is a top priority; use your [[pet]] to [[curse testing#pet_testing|test]] the [[BUC]] status of items before you use or wear them. Many new players have trouble finding enough food: when they are [[Nutrition|weak with hunger]] they should probably [[prayer|pray]] for nutrition and save their [[permafood]] for when they cannot pray. More experienced players will find they have enough [[food]] almost all the time and will want to eat the [[permafood]] and conserve their ability to pray. Safe [[corpse]]s are preferable to both, of course. Above all else, take &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your time &lt;/ins&gt;and be careful&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, unless you have chosen to [[speedrun]], NetHack is not a race&lt;/ins&gt;! The early game can be the most difficult stage of [[NetHack]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Early game threats===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Early game threats===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-164616:rev-175935 --&gt;
&lt;/table&gt;</summary>
		<author><name>MrSurvivor1997</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=164616&amp;oldid=prev</id>
		<title>Umbire the Phantom: pothole, lede</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=164616&amp;oldid=prev"/>
		<updated>2024-03-11T11:45:44Z</updated>

		<summary type="html">&lt;p&gt;pothole, lede&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:45, 11 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like most games, a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Player|&lt;/del&gt;character's&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;progress through [[NetHack]] can be broken down into several '''game stages'''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like most games, a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player]] &lt;/ins&gt;character's progress through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;[[NetHack]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;can be broken down into several '''game stages'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{tocright}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{tocright}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Midgame threats===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Midgame threats===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|lich}} and {{monsymlink|demilich}}: These [[undead]] monstrosities are likely to be the first truly threatening [[monster spells#mage_spells|spellcasting monsters]] the player encounters. Normal liches are relatively slow, but have a toolbox of spells allowing them to [[drain strength|lower your strength]], [[curse items|curse your items]], [[destroy armor|destroy your precious armor]], even [[summon nasties]], and high level demiliches can even cast [[touch of death]]. Demiliches are also faster. [[Elbereth]] can prevent them from touching you or using their worst spells on you, and it is therefore highly recommended. Blessed [[scroll of genocide|scrolls of genocide]] are often used on liches, and has the benefit of also annihilating their stronger cousins, [[master lich|master]] and [[arch-lich]]es which cast the same set of spells but are more likely to be high enough level to use the monster dangerous ones, [[summon nasties]] and [[touch of death]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|lich}} and {{monsymlink|demilich}}: These [[undead]] monstrosities are likely to be the first truly threatening [[monster spells#mage_spells|spellcasting monsters]] the player encounters. Normal liches are relatively slow, but have a toolbox of spells allowing them to [[drain strength|lower your strength]], [[curse items|curse your items]], [[destroy armor|destroy your precious armor]], even [[summon nasties]], and high level demiliches can even cast [[touch of death]]. Demiliches are also faster. [[Elbereth]] can prevent them from touching you or using their worst spells on you, and it is therefore highly recommended. Blessed [[scroll of genocide|scrolls of genocide]] are often used on liches, and has the benefit of also annihilating their stronger cousins, [[master lich|master]] and [[arch-lich]]es which cast the same set of spells but are more likely to be high enough level to use the monster dangerous ones, [[summon nasties]] and [[touch of death]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|mind flayer}} and {{monsymlink|master mind flayer}}: These flying abominations are not spellcasters, but instead have the ability to suck your brain. This attack drains your [[attribute|intelligence]], and can also cause you to [[amnesia|forget object identities and level layouts]]. If they reduce you to below 3 [[intelligence]], you will die instantly and cannot be saved even with an [[amulet of life saving]]. Attack them from range whenever possible; if you must fight them in melee, wear a (preferably [[greased]]) helmet and use [[Elbereth]] religiously. If they are within one [[turn]]'s movement of you you should engrave [[Elbereth]] with a guaranteed one turn source, e.g. a [[wand of fire]] or an [[athame]]. After they are dead, you can use a [[unicorn horn]] to restore your [[intelligence]], but you will not recover lost object identities or level maps. [[Genocide]] is also popular here, but beware: if you are a [[dwarf]], blessed-genociding 'h' will [[instadeath|instantly kill you]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|mind flayer}} and {{monsymlink|master mind flayer}}: These flying abominations are not spellcasters, but instead have the ability to suck your brain. This attack drains your [[attribute|intelligence]], and can also cause you to [[amnesia|forget object identities and level layouts]]. If they reduce you to below 3 [[intelligence]], you will die instantly and cannot be saved even with an [[amulet of life saving]]. Attack them from range whenever possible; if you must fight them in melee, wear a (preferably [[greased]]) helmet and use [[Elbereth]] religiously. If they are within one [[turn]]'s movement of you you should engrave [[Elbereth]] with a guaranteed one turn source, e.g. a [[wand of fire]] or an [[athame]]. After they are dead, you can use a [[unicorn horn]] to restore your [[intelligence]], but you will not recover lost object identities or level maps. [[Genocide]] is also popular here, but beware: if you are a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dwarf (starting race)|&lt;/ins&gt;dwarf]], blessed-genociding 'h' will [[instadeath|instantly kill you]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|titan}}: While normally quite rare, one variant of [[Medusa's Island]] contains a guaranteed titan near the up [[staircase]]. They are almost always [[peaceful]] to [[lawful]] characters, but [[neutral]] and [[chaotic]] characters are out of luck. They are probably the first monster you will encounter capable of casting [[summon nasties]], and worse, they are immune to [[genocide]]. They respect [[Elbereth]], but be wary as several of their summoned minions ignore it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|titan}}: While normally quite rare, one variant of [[Medusa's Island]] contains a guaranteed titan near the up [[staircase]]. They are almost always [[peaceful]] to [[lawful]] characters, but [[neutral]] and [[chaotic]] characters are out of luck. They are probably the first monster you will encounter capable of casting [[summon nasties]], and worse, they are immune to [[genocide]]. They respect [[Elbereth]], but be wary as several of their summoned minions ignore it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monclasssym|;}} [[Sea monster]]s: Two sea monsters in particular, the {{cyan|;}} [[giant eel]] and the {{blue|;}} [[electric eel]], possess a two-move [[drowning attack]] that [[instadeath|kills you instantly]]. The move will fail if you wear a [[greased]] or [[oilskin cloak]], however. If you lack either, be adjacent to [[moat|water]] as little as possible. Electric eels can also destroy your [[ring]]s with their electrical attacks&amp;amp;mdash;including a worn [[ring of levitation]]. They are sometimes [[genocide]]d, but less commonly than the previous two monster types. Eels and [[shark]]s are guaranteed around [[Medusa's island]] and in the [[Castle]] moat. They will appear in [[special room#swamp|swamps]] as well, but those are rather rare. {{monsymlink|Kraken}}s, {{monsymlink|couatl}}s, and {{monsymlink|python}}s are also capable of drowning you, but krakens are slow and couatls and pythons rarely near water.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monclasssym|;}} [[Sea monster]]s: Two sea monsters in particular, the {{cyan|;}} [[giant eel]] and the {{blue|;}} [[electric eel]], possess a two-move [[drowning attack]] that [[instadeath|kills you instantly]]. The move will fail if you wear a [[greased]] or [[oilskin cloak]], however. If you lack either, be adjacent to [[moat|water]] as little as possible. Electric eels can also destroy your [[ring]]s with their electrical attacks&amp;amp;mdash;including a worn [[ring of levitation]]. They are sometimes [[genocide]]d, but less commonly than the previous two monster types. Eels and [[shark]]s are guaranteed around [[Medusa's island]] and in the [[Castle]] moat. They will appear in [[special room#swamp|swamps]] as well, but those are rather rare. {{monsymlink|Kraken}}s, {{monsymlink|couatl}}s, and {{monsymlink|python}}s are also capable of drowning you, but krakens are slow and couatls and pythons rarely near water.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-162986:rev-164616 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=162986&amp;oldid=prev</id>
		<title>Umbire the Phantom: potholes</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=162986&amp;oldid=prev"/>
		<updated>2024-02-19T13:35:06Z</updated>

		<summary type="html">&lt;p&gt;potholes&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:35, 19 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|chickatrice}} and {{monsymlink|cockatrice}}: These monsters are possibly the most complex monsters in the game; it is important to understand what will and what will not [[stoning|petrify]] you. The main article goes into detail, but the gist is that touching a cockatrice, living or dead, in any way, will kill you instantly. If [[gloves]] are worn, they can be touched with your [[hands]], but beware of [[Cockatrice#Use as a weapon|wielding their corpse]]&amp;amp;mdash;should you fall in a [[pit]] or down a [[staircase]], you will touch it no matter what you wear. Should you begin to stiffen from their hiss, eat a [[lizard]] or [[acid|acidic corpse]], cast {{spell of|stone to flesh}} at yourself, or quaff a [[potion of acid]] posthaste; if no other option is available, [[pray]]. With correct precautions, they become less dangerous and more of a powerful weapon. Just beware of leaving them on the floor, in case you walk over it while [[blind]]ed or have it used against you by an [[intelligent monster|intelligent]] foe.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|chickatrice}} and {{monsymlink|cockatrice}}: These monsters are possibly the most complex monsters in the game; it is important to understand what will and what will not [[stoning|petrify]] you. The main article goes into detail, but the gist is that touching a cockatrice, living or dead, in any way, will kill you instantly. If [[gloves]] are worn, they can be touched with your [[hands]], but beware of [[Cockatrice#Use as a weapon|wielding their corpse]]&amp;amp;mdash;should you fall in a [[pit]] or down a [[staircase]], you will touch it no matter what you wear. Should you begin to stiffen from their hiss, eat a [[lizard]] or [[acid|acidic corpse]], cast {{spell of|stone to flesh}} at yourself, or quaff a [[potion of acid]] posthaste; if no other option is available, [[pray]]. With correct precautions, they become less dangerous and more of a powerful weapon. Just beware of leaving them on the floor, in case you walk over it while [[blind]]ed or have it used against you by an [[intelligent monster|intelligent]] foe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|rust monster}}: These monsters can be unbelievably irritating. Both their main attacks and their [[passive attack]] will cause [[metal]] items to [[erosion|rust]], reducing their effectiveness. They will also eat any [[metal]] items they find, including good items you may have wanted to obtain. If they are alone, you can simply punch them to death while wearing no [[metal]] [[armor]] uncovered by a cloak; they can do no physical damage. If not alone, use the almighty [[Elbereth|E-Word]] or zap them with [[wand]]s and spells. A [[unicorn horn]] is a good weapon here too.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|rust monster}}: These monsters can be unbelievably irritating. Both their main attacks and their [[passive attack]] will cause [[metal]] items to [[erosion|rust]], reducing their effectiveness. They will also eat any [[metal]] items they find, including good items you may have wanted to obtain. If they are alone, you can simply punch them to death while wearing no [[metal]] [[armor]] uncovered by a cloak; they can do no physical damage. If not alone, use the almighty [[Elbereth|E-Word]] or zap them with [[wand]]s and spells. A [[unicorn horn]] is a good weapon here too.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|minotaur}}: These monsters ignore [[Elbereth]] and have very high damage, but they also have no [[Magic resistance (monster)|magic resistance]]. They are generated by the [[summon nasties]] spell and can be created inside any [[maze]]. They will not normally appear before late game, but the [[Castle]] contains a small piece of [[maze]] and there can be up to 3 complete [[maze]] levels between [[Medusa's Island]] and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Castle&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, giving you plenty of chances to meet them early. A minotaur at the [[Castle]] is particularly dangerous because the [[maze]] is so small; if it appears there you are usually forced to fight it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|minotaur}}: These monsters ignore [[Elbereth]] and have very high damage, but they also have no [[Magic resistance (monster)|magic resistance]]. They are generated by the [[summon nasties]] spell and can be created inside any [[maze]]. They will not normally appear before late game, but the [[Castle]] contains a small piece of [[maze]] and there can be up to 3 complete [[maze]] levels between [[Medusa's Island]] and the Castle, giving you plenty of chances to meet them early. A minotaur at the [[Castle]] is particularly dangerous because the [[maze]] is so small; if it appears there you are usually forced to fight it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wand_of_death|Wands &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Death&lt;/del&gt;]]: Attack wands are always something to be worried about until you get [[reflection]] or [[magic resistance]], but once you're past the early game, the danger becomes much more serious: level 8+ intelligent monsters can generate with this wand as an offensive item. If you still don't have reflection and magic resistance after clearing Sokoban and [[Mine's End]], it may be worth going out of your way to get protection from this wand. Possible strategies include:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wand &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;death&lt;/ins&gt;]]: Attack wands are always something to be worried about until you get [[reflection]] or [[magic resistance]], but once you're past the early game, the danger becomes much more serious: level 8+ intelligent monsters can generate with this wand as an offensive item. If you still don't have reflection and magic resistance after clearing Sokoban and [[Mine's End]], it may be worth going out of your way to get protection from this wand. Possible strategies include:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Blessing and using [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;magic_lamp|&lt;/del&gt;magic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lamps&lt;/del&gt;]] and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Smoky_and_milky_potions|&lt;/del&gt;smoky &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potions&lt;/del&gt;]], sitting on [[throne&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|thrones&lt;/del&gt;]], and using [[fountains]] on early floors for a chance to wish for reflection or magic resistance;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Blessing and using [[magic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lamp&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;and [[smoky &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potion&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s&lt;/ins&gt;, sitting on [[throne]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s&lt;/ins&gt;, and using [[fountains]] on early floors for a chance to wish for reflection or magic resistance;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Diving down to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Medusa&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;%27s &lt;/del&gt;Island&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;for the possible [[shield of reflection]] in the statue of Perseus;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Diving down to Medusa&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/ins&gt;Island for the possible [[shield of reflection]] in the statue of Perseus;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Diving down to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[castle]] &lt;/del&gt;to get the [[wand of wishing]];&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Diving down to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Castle &lt;/ins&gt;to get the [[wand of wishing]];&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Finishing the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quest&lt;/del&gt;]] as soon as possible to get reflection or magic resistance from your [[quest artifact]] (varies by role and [[quest nemesis]] difficulty);&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Finishing the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Quest&lt;/ins&gt;]] as soon as possible to get reflection or magic resistance from your [[quest artifact]] (varies by role and [[quest nemesis]] difficulty);&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Obtaining [[polymorph control]] and a way to [[polymorph]] yourself so you can turn into an [[undead]] creature to become immune to wands of death.&amp;lt;!--(The [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Potion_of_blood#Potion_of_Vampire_Blood&lt;/del&gt;|potions of vampire blood]] added in [[SLASH&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;%27EM&lt;/del&gt;]] and [[UnNetHack]] make this much simpler, offering a guaranteed polymorph into a {{monsymlink|vampire}}, which is not only undead, but can also wear all armor and has intrinsic [[regeneration]], a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Drain_life|&lt;/del&gt;life&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-draining&lt;/del&gt;]] bite, and the ability to [[fly]]. [[Vampire_(starting_race)|Players that start as vampires]], of course, don't have to worry about wands of death to begin with.)--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Obtaining [[polymorph control]] and a way to [[polymorph]] yourself so you can turn into an [[undead]] creature to become immune to wands of death.&amp;lt;!--(The [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Potion of vampire blood&lt;/ins&gt;|potions of vampire blood]] added in [[SLASH&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'EM&lt;/ins&gt;]] and [[UnNetHack]] make this much simpler, offering a guaranteed polymorph into a {{monsymlink|vampire}}, which is not only undead, but can also wear all armor and has intrinsic [[regeneration]], a [[life &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drain&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ing &lt;/ins&gt;bite, and the ability to [[fly]]. [[Vampire_(starting_race)|Players that start as vampires]], of course, don't have to worry about wands of death to begin with.)--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[Troll (monster class)|trolls]], {{brown|O}} [[Ogre (monster class)|ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[Yendorian army|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[Troll (monster class)|trolls]], {{brown|O}} [[Ogre (monster class)|ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[Yendorian army|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-158627:rev-162986 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=158627&amp;oldid=prev</id>
		<title>Umbire the Phantom: pothole</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=158627&amp;oldid=prev"/>
		<updated>2023-12-12T21:07:33Z</updated>

		<summary type="html">&lt;p&gt;pothole&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:07, 12 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Finishing the [[quest]] as soon as possible to get reflection or magic resistance from your [[quest artifact]] (varies by role and [[quest nemesis]] difficulty);&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Finishing the [[quest]] as soon as possible to get reflection or magic resistance from your [[quest artifact]] (varies by role and [[quest nemesis]] difficulty);&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Obtaining [[polymorph control]] and a way to [[polymorph]] yourself so you can turn into an [[undead]] creature to become immune to wands of death.&amp;lt;!--(The [[Potion_of_blood#Potion_of_Vampire_Blood|potions of vampire blood]] added in [[SLASH%27EM]] and [[UnNetHack]] make this much simpler, offering a guaranteed polymorph into a {{monsymlink|vampire}}, which is not only undead, but can also wear all armor and has intrinsic [[regeneration]], a [[Drain_life|life-draining]] bite, and the ability to [[fly]]. [[Vampire_(starting_race)|Players that start as vampires]], of course, don't have to worry about wands of death to begin with.)--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Obtaining [[polymorph control]] and a way to [[polymorph]] yourself so you can turn into an [[undead]] creature to become immune to wands of death.&amp;lt;!--(The [[Potion_of_blood#Potion_of_Vampire_Blood|potions of vampire blood]] added in [[SLASH%27EM]] and [[UnNetHack]] make this much simpler, offering a guaranteed polymorph into a {{monsymlink|vampire}}, which is not only undead, but can also wear all armor and has intrinsic [[regeneration]], a [[Drain_life|life-draining]] bite, and the ability to [[fly]]. [[Vampire_(starting_race)|Players that start as vampires]], of course, don't have to worry about wands of death to begin with.)--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[trolls]], {{brown|O}} [[Ogre (monster class)|ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[Yendorian army|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Troll (monster class)|&lt;/ins&gt;trolls]], {{brown|O}} [[Ogre (monster class)|ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[Yendorian army|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns can no longer restore reduced attributes. Alternatives include [[Potion of restore ability|potions of restore ability]], the [[Spellbook of restore ability|restore ability spell]], [[prayer]], or [[gain ability]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns can no longer restore reduced attributes. Alternatives include [[Potion of restore ability|potions of restore ability]], the [[Spellbook of restore ability|restore ability spell]], [[prayer]], or [[gain ability]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-153336:rev-158627 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=153336&amp;oldid=prev</id>
		<title>Umbire the Phantom: potholes</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=153336&amp;oldid=prev"/>
		<updated>2023-08-04T19:39:23Z</updated>

		<summary type="html">&lt;p&gt;potholes&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:39, 4 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Finishing the [[quest]] as soon as possible to get reflection or magic resistance from your [[quest artifact]] (varies by role and [[quest nemesis]] difficulty);&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Finishing the [[quest]] as soon as possible to get reflection or magic resistance from your [[quest artifact]] (varies by role and [[quest nemesis]] difficulty);&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Obtaining [[polymorph control]] and a way to [[polymorph]] yourself so you can turn into an [[undead]] creature to become immune to wands of death.&amp;lt;!--(The [[Potion_of_blood#Potion_of_Vampire_Blood|potions of vampire blood]] added in [[SLASH%27EM]] and [[UnNetHack]] make this much simpler, offering a guaranteed polymorph into a {{monsymlink|vampire}}, which is not only undead, but can also wear all armor and has intrinsic [[regeneration]], a [[Drain_life|life-draining]] bite, and the ability to [[fly]]. [[Vampire_(starting_race)|Players that start as vampires]], of course, don't have to worry about wands of death to begin with.)--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Obtaining [[polymorph control]] and a way to [[polymorph]] yourself so you can turn into an [[undead]] creature to become immune to wands of death.&amp;lt;!--(The [[Potion_of_blood#Potion_of_Vampire_Blood|potions of vampire blood]] added in [[SLASH%27EM]] and [[UnNetHack]] make this much simpler, offering a guaranteed polymorph into a {{monsymlink|vampire}}, which is not only undead, but can also wear all armor and has intrinsic [[regeneration]], a [[Drain_life|life-draining]] bite, and the ability to [[fly]]. [[Vampire_(starting_race)|Players that start as vampires]], of course, don't have to worry about wands of death to begin with.)--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[trolls]], {{brown|O}} [[ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Yendorian_army&lt;/del&gt;|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Until you're protected from the wand of death, you may want to take extra care around monsters that are eligible for it: stay out of zapping range until you can attack, get powerful weapons to kill them quickly, and have a means of [[teleportation]], [[sleep]], or [[paralysis]] on hand in case you find out a monster has a wand of death (and you are still alive to worry about it). The most common monsters you will encounter at this stage that are eligible for the wand of death include {{brown|T}} [[trolls]], {{brown|O}} [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ogre (monster class)|&lt;/ins&gt;ogres]], {{gray|H}} [[giants]], {{green|@}} [[elves]], and members of {{gray|@}} [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yendorian army&lt;/ins&gt;|the Yendorian army]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns can no longer restore reduced attributes. Alternatives include [[Potion of restore ability|potions of restore ability]], the [[Spellbook of restore ability|restore ability spell]], [[prayer]], or [[gain ability]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns can no longer restore reduced attributes. Alternatives include [[Potion of restore ability|potions of restore ability]], the [[Spellbook of restore ability|restore ability spell]], [[prayer]], or [[gain ability]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-144323:rev-153336 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=144323&amp;oldid=prev</id>
		<title>Umbire the Phantom at 11:56, 2 February 2022</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=144323&amp;oldid=prev"/>
		<updated>2022-02-02T11:56:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:56, 2 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot; &gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|mind flayer}} and {{monsymlink|master mind flayer}}: If you get amnesiaed now you will have to remap the levels you lost with [[The Wizard of Yendor]] on your tail.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{monsymlink|mind flayer}} and {{monsymlink|master mind flayer}}: If you get amnesiaed now you will have to remap the levels you lost with [[The Wizard of Yendor]] on your tail.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{yellow|%}} [[Cockatrice]] corpses: These are a common choice on the ascension run, especially on the [[Astral Plane]]; as always, be careful with them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{yellow|%}} [[Cockatrice]] corpses: These are a common choice on the ascension run, especially on the [[Astral Plane]]; as always, be careful with them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Astral Plane]], the last level in the game, is by far the place where most ascension run deaths take place. Move slow and play carefully. Request the help of the players in [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Freenode&lt;/del&gt;|#nethack]] if you need it. [[Player monster]]s in particular may spawn with [[Vorpal Blade]] if it hasn't been generated yet, and can use that to kill you instantly with a 5% chance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Astral Plane]], the last level in the game, is by far the place where most ascension run deaths take place. Move slow and play carefully. Request the help of the players in [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Libera&lt;/ins&gt;|#nethack]] if you need it. [[Player monster]]s in particular may spawn with [[Vorpal Blade]] if it hasn't been generated yet, and can use that to kill you instantly with a 5% chance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-366}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-366}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles for beginners]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles for beginners]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game stages]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game stages]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-144322:rev-144323 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Game_stages&amp;diff=144322&amp;oldid=prev</id>
		<title>Umbire the Phantom at 11:55, 2 February 2022</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Game_stages&amp;diff=144322&amp;oldid=prev"/>
		<updated>2022-02-02T11:55:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:55, 2 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{nethack-366}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like most games, a [[Player|character's]] progress through [[NetHack]] can be broken down into several &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''game stages'''&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br/&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like most games, a [[Player|character's]] progress through [[NetHack]] can be broken down into several &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;phases&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{tocright}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{tocright}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot; &gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{yellow|%}} [[Cockatrice]] corpses: These are a common choice on the ascension run, especially on the [[Astral Plane]]; as always, be careful with them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{yellow|%}} [[Cockatrice]] corpses: These are a common choice on the ascension run, especially on the [[Astral Plane]]; as always, be careful with them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Astral Plane]], the last level in the game, is by far the place where most ascension run deaths take place. Move slow and play carefully. Request the help of the players in [[Freenode|#nethack]] if you need it. [[Player monster]]s in particular may spawn with [[Vorpal Blade]] if it hasn't been generated yet, and can use that to kill you instantly with a 5% chance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Astral Plane]], the last level in the game, is by far the place where most ascension run deaths take place. Move slow and play carefully. Request the help of the players in [[Freenode|#nethack]] if you need it. [[Player monster]]s in particular may spawn with [[Vorpal Blade]] if it hasn't been generated yet, and can use that to kill you instantly with a 5% chance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{nethack-366}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles for beginners]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Articles for beginners]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game stages]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game stages]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-142737:rev-144322 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
</feed>