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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Hellfire_%28SLASH%27EM%29</id>
	<title>Hellfire (SLASH'EM) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Hellfire_%28SLASH%27EM%29"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;action=history"/>
	<updated>2026-06-04T00:14:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=193104&amp;oldid=prev</id>
		<title>Umbire the Phantom: some copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=193104&amp;oldid=prev"/>
		<updated>2025-09-09T12:17:30Z</updated>

		<summary type="html">&lt;p&gt;some copyedit&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:17, 9 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A randomly generated &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crossbow &lt;/del&gt;on the ground has a base {{frac|20}} chance of being made into Hellfire.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crossbow &lt;/ins&gt;randomly generated on the ground &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(including in [[shop]]s) or as a [[death drop]] &lt;/ins&gt;has a base {{frac|20}} chance of being made into Hellfire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Chaotic [[heroes]] can receive Hellfire as a [[sacrifice gift]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Chaotic [[heroes]] can receive Hellfire as a [[sacrifice gift]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in practice&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, firing Hellfire at a target that is either at point-blank range or else adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s can be dangerous. [[Fire resistance]] (which Hellfire grants) will protect you against the damage, but items in your inventory may still be destroyed or damaged.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, firing Hellfire at a target that is either at point-blank range or else adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s can be dangerous. [[Fire resistance]] (which Hellfire grants) will protect you against the damage, but items in your inventory may still be destroyed or damaged&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and angering and/or killing peacefuls can be a serious detriment to [[alignment record]], [[luck]] and the hero's overall survival alike&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its derivatives, making [[shield]]s of any kind an obstruction&amp;amp;mdash;SLASH'EM's increased blasting damage also means that cross-aligned players may want to avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its derivatives, making [[shield]]s of any kind an obstruction&amp;amp;mdash;SLASH'EM's increased blasting damage also means that cross-aligned players may want to avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, Hellfire is less powerful than some mundane alternatives for most roles with the presence of rapid-fire [[assault &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rifle&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;and other [[firearm]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, Hellfire is less powerful than some mundane alternatives for most roles with the presence of rapid-fire [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Assault rifle (SLASH'EM)|&lt;/ins&gt;assault &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rifles&lt;/ins&gt;]] and other [[firearm]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue/SLASH'EM|Rogues]] and [[Ranger/SLASH'EM|Rangers]] are likely to benefit the most from discovering Hellfire: they can reach Expert in the crossbow [[skill]], making Hellfire a viable alternative to firearms for them. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;An early Hellfire can be very useful in the [[Gnomish Mines]], whose inhabitants will provide a plentiful supply of bolts and tend to bunch into clusters when hostile and pursuing the hero.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue/SLASH'EM|Rogues]] and [[Ranger/SLASH'EM|Rangers]] are likely to benefit the most from discovering Hellfire: they can reach Expert in the crossbow [[skill]], making Hellfire a viable alternative to firearms for them. An early Hellfire can be very useful in the [[Gnomish Mines]], whose inhabitants will provide a plentiful supply of bolts and tend to bunch into clusters when hostile and pursuing the hero.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=188274&amp;oldid=prev</id>
		<title>Umbire the Phantom: copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=188274&amp;oldid=prev"/>
		<updated>2025-05-10T22:25:40Z</updated>

		<summary type="html">&lt;p&gt;copyedit&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:25, 10 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |name=Hellfire&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |name=Hellfire&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |base=crossbow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |base=crossbow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |smalldmg=1d2 '''+7''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;+2d6)&amp;lt;br&amp;gt;'''+1d7''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;+2d6&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;in Hack'EM&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |smalldmg=1d2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;'''+7''' +2d6 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to bolt damage&lt;/ins&gt;)&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;'''+1d7''' +2d6 in Hack'EM&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |largedmg=1d2 '''+7''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;+2d6)&amp;lt;br&amp;gt;'''+1d7''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;+2d6&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;in Hack'EM&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |largedmg=1d2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;'''+7''' +2d6 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to bolt damage&lt;/ins&gt;)&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;'''+1d7''' +2d6 in Hack'EM&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |tohit='''+5'''&amp;lt;br&amp;gt;'''+1d5''' in Hack'EM&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |tohit='''+5'''&amp;lt;br&amp;gt;'''+1d5''' in Hack'EM&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |skill=crossbow&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |skill=crossbow&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |material=wood&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |material=wood&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{otheruses|the artifact in SLASH'EM and its derivatives||hellfire}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hellfire''' is an [[artifact weapon]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. It is [[chaotic]] for generation purposes, and its [[base item]] is a [[crossbow]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Hellfire''' is an [[artifact weapon]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. It is [[chaotic]] for generation purposes, and its [[base item]] is a [[crossbow]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A randomly generated crossbow on the ground has a base {{frac|20}} chance of being made into Hellfire. Chaotic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters &lt;/del&gt;can receive Hellfire as a [[sacrifice gift]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A randomly generated crossbow on the ground has a base {{frac|20}} chance of being made into Hellfire.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Chaotic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[heroes]] &lt;/ins&gt;can receive Hellfire as a [[sacrifice gift]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In SlashTHEM, Hellfire is one of the many artifacts that can be requested at [[The Forge]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In SlashTHEM, Hellfire is one of the many artifacts that can be requested at [[The Forge]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hellfire &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has &lt;/del&gt;a flat +5 [[to-hit]] bonus and +7 damage&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and grants &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fire resistance&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while wielded&lt;/del&gt;; in Hack'EM, this is changed to +1d5 to-hit and +1d7 damage. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Crossbow &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bolt]]s &lt;/del&gt;fired from Hellfire explode upon hitting a monster, dealing an additional +2d6 to monsters in a 3x3 radius centered on the target. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Bolts a monster fires from Hellfire are always consumed, but those fired by a player mulch at normal rates; this may be a [[bug]].{{refsrc|dothrow.c|1536|version=SLASH'EM 0.0.7E7F2|comment=Hellfire explosion for player - bolt is not specifically destroyed}}{{refsrc|explode.c|154|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mthrowu.c|146|version=SLASH'EM 0.0.7E7F2|comment=Bolt is always destroyed}}{{refsrc|explode.c|156|version=SLASH'EM 0.0.7E7F2}}&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/dothrow.c#L1651 SlashTHEM 0.9.6 dothrow.c, line 1651]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L154 SlashTHEM 0.9.6 explode.c, line 154]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/mthrowu.c#L175 SlashTHEM 0.9.6 mthrowu.c, line 175]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L156 SlashTHEM 0.9.6 explode.c, line 156]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;While [[wielded]], &lt;/ins&gt;Hellfire &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grants [[fire resistance]] and applies &lt;/ins&gt;a flat +5 [[to-hit]] bonus and +7 damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crossbow bolt&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s fired from it&lt;/ins&gt;; in Hack'EM, this is changed to +1d5 to-hit and +1d7 damage. Crossbow &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bolts &lt;/ins&gt;fired from Hellfire explode upon hitting a monster, dealing an additional +2d6 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in [[Fire (element)|fire damage]] &lt;/ins&gt;to monsters in a 3x3 radius centered on the target. Bolts a monster fires from Hellfire are always consumed, but those fired by a player mulch at normal rates; this may be a [[bug]].{{refsrc|dothrow.c|1536|version=SLASH'EM 0.0.7E7F2|comment=Hellfire explosion for player - bolt is not specifically destroyed}}{{refsrc|explode.c|154|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mthrowu.c|146|version=SLASH'EM 0.0.7E7F2|comment=Bolt is always destroyed}}{{refsrc|explode.c|156|version=SLASH'EM 0.0.7E7F2}}&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/dothrow.c#L1651 SlashTHEM 0.9.6 dothrow.c, line 1651]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L154 SlashTHEM 0.9.6 explode.c, line 154]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/mthrowu.c#L175 SlashTHEM 0.9.6 mthrowu.c, line 175]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L156 SlashTHEM 0.9.6 explode.c, line 156]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, firing Hellfire at a target that is either point-blank range or adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s can be dangerous. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;[[Fire resistance]] (which Hellfire grants) will protect you against the damage, but items in your inventory may still be destroyed or damaged.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, firing Hellfire at a target that is either &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;point-blank range or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;else &lt;/ins&gt;adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s can be dangerous. [[Fire resistance]] (which Hellfire grants) will protect you against the damage, but items in your inventory may still be destroyed or damaged.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;variants&lt;/del&gt;, making [[shield]]s of any kind an obstruction &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;SLASH'EM's increased blasting damage also means that cross-aligned players &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should &lt;/del&gt;avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;derivatives&lt;/ins&gt;, making [[shield]]s of any kind an obstruction&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;SLASH'EM's increased blasting damage also means that cross-aligned players &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may want to &lt;/ins&gt;avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make Hellfire less powerful than some mundane alternatives for most roles&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hellfire is less powerful than some mundane alternatives for most roles with &lt;/ins&gt;the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;and [[Ranger]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;are likely to benefit the most from discovering Hellfire &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;they can reach &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;expert &lt;/del&gt;in [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crossbow&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skill&lt;/del&gt;, making Hellfire a viable alternative to firearms for them.  An early Hellfire can be very useful in the [[Gnomish Mines]], whose inhabitants will provide a plentiful supply of bolts and tend to bunch into clusters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/SLASH'EM|Rogues&lt;/ins&gt;]] and [[Ranger&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/SLASH'EM|Rangers&lt;/ins&gt;]] are likely to benefit the most from discovering Hellfire&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;they can reach &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Expert &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the crossbow &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;skill&lt;/ins&gt;]], making Hellfire a viable alternative to firearms for them.  An early Hellfire can be very useful in the [[Gnomish Mines]], whose inhabitants will provide a plentiful supply of bolts and tend to bunch into clusters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when hostile and pursuing the hero&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=182556&amp;oldid=prev</id>
		<title>Ion frigate: okay, this thing is really good in the mines</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=182556&amp;oldid=prev"/>
		<updated>2025-01-24T07:16:56Z</updated>

		<summary type="html">&lt;p&gt;okay, this thing is really good in the mines&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:16, 24 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, firing Hellfire at a target that is either point-blank range or adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s can be dangerous.  [[Fire resistance]] (which Hellfire grants) will protect you against the damage, but items in your inventory may still be destroyed.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, firing Hellfire at a target that is either point-blank range or adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s can be dangerous.  [[Fire resistance]] (which Hellfire grants) will protect you against the damage, but items in your inventory may still be destroyed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or damaged&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction - SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction - SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  An early Hellfire can be very useful in the [[Gnomish Mines]], whose inhabitants will provide a plentiful supply of bolts and tend to bunch into clusters&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=182555&amp;oldid=prev</id>
		<title>Ion frigate: probably a bug, but this makes it a lot more worthwhile as a weapon - ammo doesn't auto-mulch; note fire resistance cancelling damage from point-blank explosions</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=182555&amp;oldid=prev"/>
		<updated>2025-01-24T07:10:28Z</updated>

		<summary type="html">&lt;p&gt;probably a bug, but this makes it a lot more worthwhile as a weapon - ammo doesn&amp;#039;t auto-mulch; note fire resistance cancelling damage from point-blank explosions&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:10, 24 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hellfire has a flat +5 [[to-hit]] bonus and +7 damage, and grants [[fire resistance]] while wielded; in Hack'EM, this is changed to +1d5 to-hit and +1d7 damage. [[Crossbow bolt]]s fired from Hellfire explode upon hitting a monster, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;consuming the bolt and &lt;/del&gt;dealing an additional +2d6 to monsters in a 3x3 radius centered on the target.{{refsrc|dothrow.c|1536|version=SLASH'EM 0.0.7E7F2|comment=Hellfire explosion for player}}{{refsrc|explode.c|154|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mthrowu.c|146|version=SLASH'EM 0.0.7E7F2}}{{refsrc|explode.c|156|version=SLASH'EM 0.0.7E7F2}}&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/dothrow.c#L1651 SlashTHEM 0.9.6 dothrow.c, line 1651]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L154 SlashTHEM 0.9.6 explode.c, line 154]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/mthrowu.c#L175 SlashTHEM 0.9.6 mthrowu.c, line 175]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L156 SlashTHEM 0.9.6 explode.c, line 156]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hellfire has a flat +5 [[to-hit]] bonus and +7 damage, and grants [[fire resistance]] while wielded; in Hack'EM, this is changed to +1d5 to-hit and +1d7 damage. [[Crossbow bolt]]s fired from Hellfire explode upon hitting a monster, dealing an additional +2d6 to monsters in a 3x3 radius centered on the target&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  Bolts a monster fires from Hellfire are always consumed, but those fired by a player mulch at normal rates; this may be a [[bug]]&lt;/ins&gt;.{{refsrc|dothrow.c|1536|version=SLASH'EM 0.0.7E7F2|comment=Hellfire explosion for player &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- bolt is not specifically destroyed&lt;/ins&gt;}}{{refsrc|explode.c|154|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mthrowu.c|146|version=SLASH'EM 0.0.7E7F2&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|comment=Bolt is always destroyed&lt;/ins&gt;}}{{refsrc|explode.c|156|version=SLASH'EM 0.0.7E7F2}}&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/dothrow.c#L1651 SlashTHEM 0.9.6 dothrow.c, line 1651]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L154 SlashTHEM 0.9.6 explode.c, line 154]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/mthrowu.c#L175 SlashTHEM 0.9.6 mthrowu.c, line 175]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L156 SlashTHEM 0.9.6 explode.c, line 156]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;avoid &lt;/del&gt;firing Hellfire at a target that is either point-blank range or adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Due to the range of the explosions, firing Hellfire at a target that is either point-blank range or adjacent to non-hostile targets such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be dangerous.  [[Fire resistance]] (which Hellfire grants) will protect you against the damage, but items in your inventory may still be destroyed&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction - SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction - SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as switching from melee to ranged combat and constantly re-wielding the weapon will incur significant blasting damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moreover, the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Finally, the guaranteed [[mulch]]ing forces a character to choose their targets wisely: a character who uses Hellfire on every monster will swiftly run out of ammo.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=169127&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=169127&amp;oldid=prev"/>
		<updated>2024-06-03T18:05:08Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; copyedit&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:05, 3 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to the range of the explosions, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you should &lt;/del&gt;avoid firing Hellfire at a target that is either point-blank range or adjacent to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anything you don't want to hit, &lt;/del&gt;such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In addition, crossbows &lt;/del&gt;are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/del&gt;SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as re-wielding the weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each time you switch from melee to ranged combat &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cause too much &lt;/del&gt;damage. Moreover, the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Finally, the guaranteed [[mulch]]ing forces &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;to choose &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;targets wisely: a character who uses Hellfire on every monster will swiftly run out of ammo.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;Due to the range of the explosions, avoid firing Hellfire at a target that is either point-blank range or adjacent to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;non-hostile targets &lt;/ins&gt;such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Crossbows &lt;/ins&gt;are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;switching from melee to ranged combat and constantly &lt;/ins&gt;re-wielding the weapon will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;incur significant blasting &lt;/ins&gt;damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;Moreover, the presence of rapid-fire [[assault rifle]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;Finally, the guaranteed [[mulch]]ing forces &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a character &lt;/ins&gt;to choose &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;targets wisely: a character who uses Hellfire on every monster will swiftly run out of ammo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=169105&amp;oldid=prev</id>
		<title>Ion frigate: put the practical firearm; reiterate guaranteed mulching</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=169105&amp;oldid=prev"/>
		<updated>2024-06-03T08:53:38Z</updated>

		<summary type="html">&lt;p&gt;put the practical firearm; reiterate guaranteed mulching&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:53, 3 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to the range of the explosions, you should avoid firing Hellfire at a target that is either point-blank range or adjacent to anything you don't want to hit, such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s. In addition, crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction; SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as re-wielding the weapon each time you switch from melee to ranged combat will cause too much damage. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Finally&lt;/del&gt;, the presence of rapid-fire [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heavy machine gun&lt;/del&gt;]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to the range of the explosions, you should avoid firing Hellfire at a target that is either point-blank range or adjacent to anything you don't want to hit, such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s. In addition, crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction; SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as re-wielding the weapon each time you switch from melee to ranged combat will cause too much damage. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Moreover&lt;/ins&gt;, the presence of rapid-fire [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;assault rifle&lt;/ins&gt;]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  Finally, the guaranteed [[mulch]]ing forces you to choose your targets wisely: a character who uses Hellfire on every monster will swiftly run out of ammo&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=169104&amp;oldid=prev</id>
		<title>Ion frigate: missing word</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=169104&amp;oldid=prev"/>
		<updated>2024-06-03T08:47:56Z</updated>

		<summary type="html">&lt;p&gt;missing word&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:47, 3 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A randomly generated on the ground has a base {{frac|20}} chance of being made into Hellfire. Chaotic characters can receive Hellfire as a [[sacrifice gift]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A randomly generated &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crossbow &lt;/ins&gt;on the ground has a base {{frac|20}} chance of being made into Hellfire. Chaotic characters can receive Hellfire as a [[sacrifice gift]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In SlashTHEM, Hellfire is one of the many artifacts that can be requested at [[The Forge]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In SlashTHEM, Hellfire is one of the many artifacts that can be requested at [[The Forge]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=167228&amp;oldid=prev</id>
		<title>Umbire the Phantom: split off dnh stuff</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hellfire_(SLASH%27EM)&amp;diff=167228&amp;oldid=prev"/>
		<updated>2024-04-24T23:17:48Z</updated>

		<summary type="html">&lt;p&gt;split off dnh stuff&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{artifact weapon&lt;br /&gt;
  |color=wood color&lt;br /&gt;
  |name=Hellfire&lt;br /&gt;
  |base=crossbow&lt;br /&gt;
  |smalldmg=1d2 '''+7''' (+2d6)&amp;lt;br&amp;gt;'''+1d7''' (+2d6) in Hack'EM&lt;br /&gt;
  |largedmg=1d2 '''+7''' (+2d6)&amp;lt;br&amp;gt;'''+1d7''' (+2d6) in Hack'EM&lt;br /&gt;
  |tohit='''+5'''&amp;lt;br&amp;gt;'''+1d5''' in Hack'EM&lt;br /&gt;
  |skill=crossbow&lt;br /&gt;
  |affiliation=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[chaotic]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
  |whenwielded=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[fire resistance]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;fired bolts cause fiery explosion on hit&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
  |cost=4000&lt;br /&gt;
  |weight=50&lt;br /&gt;
  |material=wood&lt;br /&gt;
}}&lt;br /&gt;
'''Hellfire''' is an [[artifact weapon]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. It is [[chaotic]] for generation purposes, and its [[base item]] is a [[crossbow]].&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
A randomly generated on the ground has a base {{frac|20}} chance of being made into Hellfire. Chaotic characters can receive Hellfire as a [[sacrifice gift]].&lt;br /&gt;
&lt;br /&gt;
In SlashTHEM, Hellfire is one of the many artifacts that can be requested at [[The Forge]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hellfire has a flat +5 [[to-hit]] bonus and +7 damage, and grants [[fire resistance]] while wielded; in Hack'EM, this is changed to +1d5 to-hit and +1d7 damage. [[Crossbow bolt]]s fired from Hellfire explode upon hitting a monster, consuming the bolt and dealing an additional +2d6 to monsters in a 3x3 radius centered on the target.{{refsrc|dothrow.c|1536|version=SLASH'EM 0.0.7E7F2|comment=Hellfire explosion for player}}{{refsrc|explode.c|154|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mthrowu.c|146|version=SLASH'EM 0.0.7E7F2}}{{refsrc|explode.c|156|version=SLASH'EM 0.0.7E7F2}}&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/dothrow.c#L1651 SlashTHEM 0.9.6 dothrow.c, line 1651]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L154 SlashTHEM 0.9.6 explode.c, line 154]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/mthrowu.c#L175 SlashTHEM 0.9.6 mthrowu.c, line 175]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L156 SlashTHEM 0.9.6 explode.c, line 156]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:&lt;br /&gt;
&lt;br /&gt;
Due to the range of the explosions, you should avoid firing Hellfire at a target that is either point-blank range or adjacent to anything you don't want to hit, such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s. In addition, crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction; SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as re-wielding the weapon each time you switch from melee to ranged combat will cause too much damage. Finally, the presence of rapid-fire [[heavy machine gun]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.&lt;br /&gt;
&lt;br /&gt;
With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{slashem-7E7|offset=1}}&lt;br /&gt;
{{variant-343}}&amp;lt;!--{{variant-36X}}--&amp;gt;&lt;br /&gt;
[[Category:SLASH'EM artifact weapons]]&lt;br /&gt;
[[Category:SlashTHEM artifact weapons]]&lt;br /&gt;
[[Category:Hack'EM artifact weapons]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
</feed>