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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Helm_of_opposite_alignment%2Fzh-CN</id>
	<title>Helm of opposite alignment/zh-CN - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Helm_of_opposite_alignment%2Fzh-CN"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;action=history"/>
	<updated>2026-06-04T04:37:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=199041&amp;oldid=prev</id>
		<title>JASON10668: 修改分类排序</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=199041&amp;oldid=prev"/>
		<updated>2026-02-06T07:26:28Z</updated>

		<summary type="html">&lt;p&gt;修改分类排序&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:26, 6 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot; &gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Helms/zh-CN&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|DIANDAOZHENYINGTOUKUI&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Helms/zh-CN]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=195402&amp;oldid=prev</id>
		<title>JASON10668: 伊里逆丝-&gt;厄里尼厄斯</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=195402&amp;oldid=prev"/>
		<updated>2025-12-02T10:46:15Z</updated>

		<summary type="html">&lt;p&gt;伊里逆丝-&amp;gt;厄里尼厄斯&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:46, 2 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot; &gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;怪物会穿戴颠倒阵营头盔，这也会导致头盔自动诅咒，但不会改变怪物的阵营{{refsrc|src/worn.c|601|version=NetHack 3.6.7}}——[[阵营祭司]]和[[仆从]]的阵营是和对应的神相同的，他们不会主动戴上颠倒阵营头盔{{refsrc|src/worn.c|557|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;怪物会穿戴颠倒阵营头盔，这也会导致头盔自动诅咒，但不会改变怪物的阵营{{refsrc|src/worn.c|601|version=NetHack 3.6.7}}——[[阵营祭司]]和[[仆从]]的阵营是和对应的神相同的，他们不会主动戴上颠倒阵营头盔{{refsrc|src/worn.c|557|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|根据{{commit|0c9e34832cc95a90cf5807c0ac3c0471b1b0b45f}}和{{commit|cd0478090776b0439b88ffe96c6465ec5601e2e9}}，现在当角色戴上颠倒阵营头盔时，其阵营值会被损害，其会陷入数回合的[[混乱]]状态。在转换阵营之前，还会进行一次阵营值损害度的检定，如果检定失败，会生成一只[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;伊里逆丝&lt;/del&gt;]]，如果玩家位于[[星界位面]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;，则必定生成伊里逆丝。&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|根据{{commit|0c9e34832cc95a90cf5807c0ac3c0471b1b0b45f}}和{{commit|cd0478090776b0439b88ffe96c6465ec5601e2e9}}，现在当角色戴上颠倒阵营头盔时，其阵营值会被损害，其会陷入数回合的[[混乱]]状态。在转换阵营之前，还会进行一次阵营值损害度的检定，如果检定失败，会生成一只[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;厄里尼厄斯&lt;/ins&gt;]]，如果玩家位于[[星界位面]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;，则必定生成厄里尼厄斯。&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot; &gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;此外，该头盔也有其他一些微小的作用。例如说，混沌角色可以在前期戴上它，转换成秩序阵营来安全通过[[侏儒矿坑]]。它还可以让玩家能够获取和使用其他阵营的[[智能神器]]，例如[[浸泡]]获取[[誓约胜利之剑]]。虽然宠物也可以穿戴此头盔，但它不能改变怪物的阵营，因此你仍然无法将不同阵营的神器交给宠物使用。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;此外，该头盔也有其他一些微小的作用。例如说，混沌角色可以在前期戴上它，转换成秩序阵营来安全通过[[侏儒矿坑]]。它还可以让玩家能够获取和使用其他阵营的[[智能神器]]，例如[[浸泡]]获取[[誓约胜利之剑]]。虽然宠物也可以穿戴此头盔，但它不能改变怪物的阵营，因此你仍然无法将不同阵营的神器交给宠物使用。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;伊里逆丝被大幅加强了，而且还会根据玩家的阵营损害程度获得额外的攻击和特质，因此使用颠倒阵营头盔转换阵营的风险变得非常高。&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;厄里尼厄斯被大幅加强了，而且还会根据玩家的阵营损害程度获得额外的攻击和特质，因此使用颠倒阵营头盔转换阵营的风险变得非常高。&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 历史 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 历史 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=194936&amp;oldid=prev</id>
		<title>JASON10668: 敌对阵营头盔-&gt;颠倒阵营头盔</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=194936&amp;oldid=prev"/>
		<updated>2025-11-13T10:59:51Z</updated>

		<summary type="html">&lt;p&gt;敌对阵营头盔-&amp;gt;颠倒阵营头盔&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:59, 13 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{translationChanged/zh-CN&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; |2=敌对阵营头盔&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; |3=颠倒阵营头盔&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{languages}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{languages}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{armor/zh-CN&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{armor/zh-CN&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |top={{helm top}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |top={{helm top}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |name=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;敌对阵营头盔&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |name=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;颠倒阵营头盔&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |appearance={{random appearance/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |appearance={{random appearance/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |slot=头盔&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |slot=头盔&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |material=铁&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |material=铁&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;敌对阵营头盔&lt;/del&gt;'''（helm of opposite alignment）是{{cnlink|NetHack}}中的一种[[头盔]]类[[防具]]。它由[[铁]]制成，属于[[魔法物品|魔法]]防具，未[[鉴定]]时外观是[[随机外观|随机]]的。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;颠倒阵营头盔&lt;/ins&gt;'''（helm of opposite alignment）是{{cnlink|NetHack}}中的一种[[头盔]]类[[防具]]。它由[[铁]]制成，属于[[魔法物品|魔法]]防具，未[[鉴定]]时外观是[[随机外观|随机]]的。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 生成 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 生成 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;敌对阵营头盔在随机生成防具中占比&lt;/del&gt;{{frac|3|500}}（0.6%）。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;颠倒阵营头盔在随机生成防具中占比&lt;/ins&gt;{{frac|3|500}}（0.6%）。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;敌对阵营头盔生成时有&lt;/del&gt;{{frac|9|10}}的概率是被[[诅咒]]的{{refsrc|src/mkobj.c|993|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;颠倒阵营头盔生成时有&lt;/ins&gt;{{frac|9|10}}的概率是被[[诅咒]]的{{refsrc|src/mkobj.c|993|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 描述 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 描述 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;敌对阵营头盔的基础&lt;/del&gt;{{cnlink|AC}}加成为1。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;颠倒阵营头盔的基础&lt;/ins&gt;{{cnlink|AC}}加成为1。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;如名称所述，[[穿戴]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;敌对阵营头盔会将&lt;/del&gt;[[玩家]]的[[阵营]]转换至与原阵营敌对的阵营，头盔会[[自动诅咒]]。转换阵营会导致玩家拥有的神圣[[保护]]加成消失，并将玩家的[[阵营值]]设为0（即使它原来是负数）{{refsrc|src/do_wear.c|410|nethack=3.6.7}}。戴上该头盔后，[[秩序]]阵营的角色会变成[[混沌]]阵营，混沌阵营的角色会变成秩序阵营。[[中立]]的角色既可能成为秩序也可能成为混沌，每种结果的概率是50%，且每个头盔转换阵营的结果是固定的{{refsrc|src/do_wear.c|418|nethack=3.6.7}}。[[脱下]]头盔会将玩家的阵营还原回原阵营，并将其在敌对阵营时获得的神圣保护加成移除。穿脱头盔不会令玩家失去的保护加成和阵营值回复。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;如名称所述，[[穿戴]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;颠倒阵营头盔会将&lt;/ins&gt;[[玩家]]的[[阵营]]转换至与原阵营敌对的阵营，头盔会[[自动诅咒]]。转换阵营会导致玩家拥有的神圣[[保护]]加成消失，并将玩家的[[阵营值]]设为0（即使它原来是负数）{{refsrc|src/do_wear.c|410|nethack=3.6.7}}。戴上该头盔后，[[秩序]]阵营的角色会变成[[混沌]]阵营，混沌阵营的角色会变成秩序阵营。[[中立]]的角色既可能成为秩序也可能成为混沌，每种结果的概率是50%，且每个头盔转换阵营的结果是固定的{{refsrc|src/do_wear.c|418|nethack=3.6.7}}。[[脱下]]头盔会将玩家的阵营还原回原阵营，并将其在敌对阵营时获得的神圣保护加成移除。穿脱头盔不会令玩家失去的保护加成和阵营值回复。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[任务]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;关卡试图戴上敌对阵营头盔会失败，并输出一条特殊消息&lt;/del&gt;{{refsrc|src/do_wear.c|1884|version=NetHack 3.6.7}}——此行为不会导致玩家的阵营值归零，但仍会移除保护加成。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[任务]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;关卡试图戴上颠倒阵营头盔会失败，并输出一条特殊消息&lt;/ins&gt;{{refsrc|src/do_wear.c|1884|version=NetHack 3.6.7}}——此行为不会导致玩家的阵营值归零，但仍会移除保护加成。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;如果玩家原来的[[神]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;处于愤怒状态，那么转换阵营后另一阵营的神仍会保留愤怒状态。穿戴诅咒的敌对阵营头盔并不算作&lt;/del&gt;[[麻烦]]，神不会在玩家祈祷时为头盔解除诅咒，以避免玩家“叛出”祂的阵营{{refsrc|src/pray.c|298|version=NetHack 3.6.7}}{{refsrc|src/pray.c|1132|version=NetHack 3.6.7}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;。若在戴着敌对阵营头盔的情况下&lt;/del&gt;[[飞升]]，玩家的[[得分]]会降低{{frac|3}}。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;如果玩家原来的[[神]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;处于愤怒状态，那么转换阵营后另一阵营的神仍会保留愤怒状态。穿戴诅咒的颠倒阵营头盔并不算作&lt;/ins&gt;[[麻烦]]，神不会在玩家祈祷时为头盔解除诅咒，以避免玩家“叛出”祂的阵营{{refsrc|src/pray.c|298|version=NetHack 3.6.7}}{{refsrc|src/pray.c|1132|version=NetHack 3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。若在戴着颠倒阵营头盔的情况下&lt;/ins&gt;[[飞升]]，玩家的[[得分]]会降低{{frac|3}}。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;怪物会穿戴敌对阵营头盔，这也会导致头盔自动诅咒，但不会改变怪物的阵营&lt;/del&gt;{{refsrc|src/worn.c|601|version=NetHack 3.6.7}}——[[阵营祭司]]和[[仆从]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;的阵营是和对应的神相同的，他们不会主动戴上敌对阵营头盔&lt;/del&gt;{{refsrc|src/worn.c|557|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;怪物会穿戴颠倒阵营头盔，这也会导致头盔自动诅咒，但不会改变怪物的阵营&lt;/ins&gt;{{refsrc|src/worn.c|601|version=NetHack 3.6.7}}——[[阵营祭司]]和[[仆从]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;的阵营是和对应的神相同的，他们不会主动戴上颠倒阵营头盔&lt;/ins&gt;{{refsrc|src/worn.c|557|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|根据{{commit|0c9e34832cc95a90cf5807c0ac3c0471b1b0b45f}}和{{commit|cd0478090776b0439b88ffe96c6465ec5601e2e9}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;，现在当角色戴上敌对阵营头盔时，其阵营值会被损害，其会陷入数回合的&lt;/del&gt;[[混乱]]状态。在转换阵营之前，还会进行一次阵营值损害度的检定，如果检定失败，会生成一只[[伊里逆丝]]，如果玩家位于[[星界位面]]，则必定生成伊里逆丝。}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|根据{{commit|0c9e34832cc95a90cf5807c0ac3c0471b1b0b45f}}和{{commit|cd0478090776b0439b88ffe96c6465ec5601e2e9}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;，现在当角色戴上颠倒阵营头盔时，其阵营值会被损害，其会陷入数回合的&lt;/ins&gt;[[混乱]]状态。在转换阵营之前，还会进行一次阵营值损害度的检定，如果检定失败，会生成一只[[伊里逆丝]]，如果玩家位于[[星界位面]]，则必定生成伊里逆丝。}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;由于敌对阵营头盔的存在，随意地穿戴测试未鉴定的头盔是&lt;/del&gt;[[坏主意]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;。敌对阵营头盔的基础价与&lt;/del&gt;[[卓越头盔]]和[[心灵感应头盔]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;相同，因此难以通过价格鉴定。不过，因为大多数敌对阵营头盔生成时是被诅咒的，所以通过宠物鉴定等方法也可以简单地规避。但即使如此，穿戴未鉴定的头盔前一定要正式&lt;/del&gt;[[鉴定]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;它，因为敌对阵营头盔生成时仍有10&lt;/del&gt;%的概率是未诅咒的，这对于早期玩家来说非常麻烦，因为此时玩家缺乏解除诅咒的手段，[[祈祷]]也不能解除诅咒。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;由于颠倒阵营头盔的存在，随意地穿戴测试未鉴定的头盔是&lt;/ins&gt;[[坏主意]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。颠倒阵营头盔的基础价与&lt;/ins&gt;[[卓越头盔]]和[[心灵感应头盔]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;相同，因此难以通过价格鉴定。不过，因为大多数颠倒阵营头盔生成时是被诅咒的，所以通过宠物鉴定等方法也可以简单地规避。但即使如此，穿戴未鉴定的头盔前一定要正式&lt;/ins&gt;[[鉴定]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;它，因为颠倒阵营头盔生成时仍有10&lt;/ins&gt;%的概率是未诅咒的，这对于早期玩家来说非常麻烦，因为此时玩家缺乏解除诅咒的手段，[[祈祷]]也不能解除诅咒。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;对于秩序角色而言，该头盔可以在[[速通]]中用于减轻[[神秘力量]]的作用，因为混沌阵营的角色受神秘力量的影响是最小的。它的另一作用是在[[星界位面]]使用，可以将玩家在找到第一个祭坛时即可飞升的概率提升到{{frac|2|3}}，不过对于中立阵营的玩家来说不太可靠。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;对于秩序角色而言，该头盔可以在[[速通]]中用于减轻[[神秘力量]]的作用，因为混沌阵营的角色受神秘力量的影响是最小的。它的另一作用是在[[星界位面]]使用，可以将玩家在找到第一个祭坛时即可飞升的概率提升到{{frac|2|3}}，不过对于中立阵营的玩家来说不太可靠。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;此外，该头盔也有其他一些微小的作用。例如说，混沌角色可以在前期戴上它，转换成秩序阵营来安全通过[[侏儒矿坑]]。它还可以让玩家能够获取和使用其他阵营的[[智能神器]]，例如[[浸泡]]获取[[誓约胜利之剑]]。虽然宠物也可以穿戴此头盔，但它不能改变怪物的阵营，因此你仍然无法将不同阵营的神器交给宠物使用。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;此外，该头盔也有其他一些微小的作用。例如说，混沌角色可以在前期戴上它，转换成秩序阵营来安全通过[[侏儒矿坑]]。它还可以让玩家能够获取和使用其他阵营的[[智能神器]]，例如[[浸泡]]获取[[誓约胜利之剑]]。虽然宠物也可以穿戴此头盔，但它不能改变怪物的阵营，因此你仍然无法将不同阵营的神器交给宠物使用。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;伊里逆丝被大幅加强了，而且还会根据玩家的阵营损害程度获得额外的攻击和特质，因此使用敌对阵营头盔转换阵营的风险变得非常高。&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming/zh-CN|3.7.0|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;伊里逆丝被大幅加强了，而且还会根据玩家的阵营损害程度获得额外的攻击和特质，因此使用颠倒阵营头盔转换阵营的风险变得非常高。&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 历史 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 历史 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;敌对阵营头盔最初于&lt;/del&gt;[[NetHack 3.0.0]]加入游戏。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;颠倒阵营头盔最初于&lt;/ins&gt;[[NetHack 3.0.0]]加入游戏。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[NetHack 3.4.3]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;及更早版本，以及部分基于这些版本的衍生作品中：中立角色穿戴敌对阵营头盔时的阵营变换每次都是随机的，而非每个头盔都有固定的变换结果；穿脱头盔不会影响玩家的阵营值；玩家可以通过祈祷解除头盔的诅咒。前两项特性在&lt;/del&gt;[[NetHack 3.6.0]]更改，祈祷可解除头盔诅咒的特性于[[NetHack 3.6.1]]移除。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[NetHack 3.4.3]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;及更早版本，以及部分基于这些版本的衍生作品中：中立角色穿戴颠倒阵营头盔时的阵营变换每次都是随机的，而非每个头盔都有固定的变换结果；穿脱头盔不会影响玩家的阵营值；玩家可以通过祈祷解除头盔的诅咒。前两项特性在&lt;/ins&gt;[[NetHack 3.6.0]]更改，祈祷可解除头盔诅咒的特性于[[NetHack 3.6.1]]移除。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 消息 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 消息 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你的心智轻微地震荡。|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;你戴上了敌对阵营头盔，阵营发生变化。&lt;/del&gt;|Your mind oscillates briefly.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你的心智轻微地震荡。|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你戴上了颠倒阵营头盔，阵营发生变化。&lt;/ins&gt;|Your mind oscillates briefly.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你险些失去了达成使命的机会。|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;你在任务关卡试图戴上敌对阵营头盔，这一定会失败。&lt;/del&gt;|You narrowly avoid losing all chance at your goal.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你险些失去了达成使命的机会。|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你在任务关卡试图戴上颠倒阵营头盔，这一定会失败。&lt;/ins&gt;|You narrowly avoid losing all chance at your goal.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你忽然心怀愧疚，并转变了心意。|同上，但你的阵营已经通过其他手段被转换了。|You are suddenly overcome with shame and change your mind.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你忽然心怀愧疚，并转变了心意。|同上，但你的阵营已经通过其他手段被转换了。|You are suddenly overcome with shame and change your mind.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l89&quot; &gt;Line 89:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Helms/zh-CN|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DIDUIZHENYINGTOUKUI&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Helms/zh-CN|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DIANDAOZHENYINGTOUKUI&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=194731&amp;oldid=prev</id>
		<title>JASON10668: 感知头盔-&gt;心灵感应头盔</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=194731&amp;oldid=prev"/>
		<updated>2025-11-05T12:15:25Z</updated>

		<summary type="html">&lt;p&gt;感知头盔-&amp;gt;心灵感应头盔&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:15, 5 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;由于敌对阵营头盔的存在，随意地穿戴测试未鉴定的头盔是[[坏主意]]。敌对阵营头盔的基础价与[[卓越头盔]]和[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;感知头盔&lt;/del&gt;]]相同，因此难以通过价格鉴定。不过，因为大多数敌对阵营头盔生成时是被诅咒的，所以通过宠物鉴定等方法也可以简单地规避。但即使如此，穿戴未鉴定的头盔前一定要正式[[鉴定]]它，因为敌对阵营头盔生成时仍有10%的概率是未诅咒的，这对于早期玩家来说非常麻烦，因为此时玩家缺乏解除诅咒的手段，[[祈祷]]也不能解除诅咒。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;由于敌对阵营头盔的存在，随意地穿戴测试未鉴定的头盔是[[坏主意]]。敌对阵营头盔的基础价与[[卓越头盔]]和[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;心灵感应头盔&lt;/ins&gt;]]相同，因此难以通过价格鉴定。不过，因为大多数敌对阵营头盔生成时是被诅咒的，所以通过宠物鉴定等方法也可以简单地规避。但即使如此，穿戴未鉴定的头盔前一定要正式[[鉴定]]它，因为敌对阵营头盔生成时仍有10%的概率是未诅咒的，这对于早期玩家来说非常麻烦，因为此时玩家缺乏解除诅咒的手段，[[祈祷]]也不能解除诅咒。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;对于秩序角色而言，该头盔可以在[[速通]]中用于减轻[[神秘力量]]的作用，因为混沌阵营的角色受神秘力量的影响是最小的。它的另一作用是在[[星界位面]]使用，可以将玩家在找到第一个祭坛时即可飞升的概率提升到{{frac|2|3}}，不过对于中立阵营的玩家来说不太可靠。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;对于秩序角色而言，该头盔可以在[[速通]]中用于减轻[[神秘力量]]的作用，因为混沌阵营的角色受神秘力量的影响是最小的。它的另一作用是在[[星界位面]]使用，可以将玩家在找到第一个祭坛时即可飞升的概率提升到{{frac|2|3}}，不过对于中立阵营的玩家来说不太可靠。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=192893&amp;oldid=prev</id>
		<title>JASON10668: /* EvilHack */ 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=192893&amp;oldid=prev"/>
		<updated>2025-09-01T12:45:17Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;EvilHack: &lt;/span&gt; 同步英文条目更新&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:45, 1 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l82&quot; &gt;Line 82:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 82:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to not uncursing a worn helm of opposite alignment, a hero's god will never gift the helm as a sacrifice gift.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to not uncursing a worn helm of opposite alignment, a hero's god will never gift the helm as a sacrifice gift.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Knight]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;cannot use the worn helm to obtain [[Excalibur]], which can only be obtained by dipping if the hero is a lawful Knight, or [[Dirge]], which can only be obtained when a chaotic Knight performs same-race sacrifice while wielding a compatible long sword item.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Knight&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/EvilHack|Knights&lt;/ins&gt;]] cannot use the worn helm to obtain [[Excalibur]], which can only be obtained by dipping if the hero is a lawful Knight, or [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dirge (EvilHack)|&lt;/ins&gt;Dirge]], which can only be obtained when a chaotic Knight performs same-race sacrifice while wielding a compatible long sword item.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Infidels that wear a helm of opposite alignment are always converted to lawful, as they are typically unaligned. This allows them to make holy water while wearing the helm.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Infidels that wear a helm of opposite alignment are always converted to lawful, as they are typically unaligned. This allows them to make holy water while wearing the helm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attempting to offer the Amulet to a different deity while using a helm of opposite alignment has a {{frac|3}} chance of the hero's original god noticing the deception, incurring many severe penalties: the original god is angered, a &amp;amp;minus;5 penalty to alignment and [[luck]] is applied, and the helm is destroyed. Successfully ascending while converted to a different alignment using the helm will be treated as an ascension &amp;quot;in dishonor&amp;quot;, with a {{frac|3}} score reduction; ascending while using the helm to convert ''back'' to the character's starting alignment grants a 1.5x score bonus, compared to the 2x bonus obtained from remaining loyal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attempting to offer the Amulet to a different deity while using a helm of opposite alignment has a {{frac|3}} chance of the hero's original god noticing the deception, incurring many severe penalties: the original god is angered, a &amp;amp;minus;5 penalty to alignment and [[luck]] is applied, and the helm is destroyed. Successfully ascending while converted to a different alignment using the helm will be treated as an ascension &amp;quot;in dishonor&amp;quot;, with a {{frac|3}} score reduction; ascending while using the helm to convert ''back'' to the character's starting alignment grants a 1.5x score bonus, compared to the 2x bonus obtained from remaining loyal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=186587&amp;oldid=prev</id>
		<title>JASON10668: /* 生成 */ 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=186587&amp;oldid=prev"/>
		<updated>2025-04-07T05:39:18Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;生成: &lt;/span&gt; 同步英文条目更新&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:39, 7 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 生成 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 生成 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;敌对阵营头盔在随机生成防具中占比{{frac|3|500}}（0.6%）。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;敌对阵营头盔生成时有{{frac|9|10}}的概率是被[[诅咒]]的{{refsrc|src/mkobj.c|993|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;敌对阵营头盔生成时有{{frac|9|10}}的概率是被[[诅咒]]的{{refsrc|src/mkobj.c|993|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=185518&amp;oldid=prev</id>
		<title>JASON10668: 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=185518&amp;oldid=prev"/>
		<updated>2025-03-17T06:52:15Z</updated>

		<summary type="html">&lt;p&gt;同步英文条目更新&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:52, 17 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;敌对阵营头盔的基础{{cnlink|AC}}加成为1。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;敌对阵营头盔的基础{{cnlink|AC}}加成为1。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;如名称所述，穿戴敌对阵营头盔会使得你的&lt;/del&gt;[[阵营]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;转换至与原阵营敌对的阵营，并会&lt;/del&gt;[[自动诅咒]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;。阵营转换会导致你的神圣&lt;/del&gt;[[保护]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;加成消失，并将你的&lt;/del&gt;[[阵营值]]设为0（即使它原来是负数）{{refsrc|src/do_wear.c|410|nethack=3.6.7}}。戴上该头盔后，[[秩序]]阵营的角色会变成[[混沌]]阵营，混沌阵营的角色会变成秩序阵营。[[中立]]的角色既可能成为秩序也可能成为混沌，每种结果的概率是50%，且每个头盔转换阵营的结果是固定的{{refsrc|src/do_wear.c|418|nethack=3.6.7}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;。脱下该头盔会将你的阵营还原回原阵营，并将你在敌对阵营时获得的神圣保护加成移除。穿脱该头盔不会令你失去的保护加成和阵营值回复。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;如名称所述，[[穿戴]]敌对阵营头盔会将[[玩家]]的&lt;/ins&gt;[[阵营]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;转换至与原阵营敌对的阵营，头盔会&lt;/ins&gt;[[自动诅咒]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。转换阵营会导致玩家拥有的神圣&lt;/ins&gt;[[保护]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;加成消失，并将玩家的&lt;/ins&gt;[[阵营值]]设为0（即使它原来是负数）{{refsrc|src/do_wear.c|410|nethack=3.6.7}}。戴上该头盔后，[[秩序]]阵营的角色会变成[[混沌]]阵营，混沌阵营的角色会变成秩序阵营。[[中立]]的角色既可能成为秩序也可能成为混沌，每种结果的概率是50%，且每个头盔转换阵营的结果是固定的{{refsrc|src/do_wear.c|418|nethack=3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。[[脱下]]头盔会将玩家的阵营还原回原阵营，并将其在敌对阵营时获得的神圣保护加成移除。穿脱头盔不会令玩家失去的保护加成和阵营值回复。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[任务]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;关卡试图戴上该头盔会失败，并输出一条特殊消息&lt;/del&gt;{{refsrc|src/do_wear.c|1884|version=NetHack 3.6.7}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;——此行为不会导致你的阵营值归零，但仍会移除你的保护加成。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[任务]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;关卡试图戴上敌对阵营头盔会失败，并输出一条特殊消息&lt;/ins&gt;{{refsrc|src/do_wear.c|1884|version=NetHack 3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;——此行为不会导致玩家的阵营值归零，但仍会移除保护加成。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;如果你原来的&lt;/del&gt;[[神]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;处于愤怒状态，那么转换阵营后你的“新”神仍会保留愤怒状态。穿戴诅咒的敌对阵营头盔并不算作麻烦，神不会在你祈祷时为它解除诅咒，以避免你“叛出”祂的阵营&lt;/del&gt;{{refsrc|src/pray.c|298|version=NetHack 3.6.7}}{{refsrc|src/pray.c|1132|version=NetHack 3.6.7}}。若在戴着敌对阵营头盔的情况下[[飞升]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;，你的&lt;/del&gt;[[得分]]会降低{{frac|3}}。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;如果玩家原来的&lt;/ins&gt;[[神]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;处于愤怒状态，那么转换阵营后另一阵营的神仍会保留愤怒状态。穿戴诅咒的敌对阵营头盔并不算作[[麻烦]]，神不会在玩家祈祷时为头盔解除诅咒，以避免玩家“叛出”祂的阵营&lt;/ins&gt;{{refsrc|src/pray.c|298|version=NetHack 3.6.7}}{{refsrc|src/pray.c|1132|version=NetHack 3.6.7}}。若在戴着敌对阵营头盔的情况下[[飞升]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;，玩家的&lt;/ins&gt;[[得分]]会降低{{frac|3}}。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;怪物会穿戴敌对阵营头盔，这也会导致头盔自动诅咒，但不会改变怪物的阵营{{refsrc|src/worn.c|601|version=NetHack 3.6.7}}——[[阵营祭司]]和[[仆从]]的阵营是和对应的神相同的，他们不会主动戴上敌对阵营头盔{{refsrc|src/worn.c|557|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;怪物会穿戴敌对阵营头盔，这也会导致头盔自动诅咒，但不会改变怪物的阵营{{refsrc|src/worn.c|601|version=NetHack 3.6.7}}——[[阵营祭司]]和[[仆从]]的阵营是和对应的神相同的，他们不会主动戴上敌对阵营头盔{{refsrc|src/worn.c|557|version=NetHack 3.6.7}}。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;由于敌对阵营头盔的存在，随意地穿戴测试未鉴定的头盔是[[坏主意]]。敌对阵营头盔的基础价与[[卓越头盔]]和[[感知头盔]]相同，因此难以通过价格鉴定。不过，因为大多数敌对阵营头盔生成时是被诅咒的，所以通过宠物鉴定等方法也可以简单地规避。但即使如此，穿戴未鉴定的头盔前一定要正式[[鉴定]]它，因为敌对阵营头盔生成时仍有10%&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;的概率是未诅咒的，这对于早期玩家来说非常麻烦，因为你这时缺乏解除诅咒的手段，&lt;/del&gt;[[祈祷]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;也不能帮你解除诅咒。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;由于敌对阵营头盔的存在，随意地穿戴测试未鉴定的头盔是[[坏主意]]。敌对阵营头盔的基础价与[[卓越头盔]]和[[感知头盔]]相同，因此难以通过价格鉴定。不过，因为大多数敌对阵营头盔生成时是被诅咒的，所以通过宠物鉴定等方法也可以简单地规避。但即使如此，穿戴未鉴定的头盔前一定要正式[[鉴定]]它，因为敌对阵营头盔生成时仍有10%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;的概率是未诅咒的，这对于早期玩家来说非常麻烦，因为此时玩家缺乏解除诅咒的手段，&lt;/ins&gt;[[祈祷]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;也不能解除诅咒。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;对于秩序角色而言，该头盔可以在[[速通]]中用于减轻[[神秘力量]]的作用，因为混沌阵营的角色受神秘力量的影响是最小的。它的另一作用是在[[星界位面]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;使用，可以将你在找到第一个祭坛时即可飞升的概率提升到&lt;/del&gt;{{frac|2|3}}，不过对于中立阵营的玩家来说不太可靠。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;对于秩序角色而言，该头盔可以在[[速通]]中用于减轻[[神秘力量]]的作用，因为混沌阵营的角色受神秘力量的影响是最小的。它的另一作用是在[[星界位面]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;使用，可以将玩家在找到第一个祭坛时即可飞升的概率提升到&lt;/ins&gt;{{frac|2|3}}，不过对于中立阵营的玩家来说不太可靠。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;此外，该头盔也有其他一些微小的作用。例如说，混沌角色可以在前期戴上它，转换成秩序阵营来安全通过[[侏儒矿坑]]。它还可以让玩家能够获取和使用其他阵营的[[智能神器]]，例如[[浸泡]]获取[[誓约胜利之剑]]。虽然宠物也可以穿戴此头盔，但它不能改变怪物的阵营，因此你仍然无法将不同阵营的神器交给宠物使用。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;此外，该头盔也有其他一些微小的作用。例如说，混沌角色可以在前期戴上它，转换成秩序阵营来安全通过[[侏儒矿坑]]。它还可以让玩家能够获取和使用其他阵营的[[智能神器]]，例如[[浸泡]]获取[[誓约胜利之剑]]。虽然宠物也可以穿戴此头盔，但它不能改变怪物的阵营，因此你仍然无法将不同阵营的神器交给宠物使用。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 历史 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 历史 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;敌对阵营头盔最初于[[NetHack 3.0.0]]加入游戏。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[NetHack 3.4.3]]及更早版本，以及部分基于这些版本的衍生作品中：中立角色穿戴敌对阵营头盔时的阵营变换每次都是随机的，而非每个头盔都有固定的变换结果；穿脱头盔不会影响玩家的阵营值；玩家可以通过祈祷解除头盔的诅咒。前两项特性在[[NetHack 3.6.0]]更改，祈祷可解除头盔诅咒的特性于[[NetHack 3.6.1]]移除。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在[[NetHack 3.4.3]]及更早版本，以及部分基于这些版本的衍生作品中：中立角色穿戴敌对阵营头盔时的阵营变换每次都是随机的，而非每个头盔都有固定的变换结果；穿脱头盔不会影响玩家的阵营值；玩家可以通过祈祷解除头盔的诅咒。前两项特性在[[NetHack 3.6.0]]更改，祈祷可解除头盔诅咒的特性于[[NetHack 3.6.1]]移除。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot; &gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{translation/zh-CN|n}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{translation/zh-CN|n}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SLASH'EM===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SLASH'EM===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;chaotic or neutral &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/del&gt;can take advantage of the helm of opposite alignment to get tamed lawful [[minion]]s from sacrifice and prayer - including &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[deva]]s, &lt;/del&gt;[[ki-rin]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;archon&lt;/del&gt;]]s, [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;planetar&lt;/del&gt;]]s, and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;solar&lt;/del&gt;]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the helm of opposite alignment functions as it does in NetHack 3.4.3.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/ins&gt;chaotic or neutral &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hero &lt;/ins&gt;can take advantage of the helm of opposite alignment to get tamed lawful [[minion]]s from sacrifice and prayer - including [[ki-rin]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s&lt;/ins&gt;, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Archon&lt;/ins&gt;]]s, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Planetar&lt;/ins&gt;]]s, and [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Solar&lt;/ins&gt;]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SporkHack]], wearing a helm of opposite alignment halves &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;alignment record and inverts it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/del&gt;if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;alignment record was positive at the time of wearing, it becomes negative, and a negative alignment record becomes positive; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;removing &lt;/del&gt;a worn helm of opposite alignment also inverts &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;alignment record. For example, if you have an alignment record of 20 and wear a helm of opposite alignment, then your alignment record becomes -10; if you uncurse or destroy the helm immediately after, your alignment record then becomes 10.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SporkHack]], wearing a helm of opposite alignment halves &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero's &lt;/ins&gt;alignment record and inverts it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, e.g. &lt;/ins&gt;if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;alignment record was positive at the time of wearing, it becomes negative, and a negative alignment record becomes positive; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;taking off &lt;/ins&gt;a worn helm of opposite alignment also inverts &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero's &lt;/ins&gt;alignment record. For example, if you have an alignment record of 20 and wear a helm of opposite alignment, then your alignment record becomes -10; if you uncurse or destroy the helm immediately after, your alignment record then becomes 10.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a result, using a helm of opposite alignment to ascend carries a significant risk in terms of score: if your alignment record is not positive after offering the [[Amulet of Yendor]] (which boosts your alignment record by 10), you are denied the status of demigod(ess) and forced to escape in celestial disgrace.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a result, using a helm of opposite alignment to ascend carries a significant risk in terms of score: if your alignment record is not positive after offering the [[Amulet of Yendor]] (which boosts your alignment record by 10), you are denied the status of demigod(ess) and forced to escape in celestial disgrace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===UnNetHack===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In [[UnNetHack]], a cursed -2 helm of opposite alignment is generated on the up [[stair]] of [[Asmodeus' Lair (UnNetHack)|Asmodeus' Lair]] at level creation.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;helms &lt;/del&gt;of opposite alignment essentially function as they do in NetHack 3.4.3.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[notdNetHack]] and [[notnotdNetHack]], the helm of opposite alignment grants 1 base AC and 1 base [[DR]] while worn, can appear in [[Band (dNetHack)|band form]] as a '''tiara of treachery''', and their base weight is reduced to 30 [[aum]]. Helms &lt;/ins&gt;of opposite alignment essentially function as they do in NetHack 3.4.3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===FIQHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===FIQHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[FIQHack]], wearing or removing a helm of opposite alignment causes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;to gradually lose 1 point of alignment record per turn &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;once &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;alignment reaches &amp;amp;minus;100&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, your alignment converts as would normally occur with the helm behaves in vanilla ''NetHack''&lt;/del&gt;. Taking the helm off after a complete conversion from it also causes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;to gradually lose alignment in the same way until &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;regain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;original alignment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[FIQHack]], wearing or removing a helm of opposite alignment causes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero &lt;/ins&gt;to gradually lose 1 point of alignment record per turn&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and alignment conversion occurs &lt;/ins&gt;once &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;alignment reaches &amp;amp;minus;100. Taking the helm off after a complete conversion from it also causes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero &lt;/ins&gt;to gradually lose alignment in the same way until &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/ins&gt;regain &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;original alignment. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Alignment conversions reset the hero's &lt;/ins&gt;[[piety]] (which FIQHack uses to determine gift threshold and crowning) and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;divine &lt;/ins&gt;protection, incurs a &amp;amp;minus;3 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;luck &lt;/ins&gt;penalty and increments prayer timeout by 300 (more) turns.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Having your alignment completely converted in either case resets your &lt;/del&gt;[[piety]] (which FIQHack uses to determine gift threshold and crowning) and protection, incurs a &amp;amp;minus;3 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Luck &lt;/del&gt;penalty and increments prayer timeout by 300 (more) turns.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===xNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===xNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[xNetHack]], ascending using a helm of opposite alignment will always result in a dishonorable ascension.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[xNetHack]], ascending using a helm of opposite alignment will always result in a dishonorable ascension.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===SpliceHack===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In [[SpliceHack]], a cursed -2 helm of opposite alignment is generated on the up [[stair]] of [[Asmodeus' Lair (SpliceHack)|Asmodeus' Lair]] at level creation, as in UnNetHack.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], it is now possible to convert alignment while already converted through other means&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Several &lt;/del&gt;mechanics related to the helm of opposite alignment are also altered:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], it is now possible to convert alignment while already converted through other means&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and several &lt;/ins&gt;mechanics related to the helm of opposite alignment are also altered:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to not uncursing a worn helm of opposite alignment, a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character&lt;/del&gt;'s god will never gift the helm as a sacrifice gift.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to not uncursing a worn helm of opposite alignment, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hero&lt;/ins&gt;'s god will never gift the helm as a sacrifice gift.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Knight]]s cannot use the helm to obtain [[Excalibur]] or [[Dirge]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Knight]]s cannot use the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;worn &lt;/ins&gt;helm to obtain [[Excalibur]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which can only be obtained by dipping if the hero is a lawful Knight, &lt;/ins&gt;or [[Dirge]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, which can only be obtained when a chaotic Knight performs same-race sacrifice while wielding a compatible long sword item&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Infidels that wear a helm of opposite alignment are always converted to lawful, as they are typically unaligned. This allows them to make holy water while wearing the helm.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Infidels that wear a helm of opposite alignment are always converted to lawful, as they are typically unaligned. This allows them to make holy water while wearing the helm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attempting to offer the Amulet to a different deity while using a helm of opposite alignment has a {{frac|3}} chance of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character&lt;/del&gt;'s original god noticing the deception, incurring many severe penalties: the original god is angered, a &amp;amp;minus;5 penalty to alignment and [[luck]] is applied, and the helm is destroyed. Successfully ascending while converted to a different alignment using the helm will be treated as an ascension &amp;quot;in dishonor&amp;quot;, with a {{frac|3}} score reduction; ascending while using the helm to convert ''back'' to the character's starting alignment grants a 1.5x score bonus, compared to the 2x bonus obtained from remaining loyal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attempting to offer the Amulet to a different deity while using a helm of opposite alignment has a {{frac|3}} chance of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hero&lt;/ins&gt;'s original god noticing the deception, incurring many severe penalties: the original god is angered, a &amp;amp;minus;5 penalty to alignment and [[luck]] is applied, and the helm is destroyed. Successfully ascending while converted to a different alignment using the helm will be treated as an ascension &amp;quot;in dishonor&amp;quot;, with a {{frac|3}} score reduction; ascending while using the helm to convert ''back'' to the character's starting alignment grants a 1.5x score bonus, compared to the 2x bonus obtained from remaining loyal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 引用及注释 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 引用及注释 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=168843&amp;oldid=prev</id>
		<title>JASON10668: /* Variants */ 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=168843&amp;oldid=prev"/>
		<updated>2024-05-31T03:29:09Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Variants: &lt;/span&gt; 同步英文条目更新&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:29, 31 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot; &gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SporkHack]], wearing a helm of opposite alignment halves your alignment record and inverts it: if your alignment record was positive at the time of wearing, it becomes negative, and a negative alignment record becomes positive; removing a worn helm of opposite alignment also inverts your alignment record.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/SporkHack/commit/f6d94071beeec858d3b5ec7d728502df7db08cc6 SporkHack commit f6d9407 - &amp;quot;HoOA now adjusts piety to -(align/2) when you put it on&amp;quot;]&amp;lt;/ref&amp;gt; &lt;/del&gt;For example, if you have an alignment record of 20 and wear a helm of opposite alignment, then your alignment record becomes -10; if you uncurse or destroy the helm immediately after, your alignment record then becomes 10.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SporkHack]], wearing a helm of opposite alignment halves your alignment record and inverts it: if your alignment record was positive at the time of wearing, it becomes negative, and a negative alignment record becomes positive; removing a worn helm of opposite alignment also inverts your alignment record. For example, if you have an alignment record of 20 and wear a helm of opposite alignment, then your alignment record becomes -10; if you uncurse or destroy the helm immediately after, your alignment record then becomes 10.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a result, using a helm of opposite alignment to ascend carries a significant risk in terms of score&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, as well as perceived legitimacy&lt;/del&gt;: if your alignment record is not positive after offering the [[Amulet of Yendor]] (which boosts your alignment record by 10), you are denied the status of demigod(ess) and forced to escape in celestial disgrace.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a result, using a helm of opposite alignment to ascend carries a significant risk in terms of score: if your alignment record is not positive after offering the [[Amulet of Yendor]] (which boosts your alignment record by 10), you are denied the status of demigod(ess) and forced to escape in celestial disgrace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], it is now possible to convert alignment while already converted through other means. Several mechanics related to the helm of opposite alignment are also altered:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/master/doc/evilhack-changelog.md#version-032 EvilHack changelog, v0.3.2]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/master/doc/evilhack-changelog.md#version-042 EvilHack changelog, v0.4.2]&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], it is now possible to convert alignment while already converted through other means. Several mechanics related to the helm of opposite alignment are also altered:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to not uncursing a worn helm of opposite alignment, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;god will never &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;give you &lt;/del&gt;the helm as a sacrifice gift.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref&amp;gt;&lt;/del&gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;https://github.com/k21971/EvilHack/commit/9f12aeb8abe3b91e9714e72b89d5a754007c211b EvilHack commit 9f12aeb - &amp;quot;uncursing prayer vs helm of opposite alignment&amp;quot;]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&lt;/del&gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L325 EvilHack 0.7.1 src/pray.c, line 325&lt;/del&gt;]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/8c5b89565af0cee1563a77a48f4361638ffab6b7 EvilHack commit 8c5b895 - &amp;quot;Fix: your deity probably shouldn't gift the player a helm of opposite alignment.&amp;quot;&lt;/del&gt;]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to not uncursing a worn helm of opposite alignment, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a character's &lt;/ins&gt;god will never &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gift &lt;/ins&gt;the helm as a sacrifice gift.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* You &lt;/del&gt;cannot use the helm to obtain [[Excalibur]] or [[Dirge&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] as a [[Knight&lt;/del&gt;]].&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L1759 EvilHack 0.7.1 src/pray.c, line 1759 (code for Dirge)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L1759 EvilHack 0.7.1 src/pray.c, line 1759 (code for Dirge)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/fountain.c#L553 EvilHack 0.7.1 src/fountain.c, line 553 (code for Excalibur dipping)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/ebf4883149563c3dac1afe6ef74fcabfa900bf63 EvilHack commit ebf4883 - &amp;quot;Fix: disallow obtaining Excalibur or Dirge by using &lt;/del&gt;a helm of opposite alignment.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;]&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Knight&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;cannot use the helm to obtain [[Excalibur]] or [[Dirge]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attempting to offer the Amulet to a different deity while using a helm of opposite alignment has a {{frac|3}} chance of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;original god noticing the deception, incurring many severe penalties: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;original god is angered, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you take &lt;/del&gt;a &amp;amp;minus;5 penalty to alignment and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Luck&lt;/del&gt;]], and the helm is destroyed.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L1848 EvilHack 0.7.1 src/pray.c, line 1848]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/0401bf272be28787b10ab6dc12359e5b363b695a EvilHack commit 0401bf2 - &amp;quot;Offering the Amulet of Yendor while wearing a helm of opposite alignment&amp;quot;]&amp;lt;/ref&amp;gt; As in ''NetHack'', successfully &lt;/del&gt;ascending while converted to a different alignment using the helm will be treated as an ascension &amp;quot;in dishonor&amp;quot;, with a {{frac|3}} score reduction&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/del&gt;ascending while using the helm to convert ''back'' to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;starting alignment grants a 1.5x score bonus, compared to the 2x bonus obtained from remaining loyal &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to your god&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/end.c#L1607 EvilHack 0.7.1 src/end.c, line 1607]&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Infidels that wear &lt;/ins&gt;a helm of opposite alignment &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are always converted to lawful, as they are typically unaligned. This allows them to make holy water while wearing the helm&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Infidels that wear a helm of opposite alignment are always converted to lawful, as they are typically unaligned. This allows them to make holy water while wearing the helm.&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/a232869d1f9c1748cefc6343cc21341795ebb8d9 EvilHack commit a232869 - &amp;quot;Account for Infidels wearing a helm of opp. align.&amp;quot;]&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Attempting to offer the Amulet to a different deity while using a helm of opposite alignment has a {{frac|3}} chance of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the character's &lt;/ins&gt;original god noticing the deception, incurring many severe penalties: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;original god is angered, a &amp;amp;minus;5 penalty to alignment and [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;luck&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is applied&lt;/ins&gt;, and the helm is destroyed. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Successfully &lt;/ins&gt;ascending while converted to a different alignment using the helm will be treated as an ascension &amp;quot;in dishonor&amp;quot;, with a {{frac|3}} score reduction&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;ascending while using the helm to convert ''back'' to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the character's &lt;/ins&gt;starting alignment grants a 1.5x score bonus, compared to the 2x bonus obtained from remaining loyal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 引用及注释 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 引用及注释 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=166211&amp;oldid=prev</id>
		<title>JASON10668: /* 消息 */ 修改用词</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=166211&amp;oldid=prev"/>
		<updated>2024-04-10T09:49:06Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;消息: &lt;/span&gt; 修改用词&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:49, 10 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你的心智轻微地震荡。|你戴上了敌对阵营头盔，阵营发生变化。|Your mind oscillates briefly.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你的心智轻微地震荡。|你戴上了敌对阵营头盔，阵营发生变化。|Your mind oscillates briefly.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你险些失去了达成使命的机会。|你在任务关卡试图戴上敌对阵营头盔，这一定会失败。|You narrowly avoid losing all chance at your goal.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你险些失去了达成使命的机会。|你在任务关卡试图戴上敌对阵营头盔，这一定会失败。|You narrowly avoid losing all chance at your goal.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你忽然心怀愧疚，并转变了心意。|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;同上，但你的阵营已经通过其它手段被转换了。&lt;/del&gt;|You are suddenly overcome with shame and change your mind.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你忽然心怀愧疚，并转变了心意。|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;同上，但你的阵营已经通过其他手段被转换了。&lt;/ins&gt;|You are suddenly overcome with shame and change your mind.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=165511&amp;oldid=prev</id>
		<title>JASON10668: Create SChinese version.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Helm_of_opposite_alignment/zh-CN&amp;diff=165511&amp;oldid=prev"/>
		<updated>2024-03-22T09:24:48Z</updated>

		<summary type="html">&lt;p&gt;Create SChinese version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;br /&gt;
{{languages}}&lt;br /&gt;
{{armor/zh-CN&lt;br /&gt;
  |top={{helm top}}&lt;br /&gt;
  |name=敌对阵营头盔&lt;br /&gt;
  |appearance={{random appearance/zh-CN}}&lt;br /&gt;
  |slot=头盔&lt;br /&gt;
  |ac=1&lt;br /&gt;
  |special=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[自动诅咒]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;转换阵营&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
  |cost=50&lt;br /&gt;
  |weight=50&lt;br /&gt;
  |material=铁&lt;br /&gt;
}}&lt;br /&gt;
'''敌对阵营头盔'''（helm of opposite alignment）是{{cnlink|NetHack}}中的一种[[头盔]]类[[防具]]。它由[[铁]]制成，属于[[魔法物品|魔法]]防具，未[[鉴定]]时外观是[[随机外观|随机]]的。&lt;br /&gt;
&lt;br /&gt;
== 生成 ==&lt;br /&gt;
敌对阵营头盔生成时有{{frac|9|10}}的概率是被[[诅咒]]的{{refsrc|src/mkobj.c|993|version=NetHack 3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
== 描述 ==&lt;br /&gt;
敌对阵营头盔的基础{{cnlink|AC}}加成为1。&lt;br /&gt;
&lt;br /&gt;
如名称所述，穿戴敌对阵营头盔会使得你的[[阵营]]转换至与原阵营敌对的阵营，并会[[自动诅咒]]。阵营转换会导致你的神圣[[保护]]加成消失，并将你的[[阵营值]]设为0（即使它原来是负数）{{refsrc|src/do_wear.c|410|nethack=3.6.7}}。戴上该头盔后，[[秩序]]阵营的角色会变成[[混沌]]阵营，混沌阵营的角色会变成秩序阵营。[[中立]]的角色既可能成为秩序也可能成为混沌，每种结果的概率是50%，且每个头盔转换阵营的结果是固定的{{refsrc|src/do_wear.c|418|nethack=3.6.7}}。脱下该头盔会将你的阵营还原回原阵营，并将你在敌对阵营时获得的神圣保护加成移除。穿脱该头盔不会令你失去的保护加成和阵营值回复。&lt;br /&gt;
&lt;br /&gt;
在[[任务]]关卡试图戴上该头盔会失败，并输出一条特殊消息{{refsrc|src/do_wear.c|1884|version=NetHack 3.6.7}}——此行为不会导致你的阵营值归零，但仍会移除你的保护加成。&lt;br /&gt;
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如果你原来的[[神]]处于愤怒状态，那么转换阵营后你的“新”神仍会保留愤怒状态。穿戴诅咒的敌对阵营头盔并不算作麻烦，神不会在你祈祷时为它解除诅咒，以避免你“叛出”祂的阵营{{refsrc|src/pray.c|298|version=NetHack 3.6.7}}{{refsrc|src/pray.c|1132|version=NetHack 3.6.7}}。若在戴着敌对阵营头盔的情况下[[飞升]]，你的[[得分]]会降低{{frac|3}}。&lt;br /&gt;
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怪物会穿戴敌对阵营头盔，这也会导致头盔自动诅咒，但不会改变怪物的阵营{{refsrc|src/worn.c|601|version=NetHack 3.6.7}}——[[阵营祭司]]和[[仆从]]的阵营是和对应的神相同的，他们不会主动戴上敌对阵营头盔{{refsrc|src/worn.c|557|version=NetHack 3.6.7}}。&lt;br /&gt;
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{{upcoming/zh-CN|3.7.0|根据{{commit|0c9e34832cc95a90cf5807c0ac3c0471b1b0b45f}}和{{commit|cd0478090776b0439b88ffe96c6465ec5601e2e9}}，现在当角色戴上敌对阵营头盔时，其阵营值会被损害，其会陷入数回合的[[混乱]]状态。在转换阵营之前，还会进行一次阵营值损害度的检定，如果检定失败，会生成一只[[伊里逆丝]]，如果玩家位于[[星界位面]]，则必定生成伊里逆丝。}}&lt;br /&gt;
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== 策略 ==&lt;br /&gt;
由于敌对阵营头盔的存在，随意地穿戴测试未鉴定的头盔是[[坏主意]]。敌对阵营头盔的基础价与[[卓越头盔]]和[[感知头盔]]相同，因此难以通过价格鉴定。不过，因为大多数敌对阵营头盔生成时是被诅咒的，所以通过宠物鉴定等方法也可以简单地规避。但即使如此，穿戴未鉴定的头盔前一定要正式[[鉴定]]它，因为敌对阵营头盔生成时仍有10%的概率是未诅咒的，这对于早期玩家来说非常麻烦，因为你这时缺乏解除诅咒的手段，[[祈祷]]也不能帮你解除诅咒。&lt;br /&gt;
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对于秩序角色而言，该头盔可以在[[速通]]中用于减轻[[神秘力量]]的作用，因为混沌阵营的角色受神秘力量的影响是最小的。它的另一作用是在[[星界位面]]使用，可以将你在找到第一个祭坛时即可飞升的概率提升到{{frac|2|3}}，不过对于中立阵营的玩家来说不太可靠。&lt;br /&gt;
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此外，该头盔也有其他一些微小的作用。例如说，混沌角色可以在前期戴上它，转换成秩序阵营来安全通过[[侏儒矿坑]]。它还可以让玩家能够获取和使用其他阵营的[[智能神器]]，例如[[浸泡]]获取[[誓约胜利之剑]]。虽然宠物也可以穿戴此头盔，但它不能改变怪物的阵营，因此你仍然无法将不同阵营的神器交给宠物使用。&lt;br /&gt;
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{{upcoming/zh-CN|3.7.0|伊里逆丝被大幅加强了，而且还会根据玩家的阵营损害程度获得额外的攻击和特质，因此使用敌对阵营头盔转换阵营的风险变得非常高。}}&lt;br /&gt;
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== 历史 ==&lt;br /&gt;
在[[NetHack 3.4.3]]及更早版本，以及部分基于这些版本的衍生作品中：中立角色穿戴敌对阵营头盔时的阵营变换每次都是随机的，而非每个头盔都有固定的变换结果；穿脱头盔不会影响玩家的阵营值；玩家可以通过祈祷解除头盔的诅咒。前两项特性在[[NetHack 3.6.0]]更改，祈祷可解除头盔诅咒的特性于[[NetHack 3.6.1]]移除。&lt;br /&gt;
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== 消息 ==&lt;br /&gt;
{{message/zh-CN|你的心智轻微地震荡。|你戴上了敌对阵营头盔，阵营发生变化。|Your mind oscillates briefly.}}&lt;br /&gt;
{{message/zh-CN|你险些失去了达成使命的机会。|你在任务关卡试图戴上敌对阵营头盔，这一定会失败。|You narrowly avoid losing all chance at your goal.}}&lt;br /&gt;
{{message/zh-CN|你忽然心怀愧疚，并转变了心意。|同上，但你的阵营已经通过其它手段被转换了。|You are suddenly overcome with shame and change your mind.}}&lt;br /&gt;
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==Variants==&lt;br /&gt;
{{translation/zh-CN|n}}&lt;br /&gt;
===SLASH'EM===&lt;br /&gt;
In [[SLASH'EM]], a chaotic or neutral character can take advantage of the helm of opposite alignment to get tamed lawful [[minion]]s from sacrifice and prayer - including [[deva]]s, [[ki-rin]], [[archon]]s, [[planetar]]s, and [[solar]]s.&lt;br /&gt;
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===SporkHack===&lt;br /&gt;
In [[SporkHack]], wearing a helm of opposite alignment halves your alignment record and inverts it: if your alignment record was positive at the time of wearing, it becomes negative, and a negative alignment record becomes positive; removing a worn helm of opposite alignment also inverts your alignment record.&amp;lt;ref&amp;gt;[https://github.com/k21971/SporkHack/commit/f6d94071beeec858d3b5ec7d728502df7db08cc6 SporkHack commit f6d9407 - &amp;quot;HoOA now adjusts piety to -(align/2) when you put it on&amp;quot;]&amp;lt;/ref&amp;gt; For example, if you have an alignment record of 20 and wear a helm of opposite alignment, then your alignment record becomes -10; if you uncurse or destroy the helm immediately after, your alignment record then becomes 10.&lt;br /&gt;
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As a result, using a helm of opposite alignment to ascend carries a significant risk in terms of score, as well as perceived legitimacy: if your alignment record is not positive after offering the [[Amulet of Yendor]] (which boosts your alignment record by 10), you are denied the status of demigod(ess) and forced to escape in celestial disgrace.&lt;br /&gt;
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===dNetHack===&lt;br /&gt;
In [[dNetHack]], helms of opposite alignment essentially function as they do in NetHack 3.4.3.&lt;br /&gt;
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===FIQHack===&lt;br /&gt;
In [[FIQHack]], wearing or removing a helm of opposite alignment causes you to gradually lose 1 point of alignment record per turn - once your alignment reaches &amp;amp;minus;100, your alignment converts as would normally occur with the helm behaves in vanilla ''NetHack''. Taking the helm off after a complete conversion from it also causes you to gradually lose alignment in the same way until you regain your original alignment.&lt;br /&gt;
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Having your alignment completely converted in either case resets your [[piety]] (which FIQHack uses to determine gift threshold and crowning) and protection, incurs a &amp;amp;minus;3 Luck penalty and increments prayer timeout by 300 (more) turns.&lt;br /&gt;
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===xNetHack===&lt;br /&gt;
In [[xNetHack]], ascending using a helm of opposite alignment will always result in a dishonorable ascension.&lt;br /&gt;
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===EvilHack===&lt;br /&gt;
In [[EvilHack]], it is now possible to convert alignment while already converted through other means. Several mechanics related to the helm of opposite alignment are also altered:&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/master/doc/evilhack-changelog.md#version-032 EvilHack changelog, v0.3.2]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/master/doc/evilhack-changelog.md#version-042 EvilHack changelog, v0.4.2]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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* In addition to not uncursing a worn helm of opposite alignment, your god will never give you the helm as a sacrifice gift.&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/9f12aeb8abe3b91e9714e72b89d5a754007c211b EvilHack commit 9f12aeb - &amp;quot;uncursing prayer vs helm of opposite alignment&amp;quot;]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L325 EvilHack 0.7.1 src/pray.c, line 325]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/8c5b89565af0cee1563a77a48f4361638ffab6b7 EvilHack commit 8c5b895 - &amp;quot;Fix: your deity probably shouldn't gift the player a helm of opposite alignment.&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* You cannot use the helm to obtain [[Excalibur]] or [[Dirge]] as a [[Knight]].&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L1759 EvilHack 0.7.1 src/pray.c, line 1759 (code for Dirge)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L1759 EvilHack 0.7.1 src/pray.c, line 1759 (code for Dirge)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/fountain.c#L553 EvilHack 0.7.1 src/fountain.c, line 553 (code for Excalibur dipping)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/ebf4883149563c3dac1afe6ef74fcabfa900bf63 EvilHack commit ebf4883 - &amp;quot;Fix: disallow obtaining Excalibur or Dirge by using a helm of opposite alignment.&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Attempting to offer the Amulet to a different deity while using a helm of opposite alignment has a {{frac|3}} chance of your original god noticing the deception, incurring many severe penalties: your original god is angered, you take a &amp;amp;minus;5 penalty to alignment and [[Luck]], and the helm is destroyed.&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/pray.c#L1848 EvilHack 0.7.1 src/pray.c, line 1848]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/0401bf272be28787b10ab6dc12359e5b363b695a EvilHack commit 0401bf2 - &amp;quot;Offering the Amulet of Yendor while wearing a helm of opposite alignment&amp;quot;]&amp;lt;/ref&amp;gt; As in ''NetHack'', successfully ascending while converted to a different alignment using the helm will be treated as an ascension &amp;quot;in dishonor&amp;quot;, with a {{frac|3}} score reduction, and ascending while using the helm to convert ''back'' to your starting alignment grants a 1.5x score bonus, compared to the 2x bonus obtained from remaining loyal to your god.&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/blob/0.7.1/src/end.c#L1607 EvilHack 0.7.1 src/end.c, line 1607]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Infidels that wear a helm of opposite alignment are always converted to lawful, as they are typically unaligned. This allows them to make holy water while wearing the helm.&amp;lt;ref&amp;gt;[https://github.com/k21971/EvilHack/commit/a232869d1f9c1748cefc6343cc21341795ebb8d9 EvilHack commit a232869 - &amp;quot;Account for Infidels wearing a helm of opp. align.&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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== 引用及注释 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{nethack-367/zh-CN}}&lt;br /&gt;
[[Category:Helms/zh-CN|DIDUIZHENYINGTOUKUI]]&lt;/div&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
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