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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Hit_points</id>
	<title>Hit points - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Hit_points"/>
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	<updated>2026-07-21T03:43:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=205112&amp;oldid=prev</id>
		<title>Watchdog: /* Monster hit points */ fix typo</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=205112&amp;oldid=prev"/>
		<updated>2026-06-02T18:46:06Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Monster hit points: &lt;/span&gt; fix typo&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:46, 2 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l133&quot; &gt;Line 133:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 133:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monster hit points==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monster hit points==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A monster's HP is determined by the [[monster level]] they are generated at, then subjected to any applicable modifications:{{refsrc|src/makemon.c|983|nethack=3.6.7}}{{refsrc|src/makemon.c|1212|nethack=3.6.7}} by default, monsters are generated with 1d4 hit points if they are created at level 0, and otherwise generate with an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mount &lt;/del&gt;of HP equal to ML(d8).{{refsrc|src/makemon.c|1008-L1013|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A monster's HP is determined by the [[monster level]] they are generated at, then subjected to any applicable modifications:{{refsrc|src/makemon.c|983|nethack=3.6.7}}{{refsrc|src/makemon.c|1212|nethack=3.6.7}} by default, monsters are generated with 1d4 hit points if they are created at level 0, and otherwise generate with an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;amount &lt;/ins&gt;of HP equal to ML(d8).{{refsrc|src/makemon.c|1008-L1013|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In lieu of gaining experience, monsters gain levels by raising their maximum hit points, and their maximum hit points are also raised when their level increases directly: A monster that kills another monster will increase their maximum HP by a minimum of 1, and the maximum level a monster can reach this way is {{frac|3|2}} times their base monster level;{{refsrc|src/makemon.c|1793|nethack=3.6.7}} a monster that gains levels by any other method, such as a non-cursed potion of gain level or an eaten wraith corpse, will raise their current and maximum HP by d8 along with increasing their monster level, and the default maximum level a monster can reach this way is 49.{{refsrc|src/makemon.c|1837|nethack=3.6.7}}{{refsrc|src/makemon.c|1846|nethack=3.6.7}}{{refsrc|src/makemon.c|1855|nethack=3.6.7}} Monsters that gain enough levels and HP may [[grow up]] into stronger forms.{{refsrc|src/makemon.c|1858|nethack=3.6.7}} A monster's current and maximum HP are lowered when subjected to level drain, and a monster drained below level 0 will die regardless of HP.{{refsrc|src/makemon.c|956|nethack=3.6.7|comment=&amp;lt;tt&amp;gt;monhp_per_lvl(mon)&amp;lt;/tt&amp;gt; function}} A monster that is below maximum HP will gain 1 HP every 20 moves, or every turn if they have regeneration.{{refsrc|src/monmove.c|187|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In lieu of gaining experience, monsters gain levels by raising their maximum hit points, and their maximum hit points are also raised when their level increases directly: A monster that kills another monster will increase their maximum HP by a minimum of 1, and the maximum level a monster can reach this way is {{frac|3|2}} times their base monster level;{{refsrc|src/makemon.c|1793|nethack=3.6.7}} a monster that gains levels by any other method, such as a non-cursed potion of gain level or an eaten wraith corpse, will raise their current and maximum HP by d8 along with increasing their monster level, and the default maximum level a monster can reach this way is 49.{{refsrc|src/makemon.c|1837|nethack=3.6.7}}{{refsrc|src/makemon.c|1846|nethack=3.6.7}}{{refsrc|src/makemon.c|1855|nethack=3.6.7}} Monsters that gain enough levels and HP may [[grow up]] into stronger forms.{{refsrc|src/makemon.c|1858|nethack=3.6.7}} A monster's current and maximum HP are lowered when subjected to level drain, and a monster drained below level 0 will die regardless of HP.{{refsrc|src/makemon.c|956|nethack=3.6.7|comment=&amp;lt;tt&amp;gt;monhp_per_lvl(mon)&amp;lt;/tt&amp;gt; function}} A monster that is below maximum HP will gain 1 HP every 20 moves, or every turn if they have regeneration.{{refsrc|src/monmove.c|187|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Watchdog</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=197591&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* The hero's HP */ reorganize info, fix up citations</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=197591&amp;oldid=prev"/>
		<updated>2026-01-13T11:39:42Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The hero&amp;#039;s HP: &lt;/span&gt; reorganize info, fix up citations&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:39, 13 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The hero's HP==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The hero's HP==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero's starting HP at the beginning of a game is the sum of their [[role]] and [[race]]'s base HP statistics.{{refsrc|src/allmain.c|608|nethack=3.6.7}}{{refsrc|src/u_init.c|635|nethack=3.6.7}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The HP gains for each race and role when generating a hero or raising their [[experience level]] are defined by the &amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; structure.&lt;/del&gt;{{refsrc|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;include&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;h&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;23&lt;/del&gt;|nethack=3.6.7&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|name=&amp;quot;advance&amp;quot;&lt;/del&gt;|comment=&amp;lt;tt&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RoleAdvance&lt;/del&gt;&amp;lt;/tt&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defines HP and energy gains for initial character creation and experience level gain&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The HP gains for each race and role when generating a hero or raising their [[experience level]] are defined by the &amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; structure.{{refsrc|include/you.h|23|nethack=3.6.7|name=&amp;quot;advance&amp;quot;|comment=&amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; defines HP and energy gains for initial character creation and experience level gain}}{{refsrc|src/attrib.c|981|nethack=3.6.7|comment=&amp;lt;tt&amp;gt;newhp()&amp;lt;/tt&amp;gt; function}} &lt;/ins&gt;A hero's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;base &lt;/ins&gt;starting HP at the beginning of a game is the sum of their [[role]] and [[race]]'s base HP statistics.{{refsrc|src/allmain.c|608|nethack=3.6.7}}{{refsrc|src/u_init.c|635|nethack=3.6.7}}{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attrib&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;c&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;987&lt;/ins&gt;|nethack=3.6.7|comment=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;starting HP in &lt;/ins&gt;&amp;lt;tt&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;newhp()&lt;/ins&gt;&amp;lt;/tt&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The amount of HP that a hero gains whenever they gain an experience level is determined by their race, role and current [[constitution]], including the &amp;quot;cutoff&amp;quot; level associated with that role:{{refsrc|src/attrib.c|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;981&lt;/del&gt;|nethack=3.6.7&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}{{refsrc&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;include/you.h|23|nethack&lt;/del&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3.6.7&lt;/del&gt;}} if the hero's experience level is less than their role &amp;quot;cutoff&amp;quot; level prior to gaining a level, the amount of HP gained is randomized based on the roll of a die, with [[Barbarian]]s using a [[d notation|d10]], [[Ranger]]s using a d6, and all other roles using a d8, and otherwise the hero will gain a set amount of HP based on their role{{refsrc|src/exper.c|292|nethack=3.6.7|comment=&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;code&lt;/del&gt;&amp;gt;newhp()&amp;lt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;code&lt;/del&gt;&amp;gt; is called before your level is incremented}}{{refsrc|src/attrib.c|999|nethack=3.6.7|comment=Both &amp;lt;tt&amp;gt;lofix&amp;lt;/tt&amp;gt; are always 0; both &amp;lt;tt&amp;gt;hirnd&amp;lt;/tt&amp;gt; are always 0}}&amp;amp;mdash;a bonus or penalty based on constitution is applied in either case.{{refsrc|src/attrib.c|1012|nethack=3.6.7|name=&amp;quot;conmod&amp;quot;}} The hero will always gain at least one maximum hit point each time they gain an experience level, even when they are already at the maximum experience level of 30.{{refsrc|src/attrib.c|1028|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The amount of HP that a hero gains whenever they gain an experience level is determined by their race, role and current [[constitution]], including the &amp;quot;cutoff&amp;quot; level associated with that role:{{refsrc|src/attrib.c|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;998&lt;/ins&gt;|nethack=3.6.7|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;comment&lt;/ins&gt;=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;HP gains on level up&lt;/ins&gt;}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref name=&amp;quot;advance&amp;quot;/&amp;gt; &lt;/ins&gt;if the hero's experience level is less than their role &amp;quot;cutoff&amp;quot; level prior to gaining a level, the amount of HP gained is randomized based on the roll of a die, with [[Barbarian]]s using a [[d notation|d10]], [[Ranger]]s using a d6, and all other roles using a d8, and otherwise the hero will gain a set amount of HP based on their role{{refsrc|src/exper.c|292|nethack=3.6.7|comment=&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tt&lt;/ins&gt;&amp;gt;newhp()&amp;lt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tt&lt;/ins&gt;&amp;gt; is called before your level is incremented}}{{refsrc|src/attrib.c|999|nethack=3.6.7|comment=Both &amp;lt;tt&amp;gt;lofix&amp;lt;/tt&amp;gt; are always 0; both &amp;lt;tt&amp;gt;hirnd&amp;lt;/tt&amp;gt; are always 0}}&amp;amp;mdash;a bonus or penalty based on constitution is applied in either case.{{refsrc|src/attrib.c|1012&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-L1026&lt;/ins&gt;|nethack=3.6.7|name=&amp;quot;conmod&amp;quot;}} The hero will always gain at least one maximum hit point each time they gain an experience level, even when they are already at the maximum experience level of 30.{{refsrc|src/attrib.c|1028&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-L1031&lt;/ins&gt;|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The starting HP and HP gains for each race, role and level of constitution when gaining an experience level are detailed in the tables below:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The starting HP and HP gains for each race, role and level of constitution when gaining an experience level are detailed in the tables below:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=197587&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* The hero's HP */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=197587&amp;oldid=prev"/>
		<updated>2026-01-13T10:58:46Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The hero&amp;#039;s HP: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:58, 13 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero's starting HP at the beginning of a game is the sum of their [[role]] and [[race]]'s base HP statistics.{{refsrc|src/allmain.c|608|nethack=3.6.7}}{{refsrc|src/u_init.c|635|nethack=3.6.7}} The HP gains for each race and role when generating a hero or raising their [[experience level]] are defined by the &amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; structure.{{refsrc|include/you.h|23|nethack=3.6.7|name=&amp;quot;advance&amp;quot;|comment=&amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; defines HP and energy gains for initial character creation and experience level gain}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero's starting HP at the beginning of a game is the sum of their [[role]] and [[race]]'s base HP statistics.{{refsrc|src/allmain.c|608|nethack=3.6.7}}{{refsrc|src/u_init.c|635|nethack=3.6.7}} The HP gains for each race and role when generating a hero or raising their [[experience level]] are defined by the &amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; structure.{{refsrc|include/you.h|23|nethack=3.6.7|name=&amp;quot;advance&amp;quot;|comment=&amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; defines HP and energy gains for initial character creation and experience level gain}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The amount of HP that a hero gains whenever they gain an experience level is determined by their race, role and current [[constitution]], including the &amp;quot;cutoff&amp;quot; level associated with that role:{{refsrc|src/attrib.c|981|nethack=3.6.7}}{{refsrc|include/you.h|23|nethack=3.6.7}} if the hero's experience level is less than their role &amp;quot;cutoff&amp;quot; level prior to gaining a level, the amount of HP gained is randomized based on the roll of a die, with [[Barbarian]]s using a [[d notation|d10]], [[Ranger]]s using a d6, and all other roles using a d8, and otherwise the hero will gain a set amount of HP based on their role{{refsrc|src/exper.c|292|nethack=3.6.7|comment=&amp;lt;code&amp;gt;newhp()&amp;lt;/code&amp;gt; is called before your level is incremented}}{{refsrc|src/attrib.c|999|nethack=3.6.7|comment=Both &amp;lt;tt&amp;gt;lofix&amp;lt;/tt&amp;gt; are always 0; both &amp;lt;tt&amp;gt;hirnd&amp;lt;/tt&amp;gt; are always 0}}&amp;amp;mdash;a bonus or penalty based on constitution is applied in either case.{{refsrc|src/attrib.c|1012|nethack=3.6.7|name=&amp;quot;conmod&amp;quot;}} The hero will always gain at least one hit point &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;per &lt;/del&gt;level, even when they are already at the maximum experience level of 30.{{refsrc|src/attrib.c|1028|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The amount of HP that a hero gains whenever they gain an experience level is determined by their race, role and current [[constitution]], including the &amp;quot;cutoff&amp;quot; level associated with that role:{{refsrc|src/attrib.c|981|nethack=3.6.7}}{{refsrc|include/you.h|23|nethack=3.6.7}} if the hero's experience level is less than their role &amp;quot;cutoff&amp;quot; level prior to gaining a level, the amount of HP gained is randomized based on the roll of a die, with [[Barbarian]]s using a [[d notation|d10]], [[Ranger]]s using a d6, and all other roles using a d8, and otherwise the hero will gain a set amount of HP based on their role{{refsrc|src/exper.c|292|nethack=3.6.7|comment=&amp;lt;code&amp;gt;newhp()&amp;lt;/code&amp;gt; is called before your level is incremented}}{{refsrc|src/attrib.c|999|nethack=3.6.7|comment=Both &amp;lt;tt&amp;gt;lofix&amp;lt;/tt&amp;gt; are always 0; both &amp;lt;tt&amp;gt;hirnd&amp;lt;/tt&amp;gt; are always 0}}&amp;amp;mdash;a bonus or penalty based on constitution is applied in either case.{{refsrc|src/attrib.c|1012|nethack=3.6.7|name=&amp;quot;conmod&amp;quot;}} The hero will always gain at least one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximum &lt;/ins&gt;hit point &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each time they gain an experience &lt;/ins&gt;level, even when they are already at the maximum experience level of 30.{{refsrc|src/attrib.c|1028|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The starting HP and HP gains for each race, role and level of constitution when gaining an experience level are detailed in the tables below:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The starting HP and HP gains for each race, role and level of constitution when gaining an experience level are detailed in the tables below:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=189202&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* The hero's HP */ citations, reorganize table for a bit more sensibility</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=189202&amp;oldid=prev"/>
		<updated>2025-05-25T13:58:49Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The hero&amp;#039;s HP: &lt;/span&gt; citations, reorganize table for a bit more sensibility&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:58, 25 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The hero's HP==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The hero's HP==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero's starting HP at the beginning of a game is the sum of their [[role]] and [[race]]'s base HP statistics.{{refsrc|src/allmain.c|608|nethack=3.6.7}}{{refsrc|src/u_init.c|635|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero's starting HP at the beginning of a game is the sum of their [[role]] and [[race]]'s base HP statistics.{{refsrc|src/allmain.c|608|nethack=3.6.7}}{{refsrc|src/u_init.c|635|nethack=3.6.7&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} The HP gains for each race and role when generating a hero or raising their [[experience level]] are defined by the &amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; structure.{{refsrc|include/you.h|23|nethack=3.6.7|name=&amp;quot;advance&amp;quot;|comment=&amp;lt;tt&amp;gt;RoleAdvance&amp;lt;/tt&amp;gt; defines HP and energy gains for initial character creation and experience level gain&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The amount of HP that a hero gains whenever they gain an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;experience level&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;is determined by their race, role and current [[constitution]], including the &amp;quot;cutoff&amp;quot; level associated with that role:{{refsrc|src/attrib.c|981|nethack=3.6.7}}{{refsrc|include/you.h|23|nethack=3.6.7}} if the hero's experience level is less than their role &amp;quot;cutoff&amp;quot; level prior to gaining a level, the amount of HP gained is randomized based on the roll of a die, with [[Barbarian]]s using a [[d notation|d10]], [[Ranger]]s using a d6, and all other roles using a d8, and otherwise the hero will gain a set amount of HP based on their role{{refsrc|src/exper.c|292|nethack=3.6.7|comment=&amp;lt;code&amp;gt;newhp()&amp;lt;/code&amp;gt; is called before your level is incremented}}{{refsrc|src/attrib.c|999|nethack=3.6.7|comment=Both &amp;lt;tt&amp;gt;lofix&amp;lt;/tt&amp;gt; are always 0; both &amp;lt;tt&amp;gt;hirnd&amp;lt;/tt&amp;gt; are always 0}}&amp;amp;mdash;a bonus or penalty based on constitution is applied in either case. The hero will always gain at least one hit point per level, even when they are already at the maximum experience level of 30.{{refsrc|src/attrib.c|1028|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The amount of HP that a hero gains whenever they gain an experience level is determined by their race, role and current [[constitution]], including the &amp;quot;cutoff&amp;quot; level associated with that role:{{refsrc|src/attrib.c|981|nethack=3.6.7}}{{refsrc|include/you.h|23|nethack=3.6.7}} if the hero's experience level is less than their role &amp;quot;cutoff&amp;quot; level prior to gaining a level, the amount of HP gained is randomized based on the roll of a die, with [[Barbarian]]s using a [[d notation|d10]], [[Ranger]]s using a d6, and all other roles using a d8, and otherwise the hero will gain a set amount of HP based on their role{{refsrc|src/exper.c|292|nethack=3.6.7|comment=&amp;lt;code&amp;gt;newhp()&amp;lt;/code&amp;gt; is called before your level is incremented}}{{refsrc|src/attrib.c|999|nethack=3.6.7|comment=Both &amp;lt;tt&amp;gt;lofix&amp;lt;/tt&amp;gt; are always 0; both &amp;lt;tt&amp;gt;hirnd&amp;lt;/tt&amp;gt; are always 0}}&amp;amp;mdash;a bonus or penalty based on constitution is applied in either case.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{refsrc|src/attrib.c|1012|nethack=3.6.7|name=&amp;quot;conmod&amp;quot;}} &lt;/ins&gt;The hero will always gain at least one hit point per level, even when they are already at the maximum experience level of 30.{{refsrc|src/attrib.c|1028|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The HP gains &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from &lt;/del&gt;race, role and constitution when gaining an experience level are detailed in the tables below:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;starting HP and &lt;/ins&gt;HP gains &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for each &lt;/ins&gt;race, role and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level of &lt;/ins&gt;constitution when gaining an experience level are detailed in the tables below:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable striped&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable striped&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot; &gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable striped&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable striped&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Race{{refsrc|src/role.c|617|nethack=3.6.7}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;!! Pre-cutoff !! Post-cutoff &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;!! Starting&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Race{{refsrc|src/role.c|617|nethack=3.6.7}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;!! Starting &lt;/ins&gt;!! Pre-cutoff !! Post-cutoff  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Human (starting race)|Human]] || d2 || 1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|| 2&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Human (starting race)|Human]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|| 2 &lt;/ins&gt;|| d2 || 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Elf (starting race)|Elf]] || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;d1 &lt;/del&gt;|| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 &lt;/del&gt;|| 1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Elf (starting race)|Elf]] || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 &lt;/ins&gt;|| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;d1 &lt;/ins&gt;|| 1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Dwarf (starting race)|Dwarf]] || d3 || 2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|| 4&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Dwarf (starting race)|Dwarf]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|| 4 &lt;/ins&gt;|| d3 || 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Gnome (starting race)|Gnome]] || d1 || 0 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|| 1&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Gnome (starting race)|Gnome]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|| 1 &lt;/ins&gt;|| d1 || 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Orc (starting race)|Orc]] || d1 || 0 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|| 1&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Orc (starting race)|Orc]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|| 1 &lt;/ins&gt;|| d1 || 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! [[Constitution|Con]] !! Modifier&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{refsrc|src&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attrib.c|1012|nethack=3.6.7}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! [[Constitution|Con]] !! Modifier&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref name=&amp;quot;conmod&amp;quot;&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ≤ 3 || -2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ≤ 3 || -2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186969&amp;oldid=prev</id>
		<title>Umbire the Phantom: specify ring hunger</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186969&amp;oldid=prev"/>
		<updated>2025-04-11T08:41:49Z</updated>

		<summary type="html">&lt;p&gt;specify ring hunger&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:41, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l225&quot; &gt;Line 225:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 225:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* min cap is +0.01 hp/turn&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* min cap is +0.01 hp/turn&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition, [[hunger]] from a worn [[ring of regeneration]] only applies when the hero is not at maximum HP. See the linked article at the top of the section for more information.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ring &lt;/ins&gt;hunger]] from a worn [[ring of regeneration]] only applies when the hero is not at maximum HP. See the linked article at the top of the section for more information.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186187&amp;oldid=prev</id>
		<title>Umbire the Phantom: punc</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186187&amp;oldid=prev"/>
		<updated>2025-03-30T07:15:02Z</updated>

		<summary type="html">&lt;p&gt;punc&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:15, 30 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Quaffing an uncursed [[potion of full healing]] increases maximum HP by 4, while a blessed potion increases it by 8.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Quaffing an uncursed [[potion of full healing]] increases maximum HP by 4, while a blessed potion increases it by 8.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A successful [[prayer]] while the hero's maximum HP is no more than 5 * (2+XL), their [[god]] will increase their maximum HP by a random amount and fully heal them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A successful [[prayer]] while the hero's maximum HP is no more than 5 * (2+XL), their [[god]] will increase their maximum HP by a random amount and fully heal them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero that gains a level by any method&amp;amp;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mdash&lt;/del&gt;;including natural experience point gain, quaffing a non-cursed [[potion of gain level]], [[eating]] a [[wraith]] [[corpse]], or having an &amp;quot;educational experience&amp;quot; with a [[foocubus]]&amp;amp;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mdash&lt;/del&gt;;will increase their current and maximum HP.  This gain will be reversed if the level is subsequently lost.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero that gains a level by any method&amp;amp;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ndash&lt;/ins&gt;;including natural experience point gain, quaffing a non-cursed [[potion of gain level]], [[eating]] a [[wraith]] [[corpse]], or having an &amp;quot;educational experience&amp;quot; with a [[foocubus]]&amp;amp;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ndash&lt;/ins&gt;;will increase their current and maximum HP.  This gain will be reversed if the level is subsequently lost.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Successfully praying to the hero's god at a co-aligned [[altar]] may grant a [[favor]] that surrounds them with a &amp;quot;golden glow&amp;quot;, fully healing them if possible and increasing maximum HP by 5 similar to a blessed potion of full healing&amp;amp;mdash;the effect can also restore a lost experience level.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Successfully praying to the hero's god at a co-aligned [[altar]] may grant a [[favor]] that surrounds them with a &amp;quot;golden glow&amp;quot;, fully healing them if possible and increasing maximum HP by 5 similar to a blessed potion of full healing&amp;amp;mdash;the effect can also restore a lost experience level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[nurse]] that is healing the hero (i.e. hitting them while they are not [[wield]]ing a [[weapon]] and wearing no [[armor]]) has a {{frac|7}} chance of increasing their maximum HP by 1, provided that this maximum is less than a roll of 5 * XL + (2 + XL)[[d notation|d10]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[nurse]] that is healing the hero (i.e. hitting them while they are not [[wield]]ing a [[weapon]] and wearing no [[armor]]) has a {{frac|7}} chance of increasing their maximum HP by 1, provided that this maximum is less than a roll of 5 * XL + (2 + XL)[[d notation|d10]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186164&amp;oldid=prev</id>
		<title>Cathartes: /* Gaining and restoring hit points */ HP gain is an effect of level gain, not a special effect of !oGL or wraith corpses</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186164&amp;oldid=prev"/>
		<updated>2025-03-30T03:43:42Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Gaining and restoring hit points: &lt;/span&gt; HP gain is an effect of level gain, not a special effect of !oGL or wraith corpses&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:43, 30 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Quaffing an uncursed [[potion of full healing]] increases maximum HP by 4, while a blessed potion increases it by 8.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Quaffing an uncursed [[potion of full healing]] increases maximum HP by 4, while a blessed potion increases it by 8.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A successful [[prayer]] while the hero's maximum HP is no more than 5 * (2+XL), their [[god]] will increase their maximum HP by a random amount and fully heal them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A successful [[prayer]] while the hero's maximum HP is no more than 5 * (2+XL), their [[god]] will increase their maximum HP by a random amount and fully heal them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or monster &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quaffs &lt;/del&gt;a non-cursed [[potion of gain level]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;[[eating]] a [[wraith]] [[corpse]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will increase their current and maximum HP&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;along with their level if possible. A hero can also obtain this effect by receiving &lt;/del&gt;an &amp;quot;educational experience&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from &lt;/del&gt;a [[foocubus]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;encounter&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gains a level by any method&amp;amp;mdash;including natural experience point gain, quaffing &lt;/ins&gt;a non-cursed [[potion of gain level]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;[[eating]] a [[wraith]] [[corpse]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or having &lt;/ins&gt;an &amp;quot;educational experience&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;a [[foocubus]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;will increase their current and maximum HP.  This gain will be reversed if the level is subsequently lost&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Successfully praying to the hero's god at a co-aligned [[altar]] may grant a [[favor]] that surrounds them with a &amp;quot;golden glow&amp;quot;, fully healing them if possible and increasing maximum HP by 5 similar to a blessed potion of full healing&amp;amp;mdash;the effect can also restore a lost experience level.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Successfully praying to the hero's god at a co-aligned [[altar]] may grant a [[favor]] that surrounds them with a &amp;quot;golden glow&amp;quot;, fully healing them if possible and increasing maximum HP by 5 similar to a blessed potion of full healing&amp;amp;mdash;the effect can also restore a lost experience level.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[nurse]] that is healing the hero (i.e. hitting them while they are not [[wield]]ing a [[weapon]] and wearing no [[armor]]) has a {{frac|7}} chance of increasing their maximum HP by 1, provided that this maximum is less than a roll of 5 * XL + (2 + XL)[[d notation|d10]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[nurse]] that is healing the hero (i.e. hitting them while they are not [[wield]]ing a [[weapon]] and wearing no [[armor]]) has a {{frac|7}} chance of increasing their maximum HP by 1, provided that this maximum is less than a roll of 5 * XL + (2 + XL)[[d notation|d10]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cathartes</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186162&amp;oldid=prev</id>
		<title>Umbire the Phantom: not wrong tbh</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186162&amp;oldid=prev"/>
		<updated>2025-03-30T03:31:08Z</updated>

		<summary type="html">&lt;p&gt;not wrong tbh&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:31, 30 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero or monster whose hit points reach zero will usually [[die]], with the following exceptions:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero or monster whose hit points reach zero will usually [[die]], with the following exceptions:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reaching 0 HP with a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;put &lt;/del&gt;on|worn]] [[amulet of life saving]] will cause the amulet to activate, restoring the hero or monster wearing it to life and destroying the amulet unless they are in a non-living form.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reaching 0 HP with a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Put &lt;/ins&gt;on|worn]] [[amulet of life saving]] will cause the amulet to activate, restoring the hero or monster wearing it to life and destroying the amulet unless they are in a non-living form.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[Vampire (monster attribute)|vampire]] that is shapeshifted into another form will arise in their base form if killed by any means.{{refsrc|src/mon.c|2190|nethack=3.6.7|comment=&amp;lt;code&amp;gt;if (!vamp_stone(mdef))&amp;lt;/code&amp;gt; is used to exclude shifted vampires from instant death by stoning}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[Vampire (monster attribute)|vampire]] that is shapeshifted into another form will arise in their base form if killed by any means.{{refsrc|src/mon.c|2190|nethack=3.6.7|comment=&amp;lt;code&amp;gt;if (!vamp_stone(mdef))&amp;lt;/code&amp;gt; is used to exclude shifted vampires from instant death by stoning}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero that is [[polymorph]]ed and has their HP reduced to 0 will return to base form, unless they are wearing an [[amulet of unchanging]] or have 0 HP in their base form as well.{{refsrc|src/polyself.c|1070|nethack=3.6.7}}{{refsrc|src/polyself.c|1086|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero that is [[polymorph]]ed and has their HP reduced to 0 will return to base form, unless they are wearing an [[amulet of unchanging]] or have 0 HP in their base form as well.{{refsrc|src/polyself.c|1070|nethack=3.6.7}}{{refsrc|src/polyself.c|1086|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186161&amp;oldid=prev</id>
		<title>Cathartes: /* Description */ &quot;amulet of life saving put on&quot; is awkward; the in-game text is &quot;(being worn)&quot; for amulets, so might as well use &quot;worn&quot;</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186161&amp;oldid=prev"/>
		<updated>2025-03-30T03:27:49Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; &amp;quot;amulet of life saving put on&amp;quot; is awkward; the in-game text is &amp;quot;(being worn)&amp;quot; for amulets, so might as well use &amp;quot;worn&amp;quot;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:27, 30 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero or monster whose hit points reach zero will usually [[die]], with the following exceptions:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero or monster whose hit points reach zero will usually [[die]], with the following exceptions:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reaching 0 HP with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/del&gt;[[amulet of life saving&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] [[put on&lt;/del&gt;]] will cause the amulet to activate, restoring the hero or monster wearing it to life and destroying the amulet unless they are in a non-living form.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reaching 0 HP with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a [[put on|worn]] &lt;/ins&gt;[[amulet of life saving]] will cause the amulet to activate, restoring the hero or monster wearing it to life and destroying the amulet unless they are in a non-living form.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[Vampire (monster attribute)|vampire]] that is shapeshifted into another form will arise in their base form if killed by any means.{{refsrc|src/mon.c|2190|nethack=3.6.7|comment=&amp;lt;code&amp;gt;if (!vamp_stone(mdef))&amp;lt;/code&amp;gt; is used to exclude shifted vampires from instant death by stoning}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A [[Vampire (monster attribute)|vampire]] that is shapeshifted into another form will arise in their base form if killed by any means.{{refsrc|src/mon.c|2190|nethack=3.6.7|comment=&amp;lt;code&amp;gt;if (!vamp_stone(mdef))&amp;lt;/code&amp;gt; is used to exclude shifted vampires from instant death by stoning}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero that is [[polymorph]]ed and has their HP reduced to 0 will return to base form, unless they are wearing an [[amulet of unchanging]] or have 0 HP in their base form as well.{{refsrc|src/polyself.c|1070|nethack=3.6.7}}{{refsrc|src/polyself.c|1086|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A hero that is [[polymorph]]ed and has their HP reduced to 0 will return to base form, unless they are wearing an [[amulet of unchanging]] or have 0 HP in their base form as well.{{refsrc|src/polyself.c|1070|nethack=3.6.7}}{{refsrc|src/polyself.c|1086|nethack=3.6.7}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cathartes</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186093&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* FIQHack */ pothole</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hit_points&amp;diff=186093&amp;oldid=prev"/>
		<updated>2025-03-29T01:02:22Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;FIQHack: &lt;/span&gt; pothole&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:02, 29 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l225&quot; &gt;Line 225:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 225:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* min cap is +0.01 hp/turn&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* min cap is +0.01 hp/turn&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition, [[hunger]] from a worn ring of regeneration only applies when the hero is not at maximum HP. See the linked article at the top of the section for more information.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition, [[hunger]] from a worn &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;ring of regeneration&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;only applies when the hero is not at maximum HP. See the linked article at the top of the section for more information.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
</feed>