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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Hunter%27s_axe</id>
	<title>Hunter's axe - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Hunter%27s_axe"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hunter%27s_axe&amp;action=history"/>
	<updated>2026-07-21T11:07:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hunter%27s_axe&amp;diff=202529&amp;oldid=prev</id>
		<title>Klepto: added missing hyphen.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hunter%27s_axe&amp;diff=202529&amp;oldid=prev"/>
		<updated>2026-05-01T21:48:08Z</updated>

		<summary type="html">&lt;p&gt;added missing hyphen.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:48, 1 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weapon&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{weapon&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |name=hunter's long axe&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |name=hunter's long&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;axe&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |appearance=hollow-handled long-axe&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |appearance=hollow-handled long-axe&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |smalldmg=1d8+1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  |smalldmg=1d8+1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Klepto</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hunter%27s_axe&amp;diff=192333&amp;oldid=prev</id>
		<title>Klepto: fix UH starting wep odds</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hunter%27s_axe&amp;diff=192333&amp;oldid=prev"/>
		<updated>2025-08-21T20:37:24Z</updated>

		<summary type="html">&lt;p&gt;fix UH starting wep odds&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:37, 21 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot; &gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hunter's long axes make up {{frac|1000}} of randomly generated weapons. Hunter's axes do not randomly generate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hunter's long axes make up {{frac|1000}} of randomly generated weapons. Hunter's axes do not randomly generate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Non-[[vampire (starting race in dNetHack)|vampire]] undead hunters will start the game with a hunter's axe {{frac|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;}} of the time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Non-[[vampire (starting race in dNetHack)|vampire]] undead hunters will start the game with a hunter's axe {{frac|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/ins&gt;}} of the time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Klepto</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Hunter%27s_axe&amp;diff=192329&amp;oldid=prev</id>
		<title>Klepto: created page.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Hunter%27s_axe&amp;diff=192329&amp;oldid=prev"/>
		<updated>2025-08-21T19:40:27Z</updated>

		<summary type="html">&lt;p&gt;created page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{weapon&lt;br /&gt;
 |name=hunter's axe&lt;br /&gt;
 |appearance=hollow-handled axe&lt;br /&gt;
 |smalldmg=1d8&lt;br /&gt;
 |largedmg=1d6&lt;br /&gt;
 |skill=axe&lt;br /&gt;
 |weight=90&lt;br /&gt;
 |cost=100&lt;br /&gt;
 |tile=&lt;br /&gt;
 |color=metal color&lt;br /&gt;
 |material=iron&lt;br /&gt;
}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name=hunter's long axe&lt;br /&gt;
 |appearance=hollow-handled long-axe&lt;br /&gt;
 |smalldmg=1d8+1&lt;br /&gt;
 |largedmg=1d6+2&lt;br /&gt;
 |tohit=&amp;lt;nowiki&amp;gt;+1&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 |skill=axe&lt;br /&gt;
 |weight=90&lt;br /&gt;
 |cost=100&lt;br /&gt;
 |tile=&lt;br /&gt;
 |color=metal color&lt;br /&gt;
 |material=iron&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '''Hunter's axe''' is a type of [[weapon]] that can be found in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. It is a one-handed slashing weapon that uses the [[axe]] [[skill]] and is made of iron. At skilled and expert, gains the hew [[User:Chris/dNethack/Expert traits|expert trait]]. It appears as a '''hollow-handled axe''' when unidentified.&lt;br /&gt;
&lt;br /&gt;
When [[applied]] (at yourself), the hunter's axe will transform into a '''hunter's long-axe''', which is a one-handed slashing weapon that uses the axe skill and is made of iron. In this form, the axe becomes a [[polearm]] and can be used for [[pounding]].  At skilled and expert it gains the hew, fell, stop thrust and cleave expert traits. It will appear as a '''hollow handled long-axe''' when unidentified. Hunter's axes still functions as normal axes for purposes of cutting down [[tree]]s.&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
Hunter's long axes make up {{frac|1000}} of randomly generated weapons. Hunter's axes do not randomly generate.&lt;br /&gt;
&lt;br /&gt;
Non-[[vampire (starting race in dNetHack)|vampire]] undead hunters will start the game with a hunter's axe {{frac|5}} of the time.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Characters wishing planning to run axe artifacts may consider this weapon useful, especially since it doubles as a pole and can be used to attack [[unicorns]] before acquiring [[invisibility]] or dealing with [[fast]] monsters. Undead hunters who start out with this weapon might want to consider making a copy out of less heavy material. For most use cases, the hunter's axe offers too little in terms of raw damage to be very viable past the early game. Note that it is one of the few axe-polearms, with the other notable one being the Diskos. It can be transformed into its polearm form even while [[wearing]] a [[shield]], which gives it a distinctive advantage over most other polearms.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
The Hunter axe can be found in the 2015 game [https://en.wikipedia.org/wiki/Bloodborne Bloodborne], where it is one of the possible starting weapons. It is also wielded by [https://bloodborne.wiki.fextralife.com/Father+Gascoigne Father Gascoigne], though with a different moveset, and by the [https://bloodborne.wiki.fextralife.com/Madaras+Whistle younger Madaras twin].&lt;br /&gt;
&lt;br /&gt;
Bloodborne's depiction of the Hunter axe is that of a very large broadaxe head attached to an arms-length curved handle, capped at the tip with a spike. The handle curves away from the head, noticeably so when it is drawn out to its full length. It's hard to tell whether the shaft itself is actually telescopic, especially given the curve shape. The design makes the axe appear very visibly battered and where the axe head connects with the handle has been wrapped many times over with cloth as well as along the length of the handle. The axe doesn't actually deal slashing damage originally, instead dealing physical and blunt damage. &lt;br /&gt;
&lt;br /&gt;
It's interesting to note that the design itself is also quite unique as far as axes go &amp;amp;ndash; though it has a crescent head reminiscent of a dervish ax it is spiked at the end, making it look more like a halberd or poleaxe. When the axe is extended the curve also becomes a lot more pronounced, as though it were a hewing axe. That said, it otherwise lacks any notable features of a hewing axe like having a single-basilled edge, and is actually swung like a club rather than an axe for a lot of its moveset. dNetHack's hunter's axe lacks the piercing capabilities seen in Bloodborne.&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
{{message|You lengthen the handle.|You applied a hunter's axe.}}&lt;br /&gt;
{{message|You shorten the handle.|You applied a hunter's long axe.}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{variant-343}}&lt;br /&gt;
[[Category: dNetHack weapons]]&lt;br /&gt;
[[Category: notdNetHack weapons]]&lt;br /&gt;
[[Category: notnotdNetHack weapons]]&lt;/div&gt;</summary>
		<author><name>Klepto</name></author>
		
	</entry>
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