<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Iron_bars</id>
	<title>Iron bars - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Iron_bars"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;action=history"/>
	<updated>2026-06-04T02:47:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=201994&amp;oldid=prev</id>
		<title>Umbire the Phantom: pothole</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=201994&amp;oldid=prev"/>
		<updated>2026-04-20T01:00:17Z</updated>

		<summary type="html">&lt;p&gt;pothole&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:00, 20 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars do not impede visibility, allowing spellcasting or wand-using players and monsters to direct their beams, rays and gazes through them. In particular, this can be used to pick off Orcish Town's invaders without as much immediate risk to yourself&amp;amp;mdash;but beware of the [[poisoned]] [[arrow]]s that many of them can fire back at you, especially if you lack [[poison resistance]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars do not impede visibility, allowing spellcasting or wand-using players and monsters to direct their beams, rays and gazes through them. In particular, this can be used to pick off Orcish Town's invaders without as much immediate risk to yourself&amp;amp;mdash;but beware of the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Poisoned weapon|&lt;/ins&gt;poisoned]] [[arrow]]s that many of them can fire back at you, especially if you lack [[poison resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The iron bars on the fourth variant of Medusa's Island present a significant hazard: you may inadvertently catch a glimpse of Medusa through the bars as you approach her, depending on where she is first generated, and immediately become [[petrified]]. Wearing a [[blindfold]] or [[towel]] well before approaching is a good idea, especially if you lack [[reflection]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The iron bars on the fourth variant of Medusa's Island present a significant hazard: you may inadvertently catch a glimpse of Medusa through the bars as you approach her, depending on where she is first generated, and immediately become [[petrified]]. Wearing a [[blindfold]] or [[towel]] well before approaching is a good idea, especially if you lack [[reflection]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=198311&amp;oldid=prev</id>
		<title>Unguarded1765: Fix the text structure of information related to 3.7.0</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=198311&amp;oldid=prev"/>
		<updated>2026-01-29T10:51:46Z</updated>

		<summary type="html">&lt;p&gt;Fix the text structure of information related to 3.7.0&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:51, 29 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the war hammer's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the war hammer's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]] rays. Per {{commit|6b8079a16f425aa80239b0b1009ec98a70af56ff}}, the lightning spell will destroy any iron bars if the hero is targeted while occupying their square.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]] rays. Per {{commit|6b8079a16f425aa80239b0b1009ec98a70af56ff}}, the lightning spell will destroy any iron bars if the hero is targeted while occupying their square.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are capable of eating iron bars.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are capable of eating iron bars.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Unguarded1765</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=196521&amp;oldid=prev</id>
		<title>Umbire the Phantom: lightning spell</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=196521&amp;oldid=prev"/>
		<updated>2025-12-24T00:42:57Z</updated>

		<summary type="html">&lt;p&gt;lightning spell&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:42, 24 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the war hammer's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the war hammer's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]] rays.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]] rays. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Per {{commit|6b8079a16f425aa80239b0b1009ec98a70af56ff}}, the lightning spell will destroy any iron bars if the hero is targeted while occupying their square.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are capable of eating iron bars.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are capable of eating iron bars.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=196510&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ tweaks</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=196510&amp;oldid=prev"/>
		<updated>2025-12-23T23:09:32Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; tweaks&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:09, 23 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars do not impede visibility, allowing spellcasting or wand-using players and monsters to direct their beams, rays and gazes through them. In particular, this can be used to pick off Orcish Town's invaders without as much immediate risk to yourself &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;but beware of the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;poison&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ed &lt;/del&gt;[[arrow]]s that many of them can fire back at you, especially if you lack [[poison resistance]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars do not impede visibility, allowing spellcasting or wand-using players and monsters to direct their beams, rays and gazes through them. In particular, this can be used to pick off Orcish Town's invaders without as much immediate risk to yourself&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;but beware of the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;poisoned&lt;/ins&gt;]] [[arrow]]s that many of them can fire back at you, especially if you lack [[poison resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The iron bars on the fourth variant of Medusa's Island present a significant hazard: you may inadvertently catch a glimpse of Medusa through the bars as you approach her, depending on where she is first generated, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;risk being &lt;/del&gt;immediately [[petrified]]. Wearing a [[blindfold]] or [[towel]] well before approaching is a good idea, especially if you lack [[reflection]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The iron bars on the fourth variant of Medusa's Island present a significant hazard: you may inadvertently catch a glimpse of Medusa through the bars as you approach her, depending on where she is first generated, and immediately &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;become &lt;/ins&gt;[[petrified]]. Wearing a [[blindfold]] or [[towel]] well before approaching is a good idea, especially if you lack [[reflection]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=196509&amp;oldid=prev</id>
		<title>Umbire the Phantom: tweak</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=196509&amp;oldid=prev"/>
		<updated>2025-12-23T23:08:52Z</updated>

		<summary type="html">&lt;p&gt;tweak&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:08, 23 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the war hammer's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the war hammer's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rays&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are capable of eating iron bars.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are capable of eating iron bars.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=195424&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Description */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=195424&amp;oldid=prev"/>
		<updated>2025-12-03T04:49:05Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:49, 3 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them by [[force-fight]]ing using {{kbd|F}} will dissolve them, and a thrown potion can also do so, but only has a {{frac|5}} chance of hitting the bars due to the aforementioned projectile mechanics;{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} the acidic breath of a [[yellow dragon]] will also dissolve iron bars.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} Iron bars in a region that is marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them by [[force-fight]]ing using {{kbd|F}} will dissolve them, and a thrown potion can also do so, but only has a {{frac|5}} chance of hitting the bars due to the aforementioned projectile mechanics;{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} the acidic breath of a [[yellow dragon]] will also dissolve iron bars.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} Iron bars in a region that is marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NetHack &lt;/ins&gt;3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapon&lt;/del&gt;'s enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&amp;amp;mdash;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the hero's strength, whether they throw or force-fight with the weapon, and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;war hammer&lt;/ins&gt;'s enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=180762&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Description */ copyedit + upcoming</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=180762&amp;oldid=prev"/>
		<updated>2024-12-21T07:37:14Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; copyedit + upcoming&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:37, 21 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars cannot be [[digging|dug]] through, and objects thrown through them have a chance of being stopped by the iron bars. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Specifically, &lt;/del&gt;large objects such as most melee [[weapon]]s, most [[armor]] and [[boulder]]s will always be stopped &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;smaller objects such as [[potion]]s and most [[projectile]]s (including [[spear]]s, but not [[dagger]]s or [[boomerang]]s) will pass through with a {{frac|4|5}} chance, and will always pass through if they are thrown from a square adjacent to the bars &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in question&lt;/del&gt;.{{refsrc|src/mthrowu.c|476|version=NetHack 3.6.7|comment=calls &amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}{{refsrc|src/mthrowu.c|1122|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt; function&lt;/del&gt;}} [[Beam]]s and [[ray]]s such as [[dragon]] [[breath]] will always pass right through iron bars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars cannot be [[digging|dug]] through, and objects thrown through them have a chance of being stopped by the iron bars&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:{{refsrc|src/mthrowu.c|1122|version=NetHack 3.6&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7|comment=&amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt; function}} &lt;/ins&gt;large objects such as most melee [[weapon]]s, most [[armor]] and [[boulder]]s will always be stopped&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, while &lt;/ins&gt;smaller objects such as [[potion]]s and most [[projectile]]s (including [[spear]]s, but not [[dagger]]s or [[boomerang]]s) will pass through with a {{frac|4|5}} chance, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those smaller objects &lt;/ins&gt;will always pass through if they are thrown from a square adjacent to the bars.{{refsrc|src/mthrowu.c|476|version=NetHack 3.6.7|comment=calls &amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt;}} [[Beam]]s and [[ray]]s such as [[dragon]] [[breath]] will always pass right through iron bars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All monsters that &lt;/del&gt;are [[whirly]], [[amorphous]], [[phasing]], [[tiny]], or else are [[slithy]] and no bigger than medium-sized&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, can pass through iron bars&lt;/del&gt;, while monsters with rusting or corrosive attacks can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eat through &lt;/del&gt;the bars&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;{{refsrc|src/mondata.c|325|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;passes_bars&amp;lt;/code&amp;gt; function}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;hero can do the same by [[polymorph]]ing into a monster with any of these properties. A bug identified in [[NetHack 3.4.0]] allows whirly and/or amorphous [[engulfing]] monsters to pass through iron bars while engulfing a monster (e.g. the unpolymorphed hero) that cannot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Monsters can pass through iron bars if they &lt;/ins&gt;are [[whirly]], [[amorphous]], [[phasing]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;[[tiny]], or else &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if they &lt;/ins&gt;are [[slithy]] and no bigger than medium-sized, while monsters with rusting or corrosive attacks can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remove &lt;/ins&gt;the bars &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by eating or walking through them&lt;/ins&gt;{{refsrc|src/mondata.c|325|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;passes_bars&amp;lt;/code&amp;gt; function}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;a &lt;/ins&gt;hero can do the same by [[polymorph]]ing into a monster with any of these properties. A bug identified in [[NetHack 3.4.0]] allows whirly and/or amorphous [[engulfing]] monsters to pass through iron bars while engulfing a monster (e.g. the unpolymorphed hero) that cannot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them using {{kbd|F}} will dissolve them, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while &lt;/del&gt;a thrown potion only has a {{frac|5}} chance of hitting the bars due to the aforementioned projectile mechanics;{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} the acidic breath of a [[yellow dragon]] will dissolve iron bars.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bars &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by [[force-fight]]ing &lt;/ins&gt;using {{kbd|F}} will dissolve them, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;a thrown potion &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can also do so, but &lt;/ins&gt;only has a {{frac|5}} chance of hitting the bars due to the aforementioned projectile mechanics;{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} the acidic breath of a [[yellow dragon]] will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;dissolve iron bars.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Iron bars in a region &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character&lt;/del&gt;'s strength, whether they throw or force-fight with the weapon, and the weapon's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting them with a [[war hammer]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting them with a [[heavy iron ball]]. The chance is dependent on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hero&lt;/ins&gt;'s strength, whether they throw or force-fight with the weapon, and the weapon's enchantment or iron ball's weight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by [[lightning]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;capable of eating iron bars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Per {{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores are capable of eating iron bars.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=180220&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Description */ copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=180220&amp;oldid=prev"/>
		<updated>2024-12-16T07:25:18Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; copyedit&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:25, 16 December 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars cannot be [[digging|dug]] through, and objects thrown through them have a chance of being stopped by the iron bars. Specifically, large objects such as most melee [[weapon]]s, most [[armor]] and [[boulder]]s will always be stopped - smaller objects such as [[potion]]s and most [[projectile]]s (including [[spear]]s, but not [[dagger]]s or [[boomerang]]s) will pass through with a {{frac|4|5}} chance, and will always pass through if they are thrown from a square adjacent to the bars in question.{{refsrc|src/mthrowu.c|476|version=NetHack 3.6.7|comment=calls &amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt;}}{{refsrc|src/mthrowu.c|1122|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt; function}} [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ray&lt;/del&gt;]]s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(e.g. &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dragon&lt;/del&gt;]] [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;breath&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) and &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;beam&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;will always pass right through iron bars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars cannot be [[digging|dug]] through, and objects thrown through them have a chance of being stopped by the iron bars. Specifically, large objects such as most melee [[weapon]]s, most [[armor]] and [[boulder]]s will always be stopped - smaller objects such as [[potion]]s and most [[projectile]]s (including [[spear]]s, but not [[dagger]]s or [[boomerang]]s) will pass through with a {{frac|4|5}} chance, and will always pass through if they are thrown from a square adjacent to the bars in question.{{refsrc|src/mthrowu.c|476|version=NetHack 3.6.7|comment=calls &amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt;}}{{refsrc|src/mthrowu.c|1122|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt; function}} [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Beam&lt;/ins&gt;]]s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ray&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s such as &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dragon&lt;/ins&gt;]] [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;breath&lt;/ins&gt;]] will always pass right through iron bars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All monsters that are [[whirly]], [[amorphous]], [[phasing]], [[tiny]], or else &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;medium-sized (or smaller) and &lt;/del&gt;[[slithy]], can pass through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;them&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;monsters with rusting or corrosive attacks&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, such as [[rust monster]]s and [[gray ooze]]s, &lt;/del&gt;can eat through the bars.{{refsrc|src/mondata.c|325|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;passes_bars&amp;lt;/code&amp;gt; function}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Characters &lt;/del&gt;can do the same by [[polymorph]]ing into a monster with any of these properties. A bug identified in [[NetHack 3.4.0]] allows whirly and/or amorphous [[engulfing]] monsters to pass through iron bars while engulfing a monster (e.g. the unpolymorphed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character&lt;/del&gt;) that cannot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All monsters that are [[whirly]], [[amorphous]], [[phasing]], [[tiny]], or else &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;[[slithy]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and no bigger than medium-sized&lt;/ins&gt;, can pass through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;iron bars&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while &lt;/ins&gt;monsters with rusting or corrosive attacks can eat through the bars.{{refsrc|src/mondata.c|325|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;passes_bars&amp;lt;/code&amp;gt; function}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A hero &lt;/ins&gt;can do the same by [[polymorph]]ing into a monster with any of these properties. A bug identified in [[NetHack 3.4.0]] allows whirly and/or amorphous [[engulfing]] monsters to pass through iron bars while engulfing a monster (e.g. the unpolymorphed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hero&lt;/ins&gt;) that cannot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them using {{kbd|F}} will dissolve them, while a thrown potion only has a {{frac|5}} chance of hitting the bars due to the aforementioned&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;acidic breath of a [[yellow dragon]] will dissolve &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;bars &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as well&lt;/del&gt;.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} Bars that are marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them using {{kbd|F}} will dissolve them, while a thrown potion only has a {{frac|5}} chance of hitting the bars due to the aforementioned &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;projectile mechanics;&lt;/ins&gt;{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;acidic breath of a [[yellow dragon]] will dissolve &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;iron &lt;/ins&gt;bars.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} Bars that are marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=168496&amp;oldid=prev</id>
		<title>Umbire the Phantom: follow up</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=168496&amp;oldid=prev"/>
		<updated>2024-05-25T16:34:37Z</updated>

		<summary type="html">&lt;p&gt;follow up&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:34, 25 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The fourth [[snake]]-filled variant of [[Medusa's Island]] has some iron bars around [[Medusa]]'s dwelling.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The fourth [[snake]]-filled variant of [[Medusa's Island]] has some iron bars around [[Medusa]]'s dwelling.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of &lt;/del&gt;{{commit|4af086be73b8f11563ff8fa0af4c57c222227a93}} and {{commit|0bfd6b22f1d5e1ab6943079eab94053267bf7e6f}}, some Gehennom levels have iron bars instead of walls.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Per &lt;/ins&gt;{{commit|4af086be73b8f11563ff8fa0af4c57c222227a93}} and {{commit|0bfd6b22f1d5e1ab6943079eab94053267bf7e6f}}, some Gehennom levels have iron bars instead of walls.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars cannot be [[digging|dug]] through, and objects thrown through them have a chance of being stopped by the iron bars. Specifically, large objects such as most melee [[weapon]]s, most [[armor]] and [[boulder]]s will always be stopped - smaller objects such as [[potion]]s and most [[projectile]]s (including [[spear]]s, but not [[dagger]]s or [[boomerang]]s) will pass through with a {{frac|4|5}} chance, and will always pass through if they are thrown from a square adjacent to the bars in question.{{refsrc|src/mthrowu.c|476|version=NetHack 3.6.7|comment=calls &amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt;}}{{refsrc|src/mthrowu.c|1122|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt; function}} [[Ray]]s (e.g. [[dragon]] [[breath]]) and [[beam]]s will always pass right through iron bars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Iron bars cannot be [[digging|dug]] through, and objects thrown through them have a chance of being stopped by the iron bars. Specifically, large objects such as most melee [[weapon]]s, most [[armor]] and [[boulder]]s will always be stopped - smaller objects such as [[potion]]s and most [[projectile]]s (including [[spear]]s, but not [[dagger]]s or [[boomerang]]s) will pass through with a {{frac|4|5}} chance, and will always pass through if they are thrown from a square adjacent to the bars in question.{{refsrc|src/mthrowu.c|476|version=NetHack 3.6.7|comment=calls &amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt;}}{{refsrc|src/mthrowu.c|1122|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;hits_bars&amp;lt;/code&amp;gt; function}} [[Ray]]s (e.g. [[dragon]] [[breath]]) and [[beam]]s will always pass right through iron bars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All monsters that are [[whirly]], [[amorphous]], [[phasing]], [[tiny]], or else medium-sized (or smaller) and [[slithy]], can pass through them, and monsters with rusting or corrosive attacks, such as [[rust monster]]s and [[gray ooze]]s, can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;eat through the bars.{{refsrc|src/mondata.c|325|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;passes_bars&amp;lt;/code&amp;gt; function}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This includes you if you &lt;/del&gt;[[polymorph]] into a monster with any of these properties. A bug identified in [[NetHack 3.4.0]] allows whirly and/or amorphous [[engulfing&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|engulfers&lt;/del&gt;]] to pass through iron bars while engulfing a monster (e.g. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;unpolymorphed character) that cannot.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All monsters that are [[whirly]], [[amorphous]], [[phasing]], [[tiny]], or else medium-sized (or smaller) and [[slithy]], can pass through them, and monsters with rusting or corrosive attacks, such as [[rust monster]]s and [[gray ooze]]s, can eat through the bars.{{refsrc|src/mondata.c|325|version=NetHack 3.6.7|comment=&amp;lt;code&amp;gt;passes_bars&amp;lt;/code&amp;gt; function}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Characters can do the same by &lt;/ins&gt;[[polymorph]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ing &lt;/ins&gt;into a monster with any of these properties. A bug identified in [[NetHack 3.4.0]] allows whirly and/or amorphous [[engulfing]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters &lt;/ins&gt;to pass through iron bars while engulfing a monster (e.g. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;unpolymorphed character) that cannot.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them using {{kbd|F}} will dissolve them, while a thrown potion only has a {{frac|5}} chance of hitting the bars due to the aforementioned.{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} The acidic breath of a [[yellow dragon]] will dissolve the bars as well.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} Bars that are marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Acid]] can be used to dissolve iron bars: smashing a [[wield]]ed [[potion of acid]] onto them using {{kbd|F}} will dissolve them, while a thrown potion only has a {{frac|5}} chance of hitting the bars due to the aforementioned.{{refsrc|src/hack.c|1632|version=NetHack 3.6.7}}{{refsrc|src/mthrowu.c|1136|version=NetHack 3.6.7}} The acidic breath of a [[yellow dragon]] will dissolve the bars as well.{{refsrc|src/zap.c|4567|version=NetHack 3.6.7}} Bars that are marked &amp;quot;[[non-diggable]]&amp;quot; cannot be dissolved by any of these methods.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of &lt;/del&gt;{{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting with a [[war hammer]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;{{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an &lt;/del&gt;[[iron ball]]. The chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;depends &lt;/del&gt;on whether &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;force-fight &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or throw &lt;/del&gt;with the weapon&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, your strength&lt;/del&gt;, and the weapon's enchantment &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weight, for the &lt;/del&gt;iron ball&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Per &lt;/ins&gt;{{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them &lt;/ins&gt;with a [[war hammer]]. {{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heavy &lt;/ins&gt;iron ball]]. The chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is dependent &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the character's strength, &lt;/ins&gt;whether &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they throw or &lt;/ins&gt;force-fight with the weapon, and the weapon's enchantment or iron ball&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s weight&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of &lt;/del&gt;{{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by lightning.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Per &lt;/ins&gt;{{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;lightning&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of &lt;/del&gt;{{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(instead &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only monsters with rusting or corrosive attacks) can eat &lt;/del&gt;iron bars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Per &lt;/ins&gt;{{commit|0e713dc4e90eba08ec50c4260a36161d5f3db4d8}}, all metallivores &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are also capable &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eating &lt;/ins&gt;iron bars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]] and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;notdNetHack&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;break iron bars with a [[wand of striking]], [[force bolt]], or a laser such as a [[lightsaber]] - this will produce 1-7 [[iron bar]] objects. These bars can be picked up and wielded as weapons, and use the [[quarterstaff]] skill.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], [[notdNetHack&lt;/ins&gt;]] and [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;notnotdNetHack&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters &lt;/ins&gt;can break iron bars with a [[wand of striking]], [[force bolt]], or a laser such as a [[lightsaber]] - this will produce 1-7 [[iron bar]] objects. These bars can be picked up and wielded as weapons, and use the [[quarterstaff]] skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], iron bars can be broken with a force bolt or wand of striking &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as well&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], iron bars can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;be broken with a force bolt or wand of striking.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=168494&amp;oldid=prev</id>
		<title>Cathartes: /* Description */ I meant iron ball, not bar</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Iron_bars&amp;diff=168494&amp;oldid=prev"/>
		<updated>2024-05-25T16:31:40Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; I meant iron ball, not bar&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:31, 25 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|3.7.0|The bug that lets engulfers pull engulfed monsters through iron bars that they could not pass otherwise is fixed via {{commit|21068b05c5c98ad7d5e50a9dbaa1b6256063e2e3}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting with a [[war hammer]].  {{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting with an [[iron &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bar&lt;/del&gt;]]. The chance depends on whether you force-fight or throw with the weapon, your strength, and the weapon's enchantment (or weight, for the iron ball).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of {{commit|f61e1e8e23f48f670c5b7c465089effd7743aba9}}, there is a small chance of breaking iron bars by hitting with a [[war hammer]].  {{commit|c212ee44c06cb5ef5fec1a7f02d7c48c13f46fd6}} extends this to include hitting with an [[iron &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ball&lt;/ins&gt;]]. The chance depends on whether you force-fight or throw with the weapon, your strength, and the weapon's enchantment (or weight, for the iron ball).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by lightning.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of {{commit|738c2239c9063cbf62e5650977da45c1e38a3108}}, there is a {{frac|10}} chance that iron bars will melt when hit by lightning.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cathartes</name></author>
		
	</entry>
</feed>