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	<title>Leather drum/zh-CN - Revision history</title>
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	<updated>2026-06-04T04:22:31Z</updated>
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		<id>https://nethackwiki.com/index.php?title=Leather_drum/zh-CN&amp;diff=201073&amp;oldid=prev</id>
		<title>JASON10668: Create SChinese version.</title>
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		<updated>2026-03-30T03:05:22Z</updated>

		<summary type="html">&lt;p&gt;Create SChinese version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;br /&gt;
{{languages}}&lt;br /&gt;
{{tool/zh-CN&lt;br /&gt;
  |color=leather color&lt;br /&gt;
  |tile=[[image:drum.png]]&lt;br /&gt;
  |name=皮革鼓&lt;br /&gt;
  |appearance=[[鼓]]  &lt;br /&gt;
  |cost=25&lt;br /&gt;
  |weight=25&lt;br /&gt;
  |material=皮革&lt;br /&gt;
}}&lt;br /&gt;
'''皮革鼓'''（leather drum）是{{cnlink|NetHack}}中的一种[[无调乐器]]类[[工具]]。它由[[皮革]]制成，未[[鉴定]]时外观为“[[鼓]]”。&lt;br /&gt;
&lt;br /&gt;
== 生成 ==&lt;br /&gt;
皮革鼓在随机生成工具中占比{{frac|250}}（0.4%）。&lt;br /&gt;
&lt;br /&gt;
[[精灵（起始种族）|精灵]]族的[[牧师]]和[[巫师]]角色在游戏开始时有{{frac|6}}的概率获得一面皮革鼓{{refsrc|src/u_init.c|814|version=NetHack 3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
== 生成 ==&lt;br /&gt;
[[使用]]时，皮革鼓会发出传播范围取决于[[玩家]]的[[经验等级]]的[[噪声]]{{refsrc|src/apply.c|3731|version=NetHack 3.6.7}}{{refsrc|src/music.c|655-L663|version=NetHack 3.6.7}}{{refsrc|src/music.c|61|version=NetHack 3.6.7}}，唤醒范围内处于[[睡眠]]状态的[[怪物]]，并[[恐吓|吓退]]范围内的怪物，玩家的[[感知]]会被[[损害]]，且自身若未[[失聪]]，则会陷入持续30{{波浪线}}49回合的失聪状态。皮革鼓吓退怪物的效果可能被怪物的[[魔法抗性（怪物）|魔法抗性]]抵御{{refsrc|src/music.c|668|version=NetHack 3.6.7|name=&amp;quot;drum_up&amp;quot;|comment=皮革鼓唤醒怪物的范围半径是&amp;lt;math&amp;gt;6.3\sqrt{XL}&amp;lt;/math&amp;gt;，恐吓怪物的范围半径是&amp;lt;math&amp;gt;3.65\sqrt{XL}&amp;lt;/math&amp;gt;（&amp;lt;math&amp;gt;XL&amp;lt;/math&amp;gt;为玩家的经验等级）}}{{refsrc|src/music.c|70|version=NetHack 3.6.7}}{{refsrc|src/music.c|78|version=NetHack 3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
== 策略 ==&lt;br /&gt;
皮革鼓作为能吓退怪物的道具有一定实用性，但在功能性上比起[[军号]]和[[加工号角]]来说要略差些：军号和加工号角重量更轻，不会有导致失聪的副作用，而且作为调性乐器也能够演奏[[通行曲调]]。不过，皮革鼓也有吓退怪物范围更大的优势。&lt;br /&gt;
&lt;br /&gt;
== 历史 ==&lt;br /&gt;
皮革鼓最初于[[NetHack 3.0.0]]加入游戏。&lt;br /&gt;
&lt;br /&gt;
== 消息 ==&lt;br /&gt;
{{message/zh-CN|你敲打出震耳欲聋的噪音！|你使用了皮革鼓。|You beat a deafening row!}}&lt;br /&gt;
{{message/zh-CN|你猛击鼓。|同上，但你处于失聪状态。|You pound on the drum.}}&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{{translation/zh-CN|n}}&lt;br /&gt;
In some ''NetHack'' [[variant]]s that have [[object materials]] systems, the leather drum is referred to simply as a &amp;quot;drum&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===SLASH'EM===&lt;br /&gt;
In [[SLASH'EM]], [[dipping]] a drum of earthquake into a [[potion of amnesia]] will use up the potion and &amp;quot;downgrade&amp;quot; the item to a leather drum.&lt;br /&gt;
&lt;br /&gt;
===UnNetHack===&lt;br /&gt;
In [[UnNetHack]], rare instruments shops have a {{frac|10}} chance of generating a leather drum on each square.&lt;br /&gt;
&lt;br /&gt;
===dNetHack===&lt;br /&gt;
In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], the item is simply known as a drum, and will always display its [[Object materials (dNetHack)|material]] when identified.&lt;br /&gt;
&lt;br /&gt;
[[Troubadour]]s start the game with knowledge of the drum's appearance, and [[Half-dragon (starting race)|half-dragon]] Troubadours will always start with a wooden drum in place of the usual instruments.&lt;br /&gt;
&lt;br /&gt;
Music instruments shops have a {{frac|25}} chance of a drum being generated on each square.&lt;br /&gt;
&lt;br /&gt;
The hardware store on the [[Troubadour quest]] home level has a pair of drums generated inside during level creation.&lt;br /&gt;
&lt;br /&gt;
Some monsters are [[generated with]] drums:&lt;br /&gt;
&lt;br /&gt;
* The [[elder priest]] is always generated with a drum.&lt;br /&gt;
* [[Player monster (dNetHack)|Player monster]] [[Bard (dNetHack monster)|bards]] and [[Rhymer (dNetHack)|rhymers]] have a {{frac|6}} chance of being generated with a drum as their instrument.&lt;br /&gt;
* [[Orcs of the ages of stars]] are always generated with a drum.&lt;br /&gt;
* [[Mordor orc]]s and [[Uruk-hai]] both have a {{frac|50}} chance of generating with a drum, while [[orc-captain]]s and [[Uruk-captain]]s have a {{frac|10}} chance of generating with a drum.&lt;br /&gt;
&lt;br /&gt;
Dipping a drum of earthquake into a potion of amnesia will use up the potion and &amp;quot;downgrade&amp;quot; the item to a drum, as in SLASH'EM.&lt;br /&gt;
&lt;br /&gt;
The drum is the preferred instrument for playing Fear, Charge, Cacophony and Inspire Courage via the Troubadour's [[musicalize spell]] [[skill]]&amp;amp;mdash;drums of earthquake can be used in place of a leather drum for playing these songs. If a song is played on a leather drum via the musicalize spell skill, [[Orc (monster class)|orcs]], [[Ogre (monster class)|ogres]], [[giant humanoid]]s, and non-[[canceled]] [[Trumpet Archon]]s may shout along with the song if they are tame, while hostile ones will &amp;quot;counter-shout&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===SpliceHack===&lt;br /&gt;
In [[SpliceHack]], elven [[Cartomancer]]s have a {{frac|6}} chance of starting the game with a drum as their instrument like [[Priest/SpliceHack|Priests]] and [[Wizard/SpliceHack|Wizards]].&lt;br /&gt;
&lt;br /&gt;
A leather drum can be combined with a [[scroll of earth]] at a [[furnace]] to create a drum of earthquake.&lt;br /&gt;
&lt;br /&gt;
===SlashTHEM===&lt;br /&gt;
In [[SlashTHEM]], in addition to SLASH'EM details, rare instruments shops have a {{frac|10}} chance of generating a leather drum on each square, as in UnNetHack.&lt;br /&gt;
&lt;br /&gt;
As in dNetHack and its derivatives, [[Bard/SlashTHEM|Bards]] start the game with knowledge of the leather drum's appearance.&lt;br /&gt;
&lt;br /&gt;
Mordor orcs and Uruk-hai both have a {{frac|50}} chance of generating with a leather drum, while orc-captains have a {{frac|10}} chance of generating with a leather drum.&lt;br /&gt;
&lt;br /&gt;
The leather drum is the preferred instrument for playing Despair, Charge, Cacophony and Inspire Courage via the Bard's musicalize spell skill&amp;amp;mdash;drums of earthquake can be used in place of a leather drum for playing these songs.&lt;br /&gt;
&lt;br /&gt;
===Hack'EM===&lt;br /&gt;
In [[Hack'EM]], rare instruments shops have a {{frac|2|25}} chance of generating a leather drum on each square.&lt;br /&gt;
&lt;br /&gt;
[[Upgrading]] a leather drum successfully will produce a drum of earthquake and vice versa. Dipping a drum of earthquake into a potion of amnesia will use up the potion and &amp;quot;downgrade&amp;quot; the item to a leather drum, as in SLASH'EM.&lt;br /&gt;
&lt;br /&gt;
== 百科文本 ==&lt;br /&gt;
{{encyclopedia|&lt;br /&gt;
Many travelers have seen the drums of the great apes, and some have heard the sounds of their beating and the noise of the wild, weird revelry of these first lords of the jungle, but Tarzan, Lord Greystoke, is, doubtless, the only human being who ever joined in the fierce, mad, intoxicating revel of the Dum-Dum.&lt;br /&gt;
|[ Tarzan of the Apes, by Edgar Rice Burroughs ]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 引用及注释 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{nethack-367/zh-CN}}&lt;br /&gt;
[[Category:Tools/zh-CN]]&lt;br /&gt;
[[Category:Musical instruments/zh-CN]]&lt;/div&gt;</summary>
		<author><name>JASON10668</name></author>
		
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