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	<title>Magic harp/zh-CN - Revision history</title>
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	<updated>2026-06-04T04:45:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://nethackwiki.com/index.php?title=Magic_harp/zh-CN&amp;diff=200852&amp;oldid=prev</id>
		<title>JASON10668: Create SChinese version.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Magic_harp/zh-CN&amp;diff=200852&amp;oldid=prev"/>
		<updated>2026-03-25T06:59:01Z</updated>

		<summary type="html">&lt;p&gt;Create SChinese version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;br /&gt;
{{languages}}&lt;br /&gt;
{{tool/zh-CN&lt;br /&gt;
  |color=wood color&lt;br /&gt;
  |tile=[[image:harp.png]]&lt;br /&gt;
  |name=魔幻竖琴&lt;br /&gt;
  |appearance=[[竖琴]]&lt;br /&gt;
  |cost=50&lt;br /&gt;
  |weight=30&lt;br /&gt;
  |material=木头&lt;br /&gt;
}}&lt;br /&gt;
'''魔幻竖琴'''（magic harp）是{{cnlink|NetHack}}中的一种[[调性乐器]]类[[工具]]。它由[[木头]]制成，未[[鉴定]]时外观为“[[竖琴]]”。&lt;br /&gt;
&lt;br /&gt;
== 生成 ==&lt;br /&gt;
魔幻竖琴在随机生成工具中占比{{frac|500}}（0.2%）。&lt;br /&gt;
&lt;br /&gt;
魔幻竖琴生成时拥有{{rn1|5|4|{{波浪线}}}}点充能值{{refsrc|src/mkobj.c|959|nethack=3.6.7}}{{refsrc|src/read.c|694|nethack=3.6.7}}{{refsrc|src/read.c|699|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
== 描述 ==&lt;br /&gt;
[[使用]]魔幻竖琴的效果根据其是否有充能，以及[[玩家]]是否选择即兴演奏而定{{refsrc|src/apply.c|3729|nethack=3.6.7}}{{refsrc|src/music.c|700|nethack=3.6.7}}：&lt;br /&gt;
&lt;br /&gt;
* 即兴演奏有充能的魔幻竖琴会[[锻炼]]玩家的[[敏捷]]，消耗乐器1点充能，并发出能够使附近的[[怪物]]变为[[驯服]]状态的声音，该效果可能被怪物的[[魔法抗性（怪物）|魔法抗性]]抵御{{refsrc|src/music.c|620|version=NetHack 3.6.7}}{{refsrc|src/music.c|628|version=NetHack 3.6.7}}{{refsrc|src/music.c|840|version=NetHack 3.6.7|name=&amp;quot;else&amp;quot;}}。竖琴的声音传播范围为圆形，半径根据玩家的[[经验等级]]决定（见下文图示）。无法被驯服的怪物则会被安抚{{refsrc|src/music.c|215|nethack=3.6.7}}{{refsrc|src/music.c|223|nethack=3.6.7}}{{refsrc|src/music.c|231|nethack=3.6.7}}{{refsrc|src/music.c|627|nethack=3.6.7}}。如果玩家在被怪物[[吞噬]]的情况下演奏魔幻竖琴，则其效果只会影响吞噬玩家的怪物{{refsrc|src/music.c|220|nethack=3.6.7}}。&lt;br /&gt;
* 即兴演奏没有充能的魔幻竖琴的效果与[[木竖琴]]相同，其会发出能够安抚附近的[[仙女（怪物类别）|仙女]]类怪物的声音{{refsrc|src/music.c|630|version=NetHack 3.6.7}}{{refsrc|src/music.c|637|version=NetHack 3.6.7}}{{refsrc|src/music.c|639|version=NetHack 3.6.7}}。声音的传播范围也与木竖琴一致。&lt;br /&gt;
* 使用魔幻竖琴且不选择即兴演奏时，它会像其他调性乐器一样演奏旋律，不会有其他效果，也不会消耗充能。&lt;br /&gt;
&lt;br /&gt;
魔幻竖琴发出的驯服怪物的音乐的传播范围如下图所示。图中的彩色数字代表声音传播到该位置所需的演奏者最低等级，数字的颜色代表需求等级值的十位上的值（红色为0，蓝色为1，绿色为2），数字自身的值代表需求等级值的个位上的值。可将光标悬停在数字上查看该数字对应的需求等级。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class='ttyscreen'&amp;gt;&amp;lt;replacecharsblock&amp;gt;&lt;br /&gt;
newline=&amp;lt;br&amp;gt;&lt;br /&gt;
.={{lightgray|.}}&lt;br /&gt;
@={{white|@}}&lt;br /&gt;
1=&amp;lt;span class=&amp;quot;nhsym clr-red&amp;quot; title=&amp;quot;XL 1&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&lt;br /&gt;
2=&amp;lt;span class=&amp;quot;nhsym clr-red&amp;quot; title=&amp;quot;XL 4&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&lt;br /&gt;
4=&amp;lt;span class=&amp;quot;nhsym clr-blue&amp;quot; title=&amp;quot;XL 10&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&lt;br /&gt;
5=&amp;lt;span class=&amp;quot;nhsym clr-blue&amp;quot; title=&amp;quot;XL 13&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&lt;br /&gt;
8=&amp;lt;span class=&amp;quot;nhsym clr-green&amp;quot; title=&amp;quot;XL 22&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&lt;br /&gt;
9=&amp;lt;span class=&amp;quot;nhsym clr-green&amp;quot; title=&amp;quot;XL 25&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&lt;br /&gt;
0=&amp;lt;span class=&amp;quot;nhsym clr-green&amp;quot; title=&amp;quot;XL 28&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
.........&lt;br /&gt;
...090...&lt;br /&gt;
..85458..&lt;br /&gt;
.0521250.&lt;br /&gt;
.941@149.&lt;br /&gt;
.0521250.&lt;br /&gt;
..85458..&lt;br /&gt;
...090...&lt;br /&gt;
.........&lt;br /&gt;
&amp;lt;/replacecharsblock&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
对魔幻竖琴进行[[充能]]时，未诅咒的充能来源会补充1d4充能，受祝福的来源会补充2d4充能，被诅咒的来源则会清空其所有充能{{refsrc|src/read.c|686|nethack=3.6.7}}{{refsrc|src/read.c|690|nethack=3.6.7}}{{refsrc|src/read.c|692|nethack=3.6.7}}{{refsrc|src/read.c|697|nethack=3.6.7}}。魔幻竖琴最多可储存20点充能，其充能计数在达到7以后不会再增加，但再充能次数没有限制{{refsrc|src/read.c|573|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
魔幻竖琴无法在[[水下]]使用{{refsrc|src/music.c|690|nethack=3.6.7}}。魔幻竖琴的{{cnlink|BUC}}不会影响其效果。&lt;br /&gt;
&lt;br /&gt;
{{upcoming/zh-CN|NetHack 3.7.0|根据{{commit|231bd75b7f5ddc3ef0f745a75ea3566cc4055d99}}，现在魔幻竖琴的驯化效果范围修改为与[[阅读]]非诅咒的[[驯化卷轴]]或施放{{+ of/zh-CN|魅惑怪物}}法术一致，也可以提升已驯服怪物的驯服度。根据{{commit|094da9b983a1dbbe171946a7cee32e565c59245b}}，现在魔幻竖琴能够正确地安抚被激怒的[[店主]]了。}}&lt;br /&gt;
&lt;br /&gt;
== 策略 ==&lt;br /&gt;
魔幻竖琴在驯服怪物方面是非常实用的道具，只要玩家的经验等级提升到4以上，其效果范围就和驯化卷轴一致，还可以通过继续提升等级进一步扩大范围。不过，在[[混乱]]状态下阅读驯化卷轴的效果范围远超过魔幻竖琴。&lt;br /&gt;
&lt;br /&gt;
{{upcoming/zh-CN|NetHack 3.7.0|由于魔幻竖琴能够提升宠物的驯服度，它在维护[[不进食]]宠物的驯服度方面也可发挥作用。}}&lt;br /&gt;
&lt;br /&gt;
== 历史 ==&lt;br /&gt;
魔幻竖琴最初于[[NetHack 3.0.0]]加入游戏。&lt;br /&gt;
&lt;br /&gt;
== 消息 ==&lt;br /&gt;
: ''关于使用没有充能的魔幻竖琴时的消息，请参阅[[木竖琴#消息]]。''&lt;br /&gt;
{{message/zh-CN|竖琴发出非常有吸引力的音乐。|你用有充能的魔幻竖琴即兴演奏。|The harp produces very attractive music.}}&lt;br /&gt;
{{message/zh-CN|你感觉到非常舒缓的振动。|你在[[失聪]]状态下使用魔幻竖琴。|You feel very soothing vibrations.}}&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
{{translation/zh-CN|n}}&lt;br /&gt;
In ''NetHack'' [[variant]]s that import the [[advent calendar]] patch, a magic harp is among the various tools that may appear as the Christmas present on day 24.&lt;br /&gt;
&lt;br /&gt;
===SLASH'EM===&lt;br /&gt;
In [[SLASH'EM]], [[upgrading]] a magic harp successfully will produce a wooden harp and vice versa. [[Dipping]] a magic harp in a [[potion of amnesia]] will use up the potion and &amp;quot;downgrade&amp;quot; the item to a wooden harp.&lt;br /&gt;
&lt;br /&gt;
===UnNetHack===&lt;br /&gt;
In [[UnNetHack]], rare instruments shops have a {{frac|3|100}} chance of generating a magic harp on each square. UnNetHack also incorporates the [[advent calendar]] patch, and a magic harp may appear as the Christmas present for day 24.&lt;br /&gt;
&lt;br /&gt;
===dNetHack===&lt;br /&gt;
In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], [[Troubadour]]s start the game with knowledge of the magic harp's appearance.&lt;br /&gt;
&lt;br /&gt;
Music instruments shops have a {{frac|50}} chance of a magic harp being generated on each square.&lt;br /&gt;
&lt;br /&gt;
Dipping a magic harp into a potion of amnesia will use up the potion and &amp;quot;downgrade&amp;quot; the item to a harp, as in SLASH'EM.&lt;br /&gt;
&lt;br /&gt;
Magic harps can be used as substitutes for wooden harps when playing songs via the [[musicalize spell]] [[skill]].&lt;br /&gt;
&lt;br /&gt;
[[The Lyre of Orpheus (dNetHack)|The Lyre of Orpheus]] is an [[artifact]] magic harp that acts as the Troubadour [[quest artifact]], and can be used to play any song via the musicalize spell skill. The Lyre of Orpheus grants [[magic resistance]] when carried, causes all pets on the level to follow the hero between levels, and can be applied or [[invoked]] for taming. Each time it is applied or invoked, the Lyre will speak a random rumor dependent on its beatitude: the rumor will be true if the Harp is blessed, false if cursed, and either if uncursed.&lt;br /&gt;
&lt;br /&gt;
===DynaHack===&lt;br /&gt;
In [[DynaHack]], applying a magic harp will formally [[identify]] it.&lt;br /&gt;
&lt;br /&gt;
===NetHack Fourk===&lt;br /&gt;
In [[NetHack Fourk]], [[Sylph (starting race)|sylph]] [[Healer/Fourk|Healers]] start each game with a magic harp, which acts as a replacement for the [[potion of healing]] normally given to sylphs in other roles.&lt;br /&gt;
&lt;br /&gt;
===SpliceHack===&lt;br /&gt;
In [[SpliceHack]], a magic harp can be created at a [[furnace]] by combining a harp and a [[scroll of taming]].&lt;br /&gt;
&lt;br /&gt;
===SlashTHEM===&lt;br /&gt;
In [[SlashTHEM]], upgrading functions as it does in SLASH'EM, as does dipping a magic harp into a potion of amnesia.&lt;br /&gt;
&lt;br /&gt;
As in dNetHack and its derivatives, Bards start the game with knowledge of the magic harp's appearance, and magic harps can similarly be used as substitutes for wooden harps when playing songs via the musicalize spell skill. The Bard quest artifact, [[The Lyre of Orpheus (SlashTHEM)|The Lyre of Orpheus]], has its [[base item]] changed to a wooden harp.&lt;br /&gt;
&lt;br /&gt;
[[Musician]]s start each game with a magic harp.&lt;br /&gt;
&lt;br /&gt;
Rare instruments shops have a {{frac|3|100}} chance of generating a magic harp on each square, as in UnNetHack.&lt;br /&gt;
&lt;br /&gt;
SlashTHEM has two artifact magic harps:&lt;br /&gt;
&lt;br /&gt;
* The [[Harp of Harmony]] is the Musician quest artifact. It grants [[drain resistance]], [[warning]], and [[stealth]] while carried, and can be applied or invoked for taming. When applied or invoked, the Harp will speak a random rumor based on its beatitude&amp;amp;mdash;true if blessed, false if cursed, and either if uncursed.&lt;br /&gt;
* The [[Harp of Lightning]] is the [[Electric Mage]] quest artifact. It grants [[acid resistance]], [[warning]] and [[teleport control]] while carried, and can be invoked to summon a tame [[greater air elemental]] with a {{frac|5}} chance or a tame [[air elemental]] otherwise.&lt;br /&gt;
&lt;br /&gt;
===Hack'EM===&lt;br /&gt;
In [[Hack'EM]], rare instruments shops have a {{frac|3|100}} chance of generating a magic harp on each square, as in UnNetHack and SlashTHEM.&lt;br /&gt;
&lt;br /&gt;
[[Upgrading]] a harp successfully will produce a magic harp and vice versa, as in SLASH'EM.&lt;br /&gt;
&lt;br /&gt;
== 引用及注释 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{nethack-367/zh-CN}}&lt;br /&gt;
[[Category:Tools/zh-CN]]&lt;br /&gt;
[[Category:Musical instruments/zh-CN]]&lt;/div&gt;</summary>
		<author><name>JASON10668</name></author>
		
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