<?xml version="1.0"?>
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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Nighthorn_%28SLASH%27EM%29</id>
	<title>Nighthorn (SLASH'EM) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Nighthorn_%28SLASH%27EM%29"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;action=history"/>
	<updated>2026-06-04T03:08:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=167776&amp;oldid=prev</id>
		<title>Kufat: /* Strategy */ To-hit bonus, but a tiny one</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=167776&amp;oldid=prev"/>
		<updated>2024-05-04T11:23:51Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; To-hit bonus, but a tiny one&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:23, 4 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Strategy===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Strategy===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most characters will find little reason to apply Nighthorn over a regular blessed and enchanted unicorn horn for curing status afflictions: they may also have trouble justifying its use as a weapon, even if they are not cross-aligned (which would introduce the {{frac|4}} chance of an 8d6 [[artifact blast]]). While a character capable of training the unicorn horn skill may consider this an option on paper, it lacks bonus damage, to-hit bonuses or any resistance to [[curse items]] and other similar effects - other sources of reflection, e.g. a [[shield of reflection]], may be preferable for characters that are capable of clearing the Lawful Quest.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most characters will find little reason to apply Nighthorn over a regular blessed and enchanted unicorn horn for curing status afflictions: they may also have trouble justifying its use as a weapon, even if they are not cross-aligned (which would introduce the {{frac|4}} chance of an 8d6 [[artifact blast]]). While a character capable of training the unicorn horn skill may consider this an option on paper, it lacks bonus damage, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;meaningful &lt;/ins&gt;to-hit bonuses or any resistance to [[curse items]] and other similar effects - other sources of reflection, e.g. a [[shield of reflection]], may be preferable for characters that are capable of clearing the Lawful Quest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When fighting Nightmare, remember that she gains the wielded effects of Nighthorn (i.e. reflection, as well as stun resistance in Hack'EM) and adjust your approach accordingly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When fighting Nightmare, remember that she gains the wielded effects of Nighthorn (i.e. reflection, as well as stun resistance in Hack'EM) and adjust your approach accordingly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kufat</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=164603&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ detail</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=164603&amp;oldid=prev"/>
		<updated>2024-03-11T10:34:29Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; detail&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:34, 11 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most characters will find little reason to apply Nighthorn over a regular blessed and enchanted unicorn horn for curing status afflictions: they may also have trouble justifying its use as a weapon, even if they are not cross-aligned (which would introduce the {{frac|4}} chance of an 8d6 [[artifact blast]]). While a character capable of training the unicorn horn skill may consider this an option on paper, it lacks bonus damage, to-hit bonuses or any resistance to [[curse items]] and other similar effects - other sources of reflection, e.g. a [[shield of reflection]], may be preferable for characters that are capable of clearing the Lawful Quest.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most characters will find little reason to apply Nighthorn over a regular blessed and enchanted unicorn horn for curing status afflictions: they may also have trouble justifying its use as a weapon, even if they are not cross-aligned (which would introduce the {{frac|4}} chance of an 8d6 [[artifact blast]]). While a character capable of training the unicorn horn skill may consider this an option on paper, it lacks bonus damage, to-hit bonuses or any resistance to [[curse items]] and other similar effects - other sources of reflection, e.g. a [[shield of reflection]], may be preferable for characters that are capable of clearing the Lawful Quest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When fighting Nightmare, remember that she gains the wielded effects of reflection &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from Nighthorn &lt;/del&gt;and adjust your approach accordingly.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When fighting Nightmare, remember that she gains the wielded effects of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nighthorn (i.e. &lt;/ins&gt;reflection&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, as well as stun resistance in Hack'EM) &lt;/ins&gt;and adjust your approach accordingly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Hack'EM, Nighthorn's damage and to-hit bonuses are low, but its ability to cure fear and prevent stunning it makes the artifact worth further consideration.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Hack'EM, Nighthorn's damage and to-hit bonuses are low, but its ability to cure fear and prevent stunning it makes the artifact worth further consideration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=164600&amp;oldid=prev</id>
		<title>Umbire the Phantom: cite generation + nightmare</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=164600&amp;oldid=prev"/>
		<updated>2024-03-11T10:26:42Z</updated>

		<summary type="html">&lt;p&gt;cite generation + nightmare&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:26, 11 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nighthorn is only generated upon killing Nightmare in a way that would normally leave a [[corpse]] (i.e. any method minus [[disintegration]] or [[digest]]ing)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and is &lt;/del&gt;always generated cursed and at +0 this way. Since Nightmare is always generated in the Lawful Quest, her Nighthorn cannot be [[wish]]ed for and will always revert to its base item if left in [[bones]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Nighthorn is only generated upon killing Nightmare in a way that would normally leave a [[corpse]] (i.e. any method minus [[disintegration]] or [[digest]]ing)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{refsrc|mon.c|277|version=SLASH'EM 0.0.7E7F2|name=leftover}} - Nighthorn will &lt;/ins&gt;always &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/ins&gt;generated cursed and at +0 this way. Since Nightmare is always generated in the Lawful Quest, her Nighthorn cannot be [[wish]]ed for and will always revert to its base item if left in [[bones]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Strategy===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Strategy===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most characters will find little reason to apply Nighthorn over a regular blessed and enchanted unicorn horn for curing status afflictions: they may also have trouble justifying its use as a weapon, even if they are not cross-aligned (which would introduce the {{frac|4}} chance of an 8d6 [[artifact blast]]). While a character capable of training the unicorn horn skill may consider this an option on paper, it lacks bonus damage, to-hit bonuses or any resistance to [[curse items]] and other similar effects - other sources of reflection, e.g. a [[shield of reflection]], may be preferable for characters that are capable of clearing the Lawful Quest.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most characters will find little reason to apply Nighthorn over a regular blessed and enchanted unicorn horn for curing status afflictions: they may also have trouble justifying its use as a weapon, even if they are not cross-aligned (which would introduce the {{frac|4}} chance of an 8d6 [[artifact blast]]). While a character capable of training the unicorn horn skill may consider this an option on paper, it lacks bonus damage, to-hit bonuses or any resistance to [[curse items]] and other similar effects - other sources of reflection, e.g. a [[shield of reflection]], may be preferable for characters that are capable of clearing the Lawful Quest.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When fighting Nightmare, remember that she gains the wielded effects of reflection from Nighthorn and adjust your approach accordingly.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Hack'EM, Nighthorn's damage and to-hit bonuses are low, but its ability to cure fear and prevent stunning it makes the artifact worth further consideration.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Hack'EM, Nighthorn's damage and to-hit bonuses are low, but its ability to cure fear and prevent stunning it makes the artifact worth further consideration.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|All that remains is her horn...|Nightmare was killed and dropped Nighthorn.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|All that remains is her horn...|Nightmare was killed and dropped Nighthorn.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ref name=&amp;quot;leftover&amp;quot;/&amp;gt;&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See also==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=164598&amp;oldid=prev</id>
		<title>Umbire the Phantom: split 1</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nighthorn_(SLASH%27EM)&amp;diff=164598&amp;oldid=prev"/>
		<updated>2024-03-11T10:18:00Z</updated>

		<summary type="html">&lt;p&gt;split 1&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{artifact weapon&lt;br /&gt;
  |name=Nighthorn&lt;br /&gt;
  |base=unicorn horn&lt;br /&gt;
  |color=white&lt;br /&gt;
  |smalldmg=1d12 (+1d3 in [[Hack'EM]])&lt;br /&gt;
  |largedmg=1d12 (+1d3 in Hack'EM)&lt;br /&gt;
  |tohit=&amp;lt;nowiki&amp;gt;+1 (+2 in Hack'EM only)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
  |bonusversus=all&lt;br /&gt;
  |size=two-handed&lt;br /&gt;
  |affiliation=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[lawful]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[Nightmare (SLASH'EM)|Nightmare]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[intelligent artifact]] (Hack'EM only)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
  |whencarried=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;apply as unicorn horn&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;applying can cure [[fear]] (Hack'EM only)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
  |whenwielded=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[reflection]]&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[stun resistance]] (Hack'EM only)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
  |wheninvoked=''(none)''&lt;br /&gt;
  |cost=10000&lt;br /&gt;
  |weight=20&lt;br /&gt;
  |material=bone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Nighthorn''' is an [[artifact]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. It is [[lawful]]-aligned, and its [[base item]] is the [[unicorn horn]] of [[Nightmare (SLASH'EM)|Nightmare]]. Nighthorn is one of the rewards for completing the [[Lawful Quest]].&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
Nighthorn is only generated upon killing Nightmare in a way that would normally leave a [[corpse]] (i.e. any method minus [[disintegration]] or [[digest]]ing), and is always generated cursed and at +0 this way. Since Nightmare is always generated in the Lawful Quest, her Nighthorn cannot be [[wish]]ed for and will always revert to its base item if left in [[bones]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In SLASH'EM and SlashTHEM, Nighthorn confers [[reflection]] while wielded. As a weapon, Nighthorn has +1 to-hit from its base item.&lt;br /&gt;
&lt;br /&gt;
In Hack'EM, Nighthorn is intelligent and additionally confers [[stun resistance]] while wielded. It has an additional +1 to-hit bonus and +1d3 damage versus all monsters, and [[apply]]ing it can cure your character's [[fear]] in addition to the standard status problems that a unicorn horn can cure in Hack'EM.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
Most characters will find little reason to apply Nighthorn over a regular blessed and enchanted unicorn horn for curing status afflictions: they may also have trouble justifying its use as a weapon, even if they are not cross-aligned (which would introduce the {{frac|4}} chance of an 8d6 [[artifact blast]]). While a character capable of training the unicorn horn skill may consider this an option on paper, it lacks bonus damage, to-hit bonuses or any resistance to [[curse items]] and other similar effects - other sources of reflection, e.g. a [[shield of reflection]], may be preferable for characters that are capable of clearing the Lawful Quest.&lt;br /&gt;
&lt;br /&gt;
In Hack'EM, Nighthorn's damage and to-hit bonuses are low, but its ability to cure fear and prevent stunning it makes the artifact worth further consideration.&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
{{message|All that remains is her horn...|Nightmare was killed and dropped Nighthorn.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Hand of Vecna (SLASH'EM)]]&lt;br /&gt;
*[[The Eye of the Beholder]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{slashem-7E7|offset=1}}&lt;br /&gt;
{{variant-343}}&amp;lt;!--{{variant-36X}}--&amp;gt;&lt;br /&gt;
[[Category:SLASH'EM artifacts]]&lt;br /&gt;
[[Category:SlashTHEM artifacts]]&lt;br /&gt;
[[Category:Hack'EM artifacts]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
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