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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Noncorporeal</id>
	<title>Noncorporeal - Revision history</title>
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	<updated>2026-07-21T11:17:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Noncorporeal&amp;diff=186526&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Variants */ *dnh</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Noncorporeal&amp;diff=186526&amp;oldid=prev"/>
		<updated>2025-04-05T13:48:57Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Variants: &lt;/span&gt; *dnh&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:48, 5 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Variant]]s of ''NetHack'' often introduce additional noncorporeal monsters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Variant]]s of ''NetHack'' often introduce additional noncorporeal monsters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===dNetHack===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]], all ghost monsters and [[Shade (monster class)|shades]] (which are given their own monster class) are noncorporeal.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Noncorporeal monsters do not take any extra [[skill]]-based precision damage from [[crossbow bolt]]s fired using a [[crossbow]], as they are assumed to lack discernible weak points. Similarly, noncorporeal monsters take doubled damage rather than being instantly killed or destroyed when hit by the [[rending]] [[armor-shredding]] attacks of [[Demogorgon (dNetHack)|Demogorgon]] and [[Blibdoolpoolp, graven-into-flesh]], since they do not have a physical body.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Noncorporeal&amp;diff=186498&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Incorporeal heroes */ spacing</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Noncorporeal&amp;diff=186498&amp;oldid=prev"/>
		<updated>2025-04-04T07:53:34Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Incorporeal heroes: &lt;/span&gt; spacing&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:53, 4 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Incorporeal heroes===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Incorporeal heroes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a check for a noncorporeal [[polyself]] when dealing with a hero that is buried in solid rock, as well as one for when the hero is subjected to intelligence drain or else has a boulder or rocks from a scroll of earth fall on them{{refsrc|src/dig.c|2104|nethack=3.6.7}} {{refsrc|src/eat.c|508|nethack=3.6.7}}{{refsrc|src/read.c|1748|nethack=3.6.7}}&amp;amp;mdash;these are generally fail-safes that should not occur in practice, as neither of the noncorporeal monsters are valid forms to polymorph into even in [[wizard mode]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is a check for a noncorporeal [[polyself]] when dealing with a hero that is buried in solid rock, as well as one for when the hero is subjected to intelligence drain or else has a boulder or rocks from a scroll of earth fall on them{{refsrc|src/dig.c|2104|nethack=3.6.7}}{{refsrc|src/eat.c|508|nethack=3.6.7}}{{refsrc|src/read.c|1748|nethack=3.6.7}}&amp;amp;mdash;these are generally fail-safes that should not occur in practice, as neither of the noncorporeal monsters are valid forms to polymorph into even in [[wizard mode]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Noncorporeal&amp;diff=186497&amp;oldid=prev</id>
		<title>Umbire the Phantom: both are considered words, but the game uses noncorporeal over incorporeal so that's the name we go with</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Noncorporeal&amp;diff=186497&amp;oldid=prev"/>
		<updated>2025-04-04T07:51:53Z</updated>

		<summary type="html">&lt;p&gt;both are considered words, but the game uses noncorporeal over incorporeal so that&amp;#039;s the name we go with&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In ''[[NetHack]]'', a '''noncorporeal''' or '''incorporeal''' [[monster]] is any being that lacks a physical or material form.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A noncorporeal monster is defined by the pointer &amp;lt;tt&amp;gt;noncorporeal(ptr)&amp;lt;/tt&amp;gt; within &amp;lt;tt&amp;gt;[[mondata.h]]&amp;lt;/tt&amp;gt;, and the list of noncorporeal monsters consists solely of the [[Ghost (monster class)|ghost]] [[monster class]], i.e. the [[ghost]] and [[shade]].{{refsrc|include/mondata.h|42|nethack=3.6.7}}&lt;br /&gt;
&lt;br /&gt;
All noncorporeal monsters are immune to [[sliming]] and [[intelligence drain]] attacks.{{refsrc|include/mondata.h|82|nethack=3.6.7}}{{refsrc|src/eat.c|505|nethack=3.6.7}} They are considered [[vegan]] to consume, presumably due to lacking any flesh in the first place.{{refsrc|include/mondata.h|214|nethack=3.6.7}} Noncorporeal monsters are ineligible to function as [[steed]]s.{{refsrc|src/steed.c|31|nethack=3.6.7}}&lt;br /&gt;
&lt;br /&gt;
Noncorporeal monsters can move through and over [[moat]]s, [[lava]], [[door]]s, diagonal gaps, and walls of any kind{{refsrc|src/dbridge.c|403|nethack=3.6.7}}{{refsrc|src/hack.c|682|nethack=3.6.7}}&amp;amp;mdash;both monsters also possess [[flight]] and [[phasing]], which combined will enable most if not all of these in practice. A noncorporeal monster is unaffected by either a [[drawbridge]] or its portcullis being opened, closed or destroyed while they are on the square of either dungeon feature, and is also unharmed by falling [[boulder]]s or [[rock]]s from a [[scroll of earth]].{{refsrc|src/dbridge.c|490|nethack=3.6.7}}{{refsrc|src/read.c|1791|nethack=3.6.7}} A boulder can be moved through a noncorporeal monster, provided nothing else would block that boulder's path normally.{{refsrc|src/hack.c|153|nethack=3.6.7}}&lt;br /&gt;
&lt;br /&gt;
Rules for [[monster starting inventory]] and item usage check if an [[intelligent monster]] is noncorporeal when generating that monster with a scroll of earth (which noncorporeal monsters will not receive in practice) or deciding if they should [[read]] one.{{refsrc|src/muse.c|1205|nethack=3.6.7}}{{refsrc|src/muse.c|1588|nethack=3.6.7}}&lt;br /&gt;
&lt;br /&gt;
===Incorporeal heroes===&lt;br /&gt;
There is a check for a noncorporeal [[polyself]] when dealing with a hero that is buried in solid rock, as well as one for when the hero is subjected to intelligence drain or else has a boulder or rocks from a scroll of earth fall on them{{refsrc|src/dig.c|2104|nethack=3.6.7}} {{refsrc|src/eat.c|508|nethack=3.6.7}}{{refsrc|src/read.c|1748|nethack=3.6.7}}&amp;amp;mdash;these are generally fail-safes that should not occur in practice, as neither of the noncorporeal monsters are valid forms to polymorph into even in [[wizard mode]].&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
[[Variant]]s of ''NetHack'' often introduce additional noncorporeal monsters.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{nethack-367}}&lt;br /&gt;
[[Category:Monster attributes]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
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