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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Nurse_dancing</id>
	<title>Nurse dancing - Revision history</title>
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	<updated>2026-07-21T13:18:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=140420&amp;oldid=prev</id>
		<title>Actual-nh: /* Strategy */ 3.7.0 re scare monster</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=140420&amp;oldid=prev"/>
		<updated>2021-05-28T23:58:28Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; 3.7.0 re scare monster&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:58, 28 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with a [[scroll of scare monster]] in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves. Placing a scare monster scroll on the upstairs will not work because the nurses will flee from it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with a [[scroll of scare monster]] in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves. Placing a scare monster scroll on the upstairs will not work because the nurses will flee from it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{upcoming|NetHack 3.7.0|The scroll on the ground no longer scares any @ monster or any [[unique]] monster. The strategy advice should be updated as appropriate.}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nurse_dancing_in_soko.png|left|frame|Ready to go nurse dancing. Both the door and staircase are protected with burned Elbereth and some dropped rocks to keep E active. Character is naked and has just read a cursed scroll of genocide. Because this is Sokoban, the nurses can't teleport away and are trapped in the room, where they will repeatedly hit the character until they vanish.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nurse_dancing_in_soko.png|left|frame|Ready to go nurse dancing. Both the door and staircase are protected with burned Elbereth and some dropped rocks to keep E active. Character is naked and has just read a cursed scroll of genocide. Because this is Sokoban, the nurses can't teleport away and are trapped in the room, where they will repeatedly hit the character until they vanish.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Actual-nh</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=140124&amp;oldid=prev</id>
		<title>Aximili: Versions refsrc</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=140124&amp;oldid=prev"/>
		<updated>2021-05-22T21:59:33Z</updated>

		<summary type="html">&lt;p&gt;Versions refsrc&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:59, 22 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Details of a nurse's attack==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Details of a nurse's attack==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are wielding an item (weapon or not) or wearing any armor, the nurse will hit you for damage. [[Healer]]s will not take damage; instead, the nurse will simply ask for your cooperation.{{refsrc|mhitu.c|1419}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are wielding an item (weapon or not) or wearing any armor, the nurse will hit you for damage. [[Healer]]s will not take damage; instead, the nurse will simply ask for your cooperation.{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1419&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|mhitu.c|1380}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1-in-3 probability,{{refsrc|mhitu.c|1405}} exercise [[constitution]] with separate 1-in-3 probability,{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1380&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1396&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}}{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1388&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} [[exercise]] [[strength]] with 1-in-3 probability,{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1405&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} exercise [[constitution]] with separate 1-in-3 probability,{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1406&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} and cure [[sickness]] of any type.{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1407&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On a given heal, there is only a 1-in-7 chance that the nurse will even try to raise your max HP.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case, you will get an increase of 1 to max HP if [[D notation|(2*XL)d10]] + 5*XL (XL being your [[experience level]]) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases. The theoretical maximum is 25 times your experience level; however, at higher experience levels the chance of success starts to drop sharply past the 16*XL point. At XL 30, with 500 HP you will pass the check 1/6th of the time; with 550 HP (the maximum HP cap is 750) the chance is 1-in-1400, making nurses unusable at or near this point. If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On a given heal, there is only a 1-in-7 chance that the nurse will even try to raise your max HP.{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1396&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}}{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1389&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} In that case, you will get an increase of 1 to max HP if [[D notation|(2*XL)d10]] + 5*XL (XL being your [[experience level]]) is greater than your current max HP.{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1399&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases. The theoretical maximum is 25 times your experience level; however, at higher experience levels the chance of success starts to drop sharply past the 16*XL point. At XL 30, with 500 HP you will pass the check 1/6th of the time; with 550 HP (the maximum HP cap is 750) the chance is 1-in-1400, making nurses unusable at or near this point. If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1390&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With 1-in-33 probability, the nurse will attempt to teleport away;{{refsrc|mhitu.c|1412}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1-in-13 chance that that nurse will vanish from the game world permanently.{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With 1-in-33 probability, the nurse will attempt to teleport away;{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1412&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1-in-13 chance that that nurse will vanish from the game world permanently.{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1401&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}}{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1392&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}}{{refsrc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/&lt;/ins&gt;mhitu.c|1410&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|version=NetHack 3.4.3&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Aximili</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=125545&amp;oldid=prev</id>
		<title>Umbire the Phantom at 14:44, 19 March 2019</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=125545&amp;oldid=prev"/>
		<updated>2019-03-19T14:44:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:44, 19 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Nurse dancing''' is a minor tactic in NetHack. If you are naked and wielding nothing, a [[nurse]] will heal you instead of hurting you. Your max hit points may also increase. This is faster on a no-teleport level such as the [[Castle]] or [[Sokoban]] as the nurse is prevented from teleporting away.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Nurse dancing''' is a minor tactic in NetHack. If you are naked and wielding nothing, a [[nurse]] will heal you instead of hurting you. Your max hit points may also increase. This is faster on a no-teleport level such as the [[Castle]] or [[Sokoban]] as the nurse is prevented from teleporting away.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The usual method of nurse dancing is to use a cursed [[scroll of genocide]] to create multiple nurses around you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on a no&lt;/del&gt;-teleport &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;level, especially [[Sokoban]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The usual method of nurse dancing is to use a cursed [[scroll of genocide]] to create multiple nurses around you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in one of the aforementioned non&lt;/ins&gt;-teleport &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;levels&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Details of a nurse's attack==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Details of a nurse's attack==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are wielding an item (weapon or not) or wearing any armor, the nurse will hit you for damage. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;[[Healer]]s will not take damage; instead, the nurse will simply ask for your cooperation.{{refsrc|mhitu.c|1419}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are wielding an item (weapon or not) or wearing any armor, the nurse will hit you for damage. [[Healer]]s will not take damage; instead, the nurse will simply ask for your cooperation.{{refsrc|mhitu.c|1419}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|mhitu.c|1380}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1 in 3 probability,{{refsrc|mhitu.c|1405}} exercise [[constitution]] with separate 1 in 3 probability,{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|mhitu.c|1380}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;3 probability,{{refsrc|mhitu.c|1405}} exercise [[constitution]] with separate 1&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;3 probability,{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On a given heal, there is only a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seven &lt;/del&gt;chance that the nurse will even try to raise your max HP.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case, you will get an increase of 1 to max HP if [[D notation|(2*XL)d10]] + 5*XL (XL being your [[experience level]]) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;The theoretical maximum is 25 times your experience level; however, at higher experience levels the chance of success starts to drop sharply past the 16*XL point. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;At XL 30, with 500 HP you will pass the check 1/6th of the time; with 550 HP the chance is 1 in 1400, making nurses unusable at or near this point&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, which is still well below the nominal maximum of 750 HP!  &lt;/del&gt;If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On a given heal, there is only a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1-&lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-7 &lt;/ins&gt;chance that the nurse will even try to raise your max HP.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case, you will get an increase of 1 to max HP if [[D notation|(2*XL)d10]] + 5*XL (XL being your [[experience level]]) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases. The theoretical maximum is 25 times your experience level; however, at higher experience levels the chance of success starts to drop sharply past the 16*XL point. At XL 30, with 500 HP you will pass the check 1/6th of the time; with 550 HP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(the maximum HP cap is 750) &lt;/ins&gt;the chance is 1&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;1400, making nurses unusable at or near this point&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;in 33 probability, the nurse will attempt to teleport away;{{refsrc|mhitu.c|1412}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1 in 13 chance that that nurse will vanish from the game world permanently.{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1-&lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;33 probability, the nurse will attempt to teleport away;{{refsrc|mhitu.c|1412}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;13 chance that that nurse will vanish from the game world permanently.{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with a [[scroll of scare monster]] in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves. Placing a scare monster scroll on the upstairs will not work because the nurses will flee from it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with a [[scroll of scare monster]] in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves. Placing a scare monster scroll on the upstairs will not work because the nurses will flee from it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nurse_dancing_in_soko.png|left|frame|Ready to go nurse dancing. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Both the door and staircase are protected with burned Elbereth and some dropped rocks to keep E active. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Character is naked and has just read a cursed scroll of genocide. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Because this is Sokoban, the nurses can't teleport away and are trapped in the room, where they will repeatedly hit the character until they vanish.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nurse_dancing_in_soko.png|left|frame|Ready to go nurse dancing. Both the door and staircase are protected with burned Elbereth and some dropped rocks to keep E active. Character is naked and has just read a cursed scroll of genocide. Because this is Sokoban, the nurses can't teleport away and are trapped in the room, where they will repeatedly hit the character until they vanish.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monsters with wands can zap them at you from outside the viewing range of Elbereth. If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monsters with wands can zap them at you from outside the viewing range of Elbereth. If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=124791&amp;oldid=prev</id>
		<title>Tomsod: /* Strategy */ wand of speed monster</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=124791&amp;oldid=prev"/>
		<updated>2018-11-30T19:55:03Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; wand of speed monster&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:55, 30 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can manage to avoid becoming permanently [[invisible]], nurses will have an easier time finding you again after they stop fleeing. Unless you find an extrinsic source of invisibility early on, this is probably not worth forgoing the considerable advantages of being invisible. A [[mummy wrapping]] is useless for this purpose as nurses will not heal you while you are wearing one.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can manage to avoid becoming permanently [[invisible]], nurses will have an easier time finding you again after they stop fleeing. Unless you find an extrinsic source of invisibility early on, this is probably not worth forgoing the considerable advantages of being invisible. A [[mummy wrapping]] is useless for this purpose as nurses will not heal you while you are wearing one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you have a spare [[wand of speed monster]], consider zapping the nurses with it: this will make them hit you more often, expediting the process.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you are satisfied with your max HP, if you are non-human, or a [[Caveman]], and have a [[tinning kit]], consider killing the remaining nurses yourself instead of letting them poof. A blessed [[tin]] of nurse meat will restore you to full HP and takes two [[speed|actions]] to eat. Finally, don't forget to re-equip yourself after everything is done!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you are satisfied with your max HP, if you are non-human, or a [[Caveman]], and have a [[tinning kit]], consider killing the remaining nurses yourself instead of letting them poof. A blessed [[tin]] of nurse meat will restore you to full HP and takes two [[speed|actions]] to eat. Finally, don't forget to re-equip yourself after everything is done!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tomsod</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=123190&amp;oldid=prev</id>
		<title>Tomsod: /* Details of a nurse's attack */ actual maximum is lower</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=123190&amp;oldid=prev"/>
		<updated>2018-07-10T17:45:14Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Details of a nurse&amp;#039;s attack: &lt;/span&gt; actual maximum is lower&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:45, 10 July 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|mhitu.c|1380}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1 in 3 probability,{{refsrc|mhitu.c|1405}} exercise [[constitution]] with separate 1 in 3 probability,{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|mhitu.c|1380}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1 in 3 probability,{{refsrc|mhitu.c|1405}} exercise [[constitution]] with separate 1 in 3 probability,{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On a given heal, there is only a one in seven chance that the nurse will even try to raise your max HP.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case, you will get an increase of 1 to max HP if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;[[D notation|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2d10&lt;/del&gt;]] + 5&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;* (your experience level) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;until your max HP &lt;/del&gt;is 25 times your experience level, at &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/del&gt;point &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no more max &lt;/del&gt;HP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be gained from &lt;/del&gt;nurses&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On a given heal, there is only a one in seven chance that the nurse will even try to raise your max HP.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case, you will get an increase of 1 to max HP if [[D notation|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(2*XL)d10&lt;/ins&gt;]] + 5*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;XL &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;XL being &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;experience level&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  The theoretical maximum &lt;/ins&gt;is 25 times your experience level&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; however&lt;/ins&gt;, at &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;higher experience levels the chance of success starts to drop sharply past the 16*XL &lt;/ins&gt;point&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  At XL 30, with 500 HP you will pass the check 1/6th of the time; with 550 &lt;/ins&gt;HP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the chance is 1 in 1400, making &lt;/ins&gt;nurses &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unusable at or near this point, which is still well below the nominal maximum of 750 HP!  &lt;/ins&gt;If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With one in 33 probability, the nurse will attempt to teleport away;{{refsrc|mhitu.c|1412}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1 in 13 chance that that nurse will vanish from the game world permanently.{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With one in 33 probability, the nurse will attempt to teleport away;{{refsrc|mhitu.c|1412}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1 in 13 chance that that nurse will vanish from the game world permanently.{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tomsod</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=104462&amp;oldid=prev</id>
		<title>Netzhack: /* Details of a nurse's attack */</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=104462&amp;oldid=prev"/>
		<updated>2016-12-18T21:59:57Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Details of a nurse&amp;#039;s attack&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:59, 18 December 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|mhitu.c|1380}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1 in 3 probability,{{refsrc|mhitu.c|1405}} exercise [[constitution]] with separate 1 in 3 probability,{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are unarmed and unarmored{{refsrc|mhitu.c|1380}} (quivered weapons, and worn rings, amulets, and eyewear are okay), a nurse's attack will heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1 in 3 probability,{{refsrc|mhitu.c|1405}} exercise [[constitution]] with separate 1 in 3 probability,{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that the nurse will raise your max HP by one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There &lt;/del&gt;is only a one in seven chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for a given heal &lt;/del&gt;the nurse will even try to raise your max HP.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case, you will get an increase of 1 to max HP if ([[D notation|2d10]] + 5) * (your experience level) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases until your max HP is 25 times your experience level, at which point no more max HP can be gained from nurses. If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On a given heal, there &lt;/ins&gt;is only a one in seven chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/ins&gt;the nurse will even try to raise your max HP.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case, you will get an increase of 1 to max HP if ([[D notation|2d10]] + 5) * (your experience level) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases until your max HP is 25 times your experience level, at which point no more max HP can be gained from nurses. If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With one in 33 probability, the nurse will attempt to teleport away;{{refsrc|mhitu.c|1412}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1 in 13 chance that that nurse will vanish from the game world permanently.{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With one in 33 probability, the nurse will attempt to teleport away;{{refsrc|mhitu.c|1412}} she will also flee for 3d6 turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1 in 13 chance that that nurse will vanish from the game world permanently.{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Netzhack</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=103979&amp;oldid=prev</id>
		<title>Phol ende wodan: Elbereth in front of the door no longer works in 3.6</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=103979&amp;oldid=prev"/>
		<updated>2016-10-23T19:02:30Z</updated>

		<summary type="html">&lt;p&gt;Elbereth in front of the door no longer works in 3.6&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:02, 23 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elbereth&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and a junk object &lt;/del&gt;in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;scroll of scare monster&lt;/ins&gt;]] in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Placing a scare monster scroll on the upstairs will not work because the nurses will flee from it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nurse_dancing_in_soko.png|left|frame|Ready to go nurse dancing.  Both the door and staircase are protected with burned Elbereth and some dropped rocks to keep E active.  Character is naked and has just read a cursed scroll of genocide.  Because this is Sokoban, the nurses can't teleport away and are trapped in the room, where they will repeatedly hit the character until they vanish.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Nurse_dancing_in_soko.png|left|frame|Ready to go nurse dancing.  Both the door and staircase are protected with burned Elbereth and some dropped rocks to keep E active.  Character is naked and has just read a cursed scroll of genocide.  Because this is Sokoban, the nurses can't teleport away and are trapped in the room, where they will repeatedly hit the character until they vanish.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monsters with wands can zap them at you from outside viewing range of Elbereth. If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monsters with wands can zap them at you from outside &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;viewing range of Elbereth. If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a pet that is high enough leveled to attack a nurse, lock it outside of the room or leave it on level 4 and visit it every 74 turns to prevent it from going feral.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a pet that is high enough leveled to attack a nurse, lock it outside of the room or leave it on level 4 and visit it every 74 turns to prevent it from going feral.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Phol ende wodan</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=92875&amp;oldid=prev</id>
		<title>Raindog308: /* Strategy */</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=92875&amp;oldid=prev"/>
		<updated>2015-03-24T03:16:31Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:16, 24 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with [[Elbereth]] and a junk object in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually used for this purpose. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with [[Elbereth]] and a junk object in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Nurse_dancing_in_soko.png|left|frame|Ready to go nurse dancing.  Both the door and staircase are protected with burned Elbereth and some dropped rocks to keep E active.  Character is naked and has just read a cursed scroll of genocide.  Because this is Sokoban, the nurses can't teleport away and are trapped in the room, where they will repeatedly hit the character until they vanish.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monsters with wands can zap them at you from outside viewing range of Elbereth. If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Monsters with wands can zap them at you from outside viewing range of Elbereth. If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Raindog308</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=86533&amp;oldid=prev</id>
		<title>Bcode: /* References */ terrible typo</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=86533&amp;oldid=prev"/>
		<updated>2013-08-08T20:53:56Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;References: &lt;/span&gt; terrible typo&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:53, 8 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;references&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;references&lt;/ins&gt;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-343}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-343}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bcode</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=86532&amp;oldid=prev</id>
		<title>Bcode: Some fixes and improvements; add references</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Nurse_dancing&amp;diff=86532&amp;oldid=prev"/>
		<updated>2013-08-08T20:52:38Z</updated>

		<summary type="html">&lt;p&gt;Some fixes and improvements; add references&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:52, 8 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Nurse dancing''' is a minor tactic in NetHack. If you are naked and wielding nothing, a [[nurse]] will heal you instead of hurting you. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If the healing attacks would heal you past your normal &lt;/del&gt;max &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;hit points&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]], your max hit points will &lt;/del&gt;increase. This is faster on a no-teleport level such as the [[Castle]] or [[Sokoban]] as the nurse is prevented from teleporting away.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Nurse dancing''' is a minor tactic in NetHack. If you are naked and wielding nothing, a [[nurse]] will heal you instead of hurting you. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Your &lt;/ins&gt;max hit points &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may also &lt;/ins&gt;increase. This is faster on a no-teleport level such as the [[Castle]] or [[Sokoban]] as the nurse is prevented from teleporting away.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[http://www.nethack.de/spoiler/yanfaq.txt Yet Another NetHack Frequently Answered Questions (YANFAQ)] mentions that the ultimate &lt;/del&gt;nurse &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dance &lt;/del&gt;is to use a cursed [[scroll of genocide]] to create multiple nurses around you on a no-teleport level.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usual method of &lt;/ins&gt;nurse &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dancing &lt;/ins&gt;is to use a cursed [[scroll of genocide]] to create multiple nurses around you on a no-teleport level&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, especially [[Sokoban]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Details of a nurse's attack==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Details of a nurse's attack==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The implementation of &lt;/del&gt;the nurse&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s attack is in &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mhitu&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;c#line1374&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;line #1374 of &lt;/del&gt;mhitu.c&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you are wielding an item (weapon or not) or wearing any armor, &lt;/ins&gt;the nurse &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will hit you for damage.  &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Healer]]s will not take damage; instead, the nurse will simply ask for your cooperation&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{refsrc&lt;/ins&gt;|mhitu.c&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|1419}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wielding a item &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapon or not&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or wearing any armor&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;nurse will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hit you for damage&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Healer&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s will not take damage; instead&lt;/del&gt;, the nurse will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;simply ask for &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cooperation&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unarmed and unarmored{{refsrc|mhitu.c|1380}} &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quivered weapons, and worn rings, amulets, and eyewear are okay&lt;/ins&gt;), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;nurse&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s attack &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heal d7 HP,{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1388}} [[exercise]] [[strength]] with 1 in 3 probability,{{refsrc|mhitu&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;c|1405}} exercise &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;constitution&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with separate 1 in 3 probability&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{refsrc|mhitu.c|1406}} and cure [[sickness]] of any type.{{refsrc|mhitu.c|1407}} There is also a chance that &lt;/ins&gt;the nurse will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;raise &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;max HP by one&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you are unarmed and unarmored (quivered weapons, and worn rings, amulets, and eyewear are okay), &lt;/del&gt;a nurse&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s attack &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heal d7 &lt;/del&gt;HP, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[exercise]] [[strength]] with &lt;/del&gt;1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in 3 probability, exercise &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;constitution&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with separate 1 in 3 probability&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and cure [[sickness]] &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any type&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; There is also &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chance that &lt;/del&gt;the nurse will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;raise &lt;/del&gt;your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;max HP by one&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There is only a one in seven chance for &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;given heal the &lt;/ins&gt;nurse will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even try to raise your max &lt;/ins&gt;HP&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.{{refsrc|mhitu.c|1396}}{{refsrc|mhitu.c|1389}} In that case&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you will get an increase of &lt;/ins&gt;1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to max HP if (&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;D notation|2d10&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+ 5) * (your experience level) is greater than your current max HP.{{refsrc|mhitu.c|1399}} This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the chance &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;success gradually decreases until your max HP is 25 times your experience level, at which point no more max HP can be gained from nurses&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you are polymorphed, you will always gain &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;point of max HP to your polyself when &lt;/ins&gt;the nurse &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tries to give you one;{{refsrc|mhitu.c|1390}} these bonus HP &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be lost if/when you polymorph again or return to &lt;/ins&gt;your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;base form&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There is only a one in seven chance for a given heal the nurse will even try to raise your max HP.  In that case, you will get an increase of 1 to max HP if ([[D notation|2d10]] + 5) * (your experience level) is greater than your current max HP.  This means you'll always get a max HP raise when your max HP is less than 7 times your experience level; above that, the chance of success gradually decreases until your max HP is 25 times your experience level, at which point no more max HP can be gained from nurses.  If you are polymorphed, you will always gain a point of max HP to your polyself when the nurse tries to give you one, these bonus HP will be lost if/when you polymorph again or return to your base form.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. With one in 33 probability, the nurse will attempt to teleport away;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{refsrc|mhitu.c|1412}} &lt;/ins&gt;she will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;flee for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3d6 &lt;/ins&gt;turns. Furthermore, if she tried to raise your max HP (successfully or not), there is a 1 in 13 chance that that nurse will vanish from the game world permanently.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{refsrc|mhitu.c|1401}}{{refsrc|mhitu.c|1392}}{{refsrc|mhitu.c|1410}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After each heal, there is a chance of something happening to the nurse. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;With one in 33 probability, the nurse will attempt to teleport away; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if the level is no-teleport, &lt;/del&gt;she will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;become [[scare]]d and &lt;/del&gt;flee for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;several &lt;/del&gt;turns &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;instead&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Furthermore, if she tried to raise your max HP (successfully or not), there is a 1 in 13 chance that that nurse will vanish from the game world permanently.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;[[Sokoban]] is usually &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the choice&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with [[Elbereth]] and a junk object in front. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best place to nurse dance is in a no-teleport level where dangerous monsters are rarely generated. [[Sokoban]] is usually &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;used for this purpose&lt;/ins&gt;. Both variants of level 3 have an upstairs room which is relatively small and has one door that can be closed and locked, with [[Elbereth]] and a junk object in front. Note that monsters can be generated in the locked room as well, so also engrave Elbereth on the up stairs. Nurses ignore Elbereth, and most monsters generated in Sokoban respect it, but be wary of the various types of elves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Note that monsters &lt;/del&gt;with wands can zap them at you from outside viewing range of Elbereth. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Monsters &lt;/ins&gt;with wands can zap them at you from outside viewing range of Elbereth. If you have an [[amulet of reflection]], consider wearing it instead of an [[amulet of life saving]]. Failing that, if your [[quest artifact]] provides [[magic resistance]], acquire it before nurse dancing to protect yourself from [[wand of death|wands of death]]. Elemental wands could still ruin your day, though.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a pet that is high enough leveled to attack a nurse, lock it outside of the room or leave it on level 4 and visit it every 74 turns to prevent it from going feral.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a pet that is high enough leveled to attack a nurse, lock it outside of the room or leave it on level 4 and visit it every 74 turns to prevent it from going feral.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(really, the only) &lt;/del&gt;way to generate nurses to dance with is by reading a cursed [[scroll of genocide]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;This will send in 4 to 6, giving an average of 65 maximum hit points per scroll. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Nurses are only randomly generated one at a time, and usually in areas fraught with danger. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Atheists, be &lt;/del&gt;absolutely certain that the scroll is cursed, as a [[genocide]] cannot be undone. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Reverse genocide does not violate the genocideless [[conduct]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The best way to generate nurses to dance with is by reading a cursed [[scroll of genocide]]. This will send in 4 to 6, giving an average of 65 maximum hit points per scroll. Nurses are only randomly generated one at a time, and usually in areas fraught with danger. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Be &lt;/ins&gt;absolutely certain that the scroll is cursed, as a [[genocide]] cannot be undone. Reverse genocide does not violate the genocideless [[conduct]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can manage to avoid becoming permanently [[invisible]], nurses will have an easier time finding you again after they stop fleeing. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Unless you find an extrinsic source of invisibility early on, this is probably not worth forgoing the considerable advantages of being invisible. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;A [[mummy wrapping]] is useless for this purpose as nurses will not heal you while you are wearing one.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you can manage to avoid becoming permanently [[invisible]], nurses will have an easier time finding you again after they stop fleeing. Unless you find an extrinsic source of invisibility early on, this is probably not worth forgoing the considerable advantages of being invisible. A [[mummy wrapping]] is useless for this purpose as nurses will not heal you while you are wearing one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you are satisfied with your max HP, if you are non-human, or a [[Caveman]], and have a [[tinning kit]], consider killing the remaining nurses yourself instead of letting them poof. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;A blessed [[tin]] of nurse meat will restore you to full HP and takes two [[speed|actions]] to eat. Finally, don't forget to re-equip yourself after everything is done!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once you are satisfied with your max HP, if you are non-human, or a [[Caveman]], and have a [[tinning kit]], consider killing the remaining nurses yourself instead of letting them poof. A blessed [[tin]] of nurse meat will restore you to full HP and takes two [[speed|actions]] to eat. Finally, don't forget to re-equip yourself after everything is done!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==References==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/references&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-343}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-343}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bcode</name></author>
		
	</entry>
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