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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Parasitic_master_mind_flayer</id>
	<title>Parasitic master mind flayer - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Parasitic_master_mind_flayer"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Parasitic_master_mind_flayer&amp;action=history"/>
	<updated>2026-06-04T00:02:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Parasitic_master_mind_flayer&amp;diff=195851&amp;oldid=prev</id>
		<title>Umbire the Phantom: word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Parasitic_master_mind_flayer&amp;diff=195851&amp;oldid=prev"/>
		<updated>2025-12-09T09:26:32Z</updated>

		<summary type="html">&lt;p&gt;word choice&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:26, 9 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Parasitic master mind flayers have 13 points of [[AC]] in the special category. Seeing a parasitic master mind flayer causes the [[hero]] to lose [[sanity]] and increase their [[insight]]. The parasitic master mind flayer does not act as a [[growth stage]] to parasitic mind flayers, unlike a normal mind flayer that can grow up into a master mind flayer.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Parasitic master mind flayers have 13 points of [[AC]] in the special category. Seeing a parasitic master mind flayer causes the [[hero]] to lose [[sanity]] and increase their [[insight]]. The parasitic master mind flayer does not act as a [[growth stage]] to parasitic mind flayers, unlike a normal mind flayer that can grow up into a master mind flayer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasitized commander]]s and the [[parasitized embraced alider]] have a parasitic mind flayer embedded in their bodies. Only the parasitized commander can be &amp;quot;deloused&amp;quot; or rid of the parasite through methods that will kill only the parasite without harming the host: [[death ray]]s, [[digestion attack]]s and [[stoning]] will kill only the parasite and produce a [[tame]] counterpart of the formerly-parasitized [[commander]], which also becomes [[crazed]] and [[confused]] as a result of the trauma from their &amp;quot;death&amp;quot;. Conversely, the only way for a hero to remove the alider's parasite is to kill her and then move or otherwise dispose of the resulting [[corpse]] from the parasite before [[reviving]] her through whichver means they have available&amp;amp;mdash;the [[alider]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s corpse &lt;/del&gt;will be given the [[Great Web]] template, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;applied upon reviving her, and the revived alider will &lt;/del&gt;always &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be peaceful&lt;/del&gt;, crazed and plagued by doubt.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Parasitized commander]]s and the [[parasitized embraced alider]] have a parasitic mind flayer embedded in their bodies. Only the parasitized commander can be &amp;quot;deloused&amp;quot; or rid of the parasite through methods that will kill only the parasite without harming the host: [[death ray]]s, [[digestion attack]]s and [[stoning]] will kill only the parasite and produce a [[tame]] counterpart of the formerly-parasitized [[commander]], which also becomes [[crazed]] and [[confused]] as a result of the trauma from their &amp;quot;death&amp;quot;. Conversely, the only way for a hero to remove the alider's parasite is to kill her and then move or otherwise dispose of the resulting [[corpse]] from the parasite before [[reviving]] her through whichver means they have available&amp;amp;mdash;the [[alider]] will be given the [[Great Web]] template, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;is always &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tame&lt;/ins&gt;, crazed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, loyal, &lt;/ins&gt;and plagued by doubt.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Parasitic master mind flayers have three [[intelligence-draining]] [[tentacle attack]]s and possess [[poison resistance]], and they gain a halved [[base attack bonus]] of +0.5 [[to-hit]] per [[monster level]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Parasitic master mind flayers have three [[intelligence-draining]] [[tentacle attack]]s and possess [[poison resistance]], and they gain a halved [[base attack bonus]] of +0.5 [[to-hit]] per [[monster level]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Parasitic_master_mind_flayer&amp;diff=195840&amp;oldid=prev</id>
		<title>Umbire the Phantom: punc</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Parasitic_master_mind_flayer&amp;diff=195840&amp;oldid=prev"/>
		<updated>2025-12-09T08:31:09Z</updated>

		<summary type="html">&lt;p&gt;punc&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:31, 9 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Parasitic master mind flayers are not randomly generated, and normally created ones are always hostile.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Parasitic master mind flayers are not randomly generated, and normally&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;created ones are always hostile.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Delousing&amp;quot; a parasitized commander as described above will cause their parasitic master mind flayer's corpse, [[statue]] or nothing to drop depending on the method used to kill the parasite. Killing the parasitized embraced alider will always leave behind the corpse of the parasitic master mind flayer that was controlling her as a [[death drop]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Delousing&amp;quot; a parasitized commander as described above will cause their parasitic master mind flayer's corpse, [[statue]] or nothing to drop depending on the method used to kill the parasite. Killing the parasitized embraced alider will always leave behind the corpse of the parasitic master mind flayer that was controlling her as a [[death drop]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Parasitic_master_mind_flayer&amp;diff=195805&amp;oldid=prev</id>
		<title>Umbire the Phantom: create</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Parasitic_master_mind_flayer&amp;diff=195805&amp;oldid=prev"/>
		<updated>2025-12-09T00:31:29Z</updated>

		<summary type="html">&lt;p&gt;create&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{monster&lt;br /&gt;
 |name=parasitic master mind flayer&lt;br /&gt;
 |symbol={{magenta|w}}&lt;br /&gt;
 |tile=&lt;br /&gt;
 |difficulty=14&lt;br /&gt;
 |level=10&lt;br /&gt;
 |experience=280&lt;br /&gt;
 |speed=6&lt;br /&gt;
 |AC=-3&lt;br /&gt;
 |MR=30&lt;br /&gt;
 |align=0&lt;br /&gt;
 |frequency=0&lt;br /&gt;
 |genocidable=Yes&lt;br /&gt;
 |attacks=[[Tentacle attack|Tentacle]] 1d4 [[int drain]], tentacle 1d2 int drain, tentacle 1d2 int drain&lt;br /&gt;
 |weight=750&lt;br /&gt;
 |nutr=200&lt;br /&gt;
 |size=small&lt;br /&gt;
 |resistances=[[poison resistance]]&lt;br /&gt;
 |resistances conveyed=&lt;br /&gt;
 |attributes={{attributes|A parasitic master mind flayer|fly=1|nohands=1|nolimbs=1|nohead=1|slithy=1|seeinvis=1|hostile=1|infravisible=1}}&lt;br /&gt;
 |reference=&lt;br /&gt;
}}&lt;br /&gt;
A '''parasitic master mind flayer''', {{magenta|w}}, is a type of monster that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. The parasitic master mind flayer is a [[small]] [[worm]]-like illithid that has developed differently from other [[Master mind flayer (dNetHack)|master mind flayers]] as a result of attaching to an inorganic creature: it shares the same traits as the 'lesser' [[parasitic mind flayer]] including being [[slithy]] and lacking [[humanoid]] limbs unlike a normal [[Mind flayer (dNetHack)|mind flayer]] as a result of not assimilating its host body.&lt;br /&gt;
&lt;br /&gt;
Parasitic master mind flayers have 13 points of [[AC]] in the special category. Seeing a parasitic master mind flayer causes the [[hero]] to lose [[sanity]] and increase their [[insight]]. The parasitic master mind flayer does not act as a [[growth stage]] to parasitic mind flayers, unlike a normal mind flayer that can grow up into a master mind flayer.&lt;br /&gt;
&lt;br /&gt;
[[Parasitized commander]]s and the [[parasitized embraced alider]] have a parasitic mind flayer embedded in their bodies. Only the parasitized commander can be &amp;quot;deloused&amp;quot; or rid of the parasite through methods that will kill only the parasite without harming the host: [[death ray]]s, [[digestion attack]]s and [[stoning]] will kill only the parasite and produce a [[tame]] counterpart of the formerly-parasitized [[commander]], which also becomes [[crazed]] and [[confused]] as a result of the trauma from their &amp;quot;death&amp;quot;. Conversely, the only way for a hero to remove the alider's parasite is to kill her and then move or otherwise dispose of the resulting [[corpse]] from the parasite before [[reviving]] her through whichver means they have available&amp;amp;mdash;the [[alider]]'s corpse will be given the [[Great Web]] template, which is applied upon reviving her, and the revived alider will always be peaceful, crazed and plagued by doubt.&lt;br /&gt;
&lt;br /&gt;
Parasitic master mind flayers have three [[intelligence-draining]] [[tentacle attack]]s and possess [[poison resistance]], and they gain a halved [[base attack bonus]] of +0.5 [[to-hit]] per [[monster level]].&lt;br /&gt;
&lt;br /&gt;
Parasitic master mind flayers can be [[Ward (dNetHack)|warded]] by [[User:Chris/dNetHack/Elder Sign|the fully-reinforced Elder Sign]].&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
Parasitic master mind flayers are not randomly generated, and normally created ones are always hostile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Delousing&amp;quot; a parasitized commander as described above will cause their parasitic master mind flayer's corpse, [[statue]] or nothing to drop depending on the method used to kill the parasite. Killing the parasitized embraced alider will always leave behind the corpse of the parasitic master mind flayer that was controlling her as a [[death drop]].&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{variant-343}}&lt;br /&gt;
[[Category:dNetHack monsters]]&lt;br /&gt;
[[Category:notdNetHack monsters]]&lt;br /&gt;
[[Category:notnotdNetHack monsters]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
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