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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Physical_damage_scaling</id>
	<title>Physical damage scaling - Revision history</title>
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	<updated>2026-07-21T18:01:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://nethackwiki.com/index.php?title=Physical_damage_scaling&amp;diff=196916&amp;oldid=prev</id>
		<title>Chris: Create stub page with a basic description of the effect</title>
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		<updated>2026-01-04T02:28:49Z</updated>

		<summary type="html">&lt;p&gt;Create stub page with a basic description of the effect&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Monsters with '''physical damage scaling''' receive bonus damage dice for their physical attacks, using the same system of 1 bonus die per 3 monster hit dice that monster spellcasters use, with the same cap of 10 bonus dice. For example, a 30th-level [[Noviere Eladrin]] deals 11d4 damage with its spear attack, rather than 1d4 damage.&lt;br /&gt;
&lt;br /&gt;
Monsters with physical damage scaling are described as &amp;quot;recieves bonus physical damage&amp;quot; in the pokedex.&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[category:dNetHack]]&lt;/div&gt;</summary>
		<author><name>Chris</name></author>
		
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