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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Player%27s_Misconceptions</id>
	<title>Player's Misconceptions - Revision history</title>
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	<updated>2026-06-04T03:29:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Player%27s_Misconceptions&amp;diff=103299&amp;oldid=prev</id>
		<title>Samaritan: Redirected page to Player's misconceptions</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Player%27s_Misconceptions&amp;diff=103299&amp;oldid=prev"/>
		<updated>2016-06-26T18:31:32Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Player%27s_misconceptions&quot; title=&quot;Player&amp;#039;s misconceptions&quot;&gt;Player&amp;#039;s misconceptions&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:31, 26 June 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This page will attempt to dispel common assumptions and misconceptions that many new players (and even some experienced players) may have about [&lt;/del&gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NetHack]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;#REDIRECT &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Player&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s_misconceptions&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br/&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Misconception: Drinking water is necessary. ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[Guidebook]]&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s advice on this matter is misleading, stating that &amp;quot;although creatures can survive long periods of time without food, there is a physiological need for water&amp;quot;. Though that is true for real life, it surely does not apply for the game, where there is absolutely no need to drink water at all — instead of being healthy, {{kbd|q}}[[quaffing|uaffing]] from [[fountain]]s can be downright dangerous.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Misconception: Wizards are better at reading spellbooks. ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In fact, the formula that determines the chance of successfully reading a [[spellbook]] is the same for all roles (and, just for completeness, all races and alignments). The only advantage [[Wizard]]s have in reading books is that, when attempting to read an [[BUC|uncursed]] book with less than 100% chance of success, they are given a warning and prompted whether to continue reading. The actual success chance, however, is the same as for all other roles.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Misconception: The player should never wear a single piece of metal armor if intending to cast. ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Metal generally does tend to hinder casting, but some types of armor made of metal have much less effect than many players may think. For example, a Wizard with 18 [[Intelligence|Int]] can wear a metal helmet or metal boots and can still cast low-level spells with 0% failure, and will only see a small increase in fail rate for higher-level spells.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Misconception: A Chaotic character can kill anything without penalties of any kind. ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Actually, [[Alignment|Chaotic]] characters get alignment penalties for most of the same things that characters of other alignments do, such as killing coaligned peaceful monsters or killing always-peaceful humans. See the [[Alignment record]] page for more details on alignment penalties and bonuses.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Misconception: Eating pet corpses is bad. ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There is no specific penalty for eating a [[pet]]'s [[corpse]] after the creature is already dead — actually ''killing'' it, though, incurs into a penalty of a -15 Alignment and -1 [[Luck]]. Eating a domestic [[cat]] or [[dog]] corpse will give you the [[Aggravate monster]] intrinsic, but this applies whether it had been a pet or not.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Misconception: Offering a human corpse is bad. ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There is no specific penalty (or, for that matter, bonus) for [[Sacrifice|#offer]]ing human corpses — they are just standard sacrifices. Of course, sacrificing one's own race has its [[Sacrifice#Sacrificing_creatures_of_own_race|peculiarities]], but they do not apply more for a human offering another human than, say, a gnome offering another gnome.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Misconception: Gauntlets of power are required to maximize carrying capacity. ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fact: [[Encumbrance|Carrying capacity]] is based on more than just [[Strength]], and also has a limit. Specifically, the formula is:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; (([[Strength|Str]] + [[Constitution|Con]]) * 25) + 50&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Further, the result is capped at 1000. Therefore, if (Str + Con) &amp;gt;= 38, carry capacity is maxed, and all races other than elf can reach this without [[Gauntlets of power&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or any other additional equipment.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Samaritan</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Player%27s_Misconceptions&amp;diff=103291&amp;oldid=prev</id>
		<title>Samaritan: This page was originally titled &quot;Player Myths&quot;, but I think the word &quot;misconception&quot; is more fitting to what it tackles. I have given it this new titled, added a new section (and reordered others) and some links, and revised it. --~~~~</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Player%27s_Misconceptions&amp;diff=103291&amp;oldid=prev"/>
		<updated>2016-06-26T18:22:13Z</updated>

		<summary type="html">&lt;p&gt;This page was originally titled &amp;quot;Player Myths&amp;quot;, but I think the word &amp;quot;misconception&amp;quot; is more fitting to what it tackles. I have given it this new titled, added a new section (and reordered others) and some links, and revised it. --~~~~&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page will attempt to dispel common assumptions and misconceptions that many new players (and even some experienced players) may have about [[NetHack]].&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== Misconception: Drinking water is necessary. ==&lt;br /&gt;
The [[Guidebook]]'s advice on this matter is misleading, stating that &amp;quot;although creatures can survive long periods of time without food, there is a physiological need for water&amp;quot;. Though that is true for real life, it surely does not apply for the game, where there is absolutely no need to drink water at all — instead of being healthy, {{kbd|q}}[[quaffing|uaffing]] from [[fountain]]s can be downright dangerous.&lt;br /&gt;
&lt;br /&gt;
== Misconception: Wizards are better at reading spellbooks. ==&lt;br /&gt;
In fact, the formula that determines the chance of successfully reading a [[spellbook]] is the same for all roles (and, just for completeness, all races and alignments). The only advantage [[Wizard]]s have in reading books is that, when attempting to read an [[BUC|uncursed]] book with less than 100% chance of success, they are given a warning and prompted whether to continue reading. The actual success chance, however, is the same as for all other roles.&lt;br /&gt;
&lt;br /&gt;
== Misconception: The player should never wear a single piece of metal armor if intending to cast. ==&lt;br /&gt;
Metal generally does tend to hinder casting, but some types of armor made of metal have much less effect than many players may think. For example, a Wizard with 18 [[Intelligence|Int]] can wear a metal helmet or metal boots and can still cast low-level spells with 0% failure, and will only see a small increase in fail rate for higher-level spells.&lt;br /&gt;
&lt;br /&gt;
== Misconception: A Chaotic character can kill anything without penalties of any kind. ==&lt;br /&gt;
Actually, [[Alignment|Chaotic]] characters get alignment penalties for most of the same things that characters of other alignments do, such as killing coaligned peaceful monsters or killing always-peaceful humans. See the [[Alignment record]] page for more details on alignment penalties and bonuses.&lt;br /&gt;
&lt;br /&gt;
== Misconception: Eating pet corpses is bad. ==&lt;br /&gt;
There is no specific penalty for eating a [[pet]]'s [[corpse]] after the creature is already dead — actually ''killing'' it, though, incurs into a penalty of a -15 Alignment and -1 [[Luck]]. Eating a domestic [[cat]] or [[dog]] corpse will give you the [[Aggravate monster]] intrinsic, but this applies whether it had been a pet or not.&lt;br /&gt;
&lt;br /&gt;
== Misconception: Offering a human corpse is bad. ==&lt;br /&gt;
There is no specific penalty (or, for that matter, bonus) for [[Sacrifice|#offer]]ing human corpses — they are just standard sacrifices. Of course, sacrificing one's own race has its [[Sacrifice#Sacrificing_creatures_of_own_race|peculiarities]], but they do not apply more for a human offering another human than, say, a gnome offering another gnome.&lt;br /&gt;
&lt;br /&gt;
== Misconception: Gauntlets of power are required to maximize carrying capacity. ==&lt;br /&gt;
Fact: [[Encumbrance|Carrying capacity]] is based on more than just [[Strength]], and also has a limit. Specifically, the formula is:&lt;br /&gt;
 (([[Strength|Str]] + [[Constitution|Con]]) * 25) + 50&lt;br /&gt;
Further, the result is capped at 1000. Therefore, if (Str + Con) &amp;gt;= 38, carry capacity is maxed, and all races other than elf can reach this without [[Gauntlets of power]] or any other additional equipment.&lt;/div&gt;</summary>
		<author><name>Samaritan</name></author>
		
	</entry>
</feed>