<?xml version="1.0"?>
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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Priest%2FEvilHack</id>
	<title>Priest/EvilHack - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Priest%2FEvilHack"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;action=history"/>
	<updated>2026-07-21T13:47:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=203028&amp;oldid=prev</id>
		<title>Umbire the Phantom: Umbire the Phantom moved page Cleric/EvilHack to Priest/EvilHack over redirect: move back until such time as the variant renames the role (if ever)</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=203028&amp;oldid=prev"/>
		<updated>2026-05-05T04:03:30Z</updated>

		<summary type="html">&lt;p&gt;Umbire the Phantom moved page &lt;a href=&quot;/wiki/Cleric/EvilHack&quot; class=&quot;mw-redirect&quot; title=&quot;Cleric/EvilHack&quot;&gt;Cleric/EvilHack&lt;/a&gt; to &lt;a href=&quot;/wiki/Priest/EvilHack&quot; title=&quot;Priest/EvilHack&quot;&gt;Priest/EvilHack&lt;/a&gt; over redirect: move back until such time as the variant renames the role (if ever)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:03, 5 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=203020&amp;oldid=prev</id>
		<title>Umbire the Phantom: Umbire the Phantom moved page Priest/EvilHack to Cleric/EvilHack: same as Cave Dweller, NetHack 5 update</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=203020&amp;oldid=prev"/>
		<updated>2026-05-05T04:02:43Z</updated>

		<summary type="html">&lt;p&gt;Umbire the Phantom moved page &lt;a href=&quot;/wiki/Priest/EvilHack&quot; title=&quot;Priest/EvilHack&quot;&gt;Priest/EvilHack&lt;/a&gt; to &lt;a href=&quot;/wiki/Cleric/EvilHack&quot; class=&quot;mw-redirect&quot; title=&quot;Cleric/EvilHack&quot;&gt;Cleric/EvilHack&lt;/a&gt;: same as Cave Dweller, NetHack 5 update&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:02, 5 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=202290&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Special rules */ wand explosions</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=202290&amp;oldid=prev"/>
		<updated>2026-04-25T11:10:08Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Special rules: &lt;/span&gt; wand explosions&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:10, 25 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot; &gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As primary casters, Priests wearing any form of [[body armor]] are only penalized when casting spells of level 4 or higher. They may also receive [[spellbook]]s as [[sacrifice]] gifts from their deity.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As primary casters, Priests wearing any form of [[body armor]] are only penalized when casting spells of level 4 or higher. They may also receive [[spellbook]]s as [[sacrifice]] gifts from their deity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests only take {{frac|5}} damage from [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;breaking wands&lt;/del&gt;]] by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[applying]] them&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests only take {{frac|5}} damage from [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;explosion&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s caused &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;destroyed wands&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests have a +2 bonus to casting [[emergency spell]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests have a +2 bonus to casting [[emergency spell]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194479&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Special rules */ mention book gifts</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194479&amp;oldid=prev"/>
		<updated>2025-10-27T23:57:39Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Special rules: &lt;/span&gt; mention book gifts&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:57, 27 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l91&quot; &gt;Line 91:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests have inherent knowledge of an item's beatitude, whether or not they can see or even touch it. (The &amp;lt;tt&amp;gt;[[implicit_uncursed]]&amp;lt;/tt&amp;gt; option is set by default, so an item with no shown beatitude is uncursed&amp;amp;mdash;setting &amp;lt;tt&amp;gt;!implicit_uncursed&amp;lt;/tt&amp;gt; in your [[options]] will display uncursed beatitude for items.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests have inherent knowledge of an item's beatitude, whether or not they can see or even touch it. (The &amp;lt;tt&amp;gt;[[implicit_uncursed]]&amp;lt;/tt&amp;gt; option is set by default, so an item with no shown beatitude is uncursed&amp;amp;mdash;setting &amp;lt;tt&amp;gt;!implicit_uncursed&amp;lt;/tt&amp;gt; in your [[options]] will display uncursed beatitude for items.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As primary casters, Priests wearing any form of [[body armor]] are only penalized when casting spells of level 4 or higher.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As primary casters, Priests wearing any form of [[body armor]] are only penalized when casting spells of level 4 or higher&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. They may also receive [[spellbook]]s as [[sacrifice]] gifts from their deity&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests only take {{frac|5}} damage from [[breaking wands]] by [[applying]] them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests only take {{frac|5}} damage from [[breaking wands]] by [[applying]] them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194477&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Special rules */ body armor</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194477&amp;oldid=prev"/>
		<updated>2025-10-27T23:48:43Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Special rules: &lt;/span&gt; body armor&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:48, 27 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot; &gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests have inherent knowledge of an item's beatitude, whether or not they can see or even touch it. (The &amp;lt;tt&amp;gt;[[implicit_uncursed]]&amp;lt;/tt&amp;gt; option is set by default, so an item with no shown beatitude is uncursed&amp;amp;mdash;setting &amp;lt;tt&amp;gt;!implicit_uncursed&amp;lt;/tt&amp;gt; in your [[options]] will display uncursed beatitude for items.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests have inherent knowledge of an item's beatitude, whether or not they can see or even touch it. (The &amp;lt;tt&amp;gt;[[implicit_uncursed]]&amp;lt;/tt&amp;gt; option is set by default, so an item with no shown beatitude is uncursed&amp;amp;mdash;setting &amp;lt;tt&amp;gt;!implicit_uncursed&amp;lt;/tt&amp;gt; in your [[options]] will display uncursed beatitude for items.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As primary casters, Priests wearing any form of [[body armor]] are only penalized when casting spells of level 4 or higher.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests only take {{frac|5}} damage from [[breaking wands]] by [[applying]] them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests only take {{frac|5}} damage from [[breaking wands]] by [[applying]] them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194472&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Special rules */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194472&amp;oldid=prev"/>
		<updated>2025-10-27T21:25:37Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Special rules: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:25, 27 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot; &gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: a -40 [[to-hit]] penalty is applied for attacking with such weapons; [[throwing]], [[firing]] or using them in melee will [[abuse]] wisdom and has a {{frac|10}} chance to incur a -1 penalty to [[alignment record]] for melee with non-[[artifact]] weapons (or {{frac|4}} for non-melee); and using them in melee also has a {{frac|7}} chance of causing them to slip from the hero's grasp. This also means that tortle Priests are restricted in [[trident]]s unlike tortle heroes in other roles. Priests also cannot receive edged weapons as [[sacrifice]] gifts from [[altar]]s or unrestrict weapon skills for piercing or slashing weapons. While Priests can train skill in [[polearms]], the [[lucern hammer]] is the only one that they can use without incurring penalties (as noted in the skill table above).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: a -40 [[to-hit]] penalty is applied for attacking with such weapons; [[throwing]], [[firing]] or using them in melee will [[abuse]] wisdom and has a {{frac|10}} chance to incur a -1 penalty to [[alignment record]] for melee with non-[[artifact]] weapons (or {{frac|4}} for non-melee); and using them in melee also has a {{frac|7}} chance of causing them to slip from the hero's grasp. This also means that tortle Priests are restricted in [[trident]]s unlike tortle heroes in other roles. Priests also cannot receive edged weapons as [[sacrifice]] gifts from [[altar]]s or unrestrict weapon skills for piercing or slashing weapons. While Priests can train skill in [[polearms]], the [[lucern hammer]] is the only one that they can use without incurring penalties (as noted in the skill table above).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above restrictions on edged weapons also apply to [[crowning]]: the Priest's crowning gift is changed to [[Mjollnir]], which is a heavy war hammer in EvilHack, and they will not unrestrict the weapon skills for their alignment's standard crowning &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gift (since they can already train hammers to Expert)&lt;/del&gt;. A lawful Priest must be wielding a heavy war hammer when being crowned to transform it into Mjollnir, while Priests of other alignments will have it placed at their feet. Mjollnir will always be blessed, [[rustproof]] and +1 when gifted by crowning&amp;amp;mdash;if a Priest being crowned is already wielding the artifact, it will become blessed, rustproofed and have its [[enchantment]] set to +1 if it is currently lower.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above restrictions on edged weapons also apply to [[crowning]]: the Priest's crowning gift is changed to [[Mjollnir]], which is a heavy war hammer in EvilHack, and they will not unrestrict the weapon skills for their alignment's standard crowning &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gifts&lt;/ins&gt;. A lawful Priest must be wielding a heavy war hammer when being crowned to transform it into Mjollnir, while Priests of other alignments will have it placed at their feet. Mjollnir will always be blessed, [[rustproof]] and +1 when gifted by crowning&amp;amp;mdash;if a Priest being crowned is already wielding the artifact, it will become blessed, rustproofed and have its [[enchantment]] set to +1 if it is currently lower.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests do not receive [[multishot]] bonuses unless they are at Expert level in the appropriate weapon skill: in practice, they cannot reach Expert in any relevant skills, so they can never throw or fire more than one missile per action.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests do not receive [[multishot]] bonuses unless they are at Expert level in the appropriate weapon skill: in practice, they cannot reach Expert in any relevant skills, so they can never throw or fire more than one missile per action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194471&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Special rules */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194471&amp;oldid=prev"/>
		<updated>2025-10-27T21:04:18Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Special rules: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:04, 27 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot; &gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: a -40 [[to-hit]] penalty is applied for attacking with such weapons; [[throwing]], [[firing]] or using them in melee will [[abuse]] wisdom and has a {{frac|10}} chance to incur a -1 penalty to [[alignment record]] for melee with non-[[artifact]] weapons (or {{frac|4}} for non-melee); and using them in melee also has a {{frac|7}} chance of causing them to slip from the hero's grasp. This also means that tortle Priests are restricted in [[trident]]s unlike tortle heroes in other roles. Priests also cannot receive edged weapons as [[sacrifice]] gifts from [[altar]]s or unrestrict weapon skills for piercing or slashing weapons. While Priests can train &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/del&gt;skill in [[polearms]], the [[lucern hammer]] is the only one that they can use without incurring penalties.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: a -40 [[to-hit]] penalty is applied for attacking with such weapons; [[throwing]], [[firing]] or using them in melee will [[abuse]] wisdom and has a {{frac|10}} chance to incur a -1 penalty to [[alignment record]] for melee with non-[[artifact]] weapons (or {{frac|4}} for non-melee); and using them in melee also has a {{frac|7}} chance of causing them to slip from the hero's grasp. This also means that tortle Priests are restricted in [[trident]]s unlike tortle heroes in other roles. Priests also cannot receive edged weapons as [[sacrifice]] gifts from [[altar]]s or unrestrict weapon skills for piercing or slashing weapons. While Priests can train skill in [[polearms]], the [[lucern hammer]] is the only one that they can use without incurring penalties &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(as noted in the skill table above)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above restrictions on edged weapons also apply to [[crowning]]: the Priest's crowning gift is changed to [[Mjollnir]], which is a heavy war hammer in EvilHack, and they will not unrestrict the weapon skills for their alignment's standard crowning gift (since they can already train hammers to Expert). A lawful Priest must be wielding a heavy war hammer when being crowned to transform it into Mjollnir, while Priests of other alignments will have it placed at their feet. Mjollnir will always be blessed, [[rustproof]] and +1 when gifted by crowning&amp;amp;mdash;if a Priest being crowned is already wielding the artifact, it will become blessed, rustproofed and have its [[enchantment]] set to +1 if it is currently lower.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above restrictions on edged weapons also apply to [[crowning]]: the Priest's crowning gift is changed to [[Mjollnir]], which is a heavy war hammer in EvilHack, and they will not unrestrict the weapon skills for their alignment's standard crowning gift (since they can already train hammers to Expert). A lawful Priest must be wielding a heavy war hammer when being crowned to transform it into Mjollnir, while Priests of other alignments will have it placed at their feet. Mjollnir will always be blessed, [[rustproof]] and +1 when gifted by crowning&amp;amp;mdash;if a Priest being crowned is already wielding the artifact, it will become blessed, rustproofed and have its [[enchantment]] set to +1 if it is currently lower.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194448&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Special rules */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194448&amp;oldid=prev"/>
		<updated>2025-10-25T23:57:58Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Special rules: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:57, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot; &gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: a -40 [[to-hit]] penalty is applied for attacking with such weapons; [[throwing]], [[firing]] or using them in melee will [[abuse]] wisdom and has a {{frac|10}} chance to incur a -1 penalty to [[alignment record]] for melee with non-[[artifact]] weapons (or {{frac|4}} for non-melee); and using them in melee also has a {{frac|7}} chance of causing them to slip from the hero's grasp. This also means that tortle Priests are restricted in [[trident]]s unlike tortle heroes in other roles. Priests also cannot receive edged weapons as [[sacrifice]] gifts from [[altar]]s&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and cannot &lt;/del&gt;unrestrict weapon skills for piercing or slashing weapons &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;through sacrifice gifts&lt;/del&gt;. While Priests can train their skill in [[polearms]], the [[lucern hammer]] is the only one that they can use without incurring penalties.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: a -40 [[to-hit]] penalty is applied for attacking with such weapons; [[throwing]], [[firing]] or using them in melee will [[abuse]] wisdom and has a {{frac|10}} chance to incur a -1 penalty to [[alignment record]] for melee with non-[[artifact]] weapons (or {{frac|4}} for non-melee); and using them in melee also has a {{frac|7}} chance of causing them to slip from the hero's grasp. This also means that tortle Priests are restricted in [[trident]]s unlike tortle heroes in other roles. Priests also cannot receive edged weapons as [[sacrifice]] gifts from [[altar]]s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/ins&gt;unrestrict weapon skills for piercing or slashing weapons. While Priests can train their skill in [[polearms]], the [[lucern hammer]] is the only one that they can use without incurring penalties.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above restrictions on edged weapons also apply to [[crowning]]: the Priest's crowning gift is changed to [[Mjollnir]], which is a heavy war hammer in EvilHack, and they will not unrestrict the weapon skills for their alignment's standard crowning gift (since they can already train hammers to Expert). A lawful Priest must be wielding a heavy war hammer when being crowned to transform it into Mjollnir, while Priests of other alignments will have it placed at their feet. Mjollnir will always be blessed, [[rustproof]] and +1 when gifted by crowning&amp;amp;mdash;if a Priest being crowned is already wielding the artifact, it will become blessed, rustproofed and have its [[enchantment]] set to +1 if it is currently lower.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The above restrictions on edged weapons also apply to [[crowning]]: the Priest's crowning gift is changed to [[Mjollnir]], which is a heavy war hammer in EvilHack, and they will not unrestrict the weapon skills for their alignment's standard crowning gift (since they can already train hammers to Expert). A lawful Priest must be wielding a heavy war hammer when being crowned to transform it into Mjollnir, while Priests of other alignments will have it placed at their feet. Mjollnir will always be blessed, [[rustproof]] and +1 when gifted by crowning&amp;amp;mdash;if a Priest being crowned is already wielding the artifact, it will become blessed, rustproofed and have its [[enchantment]] set to +1 if it is currently lower.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194447&amp;oldid=prev</id>
		<title>Umbire the Phantom: some stuff I missed</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194447&amp;oldid=prev"/>
		<updated>2025-10-25T23:47:11Z</updated>

		<summary type="html">&lt;p&gt;some stuff I missed&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:47, 25 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot; &gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: [[throwing]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;[[firing]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such weapons &lt;/del&gt;will incur a -1 penalty to [[alignment record]] and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abuse wisdom, while &lt;/del&gt;using &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such weapons &lt;/del&gt;in melee has a {{frac|7}} chance of causing them to slip from the hero's grasp.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a -40 [[to-hit]] penalty is applied for attacking with such weapons; &lt;/ins&gt;[[throwing]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;[[firing]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or using them in melee &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[abuse]] wisdom and has a {{frac|10}} chance to &lt;/ins&gt;incur a -1 penalty to [[alignment record]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for melee with non-[[artifact]] weapons (or {{frac|4}} for non-melee); &lt;/ins&gt;and using &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them &lt;/ins&gt;in melee &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;has a {{frac|7}} chance of causing them to slip from the hero's grasp&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This also means that tortle Priests are restricted in [[trident]]s unlike tortle heroes in other roles. Priests also cannot receive edged weapons as [[sacrifice]] gifts from [[altar]]s, and cannot unrestrict weapon skills for piercing or slashing weapons through sacrifice gifts. While Priests can train their skill in [[polearms]], the [[lucern hammer]] is the only one that they can use without incurring penalties.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The above restrictions on edged weapons also apply to [[crowning]]: the Priest's crowning gift is changed to [[Mjollnir]], which is a heavy war hammer in EvilHack, and they will not unrestrict the weapon skills for their alignment's standard crowning gift (since they can already train hammers to Expert). A lawful Priest must be wielding a heavy war hammer when being crowned to transform it into Mjollnir, while Priests of other alignments will have it placed at their feet. Mjollnir will always be blessed, [[rustproof]] and +1 when gifted by crowning&amp;amp;mdash;if a Priest being crowned is already wielding the artifact, it will become blessed, rustproofed and have its [[enchantment]] set to +1 if it is currently lower&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests do not receive [[multishot]] bonuses unless they are at Expert level in the appropriate weapon skill: in practice, they cannot reach Expert in any relevant skills, so they can never throw or fire more than one missile per action.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Priests do not receive [[multishot]] bonuses unless they are at Expert level in the appropriate weapon skill: in practice, they cannot reach Expert in any relevant skills, so they can never throw or fire more than one missile per action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l110&quot; &gt;Line 110:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 112:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gods==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gods==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Religion}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{main|Religion}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Priest as a role does not have their own pantheon of [[god]]s, with the game instead randomly choosing a pantheon from the other roles.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Priest as a role does not have their own pantheon of [[god]]s, with the game instead randomly choosing a pantheon from the other roles&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Their first gift is [[Demonbane]], and their crowning gift is [[Mjollnir]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Quest==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Quest==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194446&amp;oldid=prev</id>
		<title>Umbire the Phantom: create</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Priest/EvilHack&amp;diff=194446&amp;oldid=prev"/>
		<updated>2025-10-25T22:59:47Z</updated>

		<summary type="html">&lt;p&gt;create&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{tocright}}&lt;br /&gt;
{{EvilHack roles}}&lt;br /&gt;
In [[EvilHack]], the '''Priest''', or '''Priestess''' is one of the [[role]]s from ''[[NetHack]]'' that is available to the [[hero]].&lt;br /&gt;
&lt;br /&gt;
Priests can be [[Human (starting race)|humans]], [[Elf (starting race)|elves]], [[Dwarf (starting race)|dwarves]], [[Orc (starting race)|orcs]], [[Giant (starting race)|giants]], [[Hobbit (starting race)#EvilHack|hobbits]], [[Centaur (starting race)|centaurs]], [[Illithid (starting race)|illithids]], [[Tortle (starting race)|tortles]], or [[Drow (starting race)#EvilHack|drow]], and can start as any appropriate [[alignment]].&lt;br /&gt;
&lt;br /&gt;
==Starting equipment==&lt;br /&gt;
Each Priest starts with the following equipment:&lt;br /&gt;
&lt;br /&gt;
* a [[blessed]] +1 [[mace]] ([[wielded]])&lt;br /&gt;
* a +0 [[robe]]&lt;br /&gt;
** a +0 pair of [[high boots]] if the hero is a giant&lt;br /&gt;
** a +0 [[toque]] if the hero is a tortle&lt;br /&gt;
* a +0 [[small shield]]&lt;br /&gt;
** a +0 pair of [[dark elven bracers]] if the hero is a drow&lt;br /&gt;
* 4 [[potions of holy water]]&lt;br /&gt;
* 1-2 cloves of [[garlic]]&lt;br /&gt;
* 1-2 [[sprigs of wolfsbane]]&lt;br /&gt;
* 2 random [[spellbook]]s for [[clerical]], [[divination]], [[evocation]], or [[healing spells]]&lt;br /&gt;
** spellbooks for evocation spells are always level 1, while spellbooks for other spells are level 3 or lower&lt;br /&gt;
* an uncursed [[oil lamp]] unless the hero is a drow ({{frac|4}} chance or 25%)&lt;br /&gt;
&lt;br /&gt;
The following racial conditions also apply:&lt;br /&gt;
&lt;br /&gt;
* Drow Priests will have a mace made of [[adamantine]], and are additionally given a random non-[[Magical item|magical]] [[instrument]]. They will also never start with a [[spellbook of light]].&lt;br /&gt;
* Dwarf Priests have a {{frac|4}} chance of starting with a +0 [[pick-axe]].&lt;br /&gt;
* Elven Priests will have a mace made of [[copper]], and are additionally given a random non-magical instrument.&lt;br /&gt;
* Giant Priests may start with some valuable [[gem]]s.&lt;br /&gt;
* Hobbit Priests will start with a [[tinning kit]] and two additional stacks of 1-2 random [[comestible]]s.&lt;br /&gt;
* Orcish Priests are not given extra food like orcish heroes in most other roles.&lt;br /&gt;
* Tortle Priests have a {{frac|4}} chance of starting with an [[oilskin sack]].&lt;br /&gt;
&lt;br /&gt;
Priests start with knowledge of the [[potion of water]] and any applicable racial equipment.&lt;br /&gt;
&lt;br /&gt;
The Priest's default starting [[pet]] is a [[little dog]] or [[kitten]] with equal probability.&lt;br /&gt;
&lt;br /&gt;
==Intrinsics==&lt;br /&gt;
Priests gain the following intrinsic [[properties]] upon reaching the given [[experience level]]s:&lt;br /&gt;
&lt;br /&gt;
* XL 15: [[warning]]&lt;br /&gt;
* XL 20: [[fire resistance]]&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
The Priest's starting [[attribute]]s are distributed as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
!| Attributes || [[Strength]] ||  [[Dexterity]] || [[Constitution]] ||[[Intelligence]] || [[Wisdom]] || [[Charisma]] || Remaining&lt;br /&gt;
|-&lt;br /&gt;
| Minimum attributes         || 7 || 7 || 7 || 7 || 10 || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Distribution percentages   || 15% || 15% || 20% || 10% || 30% || 10% ||&lt;br /&gt;
|-&lt;br /&gt;
| Mean w/ standard deviation (human) || 12.21±2.07 || 11.89±2.01 || 13.47±2.16 || 10.28±1.74 || 17.44±1.08 || 9.95±1.67 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The means and standard deviations were calculated via simulation, whose source code can be found on [[Talk:Role#Initial attribute simulation code|the role article's talk page]], and assumes that all given roles are played as humans&amp;amp;mdash;non-human races will have different attribute means as a result of different attribute maximums.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Priests have the following [[skill]]s available to them:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:larger&amp;quot; | Barbarian skills&lt;br /&gt;
|-&lt;br /&gt;
! Max !! [[Skill]]s&lt;br /&gt;
|-&lt;br /&gt;
| Basic&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[sling]], [[boomerang]]&lt;br /&gt;
* ''Combat:'' [[riding]], [[bare hands]], [[Shield (skill)#EvilHack|shields]]&lt;br /&gt;
* ''Spells:'' [[Evocation spells|evocation]]&lt;br /&gt;
|-&lt;br /&gt;
| Skilled&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[lucern hammer]]&lt;br /&gt;
|-&lt;br /&gt;
| Expert&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[club]], [[mace]], [[hammer]], [[flail]], [[quarterstaff]]&lt;br /&gt;
* ''Spells:'' [[Clerical spells|clerical]], [[Divination spells|divination]], [[Healing spells|healing]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Priests start with ''Basic'' skill in maces and clerical spells. They use the wisdom stat to cast spells, and their special spell is {{+ of|remove curse}}.&lt;br /&gt;
&lt;br /&gt;
==Special rules==&lt;br /&gt;
Priests are forbidden from using edged weapons, preventing them from using any weapon type that deals piercing and/or slashing damage: [[throwing]] or [[firing]] such weapons will incur a -1 penalty to [[alignment record]] and abuse wisdom, while using such weapons in melee has a {{frac|7}} chance of causing them to slip from the hero's grasp.&lt;br /&gt;
&lt;br /&gt;
Priests do not receive [[multishot]] bonuses unless they are at Expert level in the appropriate weapon skill: in practice, they cannot reach Expert in any relevant skills, so they can never throw or fire more than one missile per action.&lt;br /&gt;
&lt;br /&gt;
Priests have inherent knowledge of an item's beatitude, whether or not they can see or even touch it. (The &amp;lt;tt&amp;gt;[[implicit_uncursed]]&amp;lt;/tt&amp;gt; option is set by default, so an item with no shown beatitude is uncursed&amp;amp;mdash;setting &amp;lt;tt&amp;gt;!implicit_uncursed&amp;lt;/tt&amp;gt; in your [[options]] will display uncursed beatitude for items.)&lt;br /&gt;
&lt;br /&gt;
Priests only take {{frac|5}} damage from [[breaking wands]] by [[applying]] them.&lt;br /&gt;
&lt;br /&gt;
Priests have a +2 bonus to casting [[emergency spell]]s.&lt;br /&gt;
&lt;br /&gt;
Priests can utilize the [[Turn (command)|#turn]] [[extended command]] to turn away undead, with a chance of pacifying them for chaotic Priests, and a chance of destroying them otherwise. As obtusely alluded to by the guidebook, the command will immobilize the Priest for a few turns afterward.&lt;br /&gt;
&lt;br /&gt;
==Rank titles==&lt;br /&gt;
The [[status line]] displays one of the following ranks for the corresponding experience levels:&lt;br /&gt;
&lt;br /&gt;
*XL 1-2: Aspirant&lt;br /&gt;
*XL 3-5: Acolyte&lt;br /&gt;
*XL 6-9: Adept&lt;br /&gt;
*XL 10-13: Priest/Priestess&lt;br /&gt;
*XL 14-17: Curate&lt;br /&gt;
*XL 18-21: Canon/Canoness&lt;br /&gt;
*XL 22-25: Lama&lt;br /&gt;
*XL 26-29: Patriarch/Matriarch&lt;br /&gt;
*XL 30: High Priest/High Priestess&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{{main|Religion}}&lt;br /&gt;
The Priest as a role does not have their own pantheon of [[god]]s, with the game instead randomly choosing a pantheon from the other roles.&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
{{main|Priest quest}}&lt;br /&gt;
The Priest's quest sees them fighting [[Nalzok]] for [[The Mitre of Holiness]], an artifact [[helm of brilliance]]. The Mitre of Holiness grants [[fire resistance]] while carried, and while [[worn]] it provides extrinsic [[protection]] (akin to a [[ring of protection]]) in addition to the normal effects of a helm of brilliance&amp;amp;mdash;Priests wearing the artifact also take half physical damage from [[undead]] monsters and [[M2_DEMON|demons]]. Wearing The Mitre of Holiness allows [[prayer]] in [[Gehennom (EvilHack)|Gehennom]], including the ability to turn undead. Tortle Priests wearing The Mitre of Holiness are not slowed down while retreating into their shell, though a cursed Mitre will block this ability.&lt;br /&gt;
&lt;br /&gt;
[[Invoking]] The Mitre of Holiness restores [[energy]] up to half the difference between the hero's current power and maximum power, with a minimum of 12 and a maximum of 120. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{todo|Detail to match the layout of other NetHack role strategy sections and distinguish it from those.}}&amp;lt;!--{{variant-36X}}--&amp;gt;&lt;br /&gt;
[[Category:EvilHack roles]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
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