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	<title>Robe (SLASH'EM item) - Revision history</title>
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		<title>Umbire the Phantom: split armor type and specific item</title>
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		<summary type="html">&lt;p&gt;split armor type and specific item&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{armor&lt;br /&gt;
  |top={{robe top}}&lt;br /&gt;
  |color=red&lt;br /&gt;
  |name=robe&lt;br /&gt;
  |appearance=''randomized''&lt;br /&gt;
  |cost=25&lt;br /&gt;
  |slot=body armor&lt;br /&gt;
  |ac=1&lt;br /&gt;
  |weight=40&lt;br /&gt;
  |material=leather&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''robe''' is a type of [[body armor]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]], and is the basis for the [[robe]] cloak later introduced in ''[[NetHack]]''. It is made of [[leather]], and has the [[randomized appearance]] of a &amp;quot;colored robe&amp;quot; when unidentified.&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
[[Monk]]s start the game with a +1 robe, while [[Priest]]s start the game with a +0 robe.{{refsrc|u_init.c|119|version=SLASH'EM 0.0.7E7F2}}{{refsrc|u_init.c|152|version=SLASH'EM 0.0.7E7F2}}&lt;br /&gt;
&lt;br /&gt;
Several monsters can generate with a robe:&lt;br /&gt;
&lt;br /&gt;
* [[Wraith (monster class)|Wraiths]] have a {{frac|2}} chance of generating with a robe.{{refsrc|mon.c|1099|version=SLASH'EM 0.0.7E7F2}}&lt;br /&gt;
* [[Aligned priest]]s, [[high priest]]s, the [[Arch Priest]], and [[player monster]] [[Priest (player monster)|priests]] may also generate with a robe.{{refsrc|mon.c|530|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mon.c|1066|version=SLASH'EM 0.0.7E7F2}} &lt;br /&gt;
* [[Mind flayer]]s have a {{frac|2}} chance of [[Monster starting inventory|generating with]] a robe, while [[master mind flayer]]s have a {{frac|4|5}} chance of generating with a robe.{{refsrc|mon.c|776|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mon.c|781|version=SLASH'EM 0.0.7E7F2}}&lt;br /&gt;
* The [[Grand Master]] and [[Master Kaen]] have a {{frac|10|11}} chance of generating with a robe.{{refsrc|mon.c|1076|version=SLASH'EM 0.0.7E7F2}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
While worn, a robe confers 1 base [[AC]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Robes are lighter than [[leather armor]] and do not interfere with spellcasting (unlike most other types of body armor in these variants) or a Monk's melee abilities and AC bonuses, though it will negate the AC bonuses specific to [[Doppelganger (starting race)|doppelganger]] characters. They can be trivially distinguished via [[price identification]] due to their base cost of 25[[zm]] (where all other robes have a base cost of 50), and are much more common compared to other robes.&lt;br /&gt;
&lt;br /&gt;
==Encyclopedia entry==&lt;br /&gt;
{{encyclopedia|&lt;br /&gt;
Robes are the only garments, apart from Shirts, ever to have sleeves.  They have three uses:&lt;br /&gt;
1.  As the official uniform of Priests, Priestesses, Monks, Nuns (see Nunnery), and Wizards.  The OMT [ Official Management Term ] prescribed for the Robes of Priests and Nuns is that they _fall in severe folds_; of Priestesses that they _float_; and of Wizards that they _swirl_.  You can thus see who you are dealing with.&lt;br /&gt;
2.  For Kings.  The OMT here is _falling in stately folds_.&lt;br /&gt;
3.  As the garb of Desert Nomads.  [...]&lt;br /&gt;
|[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{slashem-7E7|offset=1}}&lt;br /&gt;
{{variant-343}}&amp;lt;!--{{variant-36X}}--&amp;gt;&lt;br /&gt;
[[Category:SLASH'EM body armor]]&lt;br /&gt;
[[Category:SlashTHEM body armor]]&lt;br /&gt;
[[Category:Hack'EM body armor]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
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