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	<title>Rogue/EvilHack - Revision history</title>
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	<updated>2026-06-04T01:20:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194493&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Skills */ no need for a separate table in retrospect</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194493&amp;oldid=prev"/>
		<updated>2025-10-28T05:10:45Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Skills: &lt;/span&gt; no need for a separate table in retrospect&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:10, 28 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot; &gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Draugr Rogues use a different skill set, which is primarily the same with the removal of spell schools since they cannot cast spells: &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues start with ''Basic'' skill in short swords, daggers and thievery, while drow Rogues start with ''Basic'' skill in short swords, crossbows and thievery. They use the intelligence stat to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;cast&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] [[spell]]s&lt;/ins&gt;, and their special spell is {{+ of|detect treasure}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Draugr Rogues are restricted in all spell skills, since they lack the ability to cast spells&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{| class=&amp;quot;prettytable&amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:larger&amp;quot; | Draugr Rogue skills&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;! Max !! [[Skill]]s&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;| Basic&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ''Weapons:'' [[two-handed sword]], [[flail]], [[hammer]], [[polearms]], [[spear]], [[quarterstaff]], [[bow]] &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[axe]], [[two-handed sword]], [[mace]], [[flail]], [[hammer]], [[quarterstaff]], [[lance]], [[bow]], [[sling]], [[shuriken]], [[boomerang]], [[whip]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ''Combat:'' [[riding]], [[Shield (skill)#EvilHack|shields]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;| Skilled&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ''Weapons:'' [[broadsword]], [[long sword]], [[saber]], [[club]], [[mace]], [[shuriken]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;| Expert&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ''Weapons:'' [[dagger]], [[short sword]], [[crossbow]], [[dart]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ''Combat:'' [[two weapon combat]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;| Master&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ''Combat:'' [[thievery]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues start with ''Basic'' skill in short swords, daggers and thievery, while drow Rogues start with ''Basic'' skill in short swords, crossbows and thievery. They use the intelligence stat to cast &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spells&lt;/del&gt;, and their special spell is {{+ of|detect treasure}}.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Special rules==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194485&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Special rules */ trap kits</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194485&amp;oldid=prev"/>
		<updated>2025-10-28T03:19:09Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Special rules: &lt;/span&gt; trap kits&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:19, 28 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l118&quot; &gt;Line 118:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 118:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues can perform [[backstab]]s, granting +1d([[experience level|XL]]) bonus damage when they attack a [[fleeing]] monster with a weapon in melee while they are in their base form&amp;amp;mdash;the bonus is reduced to +1d({{sfrac|XL|2}} + 1) while performing two-weapon combat, and Rogues wielding [[Shadowblade (EvilHack)|Shadowblade]] as their main weapon gain an additional +1d({{sfrac|XL|2}} + 1) bonus to damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues can perform [[backstab]]s, granting +1d([[experience level|XL]]) bonus damage when they attack a [[fleeing]] monster with a weapon in melee while they are in their base form&amp;amp;mdash;the bonus is reduced to +1d({{sfrac|XL|2}} + 1) while performing two-weapon combat, and Rogues wielding [[Shadowblade (EvilHack)|Shadowblade]] as their main weapon gain an additional +1d({{sfrac|XL|2}} + 1) bonus to damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues have an {{frac|XL|60}} chance of gaining a bonus to [[untrap]] floor [[trap]]s, and gain a separate bonus if carrying their [[quest artifact]]. They also have double the normal chance of disarming [[container trap]]s, and gain 3 times the level multiplier when calculating their chance of disarming [[door trap]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues have an {{frac|XL|60}} chance of gaining a bonus to [[untrap]] floor [[trap]]s, and gain a separate bonus if carrying their [[quest artifact]]. They also have double the normal chance of disarming [[container trap]]s, and gain 3 times the level multiplier when calculating their chance of disarming [[door trap&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]s. Rogues additionally have a much higher chance of successfully setting traps and applying [[trap kit&lt;/ins&gt;]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues have a higher chance of unlocking [[door]]s and [[container]]s with [[lock pick]]s, [[credit card]]s and [[stethoscope]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues have a higher chance of unlocking [[door]]s and [[container]]s with [[lock pick]]s, [[credit card]]s and [[stethoscope]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues are the only role that ''do not'' take an alignment penalty for stealing from a shop ''or'' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gain an &lt;/del&gt;alignment &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bonus for &lt;/del&gt;pacifying an angry shopkeeper.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rogues are the only role that ''do not'' take an alignment penalty for stealing from a shop ''or'' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have their &lt;/ins&gt;alignment &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;affected by &lt;/ins&gt;pacifying an angry shopkeeper.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank titles==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rank titles==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194457&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Quest */ detail</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194457&amp;oldid=prev"/>
		<updated>2025-10-27T00:45:42Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Quest: &lt;/span&gt; detail&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:45, 27 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l149&quot; &gt;Line 149:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 149:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Rogue's quest sees them fighting the [[Master Assassin]] for [[The Master Key of Thievery]], an artifact [[skeleton key]]. As in ''NetHack'', the quest is notorious for a high amount of [[shapeshifter]] monsters, item-stealing monsters, and traps, as well as the [[quest nemesis]] being quite difficult to reach.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Rogue's quest sees them fighting the [[Master Assassin]] for [[The Master Key of Thievery]], an artifact [[skeleton key]]. As in ''NetHack'', the quest is notorious for a high amount of [[shapeshifter]] monsters, item-stealing monsters, and traps, as well as the [[quest nemesis]] being quite difficult to reach.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While carried, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;Master Key of Thievery grants [[warning]], [[teleport control]] and [[half physical damage]], and applying the Master Key of Thievery to unlock doors will always succeed. Rogues carrying The Master Key of Thievery also gain a bonus to disarming traps on the floor, and gain the following effects if the artifact is non-cursed: success is guaranteed when untrapping doors and chests; locking or unlocking a door or container with the Master Key always detects traps, and will always successfully remove them if the hero chooses to; and wielding the artifact while not wearing [[gloves]] will print messages that hint at the presence of unseen traps nearby. [[Invoking]] The Master Key of Thievery and selecting an adjacent door or container removes all traps from that object.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While carried, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;Master Key of Thievery grants [[warning]], [[teleport control]] and [[half physical damage]], and applying the Master Key of Thievery to unlock doors will always succeed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;as a magical unlocking tool, the Master Key of Thievery can also open [[crystal chest]]s&lt;/ins&gt;. Rogues carrying The Master Key of Thievery also gain a bonus to disarming traps on the floor, and gain the following effects if the artifact is non-cursed: success is guaranteed when untrapping doors and chests; locking or unlocking a door or container with the Master Key always detects traps, and will always successfully remove them if the hero chooses to; and wielding the artifact while not wearing [[gloves]] will print messages that hint at the presence of unseen traps nearby. [[Invoking]] The Master Key of Thievery and selecting an adjacent door or container removes all traps from that object.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{todo|Detail to match the layout of other NetHack role strategy sections and distinguish it from those.}}&amp;lt;!--{{variant-36X}}--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{todo|Detail to match the layout of other NetHack role strategy sections and distinguish it from those.}}&amp;lt;!--{{variant-36X}}--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EvilHack roles]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:EvilHack roles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194456&amp;oldid=prev</id>
		<title>Umbire the Phantom: establish</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Rogue/EvilHack&amp;diff=194456&amp;oldid=prev"/>
		<updated>2025-10-26T21:45:08Z</updated>

		<summary type="html">&lt;p&gt;establish&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{tocright}}&lt;br /&gt;
{{EvilHack roles}}&lt;br /&gt;
In [[EvilHack]], the '''Rogues''' is one of the [[role]]s from ''[[NetHack]]'' that is available to the [[hero]].&lt;br /&gt;
&lt;br /&gt;
Rogues can be [[Human (starting race)|humans]], [[Elf (starting race)|elves]], [[Orc (starting race)|orcs]], [[Hobbit (starting race)#EvilHack|hobbit]], [[Gnome (starting race)|gnomes]], [[Drow (starting race)#EvilHack|drow]], [[Draugr (starting race)|draugr]], or [[Vampire (starting race in EvilHack)|vampires]], and can start as [[neutral]] or [[chaotic]].&lt;br /&gt;
&lt;br /&gt;
==Starting equipment==&lt;br /&gt;
Each Rogue starts with the following equipment:&lt;br /&gt;
&lt;br /&gt;
* a +0 [[short sword]] ([[wielded]])&lt;br /&gt;
* 6-16 uncursed +0 [[dagger]]s (alternate weapon)&lt;br /&gt;
* +1 [[leather armor]]&lt;br /&gt;
* an uncursed [[potion of sickness]]&lt;br /&gt;
* an uncursed [[lock pick]]&lt;br /&gt;
* a [[trap kit]]&lt;br /&gt;
* an uncursed [[sack]]&lt;br /&gt;
* an uncursed [[blindfold]] ({{frac|5}} chance or 20%)&lt;br /&gt;
&lt;br /&gt;
The following racial conditions also apply:&lt;br /&gt;
&lt;br /&gt;
* Draugr Rogues additionally start with 5 [[egg]]s.&lt;br /&gt;
* Drow Rogues have several replacements applied to the starting inventory. They are given a [[Dark elven short sword (EvilHack)|dark elven short sword]] in place of a short sword; their daggers are replaced with a [[dark elven hand crossbow]] and {{rn1|20|26}} [[dark elven crossbow bolt]]s; they are given a +0 [[dark elven tunic]] in place of leather armor; and their potion of sickness is exchanged for a [[potion of drow poison]].&lt;br /&gt;
* Elven Rogues are given an [[elven short sword]] and [[elven dagger]]s in place of the standard short sword and daggers.&lt;br /&gt;
* Hobbit Rogues are also given an elven short sword and elven daggers in place of the standard short sword and daggers, and start with a [[tinning kit]] and two additional stacks of 1-2 random [[comestible]]s.&lt;br /&gt;
* Orcish Rogues receive an [[orcish short sword]] in place of a short sword, as well as a set of [[orcish dagger]]s in place of regular daggers, and are given two additional stacks of 1-2 random comestibles.&lt;br /&gt;
* Vampire Rogues have their potion of sickness replaced with a [[Potion of blood (EvilHack)|potion of blood]].&lt;br /&gt;
&lt;br /&gt;
Rogues start with knowledge of the [[sack]]'s appearance and any applicable racial equipment.&lt;br /&gt;
&lt;br /&gt;
The Rogue's default starting [[pet]] is a [[little dog]] or [[kitten]] with equal probability.&lt;br /&gt;
&lt;br /&gt;
==Intrinsics==&lt;br /&gt;
Rogues gain the following intrinsic [[properties]] upon reaching the given [[experience level]]s:&lt;br /&gt;
&lt;br /&gt;
* XL 1: [[stealth]]&lt;br /&gt;
* XL 10: [[Automatic searching|searching]]&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
The Rogue's starting [[attribute]]s are distributed as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
!| Attributes || [[Strength]] ||  [[Dexterity]] || [[Constitution]] ||[[Intelligence]] || [[Wisdom]] || [[Charisma]] || Remaining&lt;br /&gt;
|-&lt;br /&gt;
| Minimum attributes         || 7 || 10 || 7 || 7 || 7 || 6 || 31&lt;br /&gt;
|-&lt;br /&gt;
| Distribution percentages   || 20% || 30% || 20% || 10% || 10% || 10% ||&lt;br /&gt;
|-&lt;br /&gt;
| Mean w/ standard deviation (human) || 14.10±2.29 || 17.52±1.00 || 13.72±2.18 || 10.41±1.77 || 10.41±1.77 || 9.07±1.70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The means and standard deviations were calculated via simulation, whose source code can be found on [[Talk:Role#Initial attribute simulation code|the role article's talk page]], and assumes that all given roles are played as humans&amp;amp;mdash;non-human races will have different attribute means as a result of different attribute maximums.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Rogues have the following [[skill]]s available to them:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:larger&amp;quot; | Rogue skills&lt;br /&gt;
|-&lt;br /&gt;
! Max !! [[Skill]]s&lt;br /&gt;
|-&lt;br /&gt;
| Basic&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[two-handed sword]], [[flail]], [[hammer]], [[polearms]], [[spear]], [[quarterstaff]], [[bow]] &lt;br /&gt;
[[axe]], [[two-handed sword]], [[mace]], [[flail]], [[hammer]], [[quarterstaff]], [[lance]], [[bow]], [[sling]], [[shuriken]], [[boomerang]], [[whip]]&lt;br /&gt;
* ''Combat:'' [[riding]], [[Shield (skill)#EvilHack|shields]]&lt;br /&gt;
|-&lt;br /&gt;
| Skilled&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[broadsword]], [[long sword]], [[saber]], [[club]], [[mace]], [[shuriken]]&lt;br /&gt;
* ''Spells:'' [[Divination spells|divination]], [[Escape spells|escape]], [[Matter spells|matter]]&lt;br /&gt;
|-&lt;br /&gt;
| Expert&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[dagger]], [[short sword]], [[crossbow]], [[dart]]&lt;br /&gt;
* ''Combat:'' [[two weapon combat]]&lt;br /&gt;
|-&lt;br /&gt;
| Master&lt;br /&gt;
|&lt;br /&gt;
* ''Combat:'' [[thievery]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Draugr Rogues use a different skill set, which is primarily the same with the removal of spell schools since they cannot cast spells: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:larger&amp;quot; | Draugr Rogue skills&lt;br /&gt;
|-&lt;br /&gt;
! Max !! [[Skill]]s&lt;br /&gt;
|-&lt;br /&gt;
| Basic&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[two-handed sword]], [[flail]], [[hammer]], [[polearms]], [[spear]], [[quarterstaff]], [[bow]] &lt;br /&gt;
[[axe]], [[two-handed sword]], [[mace]], [[flail]], [[hammer]], [[quarterstaff]], [[lance]], [[bow]], [[sling]], [[shuriken]], [[boomerang]], [[whip]]&lt;br /&gt;
* ''Combat:'' [[riding]], [[Shield (skill)#EvilHack|shields]]&lt;br /&gt;
|-&lt;br /&gt;
| Skilled&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[broadsword]], [[long sword]], [[saber]], [[club]], [[mace]], [[shuriken]]&lt;br /&gt;
|-&lt;br /&gt;
| Expert&lt;br /&gt;
|&lt;br /&gt;
* ''Weapons:'' [[dagger]], [[short sword]], [[crossbow]], [[dart]]&lt;br /&gt;
* ''Combat:'' [[two weapon combat]]&lt;br /&gt;
|-&lt;br /&gt;
| Master&lt;br /&gt;
|&lt;br /&gt;
* ''Combat:'' [[thievery]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rogues start with ''Basic'' skill in short swords, daggers and thievery, while drow Rogues start with ''Basic'' skill in short swords, crossbows and thievery. They use the intelligence stat to cast spells, and their special spell is {{+ of|detect treasure}}.&lt;br /&gt;
&lt;br /&gt;
==Special rules==&lt;br /&gt;
Rogues are one of two roles that can perform [[thievery]] with unarmed attacks, with the other being the [[Convict/EvilHack|Convict]].&lt;br /&gt;
&lt;br /&gt;
Rogues get a +1 bonus to [[multishot]] when [[throwing]] dagger weapons, including [[knife]]-type weapons (since EvilHack merges them into the dagger skill).&lt;br /&gt;
&lt;br /&gt;
A Rogue that is not [[polymorph]]ed and attacking other monsters has only a {{frac|20}} chance of creating noise&amp;amp;mdash;the chance is {{frac|10}} for a polymorphed Rogue or any other hero that has stealth, and {{frac|2}} for a non-Rogue hero without stealth. Under the same conditions, they also create half the noise of a stealthy hero and {{frac|4}} the noise of a non-Rogue hero without stealth.&lt;br /&gt;
&lt;br /&gt;
Rogues can perform [[backstab]]s, granting +1d([[experience level|XL]]) bonus damage when they attack a [[fleeing]] monster with a weapon in melee while they are in their base form&amp;amp;mdash;the bonus is reduced to +1d({{sfrac|XL|2}} + 1) while performing two-weapon combat, and Rogues wielding [[Shadowblade (EvilHack)|Shadowblade]] as their main weapon gain an additional +1d({{sfrac|XL|2}} + 1) bonus to damage.&lt;br /&gt;
&lt;br /&gt;
Rogues have an {{frac|XL|60}} chance of gaining a bonus to [[untrap]] floor [[trap]]s, and gain a separate bonus if carrying their [[quest artifact]]. They also have double the normal chance of disarming [[container trap]]s, and gain 3 times the level multiplier when calculating their chance of disarming [[door trap]]s.&lt;br /&gt;
&lt;br /&gt;
Rogues have a higher chance of unlocking [[door]]s and [[container]]s with [[lock pick]]s, [[credit card]]s and [[stethoscope]]s.&lt;br /&gt;
&lt;br /&gt;
Rogues are the only role that ''do not'' take an alignment penalty for stealing from a shop ''or'' gain an alignment bonus for pacifying an angry shopkeeper.&lt;br /&gt;
&lt;br /&gt;
==Rank titles==&lt;br /&gt;
The [[status line]] displays one of the following ranks for the corresponding experience levels:&lt;br /&gt;
&lt;br /&gt;
*XL 1-2: Footpad&lt;br /&gt;
*XL 3-5: Cutpurse&lt;br /&gt;
*XL 6-9: Rogue&lt;br /&gt;
*XL 10-13: Pilferer&lt;br /&gt;
*XL 14-17: Robber&lt;br /&gt;
*XL 18-21: Burglar&lt;br /&gt;
*XL 22-25: Filcher&lt;br /&gt;
*XL 26-29: Magsman/Magswoman&lt;br /&gt;
*XL 30: Thief&lt;br /&gt;
&lt;br /&gt;
==Gods==&lt;br /&gt;
{{main|Religion}}&lt;br /&gt;
The Rogue pantheon is based on the Newhon pantheon of [[Fritz Leiber]]'s ''[[Wikipedia:Fafhrd and the Gray Mouser|Fafhrd and the Gray Mouser]]''.&lt;br /&gt;
&lt;br /&gt;
* Lawful: [[Issek]]&lt;br /&gt;
* Neutral: [[Mog]]&lt;br /&gt;
* Chaotic: [[Kos]]&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
{{main|Rogue quest}}&lt;br /&gt;
The Rogue's quest sees them fighting the [[Master Assassin]] for [[The Master Key of Thievery]], an artifact [[skeleton key]]. As in ''NetHack'', the quest is notorious for a high amount of [[shapeshifter]] monsters, item-stealing monsters, and traps, as well as the [[quest nemesis]] being quite difficult to reach.&lt;br /&gt;
&lt;br /&gt;
While carried, The Master Key of Thievery grants [[warning]], [[teleport control]] and [[half physical damage]], and applying the Master Key of Thievery to unlock doors will always succeed. Rogues carrying The Master Key of Thievery also gain a bonus to disarming traps on the floor, and gain the following effects if the artifact is non-cursed: success is guaranteed when untrapping doors and chests; locking or unlocking a door or container with the Master Key always detects traps, and will always successfully remove them if the hero chooses to; and wielding the artifact while not wearing [[gloves]] will print messages that hint at the presence of unseen traps nearby. [[Invoking]] The Master Key of Thievery and selecting an adjacent door or container removes all traps from that object.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{todo|Detail to match the layout of other NetHack role strategy sections and distinguish it from those.}}&amp;lt;!--{{variant-36X}}--&amp;gt;&lt;br /&gt;
[[Category:EvilHack roles]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
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