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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Saddle%2Fzh-CN</id>
	<title>Saddle/zh-CN - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Saddle%2Fzh-CN"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Saddle/zh-CN&amp;action=history"/>
	<updated>2026-06-04T05:31:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Saddle/zh-CN&amp;diff=200266&amp;oldid=prev</id>
		<title>JASON10668: 删除多余空格</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Saddle/zh-CN&amp;diff=200266&amp;oldid=prev"/>
		<updated>2026-03-09T12:29:31Z</updated>

		<summary type="html">&lt;p&gt;删除多余空格&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:29, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |material=皮革&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   |material=皮革&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''鞍'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;（saddle） 是&lt;/del&gt;{{cnlink|NetHack}}中的一种[[工具]]。它由[[皮革]]制成。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''鞍'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;（saddle）是&lt;/ins&gt;{{cnlink|NetHack}}中的一种[[工具]]。它由[[皮革]]制成。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 生成 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 生成 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Saddle/zh-CN&amp;diff=200265&amp;oldid=prev</id>
		<title>JASON10668: 完成条目翻译</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Saddle/zh-CN&amp;diff=200265&amp;oldid=prev"/>
		<updated>2026-03-09T12:28:29Z</updated>

		<summary type="html">&lt;p&gt;完成条目翻译&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:28, 9 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;鞍最初在NetHack的衍生作品[[SLASH'EM]]里出现，并在[[NetHack 3.3.0]]正式加入原版游戏。自[[NetHack 3.3.1]]开始，玩家可以从坐骑上移除鞍。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;鞍最初在NetHack的衍生作品[[SLASH'EM]]里出现，并在[[NetHack 3.3.0]]正式加入原版游戏。自[[NetHack 3.3.1]]开始，玩家可以从坐骑上移除鞍。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/del&gt;[[NetHack 3.4.3]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and previous versions, including some variants based on it, the saddle is subject to many bugs that have since been fixed, including some listed on &lt;/del&gt;[[Bugs in NetHack 3.4.3|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the article for 3.4.3 bugs&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;在&lt;/ins&gt;[[NetHack 3.4.3]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;及更早版本中，存在一些关于鞍的&lt;/ins&gt;[[Bugs in NetHack 3.4.3|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;漏洞&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;：&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Attempting to saddle a cockatrice would immediately petrify the player even if they were wearing gloves. This was fixed in September 2003 via &lt;/del&gt;{{commit|8a4816f775f33c6667f0b10503f6c600b4ad1a10|commit 8a4816f}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;玩家即使在穿戴手套的情况下，对鸡蛇使用鞍仍然会被石化。此漏洞在2003年9月，通过&lt;/ins&gt;{{commit|8a4816f775f33c6667f0b10503f6c600b4ad1a10|commit 8a4816f}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;修复。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Disintegration breath hitting equipment carried by monsters, including saddles, was not handled properly, and such cases were exacerbated if the monster [[Life saving|has its life saved]]. Saddles in particular were especially troublesome—in one instance, a saddled [[ki&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rin]] that had been life-saved after being hit by a [[black dragon]]'s disintegration &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;breath weapon&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would (correctly) no longer possess the saddle, but is still described in the game's text output as &amp;quot;saddled&amp;quot;. This is bug C343-176, and was fixed in April 2006 via &lt;/del&gt;{{commit|a506c32e8c34e3380fc7907ce8a9c967b73bf995|commit a506c32}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;漏洞C343&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;176：游戏无法正确处理分解射线对怪物的装备的分解。例如说，如果一只带鞍的麒麟被&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;复活护身符&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;复活，其鞍被分解，但玩家在检视它时，游戏仍然会描述它是“带鞍”的。此漏洞在2006年4月，通过&lt;/ins&gt;{{commit|a506c32e8c34e3380fc7907ce8a9c967b73bf995|commit a506c32}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;修复。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If magical removal of a steed's saddle results in a character's death and leaves a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bones&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;file, the saddle may still be on the steed when the bones are loaded. This is bug C343-289, and was fixed in April 2007 via &lt;/del&gt;{{commit|933c1846b921ab43189d1ed166cbdc62e225aadd|commit 933c184}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;漏洞C343-289：如果用魔法手段移除鞍，导致玩家从坐骑上摔下而死亡，并留下&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;骨档&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;，骨档被加载时该坐骑仍然有可能是带鞍的状态。此漏洞在2007年4月，通过&lt;/ins&gt;{{commit|933c1846b921ab43189d1ed166cbdc62e225aadd|commit 933c184}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;修复。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A bug caused a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shopkeeper&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to not take possession of the saddle if a saddled steed died while in their &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shop&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; this was fixed via &lt;/del&gt;{{commit|6a53009069dd2b474a288c9b2cc1ca8b364ceb13|commit 6a53009}} &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so that the shopkeeper will do so, but ''only'' if the character is not also in the shop at the time of the steed's death.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;如果带鞍的坐骑在&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;商店&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;里死亡，&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;店主&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;不会获得鞍的所有权。&lt;/ins&gt;{{commit|6a53009069dd2b474a288c9b2cc1ca8b364ceb13|commit 6a53009}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;修改了这一机制，现在店主会在玩家和坐骑都在商店里时，于坐骑死亡时获得鞍的所有权。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Horses first begin generating with saddles in &lt;/del&gt;[[NetHack 3.6.1]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The interaction between a saddle and a steed that polymorphs while wearing it is introduced in &lt;/del&gt;[[NetHack 3.6.4]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;自&lt;/ins&gt;[[NetHack 3.6.1]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;版本开始，马可能携带鞍生成。&lt;/ins&gt;[[NetHack 3.6.4]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;加入了带鞍的怪物被变形时的互动机制。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Messages&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;消息 &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Saddle yourself? Very funny...&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You attempted to apply a saddle on your own square.&lt;/del&gt;{{refsrc|src/steed.c|53|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/zh-CN&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;给你自己上鞍？有意思……&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你尝试对自身使用鞍&lt;/ins&gt;{{refsrc|src/steed.c|53|version=NetHack 3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。|Saddle yourself? Very funny...&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The monster&lt;/del&gt;&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;doesn't need another one.&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You attempted to apply a saddle to a saddled monster.&lt;/del&gt;{{refsrc|src/steed.c|64|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/zh-CN&lt;/ins&gt;|&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;怪物&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;不需要另一个了。&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你尝试对已经佩戴鞍的怪物上鞍&lt;/ins&gt;{{refsrc|src/steed.c|64|version=NetHack 3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。|&amp;lt;The monster&amp;gt; doesn't need another one.&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shame on you!&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You attempted to apply a saddle to a foocubus.&lt;/del&gt;&amp;lt;ref name=&amp;quot;shame&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/zh-CN&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你真可耻！&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你试图为魅魔上鞍&lt;/ins&gt;&amp;lt;ref name=&amp;quot;shame&amp;quot;/&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。|Shame on you!&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I think &lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the monster&lt;/del&gt;&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;would mind.&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You attempted to apply a saddle to an &amp;quot;always peaceful&amp;quot; human, a [[minion]] or the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wizard of Yendor&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&amp;lt;ref name=&amp;quot;noride&amp;quot;/&amp;gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/zh-CN&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;我想&lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;怪物&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;会介意的。&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你尝试对“始终和平”的人类怪物、仆从类怪物或&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;岩德巫师&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;使用鞍&lt;/ins&gt;&amp;lt;ref name=&amp;quot;noride&amp;quot;/&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。|I think &amp;lt;the monster&amp;gt; would mind.&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can't saddle such a creature.&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You attempted to apply a saddle to another ineligible type of monster.&lt;/del&gt;{{refsrc|src/steed.c|89|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/zh-CN&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你不能为这种生物上鞍。&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你试图对其他不能骑乘的怪物上鞍&lt;/ins&gt;{{refsrc|src/steed.c|89|version=NetHack 3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。|You can't saddle such a creature.&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{translation/zh-CN|n}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SLASH'EM===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SLASH'EM===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], [[Yeomen]] start each game with a saddled pony.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], [[Yeomen]] start each game with a saddled pony.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l121&quot; &gt;Line 121:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 122:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Warrior (role)|Warrior]] role starts with a pre-saddled pony.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Warrior (role)|Warrior]] role starts with a pre-saddled pony.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Encyclopedia entry&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;百科文本 &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{encyclopedia|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{encyclopedia|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The horseman serves the horse,&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The horseman serves the horse,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l134&quot; &gt;Line 134:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;References&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;引用及注释 &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/zh-CN&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Tools]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Tools&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/zh-CN&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Saddle/zh-CN&amp;diff=200264&amp;oldid=prev</id>
		<title>JASON10668: Create SChinese version. (WIP)</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Saddle/zh-CN&amp;diff=200264&amp;oldid=prev"/>
		<updated>2026-03-09T10:02:49Z</updated>

		<summary type="html">&lt;p&gt;Create SChinese version. (WIP)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;br /&gt;
{{languages}}&lt;br /&gt;
{{tool/zh-CN&lt;br /&gt;
  |color=leather color&lt;br /&gt;
  |tile=[[image:saddle.png]]&lt;br /&gt;
  |name=鞍&lt;br /&gt;
  |cost=150&lt;br /&gt;
  |weight=200&lt;br /&gt;
  |material=皮革&lt;br /&gt;
}}&lt;br /&gt;
'''鞍'''（saddle） 是{{cnlink|NetHack}}中的一种[[工具]]。它由[[皮革]]制成。&lt;br /&gt;
&lt;br /&gt;
== 生成 ==&lt;br /&gt;
鞍在随机生成工具中占比{{frac|200}}（0.5%）。&lt;br /&gt;
&lt;br /&gt;
[[骑士]]在游戏开始时拥有一匹带鞍的[[小马]]作为起始[[宠物]]{{refsrc|src/dog.c|191|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
小马、[[马]]和战马在生成时有{{frac|100}}的概率佩戴有鞍{{refsrc|src/makemon.c|1386|nethack=3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
{{upcoming/zh-CN|NetHack 3.7.0|根据{{commit|a1d5464fa7daf58bc5067a720b21747cae6d0782}}，现在[[骑士任务]]的家园关卡中会生成数匹带鞍的战马。&lt;br /&gt;
&lt;br /&gt;
根据{{commit|eed952a095b74039790c073eb7ceb7406a61719d}}，现在摧毁[[皮革魔像]]时，其每件[[死亡掉落|掉落物]]有{{frac|12}}的概率是鞍。}}&lt;br /&gt;
&lt;br /&gt;
== 描述 ==&lt;br /&gt;
要运用鞍，[[玩家]]需对其执行[[使用]]操作，然后选择一个方向，如果选择的方向上相邻的位置有[[骑乘#可作为坐骑的怪物|可骑乘]]的[[怪物]]，则玩家会将鞍装备在怪物身上，随后玩家即可骑乘该怪物。为怪物上鞍需要玩家有一只空闲的手。为非[[驯服]]状态的怪物上鞍的成功率比驯服的怪物更低，且玩家必须驯服带鞍的怪物才能够骑乘它。穿戴[[外观]]为“马靴”的[[靴子]]可以提升玩家为怪物上鞍的成功率。&lt;br /&gt;
&lt;br /&gt;
以下怪物可以上鞍：&lt;br /&gt;
&lt;br /&gt;
* 所有{{monclass/zh-CN|q}}&lt;br /&gt;
* 所有{{monclass/zh-CN|u}}&lt;br /&gt;
* {{monsymlink/zh-CN|麒麟}}和{{monsymlink/zh-CN|羽蛇}}&lt;br /&gt;
* 所有{{monclass/zh-CN|C}}&lt;br /&gt;
* 所有{{monclass/zh-CN|D}}（{{monsymlink/zh-CN|恶龙}}和{{monsymlink/zh-CN|彩色龙}}除外）&lt;br /&gt;
* 所有{{monclass/zh-CN|J}}&lt;br /&gt;
&lt;br /&gt;
对[[仆从]]怪物使用鞍必定会失败，即使该怪物所属的物种是可以骑乘的{{refsrc|src/steed.c|83|version=NetHack 3.6.7|name=&amp;quot;noride&amp;quot;}}。尝试对[[鸡蛇]]类怪物使用鞍必定会失败，且若玩家未穿戴[[手套]]，其会被[[石化]]{{refsrc|src/steed.c|69|version=NetHack 3.6.7}}。尝试对[[魅魔]]使用鞍必定会失败，并会输出一条{{cnlink|YAFM}}，同时[[损害]]玩家的[[感知]]{{refsrc|src/steed.c|78|version=NetHack 3.6.7|name=shame}}。&lt;br /&gt;
&lt;br /&gt;
如果玩家或其骑乘的坐骑拥有[[反射]]特质，此特质可以防止坐骑佩戴的鞍被[[分解]]射线分解。&lt;br /&gt;
&lt;br /&gt;
=== 移除鞍 ===&lt;br /&gt;
玩家可以在未骑乘坐骑时，对该坐骑使用[[搜刮]]（#loot）命令，或施放{{+ of/zh-CN|敲击}}法术，或挥动[[解锁魔杖]]来取下坐骑身上的鞍。利用魔法手段可以在玩家骑乘坐骑时也能取下鞍，且此过程不会导致玩家强制离开坐骑。如果佩戴鞍的怪物被[[变形]]为无法骑乘的怪物，鞍会自动脱落，若玩家正骑乘该怪物，则其会安全地从坐骑上下来。如果坐骑因食用[[拟形怪]][[尸体]]而暂时变成其他东西，玩家会被强制离开坐骑，但鞍不会被卸下{{refsrc|src/eat.c|1030|version=NetHack 3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
[[仙女（怪物类别）|仙女]]等怪物的[[偷窃]]攻击若命中坐骑，则可以偷走坐骑佩戴的鞍，并导致玩家强制离开坐骑。&lt;br /&gt;
&lt;br /&gt;
被诅咒的鞍被装备到怪物上后，无法通过搜刮命令取下，且玩家也无法骑乘佩戴被诅咒的鞍的坐骑。如果玩家在骑乘时坐骑的鞍被诅咒，玩家将无法从坐骑上下来。&lt;br /&gt;
&lt;br /&gt;
{{upcoming/zh-CN|NetHack 3.7.0|根据{{commit|0cca010ff1a511133c04c24e65142022bed5aec3}}，现在若玩家在骑乘时用魔法手段取下坐骑上的鞍，其会从坐骑上摔下来，并受到[[腿伤]]。}}&lt;br /&gt;
&lt;br /&gt;
== 策略 ==&lt;br /&gt;
{{main/zh-CN|骑乘}}&lt;br /&gt;
在为坐骑上鞍前，推荐先祝福鞍，特别是需要挑战[[无神论者]]或无自我变形[[行为]]的情况，因为坐骑佩戴的鞍一旦被诅咒，玩家便很难脱困。{{+ of/zh-CN|解除诅咒}}法术、[[解除诅咒卷轴]]和[[取消]]都无法解除坐骑佩戴的鞍的诅咒，且玩家也无法用{{! of/zh-CN|圣水}}浸泡坐骑身上的鞍。不过，你可以对坐骑投掷圣水，若能成功命中，就可以解除鞍的诅咒{{refsrc|src/potion.c|1335|version=NetHack 3.6.7}}。&lt;br /&gt;
&lt;br /&gt;
如果你遭遇了骑乘的坐骑的鞍被诅咒的情况，你可以向神[[祈祷]]来解除鞍的诅咒，也可以利用以下手段让自己强制离开坐骑：&lt;br /&gt;
&lt;br /&gt;
* 让你的坐骑吃下拟形怪的尸体，或是自己吃下拟形怪的尸体。&lt;br /&gt;
* 如果骑乘的坐骑没有[[飞行]]能力：&lt;br /&gt;
** 移动到[[冰面]]上时，你有一定概率从鞍上滑下来。&lt;br /&gt;
** 在[[负担]]状态下爬下[[楼梯]]（会导致角色受到腿伤）。&lt;br /&gt;
** 用解锁魔杖或敲击法术取下鞍。&lt;br /&gt;
** 让其他怪物偷走鞍。&lt;br /&gt;
** 让[[动物]]类怪物[[吞噬]]你和坐骑。&lt;br /&gt;
** 利用[[飘浮]]离开鞍。&lt;br /&gt;
&lt;br /&gt;
如果你骑乘有飞行能力的坐骑移动到[[水域]]或[[熔岩]]上方，要特别留意仙女等有偷窃能力的怪物，它们可能会偷走鞍导致你落入水或熔岩，直接[[即死|死亡]]。&lt;br /&gt;
&lt;br /&gt;
{{upcoming/zh-CN|NetHack 3.7.0|根据{{commit|cf62687630184fa44e2993e26864033e88883784}}，现在解除诅咒法术和解除诅咒卷轴都可以解除玩家骑乘的坐骑的鞍的诅咒。根据{{commit|0cca010ff1a511133c04c24e65142022bed5aec3}}，现在玩家被甩下坐骑时若持有飘浮或飞行特质，则不会受到伤害。}}&lt;br /&gt;
&lt;br /&gt;
== 历史 ==&lt;br /&gt;
鞍最初在NetHack的衍生作品[[SLASH'EM]]里出现，并在[[NetHack 3.3.0]]正式加入原版游戏。自[[NetHack 3.3.1]]开始，玩家可以从坐骑上移除鞍。&lt;br /&gt;
&lt;br /&gt;
In [[NetHack 3.4.3]] and previous versions, including some variants based on it, the saddle is subject to many bugs that have since been fixed, including some listed on [[Bugs in NetHack 3.4.3|the article for 3.4.3 bugs]]:&lt;br /&gt;
&lt;br /&gt;
* Attempting to saddle a cockatrice would immediately petrify the player even if they were wearing gloves. This was fixed in September 2003 via {{commit|8a4816f775f33c6667f0b10503f6c600b4ad1a10|commit 8a4816f}}.&lt;br /&gt;
* Disintegration breath hitting equipment carried by monsters, including saddles, was not handled properly, and such cases were exacerbated if the monster [[Life saving|has its life saved]]. Saddles in particular were especially troublesome—in one instance, a saddled [[ki-rin]] that had been life-saved after being hit by a [[black dragon]]'s disintegration [[breath weapon]] would (correctly) no longer possess the saddle, but is still described in the game's text output as &amp;quot;saddled&amp;quot;. This is bug C343-176, and was fixed in April 2006 via {{commit|a506c32e8c34e3380fc7907ce8a9c967b73bf995|commit a506c32}}.&lt;br /&gt;
* If magical removal of a steed's saddle results in a character's death and leaves a [[bones]] file, the saddle may still be on the steed when the bones are loaded. This is bug C343-289, and was fixed in April 2007 via {{commit|933c1846b921ab43189d1ed166cbdc62e225aadd|commit 933c184}}.&lt;br /&gt;
* A bug caused a [[shopkeeper]] to not take possession of the saddle if a saddled steed died while in their [[shop]]; this was fixed via {{commit|6a53009069dd2b474a288c9b2cc1ca8b364ceb13|commit 6a53009}} so that the shopkeeper will do so, but ''only'' if the character is not also in the shop at the time of the steed's death.&lt;br /&gt;
&lt;br /&gt;
Horses first begin generating with saddles in [[NetHack 3.6.1]]. The interaction between a saddle and a steed that polymorphs while wearing it is introduced in [[NetHack 3.6.4]].&lt;br /&gt;
&lt;br /&gt;
==Messages==&lt;br /&gt;
{{message|Saddle yourself? Very funny...|You attempted to apply a saddle on your own square.{{refsrc|src/steed.c|53|version=NetHack 3.6.7}}}}&lt;br /&gt;
{{message|&amp;lt;The monster&amp;gt; doesn't need another one.|You attempted to apply a saddle to a saddled monster.{{refsrc|src/steed.c|64|version=NetHack 3.6.7}}}}&lt;br /&gt;
{{message|Shame on you!|You attempted to apply a saddle to a foocubus.&amp;lt;ref name=&amp;quot;shame&amp;quot;/&amp;gt;}}&lt;br /&gt;
{{message|I think &amp;lt;the monster&amp;gt; would mind.|You attempted to apply a saddle to an &amp;quot;always peaceful&amp;quot; human, a [[minion]] or the [[Wizard of Yendor]].&amp;lt;ref name=&amp;quot;noride&amp;quot;/&amp;gt;}}&lt;br /&gt;
{{message|You can't saddle such a creature.|You attempted to apply a saddle to another ineligible type of monster.{{refsrc|src/steed.c|89|version=NetHack 3.6.7}}}}&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
===SLASH'EM===&lt;br /&gt;
In [[SLASH'EM]], [[Yeomen]] start each game with a saddled pony.&lt;br /&gt;
&lt;br /&gt;
Pet shops will sell saddles among their wares. [[Upgrading]] a saddle will produce a [[leash]], and vice versa.&lt;br /&gt;
&lt;br /&gt;
Minions given as [[sacrifice gift]]s cannot be saddled.&lt;br /&gt;
&lt;br /&gt;
===dNetHack===&lt;br /&gt;
In [[dNetHack]], [[Human (starting race)|human]], [[Vampire (starting race in dNetHack)|vampire]], [[incantifier]], and [[Drow (starting race)|drow]] [[Noble]]s start with saddled pets.&lt;br /&gt;
&lt;br /&gt;
===FIQHack===&lt;br /&gt;
In [[FIQHack]], random saddles are generated twice as often compared to vanilla.&amp;lt;ref&amp;gt;https://github.com/FredrIQ/fiqhack/blob/33e95f977761f66186a1f9aea1ca5e5d262912a2/libnethack/src/objects.c#L629&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A character that is gifted the [[artifact]] [[lance]] [[Dragonbane]] is also given a saddle, and the riding skill is unrestricted.&lt;br /&gt;
&lt;br /&gt;
===SpliceHack===&lt;br /&gt;
In [[SpliceHack]], [[Dragonmaster]]s start with a pre-saddled [[baby dragon]]. SpliceHack also has a higher frequency of riding monsters, and thus more chances in general to obtain a saddle from one.&lt;br /&gt;
&lt;br /&gt;
===EvilHack===&lt;br /&gt;
In [[EvilHack]], monsters that generate with mounts have a higher chance of the mount being saddled, making them more frequent—e.g., [[Knight (player monster)|Knight player monsters]] can generate riding saddled steeds.&lt;br /&gt;
&lt;br /&gt;
Several monsters can only be saddled by characters of certain races:&lt;br /&gt;
&lt;br /&gt;
* [[Orc (starting race)|Orcs]] are the only characters that can saddle and ride [[warg]]s.&lt;br /&gt;
* Drow are the only characters that can saddle and ride any type of [[Cave lizard (EvilHack)|cave lizard]], [[giant spider]]s or [[gargantuan spider]]s.&lt;br /&gt;
&lt;br /&gt;
If a character reaches the Astral Plane with a good enough [[alignment record]], they are given the saddled [[Red Horse]] as a steed.&lt;br /&gt;
&lt;br /&gt;
===SlashTHEM===&lt;br /&gt;
In [[SlashTHEM]], in addition to SLASH'EM details, several roles start with a saddle in some manner:&lt;br /&gt;
&lt;br /&gt;
* The [[Paladin (role)|Paladin]] always starts with a blessed saddle.&lt;br /&gt;
* Human, [[Vampire (starting race in SLASH'EM)|vampire]] and incantifier Nobles start with a pre-saddled pony.&lt;br /&gt;
* The [[Warrior (role)|Warrior]] role starts with a pre-saddled pony.&lt;br /&gt;
&lt;br /&gt;
==Encyclopedia entry==&lt;br /&gt;
{{encyclopedia|&lt;br /&gt;
The horseman serves the horse,&lt;br /&gt;
The neat-herd serves the neat,&lt;br /&gt;
The merchant serves the purse,&lt;br /&gt;
The eater serves his meat;&lt;br /&gt;
'Tis the day of the chattel,&lt;br /&gt;
Web to weave, and corn to grind,&lt;br /&gt;
Things are in the saddle,&lt;br /&gt;
And ride mankind.&lt;br /&gt;
|[ Ode, by Ralph Waldo Emerson ]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{nethack-367}}&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
</feed>