<?xml version="1.0"?>
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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Skeletal_pirate_%28dNetHack%29</id>
	<title>Skeletal pirate (dNetHack) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Skeletal_pirate_%28dNetHack%29"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;action=history"/>
	<updated>2026-07-21T20:42:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204963&amp;oldid=prev</id>
		<title>Umbire the Phantom: detail</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204963&amp;oldid=prev"/>
		<updated>2026-05-30T06:55:08Z</updated>

		<summary type="html">&lt;p&gt;detail&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:55, 30 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the monster in dNetHack, notdNetHack and notnotdNetHack|the monster in other variants|skeletal pirate}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the monster in dNetHack, notdNetHack and notnotdNetHack|the monster in other variants|skeletal pirate}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''skeletal pirate''', {{white|Z}}, is a type of [[monster]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. The skeletal pirate is a type of [[strong]], [[humanoid]] and [[Zombie (monster class)|zombie-class]] [[undead]] being that is similar to the [[skeleton]]: it is [[amphibious]] due to being [[unbreathing]], has [[infravision]], displays a tendency to [[wander]] while moving, lacks [[HP regeneration]], and will [[collect items]] that it comes across. Skeletal pirates have 6 points of natural [[AC]], and are one of the few mindless monsters that can utilize ranged weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''skeletal pirate''', {{white|Z}}, is a type of [[monster]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. The skeletal pirate is a type of [[strong]], [[humanoid]] and [[Zombie (monster class)|zombie-class]] [[undead]] being that is similar to the [[skeleton]]: it is [[amphibious]] due to being [[unbreathing]], has [[infravision]], displays a tendency to [[wander]] while moving, lacks [[HP regeneration]], and will [[collect items]] that it comes across. Skeletal pirates have 6 points of natural [[AC]], and are one of the few mindless &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;undead &lt;/ins&gt;monsters that can utilize ranged weapons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like other pirate monsters, skeletal pirates have a mutual [[grudge]] with [[Soldier (dNetHack)|soldiers]] and [[Sergeant (dNetHack)|sergeants]], and they will attack a [[Pirate/dNetHack|Pirate]] [[hero]] or any other pirate monster that has [[The Treasury of Proteus (dNetHack)|The Treasury of Proteus]] in their open inventory.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like other pirate monsters, skeletal pirates have a mutual [[grudge]] with [[Soldier (dNetHack)|soldiers]] and [[Sergeant (dNetHack)|sergeants]], and they will attack a [[Pirate/dNetHack|Pirate]] [[hero]] or any other pirate monster that has [[The Treasury of Proteus (dNetHack)|The Treasury of Proteus]] in their open inventory.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204955&amp;oldid=prev</id>
		<title>Umbire the Phantom: chatting, wards, correction</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204955&amp;oldid=prev"/>
		<updated>2026-05-30T04:42:29Z</updated>

		<summary type="html">&lt;p&gt;chatting, wards, correction&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:42, 30 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skeletal pirates have a single [[weapon attack]], and possess [[cold resistance]], [[sleep resistance]], [[poison resistance]], [[stoning resistance]], [[death resistance]], and [[drain resistance]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skeletal pirates have a single [[weapon attack]], and possess [[cold resistance]], [[sleep resistance]], [[poison resistance]], [[stoning resistance]], [[death resistance]], and [[drain resistance]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Chatting]] to a skeletal pirate will freeze the hero in place for a few turns regardless of hostility, and [[free action]] will not prevent this.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skeletal pirates can be [[Ward (dNetHack)|warded]] by a fourfold-or-better [[Elder Elemental Eye]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skeletal pirates are not randomly generated, and normally-generated skeletal pirates are always created hostile. They are not a valid genocide target.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skeletal pirates are not randomly generated, and normally-generated skeletal pirates are always created hostile. They are not a valid genocide target.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a Pirate hero in any branch of the dungeon other than [[Gehennom (dNetHack)|Gehennom]] or the [[Elemental Planes]], {{frac|5}} of randomly-generated monsters will be skeletal pirates.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a Pirate hero &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that has their [[quest artifact]] in open inventory and is &lt;/ins&gt;in any branch of the dungeon other than [[Gehennom (dNetHack)|Gehennom]] or the [[Elemental Planes]], {{frac|5}} of randomly-generated monsters will be skeletal pirates.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skeletal pirates make up {{frac|3|10}} of the monsters that are randomly generated on the Peanut Island map of [[The Sea (dNetHack)|the Sea]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skeletal pirates make up {{frac|3|10}} of the monsters that are randomly generated on the Peanut Island map of [[The Sea (dNetHack)|the Sea]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204870&amp;oldid=prev</id>
		<title>Umbire the Phantom: typo</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204870&amp;oldid=prev"/>
		<updated>2026-05-28T16:39:08Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:39, 28 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the monster in dNetHack, notdNetHack and notnotdNetHack|the monster in other variants|skeletal pirate}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the monster in dNetHack, notdNetHack and notnotdNetHack|the monster in other variants|skeletal pirate}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''skeletal pirate''', {{white|Z}}, is a type of [[monster]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. The skeletal pirate is a type of [[strong]], [[humanoid]] and [[Zombie (monster class)|zombie-class]] [[undead]] being that is similar to the [[skeleton]]: it is [[amphibious]] due to being [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unbreating&lt;/del&gt;]], has [[infravision]], displays a tendency to [[wander]] while moving, lacks [[HP regeneration]], and will [[collect items]] that it comes across. Skeletal pirates have 6 points of natural [[AC]], and are one of the few mindless monsters that can utilize ranged weapons.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''skeletal pirate''', {{white|Z}}, is a type of [[monster]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. The skeletal pirate is a type of [[strong]], [[humanoid]] and [[Zombie (monster class)|zombie-class]] [[undead]] being that is similar to the [[skeleton]]: it is [[amphibious]] due to being [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unbreathing&lt;/ins&gt;]], has [[infravision]], displays a tendency to [[wander]] while moving, lacks [[HP regeneration]], and will [[collect items]] that it comes across. Skeletal pirates have 6 points of natural [[AC]], and are one of the few mindless monsters that can utilize ranged weapons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like other pirate monsters, skeletal pirates have a mutual [[grudge]] with [[Soldier (dNetHack)|soldiers]] and [[Sergeant (dNetHack)|sergeants]], and they will attack a [[Pirate/dNetHack|Pirate]] [[hero]] or any other pirate monster that has [[The Treasury of Proteus (dNetHack)|The Treasury of Proteus]] in their open inventory.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like other pirate monsters, skeletal pirates have a mutual [[grudge]] with [[Soldier (dNetHack)|soldiers]] and [[Sergeant (dNetHack)|sergeants]], and they will attack a [[Pirate/dNetHack|Pirate]] [[hero]] or any other pirate monster that has [[The Treasury of Proteus (dNetHack)|The Treasury of Proteus]] in their open inventory.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-204869:rev-204870 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204869&amp;oldid=prev</id>
		<title>Umbire the Phantom: establish stub</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Skeletal_pirate_(dNetHack)&amp;diff=204869&amp;oldid=prev"/>
		<updated>2026-05-28T16:38:51Z</updated>

		<summary type="html">&lt;p&gt;establish stub&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{monster&lt;br /&gt;
 |name=skeletal pirate&lt;br /&gt;
 |symbol={{white|Z}}&lt;br /&gt;
 |tile=&lt;br /&gt;
 |difficulty=7&lt;br /&gt;
 |level=5&lt;br /&gt;
 |experience=116&lt;br /&gt;
 |speed=8&lt;br /&gt;
 |AC=4&lt;br /&gt;
 |MR=0&lt;br /&gt;
 |align=0&lt;br /&gt;
 |frequency=0&lt;br /&gt;
 |genocidable=No&lt;br /&gt;
 |attacks=[[Weapon attack|Weapon]] 1d6 [[Physical damage|physical]]&lt;br /&gt;
 |weight=300&lt;br /&gt;
 |nutr=5&lt;br /&gt;
 |size=medium&lt;br /&gt;
 |resistances=[[cold resistance]], [[sleep resistance]], [[poison resistance]], [[stoning resistance]]&lt;br /&gt;
 |resistances conveyed=none&lt;br /&gt;
 |attributes={{attributes|A skeletal pirate|amphibious=1|breathless=1|mindless=1|humanoid=1|undead=1|hostile=1|wander=1|nasty=1|strong=1|collect=1|infravision=1|sgroup=1|nocorpse=1|death=1|noregen=1}}&lt;br /&gt;
 |reference=&lt;br /&gt;
}}&lt;br /&gt;
{{otheruses|the monster in dNetHack, notdNetHack and notnotdNetHack|the monster in other variants|skeletal pirate}}&lt;br /&gt;
A '''skeletal pirate''', {{white|Z}}, is a type of [[monster]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. The skeletal pirate is a type of [[strong]], [[humanoid]] and [[Zombie (monster class)|zombie-class]] [[undead]] being that is similar to the [[skeleton]]: it is [[amphibious]] due to being [[unbreating]], has [[infravision]], displays a tendency to [[wander]] while moving, lacks [[HP regeneration]], and will [[collect items]] that it comes across. Skeletal pirates have 6 points of natural [[AC]], and are one of the few mindless monsters that can utilize ranged weapons.&lt;br /&gt;
&lt;br /&gt;
Like other pirate monsters, skeletal pirates have a mutual [[grudge]] with [[Soldier (dNetHack)|soldiers]] and [[Sergeant (dNetHack)|sergeants]], and they will attack a [[Pirate/dNetHack|Pirate]] [[hero]] or any other pirate monster that has [[The Treasury of Proteus (dNetHack)|The Treasury of Proteus]] in their open inventory.&lt;br /&gt;
&lt;br /&gt;
Skeletal pirates have a single [[weapon attack]], and possess [[cold resistance]], [[sleep resistance]], [[poison resistance]], [[stoning resistance]], [[death resistance]], and [[drain resistance]].&lt;br /&gt;
&lt;br /&gt;
==Generation==&lt;br /&gt;
Skeletal pirates are not randomly generated, and normally-generated skeletal pirates are always created hostile. They are not a valid genocide target.&lt;br /&gt;
&lt;br /&gt;
For a Pirate hero in any branch of the dungeon other than [[Gehennom (dNetHack)|Gehennom]] or the [[Elemental Planes]], {{frac|5}} of randomly-generated monsters will be skeletal pirates.&lt;br /&gt;
&lt;br /&gt;
Skeletal pirates make up {{frac|3|10}} of the monsters that are randomly generated on the Peanut Island map of [[The Sea (dNetHack)|the Sea]].&lt;br /&gt;
&lt;br /&gt;
The skeletal pirate is the first [[quest]] monster for Pirates, and makes up {{frac|96|175}} of monsters that are randomly generated on the [[Pirate quest/dNetHack|Pirate quest]]. Several of them are generated on many levels of each quest branch during level creation: 12 skeletal pirates are placed randomly on the ship of the home level, 4 are placed randomly on each upper filler level, 19 are placed randomly on the locate level, 11 are placed randomly on each lower filler level, and 9 more are placed on the goal level.&lt;br /&gt;
&lt;br /&gt;
Skeletal pirates are [[generated with]] a few items: an uncursed +0 primary weapon that has a roughly {{frac|2}} chance of being either a [[Cutlass (dNetHack)|cutlass]] or a [[knife]], and will be [[rusty]] if made of a rust-prone [[Object materials (dNetHack)|object material]]; an uncursed +0 piece of [[armor]] that has a roughly {{frac|2}} chance of being either a pair of [[high boots]] or a [[leather jacket]], and will be rotted if made of a material that can rot; an uncursed +0 secondary weapon that has a roughly {{frac|2}} chance of being either a [[Flintlock (dNetHack)|flintlock]] or a knife, and will be rusty if made of a rust-prone object material; and a stack of [[Bullet (dNetHack)|bullets]] that will have 1-10 more added, and will be rusty if made of a rust-prone object material.&lt;br /&gt;
&lt;br /&gt;
Skeletal pirates [[Corpseless|do not leave a corpse]] upon death.&lt;br /&gt;
&lt;br /&gt;
A Pirate hero that is killed by any non-specific means (e.g. not by a [[wraith]] or a [[cockatrice]]) will arise as a skeletal pirate instead of a [[ghost]] if a [[bones]] file is created.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The skeletal pirate first appears in [[User:Chris|ChrisANG's]] Pirate role [[patch]]&amp;amp;mdash;ChrisANG is the primary developer of dNetHack.&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{dNetHack-326}}&lt;br /&gt;
[[Category:dNetHack monsters]]&lt;br /&gt;
[[Category:notdNetHack monsters]]&lt;br /&gt;
[[Category:notnotdNetHack monsters]]&lt;/div&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
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