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	<title>Source:NetHack 3.0.0/config.h - Revision history</title>
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	<updated>2026-06-04T08:00:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Source:NetHack_3.0.0/config.h&amp;diff=174354&amp;oldid=prev</id>
		<title>Furey: Delete link-to-particular-source instructions. Source code covers that now. &quot;the latest release&quot; -&gt; &quot;newer releases&quot;.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Source:NetHack_3.0.0/config.h&amp;diff=174354&amp;oldid=prev"/>
		<updated>2024-07-05T03:35:47Z</updated>

		<summary type="html">&lt;p&gt;Delete link-to-particular-source instructions. &lt;a href=&quot;/wiki/Source_code&quot; class=&quot;mw-redirect&quot; title=&quot;Source code&quot;&gt;Source code&lt;/a&gt; covers that now. &amp;quot;the latest release&amp;quot; -&amp;gt; &amp;quot;newer releases&amp;quot;.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:35, 5 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Below is the full text to '''config.h''' from the [[NetHack 3.0.0 source code|source code]] of [[NetHack 3.0.0]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. To link to a particular line, write [[NetHack 3.0.0/config.h#line123|&amp;lt;nowiki&amp;gt;[[NetHack 3.0.0/config.h#line123]]&amp;lt;/nowiki&amp;gt;]], for example&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Below is the full text to '''config.h''' from the [[NetHack 3.0.0 source code|source code]] of [[NetHack 3.0.0]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Warning!''' This is the source code from an old release. For &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the latest release&lt;/del&gt;, see [[Source code]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Warning!''' This is the source code from an old release. For &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;newer releases&lt;/ins&gt;, see [[Source code]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NGPL}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NGPL}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Furey</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Source:NetHack_3.0.0/config.h&amp;diff=27819&amp;oldid=prev</id>
		<title>Kernigh bot: NetHack 3.0.0/config.h moved to Source:NetHack 3.0.0/config.h: Robot: moved page</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Source:NetHack_3.0.0/config.h&amp;diff=27819&amp;oldid=prev"/>
		<updated>2008-03-04T04:22:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/index.php?title=NetHack_3.0.0/config.h&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;NetHack 3.0.0/config.h (page does not exist)&quot;&gt;NetHack 3.0.0/config.h&lt;/a&gt; moved to &lt;a href=&quot;/wiki/Source:NetHack_3.0.0/config.h&quot; title=&quot;Source:NetHack 3.0.0/config.h&quot;&gt;Source:NetHack 3.0.0/config.h&lt;/a&gt;: Robot: moved page&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:22, 4 March 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Kernigh bot</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Source:NetHack_3.0.0/config.h&amp;diff=11308&amp;oldid=prev</id>
		<title>Jaytbot: Automated source code upload</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Source:NetHack_3.0.0/config.h&amp;diff=11308&amp;oldid=prev"/>
		<updated>2006-09-24T21:11:16Z</updated>

		<summary type="html">&lt;p&gt;Automated source code upload&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Below is the full text to '''config.h''' from the [[NetHack 3.0.0 source code|source code]] of [[NetHack 3.0.0]]. To link to a particular line, write [[NetHack 3.0.0/config.h#line123|&amp;lt;nowiki&amp;gt;[[NetHack 3.0.0/config.h#line123]]&amp;lt;/nowiki&amp;gt;]], for example.&lt;br /&gt;
&lt;br /&gt;
'''Warning!''' This is the source code from an old release. For the latest release, see [[Source code]]&lt;br /&gt;
&lt;br /&gt;
{{NGPL}}&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line1&amp;quot;&amp;gt;1.    /*	SCCS Id: @(#)config.h	3.0	89/06/23&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line2&amp;quot;&amp;gt;2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line3&amp;quot;&amp;gt;3.    /* NetHack may be freely redistributed.  See license for details. */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line4&amp;quot;&amp;gt;4.    &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line5&amp;quot;&amp;gt;5.    #ifndef CONFIG_H /* make sure the compiler does not see the typedefs twice */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line6&amp;quot;&amp;gt;6.    #define	CONFIG_H&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line7&amp;quot;&amp;gt;7.    &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line8&amp;quot;&amp;gt;8.    &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line9&amp;quot;&amp;gt;9.    /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line10&amp;quot;&amp;gt;10.    * Section 1:	OS selection.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line11&amp;quot;&amp;gt;11.    *		Select the version of the OS you are using.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line12&amp;quot;&amp;gt;12.    *		For &amp;quot;UNIX&amp;quot; select either SYSV or BSD in unixconf.h&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line13&amp;quot;&amp;gt;13.    */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line14&amp;quot;&amp;gt;14.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line15&amp;quot;&amp;gt;15.   #define	UNIX		/* delete if no fork(), exec() available */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line16&amp;quot;&amp;gt;16.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line17&amp;quot;&amp;gt;17.   #ifdef __MSDOS__	/* Turbo C auto-defines __MSDOS__, others MSDOS */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line18&amp;quot;&amp;gt;18.   #define MSDOS	 	/* define for MS-DOS (actually defined by compiler) */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line19&amp;quot;&amp;gt;19.   #else&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line20&amp;quot;&amp;gt;20.   /* # define MSDOS	/* define for MS-DOS and most other micros */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line21&amp;quot;&amp;gt;21.   /* # define AMIGA	/* define for Commodore-Amiga */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line22&amp;quot;&amp;gt;22.   /* #define TOS		/* for Atari 520/1040 */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line23&amp;quot;&amp;gt;23.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line24&amp;quot;&amp;gt;24.   /* #define STUPID	/* avoid some complicated expressions if&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line25&amp;quot;&amp;gt;25.   			   your C compiler chokes on them */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line26&amp;quot;&amp;gt;26.   /* #define STUPID_CPP	/* use many small functions instead of macros to&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line27&amp;quot;&amp;gt;27.   			   avoid overloading limited preprocessors */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line28&amp;quot;&amp;gt;28.   /* #define TERMINFO	/* uses terminfo rather than termcap */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line29&amp;quot;&amp;gt;29.   			/* should be defined for most, but not all, SYSV */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line30&amp;quot;&amp;gt;30.   /* #define MINIMAL_TERM	/* if a terminal handles highlighting or tabs poorly,&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line31&amp;quot;&amp;gt;31.   			   try this define, used in pager.c and termcap.c */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line32&amp;quot;&amp;gt;32.   #endif&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line33&amp;quot;&amp;gt;33.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line34&amp;quot;&amp;gt;34.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line35&amp;quot;&amp;gt;35.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line36&amp;quot;&amp;gt;36.   /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line37&amp;quot;&amp;gt;37.    * Section 2:	Some global parameters and filenames.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line38&amp;quot;&amp;gt;38.    *		Commenting out WIZARD, LOGFILE, or NEWS removes that feature&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line39&amp;quot;&amp;gt;39.    *		from the game; otherwise set the appropriate wizard name.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line40&amp;quot;&amp;gt;40.    *		LOGFILE and NEWS refer to files in the playground.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line41&amp;quot;&amp;gt;41.    */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line42&amp;quot;&amp;gt;42.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line43&amp;quot;&amp;gt;43.   #ifndef WIZARD		/* allow for compile-time or Makefile changes */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line44&amp;quot;&amp;gt;44.   #define WIZARD  &amp;quot;izchak&amp;quot; /* the person allowed to use the -D option */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line45&amp;quot;&amp;gt;45.   #endif&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line46&amp;quot;&amp;gt;46.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line47&amp;quot;&amp;gt;47.   #define	LOGFILE	&amp;quot;logfile&amp;quot; /* larger file for debugging purposes */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line48&amp;quot;&amp;gt;48.   #define	NEWS	&amp;quot;news&amp;quot;	  /* the file containing the latest hack news */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line49&amp;quot;&amp;gt;49.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line50&amp;quot;&amp;gt;50.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line51&amp;quot;&amp;gt;51.   #define	CHDIR		/* delete if no chdir() available */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line52&amp;quot;&amp;gt;52.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line53&amp;quot;&amp;gt;53.   #ifdef CHDIR&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line54&amp;quot;&amp;gt;54.   /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line55&amp;quot;&amp;gt;55.    * If you define HACKDIR, then this will be the default playground;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line56&amp;quot;&amp;gt;56.    * otherwise it will be the current directory.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line57&amp;quot;&amp;gt;57.    */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line58&amp;quot;&amp;gt;58.   #define HACKDIR	&amp;quot;/usr/games/lib/nethackdir&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line59&amp;quot;&amp;gt;59.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line60&amp;quot;&amp;gt;60.   /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line61&amp;quot;&amp;gt;61.    * Some system administrators are stupid enough to make Hack suid root&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line62&amp;quot;&amp;gt;62.    * or suid daemon, where daemon has other powers besides that of reading or&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line63&amp;quot;&amp;gt;63.    * writing Hack files.  In such cases one should be careful with chdir's&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line64&amp;quot;&amp;gt;64.    * since the user might create files in a directory of his choice.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line65&amp;quot;&amp;gt;65.    * Of course SECURE is meaningful only if HACKDIR is defined.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line66&amp;quot;&amp;gt;66.    */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line67&amp;quot;&amp;gt;67.   /* #define SECURE			/* do setuid(getuid()) after chdir() */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line68&amp;quot;&amp;gt;68.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line69&amp;quot;&amp;gt;69.   /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line70&amp;quot;&amp;gt;70.    * If it is desirable to limit the number of people that can play Hack&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line71&amp;quot;&amp;gt;71.    * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line72&amp;quot;&amp;gt;72.    * #define MAX_NR_OF_PLAYERS	6&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line73&amp;quot;&amp;gt;73.    */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line74&amp;quot;&amp;gt;74.   #endif /* CHDIR /**/&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line75&amp;quot;&amp;gt;75.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line76&amp;quot;&amp;gt;76.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line77&amp;quot;&amp;gt;77.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line78&amp;quot;&amp;gt;78.   /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line79&amp;quot;&amp;gt;79.    * Section 3:	Definitions that may vary with system type.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line80&amp;quot;&amp;gt;80.    *		For example, both schar and uchar should be short ints on&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line81&amp;quot;&amp;gt;81.    *		the AT&amp;amp;T 3B2/3B5/etc. family.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line82&amp;quot;&amp;gt;82.    */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line83&amp;quot;&amp;gt;83.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line84&amp;quot;&amp;gt;84.   /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line85&amp;quot;&amp;gt;85.    * Uncomment the following line if your compiler doesn't understand the&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line86&amp;quot;&amp;gt;86.    * 'void' type (and thus would give all sorts of compile errors without&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line87&amp;quot;&amp;gt;87.    * this definition).&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line88&amp;quot;&amp;gt;88.    */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line89&amp;quot;&amp;gt;89.   /* #define void int			/* define if no &amp;quot;void&amp;quot; data type. */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line90&amp;quot;&amp;gt;90.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line91&amp;quot;&amp;gt;91.   #include &amp;quot;tradstdc.h&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line92&amp;quot;&amp;gt;92.   &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line93&amp;quot;&amp;gt;93.   /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line94&amp;quot;&amp;gt;94.    * type schar: small signed integers (8 bits suffice) (eg. TOS)&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line95&amp;quot;&amp;gt;95.    *&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line96&amp;quot;&amp;gt;96.    *	typedef	char	schar;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line97&amp;quot;&amp;gt;97.    *&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line98&amp;quot;&amp;gt;98.    *      will do when you have signed characters; otherwise use&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line99&amp;quot;&amp;gt;99.    *&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line100&amp;quot;&amp;gt;100.   *	typedef	short int schar;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line101&amp;quot;&amp;gt;101.   */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line102&amp;quot;&amp;gt;102.  typedef	signed char	schar;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line103&amp;quot;&amp;gt;103.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line104&amp;quot;&amp;gt;104.  /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line105&amp;quot;&amp;gt;105.   * type uchar: small unsigned integers (8 bits suffice - but 7 bits do not)&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line106&amp;quot;&amp;gt;106.   *&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line107&amp;quot;&amp;gt;107.   *	typedef	unsigned char	uchar;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line108&amp;quot;&amp;gt;108.   *&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line109&amp;quot;&amp;gt;109.   *	will be satisfactory if you have an &amp;quot;unsigned char&amp;quot; type;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line110&amp;quot;&amp;gt;110.   *	otherwise use&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line111&amp;quot;&amp;gt;111.   *&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line112&amp;quot;&amp;gt;112.   *	typedef unsigned short int uchar;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line113&amp;quot;&amp;gt;113.   */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line114&amp;quot;&amp;gt;114.  typedef	unsigned char	uchar;&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line115&amp;quot;&amp;gt;115.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line116&amp;quot;&amp;gt;116.  /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line117&amp;quot;&amp;gt;117.   * Various structures have the option of using bitfields to save space.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line118&amp;quot;&amp;gt;118.   * If your C compiler handles bitfields well (e.g., it can initialize structs&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line119&amp;quot;&amp;gt;119.   * containing bitfields), you can define BITFIELDS.  Otherwise, the game will&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line120&amp;quot;&amp;gt;120.   * allocate a separate character for each bitfield.  (The bitfields used never&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line121&amp;quot;&amp;gt;121.   * have more than 7 bits, and most are only 1 bit.)&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line122&amp;quot;&amp;gt;122.   */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line123&amp;quot;&amp;gt;123.  #define BITFIELDS	/* Good bitfield handling */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line124&amp;quot;&amp;gt;124.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line125&amp;quot;&amp;gt;125.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line126&amp;quot;&amp;gt;126.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line127&amp;quot;&amp;gt;127.  /*&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line128&amp;quot;&amp;gt;128.   * Section 4:  THE FUN STUFF!!!&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line129&amp;quot;&amp;gt;129.   *&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line130&amp;quot;&amp;gt;130.   * Conditional compilation of special options are controlled here.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line131&amp;quot;&amp;gt;131.   * If you define the following flags, you will add not only to the&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line132&amp;quot;&amp;gt;132.   * complexity of the game but also to the size of the load module.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line133&amp;quot;&amp;gt;133.   */ &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line134&amp;quot;&amp;gt;134.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line135&amp;quot;&amp;gt;135.  #define	SPELLS		/* Spell casting by M. Stephenson */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line136&amp;quot;&amp;gt;136.  #define POLYSELF	/* Polymorph self code by Ken Arromdee */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line137&amp;quot;&amp;gt;137.  #define THRONES		/* Thrones and Courts by M. Stephenson */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line138&amp;quot;&amp;gt;138.  #define	PROBING		/* Wand of probing code by Gil Neiger */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line139&amp;quot;&amp;gt;139.  #define REDO 		/* support for redoing last command - DGK */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line140&amp;quot;&amp;gt;140.  #define	HARD		/* Enhanced wizard code by M. Stephenson */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line141&amp;quot;&amp;gt;141.  #define	WALKIES		/* Leash code by M. Stephenson */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line142&amp;quot;&amp;gt;142.  #define FOUNTAINS	/* Fountain code by SRT (+ GAN + EB) */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line143&amp;quot;&amp;gt;143.  #define KOPS		/* Keystone Kops by Scott R. Turner */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line144&amp;quot;&amp;gt;144.  #define COM_COMPL	/* Command line completion by John S. Bien */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line145&amp;quot;&amp;gt;145.  #define MEDUSA		/* Mirrors and the Medusa by Richard P. Hughey */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line146&amp;quot;&amp;gt;146.  #define NAMED_ITEMS	/* Special named items handling */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line147&amp;quot;&amp;gt;147.  #define ARMY		/* Soldiers, barracks by Steve Creps */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line148&amp;quot;&amp;gt;148.  #define	SHIRT		/* Hawaiian shirt code by Steve Linhart */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line149&amp;quot;&amp;gt;149.  #define THEOLOGY	/* Smarter gods - The Unknown Hacker */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line150&amp;quot;&amp;gt;150.  #define SINKS		/* Kitchen sinks - Janet Walz */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line151&amp;quot;&amp;gt;151.  #define COMPRESS &amp;quot;/usr/local/compress&amp;quot;	/* the location of 'compress' */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line152&amp;quot;&amp;gt;152.  			/* Compressed bones / save files - Izchak Miller */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line153&amp;quot;&amp;gt;153.  /* #define ZEROCOMP	/* Zero-run compression of files - Olaf Seibert */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line154&amp;quot;&amp;gt;154.  			/* Use only if COMPRESS is not used */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line155&amp;quot;&amp;gt;155.  #define SOUNDS		/* Add more life to the dungeon */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line156&amp;quot;&amp;gt;156.  #define REINCARNATION	/* Rogue-like levels */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line157&amp;quot;&amp;gt;157.  #define ELBERETH	/* Allow for disabling the E word - Mike 3point */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line158&amp;quot;&amp;gt;158.  #define WORM		/* Long worms */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line159&amp;quot;&amp;gt;159.  #define ORACLE		/* Include another source of information */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line160&amp;quot;&amp;gt;160.  #define EXPLORE_MODE	/* Allow non-scoring play with additional powers */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line161&amp;quot;&amp;gt;161.  #define ALTARS		/* Sacrifice sites - Jean-Christophe Collet */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line162&amp;quot;&amp;gt;162.  #define WALLIFIED_MAZE	/* Fancy mazes - Jean-Christophe Collet */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line163&amp;quot;&amp;gt;163.  #ifdef HARD&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line164&amp;quot;&amp;gt;164.  #define SEDUCE		/* Succubi/incubi additions, by KAA, suggested by IM */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line165&amp;quot;&amp;gt;165.  #endif&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line166&amp;quot;&amp;gt;166.  #define STRONGHOLD	/* Challenging special levels - Jean-Christophe Collet*/&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line167&amp;quot;&amp;gt;167.  #define MUSIC		/* Musical instruments - Jean-Christophe Collet */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line168&amp;quot;&amp;gt;168.  #define GOLEMS		/* Golems, by KAA */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line169&amp;quot;&amp;gt;169.  #define TOLKIEN		/* More varieties of objects and monsters */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line170&amp;quot;&amp;gt;170.  #define KICK		/* Allow kicking things besides doors -Izchak Miller */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line171&amp;quot;&amp;gt;171.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line172&amp;quot;&amp;gt;172.  #ifdef REDO&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line173&amp;quot;&amp;gt;173.  #define DOAGAIN	'\001'		/* The &amp;quot;redo&amp;quot; key Used in tty.c and cmd.c */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line174&amp;quot;&amp;gt;174.  #endif&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line175&amp;quot;&amp;gt;175.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line176&amp;quot;&amp;gt;176.  #define	EXP_ON_BOTL	/* Show experience on bottom line */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line177&amp;quot;&amp;gt;177.  /* #define SCORE_ON_BOTL	/* added by Gary Erickson (erickson@ucivax) */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line178&amp;quot;&amp;gt;178.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line179&amp;quot;&amp;gt;179.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line180&amp;quot;&amp;gt;180.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line181&amp;quot;&amp;gt;181.  #include &amp;quot;global.h&amp;quot;	/* Define everything else according to choices above */&amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line182&amp;quot;&amp;gt;182.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &amp;lt;span id=&amp;quot;line183&amp;quot;&amp;gt;183.  #endif /* CONFIG_H /**/&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Category:NetHack 3.0.0 source code|config.h]]&lt;/div&gt;</summary>
		<author><name>Jaytbot</name></author>
		
	</entry>
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