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	<title>Source:NetHack 3.4.3/dat/opthelp - Revision history</title>
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	<updated>2026-08-02T14:02:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=174885&amp;oldid=prev</id>
		<title>Furey: Remove {{nethack-343}} tag from source code article.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=174885&amp;oldid=prev"/>
		<updated>2024-07-07T18:59:05Z</updated>

		<summary type="html">&lt;p&gt;Remove {{nethack-343}} tag from source code article.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:59, 7 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l230&quot;&gt;Line 230:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 230:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:NGPL]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:NGPL]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:source code]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:source code]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{nethack-343}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Furey</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=64398&amp;oldid=prev</id>
		<title>Paxedbot: moved Source:Opthelp to Source:NetHack 3.4.3/dat/opthelp: Moving src to subdirs</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=64398&amp;oldid=prev"/>
		<updated>2011-01-31T19:15:03Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/Source:Opthelp&quot; class=&quot;mw-redirect&quot; title=&quot;Source:Opthelp&quot;&gt;Source:Opthelp&lt;/a&gt; to &lt;a href=&quot;/wiki/Source:NetHack_3.4.3/dat/opthelp&quot; title=&quot;Source:NetHack 3.4.3/dat/opthelp&quot;&gt;Source:NetHack 3.4.3/dat/opthelp&lt;/a&gt;: Moving src to subdirs&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:15, 31 January 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Paxedbot</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=60254&amp;oldid=prev</id>
		<title>Paxed: wrong filename...</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=60254&amp;oldid=prev"/>
		<updated>2010-11-28T10:12:43Z</updated>

		<summary type="html">&lt;p&gt;wrong filename...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:12, 28 November 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Below is the full text to dat/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hh &lt;/del&gt;from NetHack 3.4.3.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Below is the full text to dat/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opthelp &lt;/ins&gt;from NetHack 3.4.3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Boolean options not under specific compile flags (with default values in []):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Boolean options not under specific compile flags (with default values in []):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Paxed</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=60247&amp;oldid=prev</id>
		<title>Paxed: dat/opthelp</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Source:NetHack_3.4.3/dat/opthelp&amp;diff=60247&amp;oldid=prev"/>
		<updated>2010-11-28T10:05:47Z</updated>

		<summary type="html">&lt;p&gt;dat/opthelp&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Below is the full text to dat/hh from NetHack 3.4.3.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Boolean options not under specific compile flags (with default values in []):&lt;br /&gt;
(You can learn which options exist in your version by checking your current&lt;br /&gt;
option setting, which is reached via the &amp;#039;O&amp;#039; cmd.)&lt;br /&gt;
&lt;br /&gt;
autodig        dig if moving and wielding digging tool            [FALSE]&lt;br /&gt;
autopickup     automatically pick up objects you move over        [TRUE]&lt;br /&gt;
autoquiver     when firing with an empty quiver, select some&lt;br /&gt;
               suitable inventory weapon to fill the quiver       [FALSE]&lt;br /&gt;
BIOS           allow the use of IBM ROM BIOS calls                [FALSE]&lt;br /&gt;
cmdassist      give help for errors on direction &amp;amp; other commands [TRUE]&lt;br /&gt;
confirm        ask before hitting tame or peaceful monsters       [TRUE]&lt;br /&gt;
DECgraphics    use DEC/VT line-drawing characters for the dungeon [FALSE]&lt;br /&gt;
eight_bit_tty  send 8-bit characters straight to terminal         [FALSE]&lt;br /&gt;
extmenu        use a menu for selecting extended commands (#)     [FALSE]&lt;br /&gt;
fixinv         try to retain the same letter for the same object  [TRUE]&lt;br /&gt;
help           print all available info when using the / command  [TRUE]&lt;br /&gt;
IBMgraphics    use IBM extended characters for the dungeon        [FALSE]&lt;br /&gt;
ignintr        ignore interrupt signal, including breaks          [FALSE]&lt;br /&gt;
legacy         print introductory message                         [TRUE]&lt;br /&gt;
lit_corridor   show a dark corridor as lit if in sight            [FALSE]&lt;br /&gt;
lootabc        use a/b/c rather than o/i/b when looting           [FALSE]&lt;br /&gt;
mail           enable the mail daemon                             [TRUE]&lt;br /&gt;
null           allow nulls to be sent to your terminal            [TRUE]&lt;br /&gt;
               try turning this option off (forcing NetHack to use its own&lt;br /&gt;
               delay code) if moving objects seem to teleport across rooms&lt;br /&gt;
number_pad     use the number keys to move instead of yuhjklbn    [FALSE]&lt;br /&gt;
perm_invent    keep inventory in a permanent window               [FALSE]&lt;br /&gt;
prayconfirm    use confirmation prompt when #pray command issued  [TRUE]&lt;br /&gt;
pushweapon     when wielding a new weapon, put your previously&lt;br /&gt;
               wielded weapon into the secondary weapon slot      [FALSE]&lt;br /&gt;
rawio          allow the use of raw I/O                           [FALSE]&lt;br /&gt;
rest_on_space  count the space bar as a rest character            [FALSE]&lt;br /&gt;
safe_pet       prevent you from (knowingly) attacking your pet(s) [TRUE]&lt;br /&gt;
showrace       show yourself by your race rather than by role     [FALSE]&lt;br /&gt;
silent         don&amp;#039;t use your terminal&amp;#039;s bell sound               [TRUE]&lt;br /&gt;
sortpack       group similar kinds of objects in inventory        [TRUE]&lt;br /&gt;
sound          enable messages about what your character hears    [TRUE]&lt;br /&gt;
               (note: this has nothing to do with your computer&amp;#039;s audio&lt;br /&gt;
               capabilities, and the game resets it periodically)&lt;br /&gt;
sparkle        display sparkly effect for resisted magical        [TRUE]&lt;br /&gt;
               attacks (e.g. fire attack on fire-resistant monster)&lt;br /&gt;
standout       use standout mode for --More-- on messages         [FALSE]&lt;br /&gt;
time           display elapsed game time, in moves                [FALSE]&lt;br /&gt;
tombstone      print tombstone when you die                       [TRUE]&lt;br /&gt;
toptenwin      print topten in a window rather than stdout        [FALSE]&lt;br /&gt;
travel         enable the command to travel to a map location via [TRUE]&lt;br /&gt;
               a shortest-path algorithm, usually invoked by &amp;#039;_&amp;#039;.&lt;br /&gt;
verbose        print more commentary during the game              [TRUE]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are further boolean options controlled by compilation flags.&lt;br /&gt;
&lt;br /&gt;
Boolean option if INSURANCE was set at compile time:&lt;br /&gt;
checkpoint save game state after each level change, for possible  [TRUE]&lt;br /&gt;
           recovery after program crash&lt;br /&gt;
&lt;br /&gt;
Boolean option if NEWS was set at compile time:&lt;br /&gt;
news       print any news from game administrator on startup      [TRUE]&lt;br /&gt;
&lt;br /&gt;
Boolean option if MFLOPPY was set at compile time:&lt;br /&gt;
checkspace check free disk space before writing files to disk     [TRUE]&lt;br /&gt;
&lt;br /&gt;
Boolean option if EXP_ON_BOTL was set at compile time:&lt;br /&gt;
showexp    display your accumulated experience points             [FALSE]&lt;br /&gt;
&lt;br /&gt;
Boolean option if SCORE_ON_BOTL was set at compile time:&lt;br /&gt;
showscore  display your approximate accumulated score             [FALSE]&lt;br /&gt;
&lt;br /&gt;
Boolean options if TEXTCOLOR was set at compile time:&lt;br /&gt;
color      use different colors for objects on screen   [TRUE for micros]&lt;br /&gt;
hilite_pet display pets in a highlighted manner                   [FALSE]&lt;br /&gt;
&lt;br /&gt;
Boolean option if TIMED_DELAY was set at compile time (tty interface only):&lt;br /&gt;
timed_delay    on unix and VMS, use a timer instead of sending&lt;br /&gt;
               extra screen output when attempting to pause for&lt;br /&gt;
               display effect.  on MSDOS without the termcap&lt;br /&gt;
               lib, whether or not to pause for visual effect.    [TRUE]&lt;br /&gt;
&lt;br /&gt;
Boolean option if USE_TILES was set at compile time (MSDOS protected mode only):&lt;br /&gt;
preload_tiles  control whether tiles get pre-loaded into RAM at the&lt;br /&gt;
               start of the game.  Doing so enhances performance&lt;br /&gt;
               of the tile graphics, but uses more memory.        [TRUE]&lt;br /&gt;
&lt;br /&gt;
Any Boolean option can be negated by prefixing it with a &amp;#039;!&amp;#039; or &amp;#039;no&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compound options are written as option_name:option_value.&lt;br /&gt;
&lt;br /&gt;
Compound options which can be set during the game are:&lt;br /&gt;
&lt;br /&gt;
boulder       override the default boulder symbol with another default: [`]&lt;br /&gt;
disclose      the types of information you want offered at the end of the&lt;br /&gt;
              game  [ni na nv ng nc]&lt;br /&gt;
fruit         the name of a fruit you enjoy eating  [slime mold]&lt;br /&gt;
              (basically a whimsy which NetHack uses from time to time).&lt;br /&gt;
menustyle     user interface for selection of multiple objects:&lt;br /&gt;
              Traditional -- one object at a time prompting;&lt;br /&gt;
              Combination -- prompt for classes of interest, then menu;&lt;br /&gt;
              Partial     -- skip class prompt, use menu of all objects;&lt;br /&gt;
              Full        -- menu for classes of interest, then object menu;&lt;br /&gt;
              only the first letter (&amp;#039;T&amp;#039;,&amp;#039;C&amp;#039;,&amp;#039;P&amp;#039;,&amp;#039;F&amp;#039;) matters; &amp;#039;N&amp;#039; (None)&lt;br /&gt;
              is a synonym for &amp;#039;T&amp;#039;, as is boolean style negation  [Full]&lt;br /&gt;
packorder     a list of default symbols for kinds of objects that gives the&lt;br /&gt;
              order in which your pack will be displayed  [&amp;quot;)[%?+!=/(*`0_]&lt;br /&gt;
              (If you specify only some kinds of items, the others from the&lt;br /&gt;
              default order will be appended to the end.)&lt;br /&gt;
pickup_burden when you pick up an item that exceeds this encumberance&lt;br /&gt;
              level (Unburdened, Burdened, streSsed, straiNed, overTaxed,&lt;br /&gt;
              or overLoaded), you will be asked if you want to continue. [S]&lt;br /&gt;
pickup_types  a list of default symbols for kinds of objects to autopickup&lt;br /&gt;
              when that option is on  [all]&lt;br /&gt;
runmode       controls how often the map window is updated when performing&lt;br /&gt;
              multi-step movement (various running modes or travel command):&lt;br /&gt;
              teleport -- don&amp;#039;t update map until movement stops;&lt;br /&gt;
              run      -- periodically update map (interval is seven steps);&lt;br /&gt;
              walk     -- update map after every step;&lt;br /&gt;
              crawl    -- like walk, but delay after making each step.&lt;br /&gt;
              (This only affects screen display, not actual movement.)  [run]&lt;br /&gt;
scores        the parts of the score list you wish to see when the game ends&lt;br /&gt;
              You choose a combination of top scores, scores around the top&lt;br /&gt;
              scores, and all of your own scores.  [!own/3 top/2 around]&lt;br /&gt;
suppress_alert disable various version-specific warnings about changes&lt;br /&gt;
              in game play or the user interface, such as notification given&lt;br /&gt;
              for the &amp;#039;Q&amp;#039; command that quitting is now done via #quit&lt;br /&gt;
              (e.g., use suppress_alert:3.3.1 to stop that and any other&lt;br /&gt;
              notifications added in that version or earlier) default: [(none)]&lt;br /&gt;
&lt;br /&gt;
Compound options which may be set only on startup are:&lt;br /&gt;
&lt;br /&gt;
align      Your starting alignment (align:lawful, align:neutral,&lt;br /&gt;
           or align:chaotic).  You may specify just the first letter.  [RANDOM]&lt;br /&gt;
catname    the name of your first cat  [NONE]&lt;br /&gt;
dogname    the name of your first dog  [NONE]&lt;br /&gt;
dungeon    a list of symbols to be used in place of the default ones for&lt;br /&gt;
           drawing the dungeon.&lt;br /&gt;
           The symbols are subjected to a fair amount of processing, so&lt;br /&gt;
           that you can use C-style escapes such as \n or \081 as well as&lt;br /&gt;
           indicate control characters by ^x or meta characters by \Mx.&lt;br /&gt;
           As usual, \ can force the next character to be taken literally.&lt;br /&gt;
           Since many of the default symbols are overloaded, they are&lt;br /&gt;
           given here by name instead of symbol, with some added notes:&lt;br /&gt;
           stone                               (solid rock, normally &amp;#039; &amp;#039;)&lt;br /&gt;
           vwall hwall tlcorn trcorn blcorn brcorn      (room boundaries)&lt;br /&gt;
           crwall tuwall tdwall tlwall trwall (wallified maze characters)&lt;br /&gt;
           nodoor vodoor hodoor      (no, vertical, horizontal open door)&lt;br /&gt;
           vcdoor hcdoor               (vertical, horizontal closed door)&lt;br /&gt;
           ironbars tree room darkcorr litcorr&lt;br /&gt;
           upstair dnstair upladder dnladder&lt;br /&gt;
           altar grave throne sink fountain pool ice lava&lt;br /&gt;
           vodbridge hodbridge     (vertical, horizontal open drawbridge)&lt;br /&gt;
           vcdbridge hcdbridge   (vertical, horizontal closed drawbridge)&lt;br /&gt;
           air cloud water&lt;br /&gt;
           default:  \ |--------||.-|++##.##&amp;lt;&amp;gt;&amp;lt;&amp;gt;_\\#{}.}..##\ #}&lt;br /&gt;
effects    like dungeon, but for special effects symbols&lt;br /&gt;
           vbeam hbeam lslant rslant                  (generic zap beams)&lt;br /&gt;
           digbeam flashbeam      (special beams for digging and cameras)&lt;br /&gt;
           boomleft boomright                                (boomerangs)&lt;br /&gt;
           ss1 ss2 ss3 ss4                           (shielding sequence)&lt;br /&gt;
           sw_topl, sw_topm, sw_topr,                  (swallow, top row)&lt;br /&gt;
           sw_midl, sw_midr,            (swallow, middle row [no center])&lt;br /&gt;
           sw_botl, sw_botm, sw_botr                (swallow, bottom row)&lt;br /&gt;
           extl extm extr                      (explosion matrix top row)&lt;br /&gt;
           exml exmm exmr                   (explosion matrix middle row)&lt;br /&gt;
           exbl exbm exbr                   (explosion matrix bottom row)&lt;br /&gt;
           default:  |-\\/*!)(0#@*/-\\||\\-//-\\|\ |\\-/&lt;br /&gt;
gender     Your starting gender (gender:male or gender:female).&lt;br /&gt;
           You may specify just the first letter.  Although you can&lt;br /&gt;
           still denote your gender using the &amp;quot;male&amp;quot; and &amp;quot;female&amp;quot;&lt;br /&gt;
           options, the &amp;quot;gender&amp;quot; option will take precedence.  [RANDOM]&lt;br /&gt;
horsename  the name of your first horse  [NONE]&lt;br /&gt;
menu_*     create single character accelerators for menu commands.  Below&lt;br /&gt;
           is a list of all commands.  Each is followed by a list of window-&lt;br /&gt;
           ports that implement them:  &amp;#039;x&amp;#039; is X11, &amp;#039;t&amp;#039; is tty, &amp;#039;g&amp;#039; is Gem,&lt;br /&gt;
           &amp;#039;a&amp;#039; is Amiga.&lt;br /&gt;
           menu_deselect_all  deselect all items in a menu [-](gxta)&lt;br /&gt;
           menu_deselect_page deselect all items on this page of a menu [\](gta)&lt;br /&gt;
           menu_first_page    jump to the first page in a menu [^](gta)&lt;br /&gt;
           menu_invert_all    invert all items in a menu [@](gxta)&lt;br /&gt;
           menu_invert_page   invert all items on this page of a menu [~](gta)&lt;br /&gt;
           menu_last_page     jump to the last page in a menu [|](gta)&lt;br /&gt;
           menu_next_page     goto the next menu page [&amp;gt;](gta)&lt;br /&gt;
           menu_previous_page goto the previous menu page [&amp;lt;](gta)&lt;br /&gt;
           menu_search        search for a menu item [:](gxa)&lt;br /&gt;
           menu_select_all    select all items in a menu [.](gxta)&lt;br /&gt;
           menu_select_page   select all items on this page of a menu [,](gta)&lt;br /&gt;
monsters   like dungeon, but for monster symbols&lt;br /&gt;
           default:  abcdefghijklmnopqrstuvwxyz&lt;br /&gt;
                     ABCDEFGHIJKLMNOPQRSTUVWXYZ@\ \\&amp;amp;;:~]&lt;br /&gt;
msghistory number of top line messages to save [20]&lt;br /&gt;
name       the name of your character  [obtained by asking the system or&lt;br /&gt;
           the player]&lt;br /&gt;
objects    like dungeon, but for object symbols&lt;br /&gt;
           default:  ])[=&amp;quot;(%!?+/$*`0_.&lt;br /&gt;
pettype    your preferred type of pet (cat or dog), if your character&lt;br /&gt;
           class uses both types; or none for no pet  [RANDOM]&lt;br /&gt;
race       Your starting race (e.g., race:Human, race:Elf).  [RANDOM]&lt;br /&gt;
role       Your starting role (e.g., role:Barbarian, role:Valk).&lt;br /&gt;
           Although you can specify just the first letter(s), it will&lt;br /&gt;
           choose only the first role it finds that matches; thus, it&lt;br /&gt;
           is recommended that you spell out as much of the role name&lt;br /&gt;
           as possible.  You can also still denote your role by&lt;br /&gt;
           appending it to the &amp;quot;name&amp;quot; option (e.g., name:Vic-V), but the&lt;br /&gt;
           &amp;quot;role&amp;quot; option will take precedence.  [RANDOM]&lt;br /&gt;
traps      like dungeon, but for trap symbols&lt;br /&gt;
           arrow_trap dart_trap falling_rock_trap squeaky_board&lt;br /&gt;
           bear_trap land_mine rolling_boulder_trap sleeping_gas_trap&lt;br /&gt;
           rust_trap fire_trap pit spiked_pit hole trap_door&lt;br /&gt;
           teleportation_trap level_teleporter magic_portal web statue_trap&lt;br /&gt;
           magic_trap anti_magic_trap polymorph_trap&lt;br /&gt;
           default:  ^^^^^^^^^^^^^^^^^&amp;quot;^^^^&lt;br /&gt;
&lt;br /&gt;
windowtype windowing system to be used  [depends on operating system]&lt;br /&gt;
&lt;br /&gt;
Compound option if TTY_GRAPHICS was set at compile time:&lt;br /&gt;
msg_window the type of message window to use:&lt;br /&gt;
           single      -- One message at a time&lt;br /&gt;
           full        -- Full window with all saved top line messages&lt;br /&gt;
           reverse     -- Same as full, but messages printed most-recent-first&lt;br /&gt;
           combination -- Two single messages, then as full&lt;br /&gt;
           default:  single&lt;br /&gt;
&lt;br /&gt;
Some sample options lists are:&lt;br /&gt;
!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around&lt;br /&gt;
female,nonews,dogname:Rover,dungeon: |--------||.-|++.##&amp;lt;&amp;gt;&amp;lt;&amp;gt;_\\#{}.}..## #}&lt;br /&gt;
rest_on_space,!verbose,menustyle:traditional&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:NGPL]]&lt;br /&gt;
[[Category:source code]]&lt;br /&gt;
{{nethack-343}}&lt;/div&gt;</summary>
		<author><name>Paxed</name></author>
	</entry>
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