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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Standard_strategy</id>
	<title>Standard strategy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Standard_strategy"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;action=history"/>
	<updated>2026-06-04T02:32:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=197126&amp;oldid=prev</id>
		<title>Umbire the Phantom: pothole</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=197126&amp;oldid=prev"/>
		<updated>2026-01-07T13:14:29Z</updated>

		<summary type="html">&lt;p&gt;pothole&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:14, 7 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot; &gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill the [[Wizard of Yendor]]. The portal to [[Wizard's Tower|his tower]] is located in one of two fake towers. His tower is fairly straightforward, but the man himself is a pest. He can curse your inventory items, summon nasties or a [[Double trouble|clone of himself]], and use touch of death. He can also [[theft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(attack)&lt;/del&gt;|steal]] quest artifacts, the invocation items, and the [[Amulet of Yendor]]. Once you kill him, he will not leave you alone until the end of the game; if he does not simply reincarnate to face you again, he may throw any number of maledictions in your direction. However, you need the [[Book of the Dead]] he carries to...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill the [[Wizard of Yendor]]. The portal to [[Wizard's Tower|his tower]] is located in one of two fake towers. His tower is fairly straightforward, but the man himself is a pest. He can curse your inventory items, summon nasties or a [[Double trouble|clone of himself]], and use touch of death. He can also [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Amulet &lt;/ins&gt;theft|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;target and &lt;/ins&gt;steal]] quest artifacts, the invocation items, and the [[Amulet of Yendor]]. Once you kill him, he will not leave you alone until the end of the game; if he does not simply reincarnate to face you again, he may throw any number of maledictions in your direction. However, you need the [[Book of the Dead]] he carries to...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ...perform the [[Invocation ritual|invocation]] and retrieve the Amulet. Once you have killed the Wizard, you should have all three invocation items, allowing you access to the [[Moloch's Sanctum|Sanctum]]. Once you hack your way through the undead and priests standing in your way, you will face the High Priest of Moloch. Kill him to retrieve the Amulet - some players can be tricked by a [[fake Amulet of Yendor]] from a cloned Wizard of Yendor, so be sure yours is not a fake. From here, you can return to dungeon level one and take the upstairs to begin the final test.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ...perform the [[Invocation ritual|invocation]] and retrieve the Amulet. Once you have killed the Wizard, you should have all three invocation items, allowing you access to the [[Moloch's Sanctum|Sanctum]]. Once you hack your way through the undead and priests standing in your way, you will face the High Priest of Moloch. Kill him to retrieve the Amulet - some players can be tricked by a [[fake Amulet of Yendor]] from a cloned Wizard of Yendor, so be sure yours is not a fake. From here, you can return to dungeon level one and take the upstairs to begin the final test.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Pass through the [[Elemental Planes]]. The Wizard can reappear at any point up to the Astral Plane, so do not let your guard down. [[Levitation]] is very useful here, as is a way of detecting the portals (confused or cursed [[scroll of gold detection]] is popular). [[Conflict]] can also help to keep the masses of super-elementals off your back, especially on the [[Plane of Air]], where the air elementals can chew through your health in an incredibly short time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Pass through the [[Elemental Planes]]. The Wizard can reappear at any point up to the Astral Plane, so do not let your guard down. [[Levitation]] is very useful here, as is a way of detecting the portals (confused or cursed [[scroll of gold detection]] is popular). [[Conflict]] can also help to keep the masses of super-elementals off your back, especially on the [[Plane of Air]], where the air elementals can chew through your health in an incredibly short time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-192991:rev-197126 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=192991&amp;oldid=prev</id>
		<title>Gogok: (upcoming) castle chest contains a PoGL</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=192991&amp;oldid=prev"/>
		<updated>2025-09-04T15:42:40Z</updated>

		<summary type="html">&lt;p&gt;(upcoming) castle chest contains a PoGL&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:42, 4 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot; &gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Do the [[Quest]]. Some quests (such as the [[Wizard quest]]) are generally considered to be easy, others (such as the [[Monk quest]]) are considered extremely difficult. Either way, you will have to do it at some point: the [[quest artifact]] is almost always very useful, and you will need to retrieve the [[Bell of Opening]] from your [[Quest nemesis#Quest leaders and nemeses|nemesis]] to complete the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Do the [[Quest]]. Some quests (such as the [[Wizard quest]]) are generally considered to be easy, others (such as the [[Monk quest]]) are considered extremely difficult. Either way, you will have to do it at some point: the [[quest artifact]] is almost always very useful, and you will need to retrieve the [[Bell of Opening]] from your [[Quest nemesis#Quest leaders and nemeses|nemesis]] to complete the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Conquer the [[Castle]]. You will need some way of getting in. Any source of [[levitation]], a [[tonal instrument|tonal musical instrument]], or [[wand of striking|some]] [[force bolt|way]] to smash the [[drawbridge]] plus [[jumping]] or diving into the water will do the trick. A musical instrument has the advantage of allowing you to [[Drawbridge#Strategy|grind just about every inhabitant of the Castle to mush]] without any risk to yourself, but you will want levitation or jumping to reach the weapon and armor storerooms. The Castle can be very risky if you have not [[genocide]]d [[lich]]es and do not have [[magic resistance]]. It is not uncommon for the Castle to contain one or more teleporting, [[monster spell|nasty summoning, armor destroying, equipment cursing, touch of death]] using arch-liches, so be careful! There is a [[wand of wishing]] in one of the corner towers, which should fill most remaining gaps in your equipment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Conquer the [[Castle]]. You will need some way of getting in. Any source of [[levitation]], a [[tonal instrument|tonal musical instrument]], or [[wand of striking|some]] [[force bolt|way]] to smash the [[drawbridge]] plus [[jumping]] or diving into the water will do the trick. A musical instrument has the advantage of allowing you to [[Drawbridge#Strategy|grind just about every inhabitant of the Castle to mush]] without any risk to yourself, but you will want levitation or jumping to reach the weapon and armor storerooms. The Castle can be very risky if you have not [[genocide]]d [[lich]]es and do not have [[magic resistance]]. It is not uncommon for the Castle to contain one or more teleporting, [[monster spell|nasty summoning, armor destroying, equipment cursing, touch of death]] using arch-liches, so be careful! There is a [[wand of wishing]] in one of the corner towers, which should fill most remaining gaps in your equipment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Master- and arch-liches will no longer generate at the Castle (or outside of Gehennom) when class L are specified by [[monster creation#Selection by monster class|class-based monster creation]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Master- and arch-liches will no longer generate at the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Castle&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;(or outside of Gehennom) when class L are specified by [[monster creation#Selection by monster class|class-based monster creation]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Also, per {{commit|a8800a9acd509456156e978b7b743f62a564e8b1}}, the Castle chest is guaranteed to contain a [[potion of gain level]], making reaching level 14 for the quest easier&lt;/ins&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-190169:rev-192991 --&gt;
&lt;/table&gt;</summary>
		<author><name>Gogok</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=190169&amp;oldid=prev</id>
		<title>Umbire the Phantom: some copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=190169&amp;oldid=prev"/>
		<updated>2025-06-26T08:27:44Z</updated>

		<summary type="html">&lt;p&gt;some copyedit&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:27, 26 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[magic resistance]] and [[reflection]]. These two defenses counter many powerful attacks that would otherwise harm your equipment, severely damage you, or even kill you. They cannot be gained intrinsically, and must be provided by worn or carried equipment, such as [[dragon scale mail]] or [[quest artifact]]s. Because they are so vital to survival, are rarely randomly generated, and often come packaged with other useful attributes, many early [[wish]]es are spent to gain one or the other.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[magic resistance]] and [[reflection]]. These two defenses counter many powerful attacks that would otherwise harm your equipment, severely damage you, or even kill you. They cannot be gained intrinsically, and must be provided by worn or carried equipment, such as [[dragon scale mail]] or [[quest artifact]]s. Because they are so vital to survival, are rarely randomly generated, and often come packaged with other useful attributes, many early [[wish]]es are spent to gain one or the other.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[poison resistance]]. Without poison resistance, any [[poison]]ed attack or trap has a chance of being instantly fatal. Several classes acquire poison resistance intrinsically early in the game, but others will want to consume monsters that provide a [[Poison resistance#Safe corpses|safe chance]] of getting this valuable resistance. A [[unicorn horn]], [[tinning kit]], carefully planned [[prayer]], [[ring of sustain ability]], or source of [[restore ability]] can also help you by allowing you to consume poisonous corpses (including many that confer poison resistance) without suffering attribute loss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[poison resistance]]. Without poison resistance, any [[poison]]ed attack or trap has a chance of being instantly fatal. Several classes acquire poison resistance intrinsically early in the game, but others will want to consume monsters that provide a [[Poison resistance#Safe corpses|safe chance]] of getting this valuable resistance. A [[unicorn horn]], [[tinning kit]], carefully planned [[prayer]], [[ring of sustain ability]], or source of [[restore ability]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(with [[Potion of restore ability|the potion]] usually preferred to [[Spellbook of restore ability|the spell]]) &lt;/ins&gt;can also help you by allowing you to consume poisonous corpses (including many that confer poison resistance) without suffering attribute loss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unicorn horns no longer restore lost attributes.  Also&lt;/del&gt;, poison no longer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has a chance of instantly killing you&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it can do a &lt;/del&gt;significant &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;amount of extra &lt;/del&gt;damage and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drain your &lt;/del&gt;attributes.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Per {{commit|d0b11fd2c05dae5ebc7a3ff6425257e6ed372894}}&lt;/ins&gt;, poison no longer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;causes instadeath&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;still results in &lt;/ins&gt;significant damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to maximum HP &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attributes. Per {{commit|43d331c4ebe7bcd30a7cab7d4228957e283584c2}}, unicorn horns no longer restore lost &lt;/ins&gt;attributes.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete [[Sokoban]]. Sokoban has wands, rings, and one of either a [[bag of holding]] or an [[amulet of reflection]], both of which are quite useful. It is also no-teleport, which makes cornering [[unicorn]]s for horn harvesting or gem tossing very easy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete [[Sokoban]]. Sokoban has wands, rings, and one of either a [[bag of holding]] or an [[amulet of reflection]], both of which are quite useful. It is also no-teleport, which makes cornering [[unicorn]]s for horn harvesting or gem tossing very easy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete the [[Gnomish Mines]]. The Mines are the first branch, but some players consider it to be dangerous, as it is inhabited by swarms of dwarves and gnomes — which, individually, are slow and weak, but tend to gang up, and may be [[offensive item|generated with wands]] that will kill you very fast. However, [[Minetown]] may contain many shops and is guaranteed to contain a temple, so it is an excellent place for [[price identification]], [[Curse-testing#Altar testing|BUC testing]], [[protection|donating to a priest]], and finding useful loot. Particularly dangerous traps may be generated below Minetown, so it is not recommended that you venture down unless you have some method of dealing with them. However, there is a [[luckstone]] at the bottom of the Mines, which is a useful thing to carry around once you can get your luck up.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete the [[Gnomish Mines]]. The Mines are the first branch, but some players consider it to be dangerous, as it is inhabited by swarms of dwarves and gnomes — which, individually, are slow and weak, but tend to gang up, and may be [[offensive item|generated with wands]] that will kill you very fast. However, [[Minetown]] may contain many shops and is guaranteed to contain a temple, so it is an excellent place for [[price identification]], [[Curse-testing#Altar testing|BUC testing]], [[protection|donating to a priest]], and finding useful loot. Particularly dangerous traps may be generated below Minetown, so it is not recommended that you venture down unless you have some method of dealing with them. However, there is a [[luckstone]] at the bottom of the Mines, which is a useful thing to carry around once you can get your luck up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-186990:rev-190169 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=186990&amp;oldid=prev</id>
		<title>Umbire the Phantom: word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=186990&amp;oldid=prev"/>
		<updated>2025-04-11T09:45:03Z</updated>

		<summary type="html">&lt;p&gt;word choice&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:45, 11 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some monsters are not safe to attack with melee — if you fight a [[floating eye]] in that manner, for instance, you may get [[Paralysis|paralyzed]] for hundreds of turns, thus becoming an easy prey to creatures lurking around; use ranged weapons or magic instead, and check this wiki for the entries of monsters you do not know to avoid such nasty surprises.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some monsters are not safe to attack with melee — if you fight a [[floating eye]] in that manner, for instance, you may get [[Paralysis|paralyzed]] for hundreds of turns, thus becoming an easy prey to creatures lurking around; use ranged weapons or magic instead, and check this wiki for the entries of monsters you do not know to avoid such nasty surprises.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If your HP gets below 6, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or in case &lt;/del&gt;you are &amp;quot;weak&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hunger&lt;/del&gt;]] or otherwise in a dire situation, use the extended command &amp;quot;[[Prayer|#pray]]&amp;quot;. Do not do this more often than once every 1000 turns, though, since that may anger the [[god]] you are praying to, which would probably make things even worse for you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If your HP gets below 6, you are &amp;quot;weak&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from lack of &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nutrition&lt;/ins&gt;]] or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you are &lt;/ins&gt;otherwise in a dire situation, use the extended command &amp;quot;[[Prayer|#pray]]&amp;quot;. Do not do this more often than once every 1000 turns, though, since that may anger the [[god]] you are praying to, which would probably make things even worse for you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Engraving &amp;quot;[[Elbereth]]&amp;quot; on the ground will stop most monsters from attacking you and cause them to turn to flee while the word remains intact; during an emergency, you can write it in the dust by typing {{kbd|E}}, then {{kbd|-}}, then &amp;quot;Elbereth&amp;quot;, but then it will not last long — there are ways of making it more durable, so it pays to learn about [[engraving]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Engraving &amp;quot;[[Elbereth]]&amp;quot; on the ground will stop most monsters from attacking you and cause them to turn to flee while the word remains intact; during an emergency, you can write it in the dust by typing {{kbd|E}}, then {{kbd|-}}, then &amp;quot;Elbereth&amp;quot;, but then it will not last long — there are ways of making it more durable, so it pays to learn about [[engraving]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-170136:rev-186990 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=170136&amp;oldid=prev</id>
		<title>Furey: /* Goals */ Delete unneeded &quot;unlucky&quot;.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=170136&amp;oldid=prev"/>
		<updated>2024-06-14T07:41:41Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Goals: &lt;/span&gt; Delete unneeded &amp;quot;unlucky&amp;quot;.&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:41, 14 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot; &gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Go through [[Gehennom]]. This portion of the game is composed almost entirely of mazes, which can be frustrating and boring to map. There are [[Gehennom mapping|some ways to ease the pain]]. Particularly on maze levels, [[Digging]] a path between the upstairs and downstairs (and perhaps also into other regions) when possible can help reducing [[mysterious force]] induced headaches and [[Rodney]] visitations during the ascension run.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Go through [[Gehennom]]. This portion of the game is composed almost entirely of mazes, which can be frustrating and boring to map. There are [[Gehennom mapping|some ways to ease the pain]]. Particularly on maze levels, [[Digging]] a path between the upstairs and downstairs (and perhaps also into other regions) when possible can help reducing [[mysterious force]] induced headaches and [[Rodney]] visitations during the ascension run.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be careful of the [[Demon prince#Unique demons and summoning|Powerful demons]] who make their homes in Gehennom. Though most heroes have sufficient firepower, by the time they get there, to tear through the hellish overlords, if you get yourself into a pickle, your god will be unable to help you while you are in the fiery depths. Be prepared to face [[Juiblex]], [[Orcus]], [[Baalzebub]] and [[Asmodeus]], and possibly [[Demogorgon]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if you are unlucky&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be careful of the [[Demon prince#Unique demons and summoning|Powerful demons]] who make their homes in Gehennom. Though most heroes have sufficient firepower, by the time they get there, to tear through the hellish overlords, if you get yourself into a pickle, your god will be unable to help you while you are in the fiery depths. Be prepared to face [[Juiblex]], [[Orcus]], [[Baalzebub]] and [[Asmodeus]], and possibly [[Demogorgon]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill [[Vlad the Impaler]]. The upstairs to [[Vlad's Tower|his tower]] is located between the 9th and 13th level of Gehennom. Once you do find it, the tower has a couple of nice goodies, notably an [[amulet of life saving]]. Vlad might be very easy or harder than major demons, depending on the weapon he is generated with. He carries the [[Candelabrum of Invocation]], which is required for the invocation ritual.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill [[Vlad the Impaler]]. The upstairs to [[Vlad's Tower|his tower]] is located between the 9th and 13th level of Gehennom. Once you do find it, the tower has a couple of nice goodies, notably an [[amulet of life saving]]. Vlad might be very easy or harder than major demons, depending on the weapon he is generated with. He carries the [[Candelabrum of Invocation]], which is required for the invocation ritual.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Find the [[vibrating square]]. The vibrating square is located at the very bottom of Gehennom, on a level with no downstairs. It is not found by means such as [[magic mapping]] and requires wandering to find. Since this can take some time to find, you would rather do it before drawing the ire of the [[Wizard of Yendor]]. In version 3.6.1, it is marked by (~) once it is found. In versions 3.4.3 and earlier, it was not marked even after it was found, thus it was recommended that you mark it in some way so that you did not have to go through the hassle of remembering or finding it again.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Find the [[vibrating square]]. The vibrating square is located at the very bottom of Gehennom, on a level with no downstairs. It is not found by means such as [[magic mapping]] and requires wandering to find. Since this can take some time to find, you would rather do it before drawing the ire of the [[Wizard of Yendor]]. In version 3.6.1, it is marked by (~) once it is found. In versions 3.4.3 and earlier, it was not marked even after it was found, thus it was recommended that you mark it in some way so that you did not have to go through the hassle of remembering or finding it again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-156305:rev-170136 --&gt;
&lt;/table&gt;</summary>
		<author><name>Furey</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=156305&amp;oldid=prev</id>
		<title>Furey: /* Goals */ Mention prayer as a source of restore strength</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=156305&amp;oldid=prev"/>
		<updated>2023-10-30T21:43:33Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Goals: &lt;/span&gt; Mention prayer as a source of restore strength&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:43, 30 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[magic resistance]] and [[reflection]]. These two defenses counter many powerful attacks that would otherwise harm your equipment, severely damage you, or even kill you. They cannot be gained intrinsically, and must be provided by worn or carried equipment, such as [[dragon scale mail]] or [[quest artifact]]s. Because they are so vital to survival, are rarely randomly generated, and often come packaged with other useful attributes, many early [[wish]]es are spent to gain one or the other.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[magic resistance]] and [[reflection]]. These two defenses counter many powerful attacks that would otherwise harm your equipment, severely damage you, or even kill you. They cannot be gained intrinsically, and must be provided by worn or carried equipment, such as [[dragon scale mail]] or [[quest artifact]]s. Because they are so vital to survival, are rarely randomly generated, and often come packaged with other useful attributes, many early [[wish]]es are spent to gain one or the other.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[poison resistance]]. Without poison resistance, any [[poison]]ed attack or trap has a chance of being instantly fatal. Several classes acquire poison resistance intrinsically early in the game, but others will want to consume monsters that provide a [[Poison resistance#Safe corpses|safe chance]] of getting this valuable resistance. A [[unicorn horn]], [[tinning kit]], [[ring of sustain ability]], or source of [[restore ability]] can also help you by allowing you to consume poisonous corpses (including many that confer poison resistance) without suffering attribute loss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[poison resistance]]. Without poison resistance, any [[poison]]ed attack or trap has a chance of being instantly fatal. Several classes acquire poison resistance intrinsically early in the game, but others will want to consume monsters that provide a [[Poison resistance#Safe corpses|safe chance]] of getting this valuable resistance. A [[unicorn horn]], [[tinning kit&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], carefully planned [[prayer&lt;/ins&gt;]], [[ring of sustain ability]], or source of [[restore ability]] can also help you by allowing you to consume poisonous corpses (including many that confer poison resistance) without suffering attribute loss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns no longer restore lost attributes.  Also, poison no longer has a chance of instantly killing you, but it can do a significant amount of extra damage and drain your attributes.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns no longer restore lost attributes.  Also, poison no longer has a chance of instantly killing you, but it can do a significant amount of extra damage and drain your attributes.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete [[Sokoban]]. Sokoban has wands, rings, and one of either a [[bag of holding]] or an [[amulet of reflection]], both of which are quite useful. It is also no-teleport, which makes cornering [[unicorn]]s for horn harvesting or gem tossing very easy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete [[Sokoban]]. Sokoban has wands, rings, and one of either a [[bag of holding]] or an [[amulet of reflection]], both of which are quite useful. It is also no-teleport, which makes cornering [[unicorn]]s for horn harvesting or gem tossing very easy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-151697:rev-156305 --&gt;
&lt;/table&gt;</summary>
		<author><name>Furey</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=151697&amp;oldid=prev</id>
		<title>Umbire the Phantom: clean up endgame goals, clarify risk of dupe amulet earlier, etc. etc.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=151697&amp;oldid=prev"/>
		<updated>2023-06-20T22:10:10Z</updated>

		<summary type="html">&lt;p&gt;clean up endgame goals, clarify risk of dupe amulet earlier, etc. etc.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:10, 20 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Languages}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Languages}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br/&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Before you begin==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Before you begin==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You may find these pages helpful from an overall strategy perspective:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You may find these pages helpful from an overall strategy perspective:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l66&quot; &gt;Line 66:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Goals===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill the [[Wizard of Yendor]]. The portal to [[Wizard's Tower|his tower]] is located in one of two fake towers. His tower is fairly straightforward, but the man himself is a pest. He can curse your inventory items, summon nasties or a [[Double trouble|clone of himself]], and use touch of death. He can also [[theft (attack)|steal]] quest artifacts, the invocation items, and the Amulet of Yendor. Once you kill him, he will not leave you alone until the end of the game; if he does not simply reincarnate to face you again, he may throw any number of maledictions in your direction. However, you need the [[Book of the Dead]] he carries to...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Kill the [[Wizard of Yendor]]. The portal to [[Wizard's Tower|his tower]] is located in one of two fake towers. His tower is fairly straightforward, but the man himself is a pest. He can curse your inventory items, summon nasties or a [[Double trouble|clone of himself]], and use touch of death. He can also [[theft (attack)|steal]] quest artifacts, the invocation items, and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Amulet of Yendor&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. Once you kill him, he will not leave you alone until the end of the game; if he does not simply reincarnate to face you again, he may throw any number of maledictions in your direction. However, you need the [[Book of the Dead]] he carries to...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ...perform the [[Invocation ritual|invocation]] and retrieve the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[amulet of yendor|&lt;/del&gt;Amulet&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;. Once you have killed the Wizard, you should have all three invocation items, allowing you access to the [[Moloch's Sanctum|Sanctum]]. Once you hack your way through the undead and priests standing in your way, you will face the High Priest of Moloch. Kill him to retrieve the Amulet. From here you can return to dungeon level one and take the upstairs to begin the final test.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* ...perform the [[Invocation ritual|invocation]] and retrieve the Amulet. Once you have killed the Wizard, you should have all three invocation items, allowing you access to the [[Moloch's Sanctum|Sanctum]]. Once you hack your way through the undead and priests standing in your way, you will face the High Priest of Moloch. Kill him to retrieve the Amulet &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- some players can be tricked by a [[fake Amulet of Yendor]] from a cloned Wizard of Yendor, so be sure yours is not a fake&lt;/ins&gt;. From here&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;you can return to dungeon level one and take the upstairs to begin the final test.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Pass through the [[Elemental Planes]]. The Wizard can reappear at any point up to the Astral Plane, so do not let your guard down. [[Levitation]] is very useful here, as is a way of detecting the portals (confused or cursed [[scroll of gold detection]] is popular). [[Conflict]] can also help to keep the masses of super-elementals off your back, especially on the [[Plane of Air]], where the air elementals can chew through your health in an incredibly short time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Pass through the [[Elemental Planes]]. The Wizard can reappear at any point up to the Astral Plane, so do not let your guard down. [[Levitation]] is very useful here, as is a way of detecting the portals (confused or cursed [[scroll of gold detection]] is popular). [[Conflict]] can also help to keep the masses of super-elementals off your back, especially on the [[Plane of Air]], where the air elementals can chew through your health in an incredibly short time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Welcome to &lt;/del&gt;the [[Astral Plane]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;! There are many &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Astral plane#Strategy|creative strategies&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for dealing with the hordes of angry priests &lt;/del&gt;and angels, as well as the formidable [[Riders]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Good luck and Godspeed.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reach &lt;/ins&gt;the [[Astral Plane]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and cleave through the horde of nasties, hostile priests, &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player monster&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s, &lt;/ins&gt;and angels, as well as the formidable [[Riders]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, to reach your high altar&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once there, sacrifice &lt;/ins&gt;the Amulet of Yendor on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;to end the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;ascend to demigod(ess)hood&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. There are many [[Astral plane#Strategy|creative strategies]] for dealing with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;denizens &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the final plane - good luck and godspeed!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Sacrifice &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Amulet of Yendor&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Astral plane &lt;/del&gt;to end the game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Some players can be tricked by a [[fake Amulet of Yendor]] from a cloned Wizard of Yendor or a [[player monster]], so be sure yours is not a fake. If you want to &lt;/del&gt;ascend to demigod(ess)hood&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, make sure you sacrifice on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;altar &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your own alignment.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.gamefaqs.com/boards/582497-nethack/48576033 Ascension Walkthrough]: A newbie-friendly and almost completely accurate, commented until the Gnomish Mines.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [http://www.gamefaqs.com/boards/582497-nethack/48576033 Ascension Walkthrough]: A newbie-friendly and almost completely accurate, commented until the Gnomish Mines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Articles for beginners]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Strategy]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Variants==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Standard strategy - SLASH'EM]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Standard strategy - SLASH'EM]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Standard strategy - dNethack]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Standard strategy - dNethack]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;367&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;366&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Articles for beginners]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Strategy]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-150246:rev-151697 --&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=150246&amp;oldid=prev</id>
		<title>Cathartes: /* The early game */ upcoming: poison instadeath is removed</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=150246&amp;oldid=prev"/>
		<updated>2023-03-15T02:55:02Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The early game: &lt;/span&gt; upcoming: poison instadeath is removed&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:55, 15 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[magic resistance]] and [[reflection]]. These two defenses counter many powerful attacks that would otherwise harm your equipment, severely damage you, or even kill you. They cannot be gained intrinsically, and must be provided by worn or carried equipment, such as [[dragon scale mail]] or [[quest artifact]]s. Because they are so vital to survival, are rarely randomly generated, and often come packaged with other useful attributes, many early [[wish]]es are spent to gain one or the other.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[magic resistance]] and [[reflection]]. These two defenses counter many powerful attacks that would otherwise harm your equipment, severely damage you, or even kill you. They cannot be gained intrinsically, and must be provided by worn or carried equipment, such as [[dragon scale mail]] or [[quest artifact]]s. Because they are so vital to survival, are rarely randomly generated, and often come packaged with other useful attributes, many early [[wish]]es are spent to gain one or the other.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[poison resistance]]. Without poison resistance, any [[poison]]ed attack or trap has a chance of being instantly fatal. Several classes acquire poison resistance intrinsically early in the game, but others will want to consume monsters that provide a [[Poison resistance#Safe corpses|safe chance]] of getting this valuable resistance. A [[unicorn horn]], [[tinning kit]], [[ring of sustain ability]], or source of [[restore ability]] can also help you by allowing you to consume poisonous corpses (including many that confer poison resistance) without suffering attribute loss.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Gain [[poison resistance]]. Without poison resistance, any [[poison]]ed attack or trap has a chance of being instantly fatal. Several classes acquire poison resistance intrinsically early in the game, but others will want to consume monsters that provide a [[Poison resistance#Safe corpses|safe chance]] of getting this valuable resistance. A [[unicorn horn]], [[tinning kit]], [[ring of sustain ability]], or source of [[restore ability]] can also help you by allowing you to consume poisonous corpses (including many that confer poison resistance) without suffering attribute loss.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns no longer restore lost attributes}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Unicorn horns no longer restore lost attributes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  Also, poison no longer has a chance of instantly killing you, but it can do a significant amount of extra damage and drain your attributes.&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete [[Sokoban]]. Sokoban has wands, rings, and one of either a [[bag of holding]] or an [[amulet of reflection]], both of which are quite useful. It is also no-teleport, which makes cornering [[unicorn]]s for horn harvesting or gem tossing very easy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete [[Sokoban]]. Sokoban has wands, rings, and one of either a [[bag of holding]] or an [[amulet of reflection]], both of which are quite useful. It is also no-teleport, which makes cornering [[unicorn]]s for horn harvesting or gem tossing very easy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete the [[Gnomish Mines]]. The Mines are the first branch, but some players consider it to be dangerous, as it is inhabited by swarms of dwarves and gnomes — which, individually, are slow and weak, but tend to gang up, and may be [[offensive item|generated with wands]] that will kill you very fast. However, [[Minetown]] may contain many shops and is guaranteed to contain a temple, so it is an excellent place for [[price identification]], [[Curse-testing#Altar testing|BUC testing]], [[protection|donating to a priest]], and finding useful loot. Particularly dangerous traps may be generated below Minetown, so it is not recommended that you venture down unless you have some method of dealing with them. However, there is a [[luckstone]] at the bottom of the Mines, which is a useful thing to carry around once you can get your luck up.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Complete the [[Gnomish Mines]]. The Mines are the first branch, but some players consider it to be dangerous, as it is inhabited by swarms of dwarves and gnomes — which, individually, are slow and weak, but tend to gang up, and may be [[offensive item|generated with wands]] that will kill you very fast. However, [[Minetown]] may contain many shops and is guaranteed to contain a temple, so it is an excellent place for [[price identification]], [[Curse-testing#Altar testing|BUC testing]], [[protection|donating to a priest]], and finding useful loot. Particularly dangerous traps may be generated below Minetown, so it is not recommended that you venture down unless you have some method of dealing with them. However, there is a [[luckstone]] at the bottom of the Mines, which is a useful thing to carry around once you can get your luck up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-150245:rev-150246 --&gt;
&lt;/table&gt;</summary>
		<author><name>Cathartes</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=150245&amp;oldid=prev</id>
		<title>Cathartes: /* The mid game */ extra word</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=150245&amp;oldid=prev"/>
		<updated>2023-03-15T02:41:28Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The mid game: &lt;/span&gt; extra word&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:41, 15 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot; &gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Do the [[Quest]]. Some quests (such as the [[Wizard quest]]) are generally considered to be easy, others (such as the [[Monk quest]]) are considered extremely difficult. Either way, you will have to do it at some point: the [[quest artifact]] is almost always very useful, and you will need to retrieve the [[Bell of Opening]] from your [[Quest nemesis#Quest leaders and nemeses|nemesis]] to complete the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Do the [[Quest]]. Some quests (such as the [[Wizard quest]]) are generally considered to be easy, others (such as the [[Monk quest]]) are considered extremely difficult. Either way, you will have to do it at some point: the [[quest artifact]] is almost always very useful, and you will need to retrieve the [[Bell of Opening]] from your [[Quest nemesis#Quest leaders and nemeses|nemesis]] to complete the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Conquer the [[Castle]]. You will need some way of getting in. Any source of [[levitation]], a [[tonal instrument|tonal musical instrument]], or [[wand of striking|some]] [[force bolt|way]] to smash the [[drawbridge]] plus [[jumping]] or diving into the water will do the trick. A musical instrument has the advantage of allowing you to [[Drawbridge#Strategy|grind just about every inhabitant of the Castle to mush]] without any risk to yourself, but you will want levitation or jumping to reach the weapon and armor storerooms. The Castle can be very risky if you have not [[genocide]]d [[lich]]es and do not have [[magic resistance]]. It is not uncommon for the Castle to contain one or more teleporting, [[monster spell|nasty summoning, armor destroying, equipment cursing, touch of death]] using arch-liches, so be careful! There is a [[wand of wishing]] in one of the corner towers, which should fill most remaining gaps in your equipment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Conquer the [[Castle]]. You will need some way of getting in. Any source of [[levitation]], a [[tonal instrument|tonal musical instrument]], or [[wand of striking|some]] [[force bolt|way]] to smash the [[drawbridge]] plus [[jumping]] or diving into the water will do the trick. A musical instrument has the advantage of allowing you to [[Drawbridge#Strategy|grind just about every inhabitant of the Castle to mush]] without any risk to yourself, but you will want levitation or jumping to reach the weapon and armor storerooms. The Castle can be very risky if you have not [[genocide]]d [[lich]]es and do not have [[magic resistance]]. It is not uncommon for the Castle to contain one or more teleporting, [[monster spell|nasty summoning, armor destroying, equipment cursing, touch of death]] using arch-liches, so be careful! There is a [[wand of wishing]] in one of the corner towers, which should fill most remaining gaps in your equipment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Master- and arch-liches &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;generated &lt;/del&gt;will no longer generate at the Castle (or outside of Gehennom) when class L are specified by [[monster creation#Selection by monster class|class-based monster creation]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|Master- and arch-liches will no longer generate at the Castle (or outside of Gehennom) when class L are specified by [[monster creation#Selection by monster class|class-based monster creation]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-150244:rev-150245 --&gt;
&lt;/table&gt;</summary>
		<author><name>Cathartes</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=150244&amp;oldid=prev</id>
		<title>Cathartes: /* The mid game */ players who read this page might not know what &quot;covetous&quot; means yet, so specify the liches</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Standard_strategy&amp;diff=150244&amp;oldid=prev"/>
		<updated>2023-03-15T02:40:51Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The mid game: &lt;/span&gt; players who read this page might not know what &amp;quot;covetous&amp;quot; means yet, so specify the liches&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:40, 15 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot; &gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Do the [[Quest]]. Some quests (such as the [[Wizard quest]]) are generally considered to be easy, others (such as the [[Monk quest]]) are considered extremely difficult. Either way, you will have to do it at some point: the [[quest artifact]] is almost always very useful, and you will need to retrieve the [[Bell of Opening]] from your [[Quest nemesis#Quest leaders and nemeses|nemesis]] to complete the game.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Do the [[Quest]]. Some quests (such as the [[Wizard quest]]) are generally considered to be easy, others (such as the [[Monk quest]]) are considered extremely difficult. Either way, you will have to do it at some point: the [[quest artifact]] is almost always very useful, and you will need to retrieve the [[Bell of Opening]] from your [[Quest nemesis#Quest leaders and nemeses|nemesis]] to complete the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Conquer the [[Castle]]. You will need some way of getting in. Any source of [[levitation]], a [[tonal instrument|tonal musical instrument]], or [[wand of striking|some]] [[force bolt|way]] to smash the [[drawbridge]] plus [[jumping]] or diving into the water will do the trick. A musical instrument has the advantage of allowing you to [[Drawbridge#Strategy|grind just about every inhabitant of the Castle to mush]] without any risk to yourself, but you will want levitation or jumping to reach the weapon and armor storerooms. The Castle can be very risky if you have not [[genocide]]d [[lich]]es and do not have [[magic resistance]]. It is not uncommon for the Castle to contain one or more teleporting, [[monster spell|nasty summoning, armor destroying, equipment cursing, touch of death]] using arch-liches, so be careful! There is a [[wand of wishing]] in one of the corner towers, which should fill most remaining gaps in your equipment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Conquer the [[Castle]]. You will need some way of getting in. Any source of [[levitation]], a [[tonal instrument|tonal musical instrument]], or [[wand of striking|some]] [[force bolt|way]] to smash the [[drawbridge]] plus [[jumping]] or diving into the water will do the trick. A musical instrument has the advantage of allowing you to [[Drawbridge#Strategy|grind just about every inhabitant of the Castle to mush]] without any risk to yourself, but you will want levitation or jumping to reach the weapon and armor storerooms. The Castle can be very risky if you have not [[genocide]]d [[lich]]es and do not have [[magic resistance]]. It is not uncommon for the Castle to contain one or more teleporting, [[monster spell|nasty summoning, armor destroying, equipment cursing, touch of death]] using arch-liches, so be careful! There is a [[wand of wishing]] in one of the corner towers, which should fill most remaining gaps in your equipment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Covetous &lt;/del&gt;liches generated will no longer generate at the Castle (or outside of Gehennom) when class L are specified by [[monster creation#Selection by monster class|class-based monster creation]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{upcoming|NetHack 3.7.0|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Master- and arch-&lt;/ins&gt;liches generated will no longer generate at the Castle (or outside of Gehennom) when class L are specified by [[monster creation#Selection by monster class|class-based monster creation]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The late game==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikihackdb:diff::1.12:old-150243:rev-150244 --&gt;
&lt;/table&gt;</summary>
		<author><name>Cathartes</name></author>
		
	</entry>
</feed>