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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Talk%3AClockwork_Automaton_%28starting_race%29</id>
	<title>Talk:Clockwork Automaton (starting race) - Revision history</title>
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	<updated>2026-06-04T05:28:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Clockwork_Automaton_(starting_race)&amp;diff=130433&amp;oldid=prev</id>
		<title>Wikid: /* Strategies */</title>
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		<updated>2020-01-11T07:45:17Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategies&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:45, 11 January 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stoning resistance allows for strategies in relation to Medusa and covetous monsters.  If you destroy all structures and trees on the Medusa level and flood it with light, anything that appears there without a stoning resistance will meet Medusa's gaze and turn to stone.  If you find a way to render Medusa permanently blind, she will not be subject to the stoning effect of reflection.  This makes for a good fight with Asmodeus in dNethack -- the hordes of fiends that form from Asmodeus' blood are almost instantly stoned.  [[User:Wikid|Wikid]] ([[User talk:Wikid|talk]]) 08:57, 2 January 2020 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stoning resistance allows for strategies in relation to Medusa and covetous monsters.  If you destroy all structures and trees on the Medusa level and flood it with light, anything that appears there without a stoning resistance will meet Medusa's gaze and turn to stone.  If you find a way to render Medusa permanently blind, she will not be subject to the stoning effect of reflection.  This makes for a good fight with Asmodeus in dNethack -- the hordes of fiends that form from Asmodeus' blood are almost instantly stoned.  [[User:Wikid|Wikid]] ([[User talk:Wikid|talk]]) 08:57, 2 January 2020 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;... alas this exploit appears to now have been nerfed [[User:Wikid|Wikid]] ([[User talk:Wikid|talk]]) 07:45, 11 January 2020 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wikid</name></author>
		
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Clockwork_Automaton_(starting_race)&amp;diff=130093&amp;oldid=prev</id>
		<title>Wikid: Things to do with stoning resistance</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Clockwork_Automaton_(starting_race)&amp;diff=130093&amp;oldid=prev"/>
		<updated>2020-01-02T08:57:57Z</updated>

		<summary type="html">&lt;p&gt;Things to do with stoning resistance&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Strategies ==&lt;br /&gt;
&lt;br /&gt;
Stoning resistance allows for strategies in relation to Medusa and covetous monsters.  If you destroy all structures and trees on the Medusa level and flood it with light, anything that appears there without a stoning resistance will meet Medusa's gaze and turn to stone.  If you find a way to render Medusa permanently blind, she will not be subject to the stoning effect of reflection.  This makes for a good fight with Asmodeus in dNethack -- the hordes of fiends that form from Asmodeus' blood are almost instantly stoned.  [[User:Wikid|Wikid]] ([[User talk:Wikid|talk]]) 08:57, 2 January 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikid</name></author>
		
	</entry>
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