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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Talk%3AElemental_Planes</id>
	<title>Talk:Elemental Planes - Revision history</title>
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	<updated>2026-06-04T03:48:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=137555&amp;oldid=prev</id>
		<title>Actual-nh: /* Cursed potion of gain level */ new section</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=137555&amp;oldid=prev"/>
		<updated>2021-02-05T15:40:45Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Cursed potion of gain level: &lt;/span&gt; new section&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:40, 5 February 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Makes sense, but doesn't necessarily mean they're not dangerous: Players, on average, will navigate through the Planes extremely quickly, using one of the many trap detection methods to find  the portals.  Because they spend so little time there, they have little chance to be killed there. This is why Minetown kills so many players: it's only marginally more dangerous than the other mines levels, but players spend comparatively huge amounts of time there.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Makes sense, but doesn't necessarily mean they're not dangerous: Players, on average, will navigate through the Planes extremely quickly, using one of the many trap detection methods to find  the portals.  Because they spend so little time there, they have little chance to be killed there. This is why Minetown kills so many players: it's only marginally more dangerous than the other mines levels, but players spend comparatively huge amounts of time there.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:That being said, the Planes are somewhat easy for endgame levels.  Earth is trivial if you have a wand of digging.  Fire is even more trivial with levitation.  But Air and Water can actually be dangerous: Air has the stronger air elementals (double hp and double damage) which are nigh-unavoidable and basically requires levitation, while water has the ever-present danger of drowning combined with the moving portal. -[[User:Ion frigate|Ion frigate]] 09:42, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:That being said, the Planes are somewhat easy for endgame levels.  Earth is trivial if you have a wand of digging.  Fire is even more trivial with levitation.  But Air and Water can actually be dangerous: Air has the stronger air elementals (double hp and double damage) which are nigh-unavoidable and basically requires levitation, while water has the ever-present danger of drowning combined with the moving portal. -[[User:Ion frigate|Ion frigate]] 09:42, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Cursed potion of gain level ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If this is not a danger to use now (on the first level), was it at some point in the past? -[[User:Actual-nh|Actual-nh]] ([[User talk:Actual-nh|talk]]) 15:40, 5 February 2021 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Actual-nh</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=69758&amp;oldid=prev</id>
		<title>Ion frigate at 09:42, 3 April 2011</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=69758&amp;oldid=prev"/>
		<updated>2011-04-03T09:42:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:42, 3 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 2nd April 2011, 0.03% of player deaths recorded by NAO occurred on one of the four levels. By comparison the Astral Plane managed to slay around 1.5% of players.--[[User:PeterGFin|PeterGFin]] 07:45, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 2nd April 2011, 0.03% of player deaths recorded by NAO occurred on one of the four levels. By comparison the Astral Plane managed to slay around 1.5% of players.--[[User:PeterGFin|PeterGFin]] 07:45, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Makes sense, but doesn't necessarily mean they're not dangerous: Players, on average, will navigate through the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;planes &lt;/del&gt;extremely quickly, using one of the many trap detection methods to find  the portals.  Because they spend so little time there, they have little chance to be killed there. This is why Minetown kills so many players: it's only marginally more dangerous than the other mines levels, but players spend comparatively huge amounts of time there.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Makes sense, but doesn't necessarily mean they're not dangerous: Players, on average, will navigate through the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Planes &lt;/ins&gt;extremely quickly, using one of the many trap detection methods to find  the portals.  Because they spend so little time there, they have little chance to be killed there. This is why Minetown kills so many players: it's only marginally more dangerous than the other mines levels, but players spend comparatively huge amounts of time there.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:That being said, the Planes are somewhat easy for endgame levels.  Earth is trivial if you have a wand of digging.  Fire is even more trivial with levitation.  But Air and Water can actually be dangerous: Air has the stronger air elementals (double hp and double damage) which are nigh-unavoidable and basically requires levitation, while water has the ever-present danger of drowning combined with the moving portal. -[[User:Ion frigate|Ion frigate]] 09:42, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:That being said, the Planes are somewhat easy for endgame levels.  Earth is trivial if you have a wand of digging.  Fire is even more trivial with levitation.  But Air and Water can actually be dangerous: Air has the stronger air elementals (double hp and double damage) which are nigh-unavoidable and basically requires levitation, while water has the ever-present danger of drowning combined with the moving portal. -[[User:Ion frigate|Ion frigate]] 09:42, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=69757&amp;oldid=prev</id>
		<title>Ion frigate at 09:42, 3 April 2011</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=69757&amp;oldid=prev"/>
		<updated>2011-04-03T09:42:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:42, 3 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 2nd April 2011, 0.03% of player deaths recorded by NAO occurred on one of the four levels. By comparison the Astral Plane managed to slay around 1.5% of players.--[[User:PeterGFin|PeterGFin]] 07:45, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of 2nd April 2011, 0.03% of player deaths recorded by NAO occurred on one of the four levels. By comparison the Astral Plane managed to slay around 1.5% of players.--[[User:PeterGFin|PeterGFin]] 07:45, 3 April 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Makes sense, but doesn't necessarily mean they're not dangerous: Players, on average, will navigate through the planes extremely quickly, using one of the many trap detection methods to find  the portals.  Because they spend so little time there, they have little chance to be killed there. This is why Minetown kills so many players: it's only marginally more dangerous than the other mines levels, but players spend comparatively huge amounts of time there.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:That being said, the Planes are somewhat easy for endgame levels.  Earth is trivial if you have a wand of digging.  Fire is even more trivial with levitation.  But Air and Water can actually be dangerous: Air has the stronger air elementals (double hp and double damage) which are nigh-unavoidable and basically requires levitation, while water has the ever-present danger of drowning combined with the moving portal. -[[User:Ion frigate|Ion frigate]] 09:42, 3 April 2011 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=69756&amp;oldid=prev</id>
		<title>PeterGFin: Only 0.03% of NAO characters die on the Elemental Planes</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Elemental_Planes&amp;diff=69756&amp;oldid=prev"/>
		<updated>2011-04-03T07:45:09Z</updated>

		<summary type="html">&lt;p&gt;Only 0.03% of NAO characters die on the Elemental Planes&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Elementary Levels ==&lt;br /&gt;
&lt;br /&gt;
According to NAO stats [http://alt.org/nethack/statnethack/statnethack-d.txt] death on the Elemental Planes is exceedingly rare.&lt;br /&gt;
&lt;br /&gt;
As of 2nd April 2011, 0.03% of player deaths recorded by NAO occurred on one of the four levels. By comparison the Astral Plane managed to slay around 1.5% of players.--[[User:PeterGFin|PeterGFin]] 07:45, 3 April 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>PeterGFin</name></author>
		
	</entry>
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