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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Talk%3AExpensive_camera</id>
	<title>Talk:Expensive camera - Revision history</title>
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	<updated>2026-08-04T08:17:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=101035&amp;oldid=prev</id>
		<title>Qazmlpok at 17:37, 13 January 2016</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=101035&amp;oldid=prev"/>
		<updated>2016-01-13T17:37:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:37, 13 January 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think the monster would be permanently blinded if adjacent and up to 50 turns, decreasing with distance, if not adjacent.  The bitfield mcansee tracks the current status and mblinded is the counter for temporary blindness; they are defined in {{sourcecode|monst.h|93}}.  The blinding in done in the flash_hits_mon routine ({{sourcecode|uhitm.c|2504}}).  If you are adjacent mblinded is set to 0, otherwise it is set to rnd(1 + 50/tmp) where tmp is approximately distance squared from a call to dist2.  The problem timeout is done is mcalcdistress ({{sourcecode|mon.c|542}}) where mcansee is only changed to 1 when mblinded changes from 1 to 0.  If mblinded is already 0, nothing is done and the monster stays blinded.  --[[User:Skidragon2|Skidragon2]] ([[User talk:Skidragon2|talk]]) 21:45, 5 October 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think the monster would be permanently blinded if adjacent and up to 50 turns, decreasing with distance, if not adjacent.  The bitfield mcansee tracks the current status and mblinded is the counter for temporary blindness; they are defined in {{sourcecode|monst.h|93}}.  The blinding in done in the flash_hits_mon routine ({{sourcecode|uhitm.c|2504}}).  If you are adjacent mblinded is set to 0, otherwise it is set to rnd(1 + 50/tmp) where tmp is approximately distance squared from a call to dist2.  The problem timeout is done is mcalcdistress ({{sourcecode|mon.c|542}}) where mcansee is only changed to 1 when mblinded changes from 1 to 0.  If mblinded is already 0, nothing is done and the monster stays blinded.  --[[User:Skidragon2|Skidragon2]] ([[User talk:Skidragon2|talk]]) 21:45, 5 October 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Wizard mode seems to confirm this; I blinded my starting pet at T:2 and when I checked it with a stethoscope on T:112 it was still blind. --[[User:Bluescreenofdeath|Bluescreenofdeath]] ([[User talk:Bluescreenofdeath|talk]]) 10:11, 22 January 2015 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Wizard mode seems to confirm this; I blinded my starting pet at T:2 and when I checked it with a stethoscope on T:112 it was still blind. --[[User:Bluescreenofdeath|Bluescreenofdeath]] ([[User talk:Bluescreenofdeath|talk]]) 10:11, 22 January 2015 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==3.6.0==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Added info on another minor tidbit added in 3.6.0. I might have the probabilities wrong; I threw like 20 cameras and only got 3 picture-demons, but I could have just been really unlucky. Additionally, the strategy section needs to be double checked. I tried using it on Death during my tourist ascension, and it blinded him but did not make him flee. However, I don&#039;t see anything in the source code to specifically make them immune to the fleeing. The riders have been buffed in a bunch of other ways so it wouldn&#039;t surprise me if they were made immune to the fleeing, but I can&#039;t figure out howso. -- [[User:Qazmlpok|Qazmlpok]] ([[User talk:Qazmlpok|talk]]) 17:37, 13 January 2016 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qazmlpok</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=91945&amp;oldid=prev</id>
		<title>Bluescreenofdeath at 10:11, 22 January 2015</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=91945&amp;oldid=prev"/>
		<updated>2015-01-22T10:11:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:11, 22 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think the monster would be permanently blinded if adjacent and up to 50 turns, decreasing with distance, if not adjacent.  The bitfield mcansee tracks the current status and mblinded is the counter for temporary blindness; they are defined in {{sourcecode|monst.h|93}}.  The blinding in done in the flash_hits_mon routine ({{sourcecode|uhitm.c|2504}}).  If you are adjacent mblinded is set to 0, otherwise it is set to rnd(1 + 50/tmp) where tmp is approximately distance squared from a call to dist2.  The problem timeout is done is mcalcdistress ({{sourcecode|mon.c|542}}) where mcansee is only changed to 1 when mblinded changes from 1 to 0.  If mblinded is already 0, nothing is done and the monster stays blinded.  --[[User:Skidragon2|Skidragon2]] ([[User talk:Skidragon2|talk]]) 21:45, 5 October 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I think the monster would be permanently blinded if adjacent and up to 50 turns, decreasing with distance, if not adjacent.  The bitfield mcansee tracks the current status and mblinded is the counter for temporary blindness; they are defined in {{sourcecode|monst.h|93}}.  The blinding in done in the flash_hits_mon routine ({{sourcecode|uhitm.c|2504}}).  If you are adjacent mblinded is set to 0, otherwise it is set to rnd(1 + 50/tmp) where tmp is approximately distance squared from a call to dist2.  The problem timeout is done is mcalcdistress ({{sourcecode|mon.c|542}}) where mcansee is only changed to 1 when mblinded changes from 1 to 0.  If mblinded is already 0, nothing is done and the monster stays blinded.  --[[User:Skidragon2|Skidragon2]] ([[User talk:Skidragon2|talk]]) 21:45, 5 October 2012 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Wizard mode seems to confirm this; I blinded my starting pet at T:2 and when I checked it with a stethoscope on T:112 it was still blind. --[[User:Bluescreenofdeath|Bluescreenofdeath]] ([[User talk:Bluescreenofdeath|talk]]) 10:11, 22 January 2015 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bluescreenofdeath</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=80895&amp;oldid=prev</id>
		<title>Skidragon2: /* Blinding monster */ new section</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=80895&amp;oldid=prev"/>
		<updated>2012-10-05T21:45:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blinding monster: &lt;/span&gt; new section&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:45, 5 October 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The only place I am seeing that message is when you try to &amp;#039;lock&amp;#039; a monster. That produces the message &amp;#039;&amp;#039;I don&amp;#039;t think &amp;lt;Monster&amp;gt; would appreciate that.&amp;#039;&amp;#039;. Perhaps you&amp;#039;re simply hitting the wrong letter? -- [[User:Qazmlpok|Qazmlpok]] 03:02, June 16, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The only place I am seeing that message is when you try to &amp;#039;lock&amp;#039; a monster. That produces the message &amp;#039;&amp;#039;I don&amp;#039;t think &amp;lt;Monster&amp;gt; would appreciate that.&amp;#039;&amp;#039;. Perhaps you&amp;#039;re simply hitting the wrong letter? -- [[User:Qazmlpok|Qazmlpok]] 03:02, June 16, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if this wastes bandwidth (or whatever), but that may very well be correct.[[Special:Contributions/67.42.216.230|67.42.216.230]] 00:06, June 17, 2010 (UTC)Slarty[[User:Slarty|Slarty]] 00:07, June 17, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if this wastes bandwidth (or whatever), but that may very well be correct.[[Special:Contributions/67.42.216.230|67.42.216.230]] 00:06, June 17, 2010 (UTC)Slarty[[User:Slarty|Slarty]] 00:07, June 17, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Blinding monster ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I think the monster would be permanently blinded if adjacent and up to 50 turns, decreasing with distance, if not adjacent.  The bitfield mcansee tracks the current status and mblinded is the counter for temporary blindness; they are defined in {{sourcecode|monst.h|93}}.  The blinding in done in the flash_hits_mon routine ({{sourcecode|uhitm.c|2504}}).  If you are adjacent mblinded is set to 0, otherwise it is set to rnd(1 + 50/tmp) where tmp is approximately distance squared from a call to dist2.  The problem timeout is done is mcalcdistress ({{sourcecode|mon.c|542}}) where mcansee is only changed to 1 when mblinded changes from 1 to 0.  If mblinded is already 0, nothing is done and the monster stays blinded.  --[[User:Skidragon2|Skidragon2]] ([[User talk:Skidragon2|talk]]) 21:45, 5 October 2012 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Skidragon2</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49923&amp;oldid=prev</id>
		<title>Slarty: /* &quot;I don&#039;t think the &#039;X&#039; would like that very much&quot; */</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49923&amp;oldid=prev"/>
		<updated>2010-06-17T00:07:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;I don&amp;#039;t think the &amp;#039;X&amp;#039; would like that very much&amp;quot;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:07, 17 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;for the particular instance of a particular monster (trying again next turn gets the exact same result). {{unsigned|Slarty}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;for the particular instance of a particular monster (trying again next turn gets the exact same result). {{unsigned|Slarty}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The only place I am seeing that message is when you try to &amp;#039;lock&amp;#039; a monster. That produces the message &amp;#039;&amp;#039;I don&amp;#039;t think &amp;lt;Monster&amp;gt; would appreciate that.&amp;#039;&amp;#039;. Perhaps you&amp;#039;re simply hitting the wrong letter? -- [[User:Qazmlpok|Qazmlpok]] 03:02, June 16, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The only place I am seeing that message is when you try to &amp;#039;lock&amp;#039; a monster. That produces the message &amp;#039;&amp;#039;I don&amp;#039;t think &amp;lt;Monster&amp;gt; would appreciate that.&amp;#039;&amp;#039;. Perhaps you&amp;#039;re simply hitting the wrong letter? -- [[User:Qazmlpok|Qazmlpok]] 03:02, June 16, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if this wastes bandwidth (or whatever), but that may very well be correct.[[Special:Contributions/67.42.216.230|67.42.216.230]] 00:06, June 17, 2010 (UTC)Slarty&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sorry if this wastes bandwidth (or whatever), but that may very well be correct.[[Special:Contributions/67.42.216.230|67.42.216.230]] 00:06, June 17, 2010 (UTC)Slarty&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[User:Slarty|Slarty]] 00:07, June 17, 2010 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slarty</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49922&amp;oldid=prev</id>
		<title>67.42.216.230: /* &quot;I don&#039;t think the &#039;X&#039; would like that very much&quot; */</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49922&amp;oldid=prev"/>
		<updated>2010-06-17T00:06:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;I don&amp;#039;t think the &amp;#039;X&amp;#039; would like that very much&amp;quot;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:06, 17 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;for the particular instance of a particular monster (trying again next turn gets the exact same result). {{unsigned|Slarty}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;for the particular instance of a particular monster (trying again next turn gets the exact same result). {{unsigned|Slarty}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The only place I am seeing that message is when you try to &amp;#039;lock&amp;#039; a monster. That produces the message &amp;#039;&amp;#039;I don&amp;#039;t think &amp;lt;Monster&amp;gt; would appreciate that.&amp;#039;&amp;#039;. Perhaps you&amp;#039;re simply hitting the wrong letter? -- [[User:Qazmlpok|Qazmlpok]] 03:02, June 16, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The only place I am seeing that message is when you try to &amp;#039;lock&amp;#039; a monster. That produces the message &amp;#039;&amp;#039;I don&amp;#039;t think &amp;lt;Monster&amp;gt; would appreciate that.&amp;#039;&amp;#039;. Perhaps you&amp;#039;re simply hitting the wrong letter? -- [[User:Qazmlpok|Qazmlpok]] 03:02, June 16, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sorry if this wastes bandwidth (or whatever), but that may very well be correct.[[Special:Contributions/67.42.216.230|67.42.216.230]] 00:06, June 17, 2010 (UTC)Slarty&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>67.42.216.230</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49895&amp;oldid=prev</id>
		<title>Qazmlpok at 03:02, 16 June 2010</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49895&amp;oldid=prev"/>
		<updated>2010-06-16T03:02:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:02, 16 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;would like that very much.  I think I&amp;#039;ve seen this message a few times previously, as well.  What&amp;#039; the deal w/ that?  There  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;would like that very much.  I think I&amp;#039;ve seen this message a few times previously, as well.  What&amp;#039; the deal w/ that?  There  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;should be something about that pheonominon in hte article.  It seems to be random, but 1ce decidex apon continues to be true  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;should be something about that pheonominon in hte article.  It seems to be random, but 1ce decidex apon continues to be true  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;for the particular instance of a particular monster (trying again next turn gets the exact same result).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;for the particular instance of a particular monster (trying again next turn gets the exact same result). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{unsigned|Slarty}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:The only place I am seeing that message is when you try to &#039;lock&#039; a monster. That produces the message &#039;&#039;I don&#039;t think &amp;lt;Monster&amp;gt; would appreciate that.&#039;&#039;. Perhaps you&#039;re simply hitting the wrong letter? -- [[User:Qazmlpok|Qazmlpok]] 03:02, June 16, 2010 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qazmlpok</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49893&amp;oldid=prev</id>
		<title>Slarty: /* &quot;I don&#039;t think the &#039;X&#039; would like that very much&quot; */ new section</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=49893&amp;oldid=prev"/>
		<updated>2010-06-16T00:30:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;quot;I don&amp;#039;t think the &amp;#039;X&amp;#039; would like that very much&amp;quot;: &lt;/span&gt; new section&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:30, 16 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: An expensive camera, flashed at a monster, will make monsters flee from you. This effect is different from, say, a thrown potion of blindness, which makes monsters blind but does not make them flee from you. The fleeing effect is ridiculously useful against really tough monsters such as the [[Riders]], because there&amp;#039;s no other item in the game that can make them flee. Another point worth noting is that a camera can be recharged infinitely many times, whereas a wand can only be charged at most 7 times ... most players don&amp;#039;t care about this, but for Tourists with the [[PYEC]], that&amp;#039;s a big difference (and isn&amp;#039;t it convenient that Tourists start with an expensive camera? hmmm...) Finally, the camera has a few weird properties that wands don&amp;#039;t have, for example the fact that it deals no damage when wielded as a weapon ... which is something that only [[pacifist]]s would care about, but there you have it. [[User:Djao|Djao]] 05:19, 9 December 2006 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: An expensive camera, flashed at a monster, will make monsters flee from you. This effect is different from, say, a thrown potion of blindness, which makes monsters blind but does not make them flee from you. The fleeing effect is ridiculously useful against really tough monsters such as the [[Riders]], because there&amp;#039;s no other item in the game that can make them flee. Another point worth noting is that a camera can be recharged infinitely many times, whereas a wand can only be charged at most 7 times ... most players don&amp;#039;t care about this, but for Tourists with the [[PYEC]], that&amp;#039;s a big difference (and isn&amp;#039;t it convenient that Tourists start with an expensive camera? hmmm...) Finally, the camera has a few weird properties that wands don&amp;#039;t have, for example the fact that it deals no damage when wielded as a weapon ... which is something that only [[pacifist]]s would care about, but there you have it. [[User:Djao|Djao]] 05:19, 9 December 2006 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== &quot;I don&#039;t think the &#039;X&#039; would like that very much&quot; ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I just tried to apply a camera @ a jackal and got the message that @ 1 member of the dev team did not think that the jackal &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would like that very much.  I think I&#039;ve seen this message a few times previously, as well.  What&#039; the deal w/ that?  There &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should be something about that pheonominon in hte article.  It seems to be random, but 1ce decidex apon continues to be true &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the particular instance of a particular monster (trying again next turn gets the exact same result).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Slarty</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=16260&amp;oldid=prev</id>
		<title>Djao: differences between camera and wand</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=16260&amp;oldid=prev"/>
		<updated>2006-12-09T05:19:07Z</updated>

		<summary type="html">&lt;p&gt;differences between camera and wand&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:19, 9 December 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So this is pretty much just a wand of make blind?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So this is pretty much just a wand of make blind?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: An expensive camera, flashed at a monster, will make monsters flee from you. This effect is different from, say, a thrown potion of blindness, which makes monsters blind but does not make them flee from you. The fleeing effect is ridiculously useful against really tough monsters such as the [[Riders]], because there&#039;s no other item in the game that can make them flee. Another point worth noting is that a camera can be recharged infinitely many times, whereas a wand can only be charged at most 7 times ... most players don&#039;t care about this, but for Tourists with the [[PYEC]], that&#039;s a big difference (and isn&#039;t it convenient that Tourists start with an expensive camera? hmmm...) Finally, the camera has a few weird properties that wands don&#039;t have, for example the fact that it deals no damage when wielded as a weapon ... which is something that only [[pacifist]]s would care about, but there you have it. [[User:Djao|Djao]] 05:19, 9 December 2006 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Djao</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=16232&amp;oldid=prev</id>
		<title>208.186.134.103 at 16:11, 8 December 2006</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Expensive_camera&amp;diff=16232&amp;oldid=prev"/>
		<updated>2006-12-08T16:11:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;So this is pretty much just a wand of make blind?&lt;/div&gt;</summary>
		<author><name>208.186.134.103</name></author>
	</entry>
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