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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Talk%3APotion_of_object_detection</id>
	<title>Talk:Potion of object detection - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Talk%3APotion_of_object_detection"/>
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	<updated>2026-08-03T04:59:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=79206&amp;oldid=prev</id>
		<title>Blackcustard: /* The strange ordering of the table (uncursed-blessed-cursed) is deliberate. */ new section</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=79206&amp;oldid=prev"/>
		<updated>2012-09-02T03:19:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The strange ordering of the table (uncursed-blessed-cursed) is deliberate.: &lt;/span&gt; new section&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:19, 2 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Just to clarify: did you dig a pit in the locations where the items were located? This is a common problem with detection, specifically with gold and gems in rock. Additionally, remember that monster inventories show up too, so a wandering monster with a helmet will appear as a helmet in a room, and then the helmet will disappear when you sight the room. -- [[User:Kalon|Kalon]] 22:19, 6 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Just to clarify: did you dig a pit in the locations where the items were located? This is a common problem with detection, specifically with gold and gems in rock. Additionally, remember that monster inventories show up too, so a wandering monster with a helmet will appear as a helmet in a room, and then the helmet will disappear when you sight the room. -- [[User:Kalon|Kalon]] 22:19, 6 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: This is probably what happened.  I did eventually find an elf wandering around, so he might have been one of the ghost items I saw, and he probably picked up the other stuff before I could get to it.  I didn&amp;#039;t try digging into the floor for the coins and gems.  I always thought they were just embedded in the wall and digging it away would reveal them.  At least, that&amp;#039;s how it&amp;#039;s always worked for me up until now, though I don&amp;#039;t usually try to dig that stuff out unless I&amp;#039;m in dire need of some extra money.  --[[User:MadDawg2552|MadDawg2552]] 18:56, 10 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:: This is probably what happened.  I did eventually find an elf wandering around, so he might have been one of the ghost items I saw, and he probably picked up the other stuff before I could get to it.  I didn&amp;#039;t try digging into the floor for the coins and gems.  I always thought they were just embedded in the wall and digging it away would reveal them.  At least, that&amp;#039;s how it&amp;#039;s always worked for me up until now, though I don&amp;#039;t usually try to dig that stuff out unless I&amp;#039;m in dire need of some extra money.  --[[User:MadDawg2552|MadDawg2552]] 18:56, 10 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== The strange ordering of the table (uncursed-blessed-cursed) is deliberate. ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This article describes the effects of quaffing an uncursed potion, then a blessed one, then a cursed one. This was a deliberate choice on my part. While unusual, I believe this order makes the effects of the potion easier to understand. [[User:Blackcustard|Blackcustard]] ([[User talk:Blackcustard|talk]]) 03:19, 2 September 2012 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blackcustard</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=35454&amp;oldid=prev</id>
		<title>MadDawg2552: /* Cursed Effect? */</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=35454&amp;oldid=prev"/>
		<updated>2008-10-10T18:56:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cursed Effect?&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:56, 10 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I just had something strange happen in my game.  I drank a potion of object detection (I didn&amp;#039;t BUC test it, so I don&amp;#039;t know if it was cursed or not).  The potion showed a bunch of gems and coins inside the walls, plus a few items in rooms I already explored.  When I went back to those rooms the items disappeared, and when I dug out to the gems and gold they also disappeared.  There were no other monsters on the level, so I&amp;#039;m not entirely sure where these items went, unless a cursed potion creates &amp;quot;ghost&amp;quot; images of items that aren&amp;#039;t really there.  --[[User:MadDawg2552|MadDawg2552]] 20:56, 5 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I just had something strange happen in my game.  I drank a potion of object detection (I didn&amp;#039;t BUC test it, so I don&amp;#039;t know if it was cursed or not).  The potion showed a bunch of gems and coins inside the walls, plus a few items in rooms I already explored.  When I went back to those rooms the items disappeared, and when I dug out to the gems and gold they also disappeared.  There were no other monsters on the level, so I&amp;#039;m not entirely sure where these items went, unless a cursed potion creates &amp;quot;ghost&amp;quot; images of items that aren&amp;#039;t really there.  --[[User:MadDawg2552|MadDawg2552]] 20:56, 5 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Just to clarify: did you dig a pit in the locations where the items were located? This is a common problem with detection, specifically with gold and gems in rock. Additionally, remember that monster inventories show up too, so a wandering monster with a helmet will appear as a helmet in a room, and then the helmet will disappear when you sight the room. -- [[User:Kalon|Kalon]] 22:19, 6 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Just to clarify: did you dig a pit in the locations where the items were located? This is a common problem with detection, specifically with gold and gems in rock. Additionally, remember that monster inventories show up too, so a wandering monster with a helmet will appear as a helmet in a room, and then the helmet will disappear when you sight the room. -- [[User:Kalon|Kalon]] 22:19, 6 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:: This is probably what happened.  I did eventually find an elf wandering around, so he might have been one of the ghost items I saw, and he probably picked up the other stuff before I could get to it.  I didn&#039;t try digging into the floor for the coins and gems.  I always thought they were just embedded in the wall and digging it away would reveal them.  At least, that&#039;s how it&#039;s always worked for me up until now, though I don&#039;t usually try to dig that stuff out unless I&#039;m in dire need of some extra money.  --[[User:MadDawg2552|MadDawg2552]] 18:56, 10 October 2008 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MadDawg2552</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=35397&amp;oldid=prev</id>
		<title>Kalon at 22:19, 6 October 2008</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=35397&amp;oldid=prev"/>
		<updated>2008-10-06T22:19:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:19, 6 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I just had something strange happen in my game.  I drank a potion of object detection (I didn&amp;#039;t BUC test it, so I don&amp;#039;t know if it was cursed or not).  The potion showed a bunch of gems and coins inside the walls, plus a few items in rooms I already explored.  When I went back to those rooms the items disappeared, and when I dug out to the gems and gold they also disappeared.  There were no other monsters on the level, so I&amp;#039;m not entirely sure where these items went, unless a cursed potion creates &amp;quot;ghost&amp;quot; images of items that aren&amp;#039;t really there.  --[[User:MadDawg2552|MadDawg2552]] 20:56, 5 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I just had something strange happen in my game.  I drank a potion of object detection (I didn&amp;#039;t BUC test it, so I don&amp;#039;t know if it was cursed or not).  The potion showed a bunch of gems and coins inside the walls, plus a few items in rooms I already explored.  When I went back to those rooms the items disappeared, and when I dug out to the gems and gold they also disappeared.  There were no other monsters on the level, so I&amp;#039;m not entirely sure where these items went, unless a cursed potion creates &amp;quot;ghost&amp;quot; images of items that aren&amp;#039;t really there.  --[[User:MadDawg2552|MadDawg2552]] 20:56, 5 October 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Just to clarify: did you dig a pit in the locations where the items were located? This is a common problem with detection, specifically with gold and gems in rock. Additionally, remember that monster inventories show up too, so a wandering monster with a helmet will appear as a helmet in a room, and then the helmet will disappear when you sight the room. -- [[User:Kalon|Kalon]] 22:19, 6 October 2008 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kalon</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=35384&amp;oldid=prev</id>
		<title>MadDawg2552 at 20:56, 5 October 2008</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=35384&amp;oldid=prev"/>
		<updated>2008-10-05T20:56:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:56, 5 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The blessed effect is stated as &amp;quot;You know the appearance of all objects on that level (and in your inventory) as if you had seen them.&amp;quot; Can someone please explain the meaning of this? Is it just that the farlook command (&amp;#039;&amp;#039;&amp;#039;[;]&amp;#039;&amp;#039;&amp;#039;) reports it as seen, or am I missing something? -- [[User:Kalon|Kalon]] 07:01, 7 April 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The blessed effect is stated as &amp;quot;You know the appearance of all objects on that level (and in your inventory) as if you had seen them.&amp;quot; Can someone please explain the meaning of this? Is it just that the farlook command (&amp;#039;&amp;#039;&amp;#039;[;]&amp;#039;&amp;#039;&amp;#039;) reports it as seen, or am I missing something? -- [[User:Kalon|Kalon]] 07:01, 7 April 2008 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Cursed Effect? ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I just had something strange happen in my game.  I drank a potion of object detection (I didn&#039;t BUC test it, so I don&#039;t know if it was cursed or not).  The potion showed a bunch of gems and coins inside the walls, plus a few items in rooms I already explored.  When I went back to those rooms the items disappeared, and when I dug out to the gems and gold they also disappeared.  There were no other monsters on the level, so I&#039;m not entirely sure where these items went, unless a cursed potion creates &quot;ghost&quot; images of items that aren&#039;t really there.  --[[User:MadDawg2552|MadDawg2552]] 20:56, 5 October 2008 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MadDawg2552</name></author>
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=31142&amp;oldid=prev</id>
		<title>Kalon: /* Blessed effect? */ What is so special about the blessed effect?</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Potion_of_object_detection&amp;diff=31142&amp;oldid=prev"/>
		<updated>2008-04-07T07:01:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blessed effect?: &lt;/span&gt; What is so special about the blessed effect?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Blessed Effect? ==&lt;br /&gt;
&lt;br /&gt;
The blessed effect is stated as &amp;quot;You know the appearance of all objects on that level (and in your inventory) as if you had seen them.&amp;quot; Can someone please explain the meaning of this? Is it just that the farlook command (&amp;#039;&amp;#039;&amp;#039;[;]&amp;#039;&amp;#039;&amp;#039;) reports it as seen, or am I missing something? -- [[User:Kalon|Kalon]] 07:01, 7 April 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Kalon</name></author>
	</entry>
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