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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Talk%3AZombie_%28monster_class%29</id>
	<title>Talk:Zombie (monster class) - Revision history</title>
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	<updated>2026-06-23T18:30:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=156433&amp;oldid=prev</id>
		<title>Umbire the Phantom: Umbire the Phantom moved page Talk:Zombie to Talk:Zombie (monster class): Make way for article on zombies as a group (which are all part of the monster class anyway)</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=156433&amp;oldid=prev"/>
		<updated>2023-11-05T00:09:37Z</updated>

		<summary type="html">&lt;p&gt;Umbire the Phantom moved page &lt;a href=&quot;/index.php?title=Talk:Zombie&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Talk:Zombie (page does not exist)&quot;&gt;Talk:Zombie&lt;/a&gt; to &lt;a href=&quot;/wiki/Talk:Zombie_(monster_class)&quot; title=&quot;Talk:Zombie (monster class)&quot;&gt;Talk:Zombie (monster class)&lt;/a&gt;: Make way for article on zombies as a group (which are all part of the monster class anyway)&lt;/p&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:09, 5 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=74229&amp;oldid=prev</id>
		<title>Qazmlpok: /* Human Zombie does not have human attribute */</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=74229&amp;oldid=prev"/>
		<updated>2011-10-16T13:36:19Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Human Zombie does not have human attribute&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:36, 16 October 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I can see in the source that the human zombie does not have the M2_HUMAN flag. Does this matter in the game? When you are human, does eating their corpse count as cannibalism? Does it count for sacrificing? Are there any other example where it would matter if the monster was human? --[[Special:Contributions/99.239.146.253|99.239.146.253]] 07:42, 16 October 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I can see in the source that the human zombie does not have the M2_HUMAN flag. Does this matter in the game? When you are human, does eating their corpse count as cannibalism? Does it count for sacrificing? Are there any other example where it would matter if the monster was human? --[[Special:Contributions/99.239.146.253|99.239.146.253]] 07:42, 16 October 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Zombies don't leave zombie corpses, so it will not affect cannibalism or sacrificing. A human zombie leaves a human corpse, which does have the M2_HUMAN flag. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The only other use &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the M2_race flags &lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can think of off &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;top of my head &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the orc detection from Sting &lt;/del&gt;-- [[User:Qazmlpok|Qazmlpok]] 13:29, 16 October 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Zombies don't leave zombie corpses, so it will not affect cannibalism or sacrificing. A human zombie leaves a human corpse, which does have the M2_HUMAN flag. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There's a list &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;what this will affect at [[Human_(monster_attribute)#Effect]]; among others, a human zombie could not be tamed and would ignore Elbereth if they did have M2_HUMAN, so &lt;/ins&gt;I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;imagine &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;omission &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deliberate. &lt;/ins&gt;-- [[User:Qazmlpok|Qazmlpok]] 13:29, 16 October 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qazmlpok</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=74228&amp;oldid=prev</id>
		<title>Qazmlpok: /* Human Zombie does not have human attribute */</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=74228&amp;oldid=prev"/>
		<updated>2011-10-16T13:29:49Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Human Zombie does not have human attribute&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:29, 16 October 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I can see in the source that the human zombie does not have the M2_HUMAN flag. Does this matter in the game? When you are human, does eating their corpse count as cannibalism? Does it count for sacrificing? Are there any other example where it would matter if the monster was human? --[[Special:Contributions/99.239.146.253|99.239.146.253]] 07:42, 16 October 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I can see in the source that the human zombie does not have the M2_HUMAN flag. Does this matter in the game? When you are human, does eating their corpse count as cannibalism? Does it count for sacrificing? Are there any other example where it would matter if the monster was human? --[[Special:Contributions/99.239.146.253|99.239.146.253]] 07:42, 16 October 2011 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Zombies don't leave zombie corpses, so it will not affect cannibalism or sacrificing. A human zombie leaves a human corpse, which does have the M2_HUMAN flag. The only other use of the M2_race flags I can think of off the top of my head is the orc detection from Sting -- [[User:Qazmlpok|Qazmlpok]] 13:29, 16 October 2011 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qazmlpok</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=74226&amp;oldid=prev</id>
		<title>99.239.146.253: /* Human Zombie does not have human attribute */ new section</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=74226&amp;oldid=prev"/>
		<updated>2011-10-16T07:42:36Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Human Zombie does not have human attribute: &lt;/span&gt; new section&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:42, 16 October 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: In my opinion, this article should be un-stubbed. [[User:Tjr|Tjr]] 12:30, October 12, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: In my opinion, this article should be un-stubbed. [[User:Tjr|Tjr]] 12:30, October 12, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Human Zombie does not have human attribute ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I can see in the source that the human zombie does not have the M2_HUMAN flag. Does this matter in the game? When you are human, does eating their corpse count as cannibalism? Does it count for sacrificing? Are there any other example where it would matter if the monster was human? --[[Special:Contributions/99.239.146.253|99.239.146.253]] 07:42, 16 October 2011 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>99.239.146.253</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=53101&amp;oldid=prev</id>
		<title>Tjr at 12:30, 12 October 2010</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=53101&amp;oldid=prev"/>
		<updated>2010-10-12T12:30:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:30, 12 October 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Stub==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Stub==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is marked as a stub.  A question I have is: is there really much more one can say about the individual zombies?  The general qualities of zombies (rotten base monster corpses, etc) are covered in the header; the individual distinctions are also covered (eg elf zombies being tinned for sleep resistance).  This is a problem not specific to this particular article; things like [[pit viper]], [[kobold]], [[imp]], [[ettin]], and others cover monsters who don't really have many distinguishing features, and whose articles are necessarily short.  However, to call them stubs implies they are incomplete, which I don't believe to be true.  So should we perhaps remove the stub designation from pages of non-distinct monsters?  This extends to some item articles as well, eg [[orcish short sword]]. -[[User:Ion frigate|Ion frigate]] 03:58, October 12, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is marked as a stub.  A question I have is: is there really much more one can say about the individual zombies?  The general qualities of zombies (rotten base monster corpses, etc) are covered in the header; the individual distinctions are also covered (eg elf zombies being tinned for sleep resistance).  This is a problem not specific to this particular article; things like [[pit viper]], [[kobold]], [[imp]], [[ettin]], and others cover monsters who don't really have many distinguishing features, and whose articles are necessarily short.  However, to call them stubs implies they are incomplete, which I don't believe to be true.  So should we perhaps remove the stub designation from pages of non-distinct monsters?  This extends to some item articles as well, eg [[orcish short sword]]. -[[User:Ion frigate|Ion frigate]] 03:58, October 12, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: In my opinion, this article should be un-stubbed. [[User:Tjr|Tjr]] 12:30, October 12, 2010 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tjr</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=53100&amp;oldid=prev</id>
		<title>Ion frigate at 03:59, 12 October 2010</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=53100&amp;oldid=prev"/>
		<updated>2010-10-12T03:59:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:59, 12 October 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Stub==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Stub==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is marked as a stub.  A question I have is: is there really much more one can say about the individual zombies?  The general qualities of zombies (rotten base monster corpses&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, bones file behavior&lt;/del&gt;, etc) are covered in the header; the individual distinctions are also covered (eg elf zombies being tinned for sleep resistance).  This is a problem not specific to this particular article; things like [[pit viper]], [[kobold]], [[imp]], [[ettin]], and others cover monsters who don't really have many distinguishing features, and whose articles are necessarily short.  However, to call them stubs implies they are incomplete, which I don't believe to be true.  So should we perhaps remove the stub designation from pages of non-distinct monsters?  This extends to some item articles as well, eg [[orcish short sword]]. -[[User:Ion frigate|Ion frigate]] 03:58, October 12, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is marked as a stub.  A question I have is: is there really much more one can say about the individual zombies?  The general qualities of zombies (rotten base monster corpses, etc) are covered in the header; the individual distinctions are also covered (eg elf zombies being tinned for sleep resistance).  This is a problem not specific to this particular article; things like [[pit viper]], [[kobold]], [[imp]], [[ettin]], and others cover monsters who don't really have many distinguishing features, and whose articles are necessarily short.  However, to call them stubs implies they are incomplete, which I don't believe to be true.  So should we perhaps remove the stub designation from pages of non-distinct monsters?  This extends to some item articles as well, eg [[orcish short sword]]. -[[User:Ion frigate|Ion frigate]] 03:58, October 12, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=53099&amp;oldid=prev</id>
		<title>Ion frigate at 03:58, 12 October 2010</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=53099&amp;oldid=prev"/>
		<updated>2010-10-12T03:58:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:58, 12 October 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The reason I added it back in was because the original text made it sound like you come back from the dead when you are killed by a zombie, and the revert made it seem like that was the case.  I'm no source expert, so I changed the original text to say that your corpse is a zombie in a bones file in an attempt to clarify it.  I also thought that was true because I remember running into a bones character that wasn't a ghost, but I didn't remember exactly what type of monster it was.  Being the trusting person I am, I assumed the first person had it correct.  --[[User:MadDawg2552|MadDawg2552]] 03:20, 1 March 2007 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The reason I added it back in was because the original text made it sound like you come back from the dead when you are killed by a zombie, and the revert made it seem like that was the case.  I'm no source expert, so I changed the original text to say that your corpse is a zombie in a bones file in an attempt to clarify it.  I also thought that was true because I remember running into a bones character that wasn't a ghost, but I didn't remember exactly what type of monster it was.  Being the trusting person I am, I assumed the first person had it correct.  --[[User:MadDawg2552|MadDawg2552]] 03:20, 1 March 2007 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Stub==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This page is marked as a stub.  A question I have is: is there really much more one can say about the individual zombies?  The general qualities of zombies (rotten base monster corpses, bones file behavior, etc) are covered in the header; the individual distinctions are also covered (eg elf zombies being tinned for sleep resistance).  This is a problem not specific to this particular article; things like [[pit viper]], [[kobold]], [[imp]], [[ettin]], and others cover monsters who don't really have many distinguishing features, and whose articles are necessarily short.  However, to call them stubs implies they are incomplete, which I don't believe to be true.  So should we perhaps remove the stub designation from pages of non-distinct monsters?  This extends to some item articles as well, eg [[orcish short sword]]. -[[User:Ion frigate|Ion frigate]] 03:58, October 12, 2010 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=19337&amp;oldid=prev</id>
		<title>MadDawg2552 at 03:20, 1 March 2007</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=19337&amp;oldid=prev"/>
		<updated>2007-03-01T03:20:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:20, 1 March 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notice that zombies are missing from that list.  If you get yourself killed by a zombie, you don't rise from the dead. [[User:72.200.112.118|72.200.112.118]] 05:05, 28 February 2007 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notice that zombies are missing from that list.  If you get yourself killed by a zombie, you don't rise from the dead. [[User:72.200.112.118|72.200.112.118]] 05:05, 28 February 2007 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:The reason I added it back in was because the original text made it sound like you come back from the dead when you are killed by a zombie, and the revert made it seem like that was the case.  I'm no source expert, so I changed the original text to say that your corpse is a zombie in a bones file in an attempt to clarify it.  I also thought that was true because I remember running into a bones character that wasn't a ghost, but I didn't remember exactly what type of monster it was.  Being the trusting person I am, I assumed the first person had it correct.  --[[User:MadDawg2552|MadDawg2552]] 03:20, 1 March 2007 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MadDawg2552</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=19310&amp;oldid=prev</id>
		<title>72.200.112.118 at 05:05, 28 February 2007</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Talk:Zombie_(monster_class)&amp;diff=19310&amp;oldid=prev"/>
		<updated>2007-02-28T05:05:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Zombies don't cause the player to rise from the dead==&lt;br /&gt;
As the same misinformation has been added twice, I figure I should clarify:&lt;br /&gt;
&lt;br /&gt;
In done_in_by in end.c, the u.ugrave_arise variable is set if your corpse will rise from the dead in a bones file.  The defined ones are:&lt;br /&gt;
#If killed by a wraith, barrow wight, or Nazgul, you rise from the dead as a wraith.&lt;br /&gt;
#If killed by a mummy, you rise from the dead as a mummy of your own race.&lt;br /&gt;
#If killed by a vampire, vampire lord, or Vlad the Impaler, and you are human, you rise from the dead as a vampire.&lt;br /&gt;
#If killed by a ghoul, you rise from the dead as a ghoul.&lt;br /&gt;
&lt;br /&gt;
Notice that zombies are missing from that list.  If you get yourself killed by a zombie, you don't rise from the dead. [[User:72.200.112.118|72.200.112.118]] 05:05, 28 February 2007 (UTC)&lt;/div&gt;</summary>
		<author><name>72.200.112.118</name></author>
		
	</entry>
</feed>