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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Torch_%28dNetHack%29</id>
	<title>Torch (dNetHack) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Torch_%28dNetHack%29"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;action=history"/>
	<updated>2026-07-21T15:45:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=197774&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Description */ copyedit</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=197774&amp;oldid=prev"/>
		<updated>2026-01-16T15:02:16Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; copyedit&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:02, 16 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{lightradius|r=4}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{lightradius|r=4}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light from a lit torch will illuminate normally-dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;comes closer to expiring&lt;/del&gt;, the torch burns down to a 3-square radius &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;then a 2-square radius before burning out completely &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(150, 50 and 0 turns left to burn respectively)&lt;/del&gt;, and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a [[monster]] creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light from a lit torch will illuminate normally-dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reaches 150 turns left, then 50 and finally 0&lt;/ins&gt;, the torch &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;respectively &lt;/ins&gt;burns down to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;providing light in &lt;/ins&gt;a 3-square radius&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;then a 2-square radius before burning out completely, and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a [[monster]] creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of blunt damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them, and [[monster weapon preference]] factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of blunt damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them, and [[monster weapon preference]] factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=193767&amp;oldid=prev</id>
		<title>Umbire the Phantom: dwarf knight, damage types exist in vanilla but to a lesser extent, etc. etc. etc.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=193767&amp;oldid=prev"/>
		<updated>2025-10-08T08:52:48Z</updated>

		<summary type="html">&lt;p&gt;dwarf knight, damage types exist in vanilla but to a lesser extent, etc. etc. etc.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 08:52, 8 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the item in dNetHack and its derivatives|the item in other variants|torch}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the item in dNetHack and its derivatives|the item in other variants|torch}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''torch''' is a type of [[tool]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/del&gt;is a [[stackable]], [[one-handed]] [[weapon-tool]] that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is made &lt;/del&gt;of [[wood]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''torch''' is a type of [[tool]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The torch &lt;/ins&gt;is a [[stackable]], [[one-handed]] [[weapon-tool]] that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;uses the [[club]] [[skill]]. It has a [[Object materials (dNetHack)|base material]] &lt;/ins&gt;of [[wood]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Barbarian/dNetHack|Barbarians]] start each game with 3 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Barbarian/dNetHack|Barbarians]] start each game with 3 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Caveman/dNetHack|Cavepeople]] start each game with 3 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Caveman/dNetHack|Cavepeople]] start each game with 3 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Dwarf Knight]]s start each game with 3-6 uncursed torches.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Noble#dNethack Dwarf Noble|Dwarven Nobles]] and [[Noble#dNetHack Female Half-Dragon Noble|half-dragon Nobles]] of both genders start each game with 3 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Noble#dNethack Dwarf Noble|Dwarven Nobles]] and [[Noble#dNetHack Female Half-Dragon Noble|half-dragon Nobles]] of both genders start each game with 3 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Rogue/dNetHack|Rogues]] start each game with 2 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Rogue/dNetHack|Rogues]] start each game with 2 uncursed torches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Torches make up {{frac|3|20}} (1.5%) of all randomly-generated tools. General [[store]]s and hardware stores can stock torches.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Torches make up {{frac|3|20}} (1.5%) of all randomly-generated tools. General [[store]]s and hardware stores can stock torches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;club&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;can be dipped into a [[potion of oil]] to turn it into a torch.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A club can be dipped into a [[potion of oil]] to turn it into a torch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inverted ziggurat [[Map inclusion (dNetHack)|map inclusions]] on the [[Neutral Quest (dNetHack)|Neutral Quest]] that do not have an [[altar]] will contain a [[chest]] buried in the central square of the room with 1–6 torches inside.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inverted ziggurat [[Map inclusion (dNetHack)|map inclusions]] on the [[Neutral Quest (dNetHack)|Neutral Quest]] that do not have an [[altar]] will contain a [[chest]] buried in the central square of the room with 1–6 torches inside.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{lightradius|r=4}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{lightradius|r=4}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light from a lit torch will illuminate normally-dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer comes closer to expiring, the torch burns down to a 3-square radius and then a 2-square radius before burning out completely (150, 50 and 0 turns left to burn respectively), and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a monster creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light from a lit torch will illuminate normally-dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer comes closer to expiring, the torch burns down to a 3-square radius and then a 2-square radius before burning out completely (150, 50 and 0 turns left to burn respectively), and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;monster&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Damage types (dNetHack)|&lt;/del&gt;blunt&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them, and monster weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;choice &lt;/del&gt;factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of blunt damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;monster weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;preference]] &lt;/ins&gt;factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=189153&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=189153&amp;oldid=prev"/>
		<updated>2025-05-24T14:30:07Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:30, 24 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot; &gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, clubs in general have a niche against monsters such as [[skeleton]]s and the [[Keter Sephiroth]], especially for roles that lack good unarmed attacks, and Cavepeople in particular may want to utilize torches for fire damage, including transforming their starting +1 club into one after they have found a better long-term weapon. Fire damage from torches can also burn up [[defensive item]]s that hostile monsters might use to escape, though this is somewhat limited in application and may burn up other valuable loot. Other heroes may want &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;torches &lt;/del&gt;to carve [[staves]] into for warding off later monsters, such as the [[User:Chris/dNetHack/Dreprun|dreprun stave]] against [[mastodon]]s and [[Byakhee (dNetHack)|byakhees]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, clubs in general have a niche against monsters such as [[skeleton]]s and the [[Keter Sephiroth]], especially for roles that lack good unarmed attacks, and Cavepeople in particular may want to utilize torches for fire damage, including transforming their starting +1 club into one after they have found a better long-term weapon. Fire damage from torches can also burn up [[defensive item]]s that hostile monsters might use to escape, though this is somewhat limited in application and may burn up other valuable loot. Other heroes may want to carve [[staves]] into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;torches &lt;/ins&gt;for warding off later monsters, such as the [[User:Chris/dNetHack/Dreprun|dreprun stave]] against [[mastodon]]s and [[Byakhee (dNetHack)|byakhees]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In some rare cases, a torch may be useful to train up the club skill for players planning a dedicated [[dNetHack artifacts#Ibite Arm|Ibite Arm]] run (which is an [[insight]] [[artifact]] whose details constitute '''major spoilers''' for the mechanic).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In some rare cases, a torch may be useful to train up the club skill for players planning a dedicated [[dNetHack artifacts#Ibite Arm|Ibite Arm]] run (which is an [[insight]] [[artifact]] whose details constitute '''major spoilers''' for the mechanic).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=189152&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Description */ word choice</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=189152&amp;oldid=prev"/>
		<updated>2025-05-24T14:28:32Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; word choice&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:28, 24 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light from a lit torch will illuminate normally-dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer comes closer to expiring, the torch burns down to a 3-square radius and then a 2-square radius before burning out completely (150, 50 and 0 turns left to burn respectively), and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a monster creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Light from a lit torch will illuminate normally-dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer comes closer to expiring, the torch burns down to a 3-square radius and then a 2-square radius before burning out completely (150, 50 and 0 turns left to burn respectively), and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a monster creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of [[Damage types (dNetHack)|blunt]] damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/del&gt;monster weapon choice factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of [[Damage types (dNetHack)|blunt]] damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/ins&gt;monster weapon choice factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=189151&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Description */ do it this way</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=189151&amp;oldid=prev"/>
		<updated>2025-05-24T14:28:03Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; do it this way&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:28, 24 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero [[applying]] a torch will light it, or snuff it if it is already lit. While lit, a torch emits light in a radius of 4 squares around it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;this lights &lt;/del&gt;normally dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer comes closer to expiring, the torch burns down to a 3-square radius and then a 2-square radius before burning out completely (150, 50 and 0 turns left to burn respectively), and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a monster creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A hero [[applying]] a torch will light it, or snuff it if it is already lit. While lit, a torch emits light in a radius of 4 squares around it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{lightradius|r=4}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Light from a lit torch will illuminate &lt;/ins&gt;normally&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;dark squares within the radius, but will not fully override darkness from other sources such as a [[shadowlander's torch]] or [[fossil dark]]. A torch remains active for 500–1500 turns: as its timer comes closer to expiring, the torch burns down to a 3-square radius and then a 2-square radius before burning out completely (150, 50 and 0 turns left to burn respectively), and a torch that burns out may turn into a [[Erosion|burnt]] club with 1–3 levels of erosion. If a hero creates darkness by [[reading]] a cursed [[scroll of light]], either casting the {{+ of|light}} spell or using the [[Monster (command)|#monster]] [[extended command]] as a drow, or zapping a [[wand of darkness]], any torches in the lit area will be extinguished; this also occurs if a monster creates darkness as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of [[Damage types (dNetHack)|blunt]] damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them&amp;amp;mdash;monster weapon choice factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As a weapon, a torch uses the club [[skill]] and deals 1d3 points of [[Damage types (dNetHack)|blunt]] damage to small monsters and 1d2 to large monsters&amp;amp;mdash;while lit, it deals an additional +1d10 [[Fire (element)|fire]] damage versus monsters that lack [[fire resistance]], and the fire damage can burn [[armor]] and destroy [[scroll]]s, [[spellbook]]s and [[potion]]s in the target's inventory, with the potions releasing [[vapors]]. A torch gains a full damage bonus from the wielder's [[strength]], with a maximum of +8 at 25 strength. Monsters will not apply torches on their own, but will use them as weapons if they are the best option available for them&amp;amp;mdash;monster weapon choice factors in whether or not they are currently lit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188119&amp;oldid=prev</id>
		<title>Umbire the Phantom: pothole</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188119&amp;oldid=prev"/>
		<updated>2025-05-09T16:39:05Z</updated>

		<summary type="html">&lt;p&gt;pothole&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:39, 9 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the item in dNetHack and its derivatives|the item in other variants|torch}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{otheruses|the item in dNetHack and its derivatives|the item in other variants|torch}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''torch''' is a type of [[tool]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. It is a [[stackable]] [[weapon-tool]] that is made of [[wood]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''torch''' is a type of [[tool]] that appears in [[dNetHack]], [[notdNetHack]] and [[notnotdNetHack]]. It is a [[stackable&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], [[one-handed&lt;/ins&gt;]] [[weapon-tool]] that is made of [[wood]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188081&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ bit more detail</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188081&amp;oldid=prev"/>
		<updated>2025-05-09T06:21:44Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; bit more detail&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:21, 9 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful temporary light source for a starting hero until a more permanent one presents itself: such light sources include the [[candle of invocation]], [[magic lamp]], [[magic torch]], [[potions of starlight]], [[sunlight maggot]]s, or even a [[spellbook of light]] for spellcasters in particular&amp;amp;mdash;[[gnomish pointy hat]]s and [[dwarvish helm]]s are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/del&gt;plentiful in the [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful temporary light source for a starting hero until a more permanent one presents itself: such light sources include the [[candle of invocation]], [[magic lamp]], [[magic torch]], [[potions of starlight]], [[sunlight maggot]]s, or even a [[spellbook of light]] for spellcasters in particular&amp;amp;mdash;[[gnomish pointy hat]]s and [[dwarvish helm]]s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can also be applied as light sources and &lt;/ins&gt;are plentiful in the [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188080&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ typo</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188080&amp;oldid=prev"/>
		<updated>2025-05-09T06:14:21Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; typo&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:14, 9 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful temporary light source for a starting hero until a more permanent one presents itself: such light sources include the [[candle of invocation]], [[magic lamp]], [[magic torch]], [[potions of starlight]], [[sunlight maggot]]s, or even a [[spellbook of light]] for spellcasters in particular&amp;amp;mdash;[[gnomish pointy hat]]s and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dwarven &lt;/del&gt;helm]]s are also plentiful in the [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful temporary light source for a starting hero until a more permanent one presents itself: such light sources include the [[candle of invocation]], [[magic lamp]], [[magic torch]], [[potions of starlight]], [[sunlight maggot]]s, or even a [[spellbook of light]] for spellcasters in particular&amp;amp;mdash;[[gnomish pointy hat]]s and [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dwarvish &lt;/ins&gt;helm]]s are also plentiful in the [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188079&amp;oldid=prev</id>
		<title>Umbire the Phantom: /* Strategy */ typo</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188079&amp;oldid=prev"/>
		<updated>2025-05-09T06:13:18Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy: &lt;/span&gt; typo&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:13, 9 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful temporary light source for a starting hero until a more permanent one presents itself: such light sources include the [[candle of invocation]], [[magic lamp]], [[magic torch]], [[potions of starlight]], [[sunlight maggot]]s, or even a [[spellbook of light]] for spellcasters in particular&amp;amp;mdash;[gnomish pointy hat]]s and [[dwarven helm]]s are also plentiful in the [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful temporary light source for a starting hero until a more permanent one presents itself: such light sources include the [[candle of invocation]], [[magic lamp]], [[magic torch]], [[potions of starlight]], [[sunlight maggot]]s, or even a [[spellbook of light]] for spellcasters in particular&amp;amp;mdash;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;[gnomish pointy hat]]s and [[dwarven helm]]s are also plentiful in the [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One advantage of torches over some other light sources is that they are decently fairly light and easily stacked (based on [[enchantment]] like other weapons), making a small stack of them tolerable enough to carry for a hero without a [[bag]] or other [[container]], and they can also easily made using potions of oil and clubs. A hero that reaches [[Minetown]] and is at a loss for a reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions of oil from [[Izchak]] if the plentiful light sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies can also be used to set them up for [[ranged weapon]] attacks with the torch's light, but any potions destroyed when a lit torch hits a monster cannot be type-[[named]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188078&amp;oldid=prev</id>
		<title>Umbire the Phantom: did my best with what I was given</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Torch_(dNetHack)&amp;diff=188078&amp;oldid=prev"/>
		<updated>2025-05-09T06:13:02Z</updated>

		<summary type="html">&lt;p&gt;did my best with what I was given&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:13, 9 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot; &gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;holdover &lt;/del&gt;light source until &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;either &lt;/del&gt;a more permanent &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;source &lt;/del&gt;presents itself &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;[[candle of invocation]], [[magic lamp]], [[magic torch]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;User:Chris/dNethack/dNethack_Items#Potions|potion &lt;/del&gt;of starlight]], [[sunlight maggot]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &amp;amp;ndash; &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;possibly in the case of spellcasters &amp;amp;ndash; until &lt;/del&gt;a spellbook of light &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is found. They're incredibly light and can stack with more of themselves as long as they are of the same enchantment, making them ideal for the early game where most characters will still not have any [[bag&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s. Characters that make it to [[Minetown]] and cannot find a good light source there but find a potion of oil &lt;/del&gt;in [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[Izchak&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/del&gt;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;store may wish to consider turning any clubs they find into torches to help with the oppressive darkness of the lower mines. &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ogre&lt;/del&gt;]]s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have a high chance of being generated with a large club. Potions of oil can &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be sourced from a [[Map_inclusion_(dNetHack)#Formian_Nest_Outpost_(Volatiles_Shop)|volatiles store]] from the top of &lt;/del&gt;the [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Law quest (dNetHack)|law quest&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. However, most characters will never be short on light sources, since all [[dwarvish helm]]s provide a portable and convenient light source with a radius of 3 squares. Once a torch only has 150 turns of use left, it is best to look for another light source&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A torch can be a useful &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;temporary &lt;/ins&gt;light source &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for a starting hero &lt;/ins&gt;until a more permanent &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/ins&gt;presents itself&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: such light sources include the &lt;/ins&gt;[[candle of invocation]], [[magic lamp]], [[magic torch]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;potions &lt;/ins&gt;of starlight]], [[sunlight maggot]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s, &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;spellbook of light]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for spellcasters &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;particular&amp;amp;mdash;&lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gnomish pointy hat&lt;/ins&gt;]]s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dwarven helm&lt;/ins&gt;]]s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;plentiful in &lt;/ins&gt;the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gnomish Mines&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The torch deals respectable damage, but the lack &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any guaranteed gift artifact club does limit their practical use. However, if the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Insight#Insight_weapon_extra_effects|ibite arm&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;('''major spoilers!!'''&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is the intended weapon &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the late game training up club early saves some time. Enemies hit by the torch can have their &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defensive item&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s denied to them, preventing them from escaping last minute, e.g. by reading a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;scroll of teleportation&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;denies you the opportunity &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;obtaining them yourself&lt;/del&gt;. [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Throw&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ing a lit torch &lt;/del&gt;is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;viable method of creating &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spot &lt;/del&gt;of light &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on a dark level and &lt;/del&gt;can be used to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;facilitate taking down enemies with &lt;/del&gt;[[ranged weapon]]s but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;won't allow for &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Name##naming_a_class_of_items|typenaming&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potions based on their vapors&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;One advantage &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;torches over some other light sources is that they are decently fairly light and easily stacked (based on &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enchantment&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;like other weapons&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, making a small stack of them tolerable enough to carry &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a hero without a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bag&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or other &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;container&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and they can &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;easily made using potions &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oil and clubs&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A hero that reaches &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Minetown&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loss for &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reasonable light source to explore the deep Gnomish Mines or other dark areas may consider grabbing spare potions &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oil from [[Izchak]] if the plentiful &lt;/ins&gt;light &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sources within the Mines themselves are somehow of no use to them or else of no interest. [[Throwing]] lit torches at enemies &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;be used to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set them up for &lt;/ins&gt;[[ranged weapon]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attacks with the torch'&lt;/ins&gt;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;light, &lt;/ins&gt;but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;any potions destroyed when a lit torch hits a monster cannot be type-&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;named&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Clubs &lt;/del&gt;have a niche &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/del&gt;against &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enemies with resistance to slashing and piercing weapons, but not blunt weapons &lt;/del&gt;such as [[skeleton]]s and the [[Keter Sephiroth&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|Keter&lt;/del&gt;]], especially for roles that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do not have &lt;/del&gt;good &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;unarmed&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;attacks&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;Cavepeople &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that have outgrown &lt;/del&gt;their starting club &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or want the additional fire &lt;/del&gt;damage may &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wish to transform it into a torch&lt;/del&gt;. Other &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters &lt;/del&gt;may &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;still find use in carving &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ward_(dNetHack)#Icelandic_magical_staves|&lt;/del&gt;staves]] into &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clubs to ward &lt;/del&gt;off &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some &lt;/del&gt;monsters &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;q&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and [[B]] such as &lt;/del&gt;[[mastodon]]s and [[Byakhee (dNetHack)|byakhees]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;especially &amp;amp;mdash; see &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;User:Chris/&lt;/del&gt;dNetHack&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/Dreprun&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dreprun stave&lt;/del&gt;]]).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As a weapon, clubs in general &lt;/ins&gt;have a niche against &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters &lt;/ins&gt;such as [[skeleton]]s and the [[Keter Sephiroth]], especially for roles that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lack &lt;/ins&gt;good unarmed attacks&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/ins&gt;Cavepeople &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in particular may want to utilize torches for fire damage, including transforming &lt;/ins&gt;their starting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+1 &lt;/ins&gt;club &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into one after they have found a better long-term weapon. Fire &lt;/ins&gt;damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from torches can also burn up [[defensive item]]s that hostile monsters might use to escape, though this is somewhat limited in application and &lt;/ins&gt;may &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;burn up other valuable loot&lt;/ins&gt;. Other &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;heroes &lt;/ins&gt;may &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;want torches to carve &lt;/ins&gt;[[staves]] into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for warding &lt;/ins&gt;off &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;later &lt;/ins&gt;monsters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as the &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;User:Chris/dNetHack/Dreprun|dreprun stave&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;against &lt;/ins&gt;[[mastodon]]s and [[Byakhee (dNetHack)|byakhees]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In some rare cases, a torch may be useful to train up the club skill for players planning a dedicated &lt;/ins&gt;[[dNetHack &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;artifacts#Ibite Arm&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ibite Arm]] run (which is an [[insight]] [[artifact&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;whose details constitute '''major spoilers''' for the mechanic&lt;/ins&gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Umbire the Phantom</name></author>
		
	</entry>
</feed>