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	<title>User:Darth l33t/Demon Lords and Princes - Revision history</title>
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	<updated>2026-06-04T03:06:44Z</updated>
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		<title>Darth l33t: Start of a long-overdue page. Edits welcome.</title>
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		<updated>2016-05-25T02:09:39Z</updated>

		<summary type="html">&lt;p&gt;Start of a long-overdue page. Edits welcome.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Above the ranks of the minor and major [[demon]]s are several unique, named demons. They are divided into lords and princes, the latter being of higher rank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Rank&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Alignment]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Lair&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Notable Features&lt;br /&gt;
|-&lt;br /&gt;
| [[Asmodeus]]&lt;br /&gt;
| Prince&lt;br /&gt;
| Lawful&lt;br /&gt;
| 49&lt;br /&gt;
| [[Asmodeus' Lair]]&lt;br /&gt;
| Powerful [[cold]] attack; wands of [[wand of fire|fire]] and [[wand of cold|cold]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Baalzebub]]&lt;br /&gt;
| Prince&lt;br /&gt;
| Lawful&lt;br /&gt;
| 41&lt;br /&gt;
| [[Baalzebub's Lair]]&lt;br /&gt;
| [[Stun]]ning gaze&lt;br /&gt;
|-&lt;br /&gt;
| [[Demogorgon]]&lt;br /&gt;
| Prince&lt;br /&gt;
| Chaotic&lt;br /&gt;
| 50&lt;br /&gt;
| none&lt;br /&gt;
| Arcane [[monster spell]]s; [[disease]] attacks&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispater]]&lt;br /&gt;
| Prince&lt;br /&gt;
| Lawful&lt;br /&gt;
| 36&lt;br /&gt;
| none&lt;br /&gt;
| Arcane monster spells&lt;br /&gt;
|-&lt;br /&gt;
| [[Geryon]]&lt;br /&gt;
| Prince&lt;br /&gt;
| Lawful&lt;br /&gt;
| 33&lt;br /&gt;
| none&lt;br /&gt;
| Very slow&lt;br /&gt;
|-&lt;br /&gt;
| [[Juiblex]]&lt;br /&gt;
| Lord&lt;br /&gt;
| Chaotic&lt;br /&gt;
| 22&lt;br /&gt;
| [[Juiblex's swamp]]&lt;br /&gt;
| [[Engulf]]ing disease attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Orcus]]&lt;br /&gt;
| Prince&lt;br /&gt;
| Chaotic&lt;br /&gt;
| 30&lt;br /&gt;
| [[Orcus-town]]&lt;br /&gt;
| Arcane monster spells; [[wand of death]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Yeenoghu]]&lt;br /&gt;
| Lord&lt;br /&gt;
| Chaotic&lt;br /&gt;
| 25&lt;br /&gt;
| none&lt;br /&gt;
| [[Confusion]] attack; [[magic resistance]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
All demon lords and princes are [[covetous]], and will warp to you when they detect you, and to the up stairs to flee and heal. They will pick up the [[Amulet of Yendor]] if they can, and attack any monster carrying it other than the [[high priest]] of Moloch and the [[Wizard of Yendor]]. Orcus additionally covets the [[Book of the Dead]].&lt;br /&gt;
&lt;br /&gt;
Like their lesser brethren, unique demons nominally respect [[Elbereth]], although it has no power in their native [[Gehennom]].&lt;br /&gt;
&lt;br /&gt;
==Bribery==&lt;br /&gt;
Lawful demon princes are generated [[peaceful]]. When one detects you, it will warp to you and demand some portion of your carried [[gold]]. If you pay it off, it will vanish from the game; if you refuse, or have no gold, it will turn hostile. You may shortchange it up to 39 gold with a chance of success. If the demon has the Amulet, the bribe will always be more than you have, so that the demon and Amulet aren't removed from the game.&lt;br /&gt;
&lt;br /&gt;
If you are polymorphed into any {{white|&amp;amp;}}, the prince won't ask for a bribe, but will remain on the map, peaceful, until you deal with it.&lt;br /&gt;
&lt;br /&gt;
Wielding [[Excalibur]] causes lawful princes to be generated hostile, so they won't ask for a bribe. They will turn hostile if you wield Excalibur when they would demand a bribe, or if fooled by your [[displacement]].&lt;br /&gt;
&lt;br /&gt;
Chaotic demons are always generated hostile (except when summoned by a chaotic character's same-race [[sacrifice]]), and will attack on sight.&lt;br /&gt;
&lt;br /&gt;
==Lairs==&lt;br /&gt;
Four of the demons have their own lairs in [[Gehennom]]. All four lairs are guaranteed to be generated, which means you're almost certain to see all four demons if your character gets that far. However, all four lairs can also leave [[bones]], so it's possible for a demon not to appear in its own lair if it was previously dispatched or led away. Each demon is unique, so it will also be absent if generated by other means (e.g. sacrifice or other demons).&lt;br /&gt;
&lt;br /&gt;
==Rank==&lt;br /&gt;
A demon's rank has no effect on its combat prowess, but does affect some other aspects of the game:&lt;br /&gt;
* [[Demon#Demons summoning demons|Demon gating]] will summon a demon at most one rank over the original one, so major demons can't summon princes. Princes are more likely than lords to summon other unique demons.&lt;br /&gt;
* Same-race sacrifice will summon a lord, or a major demon if both lords have been generated. It will never summon a prince.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Although some of the most powerful monsters by the numbers, most unique demons aren't a huge threat, because they appear late in the game, when players have had plenty of time to prepare for them. Asmodeus is nearly impotent against a fire- and cold-resistant character, for example, and Baalzebub's gaze won't penetrate a [[blindfold]] or [[towel]]. Characters playing for speed, who don't have good [[AC]] or all the resistances, may have more difficulty. Orcus' spells can cause trouble for even magic-resistant characters, and Demogorgon, should he appear, can kill almost anyone. [[Pacifist]]s may also have trouble finding [[pet]]s willing to attack such high-level creatures -- all demons are [[level drain]] resistant.&lt;/div&gt;</summary>
		<author><name>Darth l33t</name></author>
		
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