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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=User%3ATungtn%2FPhysical_damage_analysis%2FCommon_weapon_damage</id>
	<title>User:Tungtn/Physical damage analysis/Common weapon damage - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=User%3ATungtn%2FPhysical_damage_analysis%2FCommon_weapon_damage"/>
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	<updated>2026-08-23T08:41:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nethackwiki.com/index.php?title=User:Tungtn/Physical_damage_analysis/Common_weapon_damage&amp;diff=90604&amp;oldid=prev</id>
		<title>Tungtn: Created page with &quot;* +0 &#039;&#039;&#039;arrows&#039;&#039;&#039; (fired, common) ** unpoisoned/poison-resist: d6 = 1 / &#039;&#039;&#039;3.5&#039;&#039;&#039; / 6 ** poisoned: d6 + d6 = 2 / &#039;&#039;&#039;7&#039;&#039;&#039; / 12 * +0 &#039;&#039;&#039;battle-axe&#039;&#039;&#039; ** small: d8 + d4 = 2 / &#039;&#039;&#039;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=User:Tungtn/Physical_damage_analysis/Common_weapon_damage&amp;diff=90604&amp;oldid=prev"/>
		<updated>2014-10-06T08:48:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;* +0 &amp;#039;&amp;#039;&amp;#039;arrows&amp;#039;&amp;#039;&amp;#039; (fired, common) ** unpoisoned/poison-resist: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6 ** poisoned: d6 + d6 = 2 / &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; / 12 * +0 &amp;#039;&amp;#039;&amp;#039;battle-axe&amp;#039;&amp;#039;&amp;#039; ** small: d8 + d4 = 2 / &amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* +0 &amp;#039;&amp;#039;&amp;#039;arrows&amp;#039;&amp;#039;&amp;#039; (fired, common)&lt;br /&gt;
** unpoisoned/poison-resist: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
** poisoned: d6 + d6 = 2 / &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;battle-axe&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** small: d8 + d4 = 2 / &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
** large: d6 + 2d4 = 3 / &amp;#039;&amp;#039;&amp;#039;8.5&amp;#039;&amp;#039;&amp;#039; / 14&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;crossbow bolt&amp;#039;&amp;#039;&amp;#039; (fired, findable)&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: d4 + 1 = 2 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 5&lt;br /&gt;
*** large: d6 + 1 = 2 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 7&lt;br /&gt;
** poisoned&lt;br /&gt;
*** small: d4 + 1 + d6 = 3 / &amp;#039;&amp;#039;&amp;#039;6&amp;#039;&amp;#039;&amp;#039; / 11&lt;br /&gt;
*** large: d6 + 1 + d6 = 3 / &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; / 13&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;crysknife&amp;#039;&amp;#039;&amp;#039; (worm tooth is findable, enchant weapon)&lt;br /&gt;
** d10 = 1 / &amp;#039;&amp;#039;&amp;#039;5.5&amp;#039;&amp;#039;&amp;#039; / 10&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;dagger&amp;#039;&amp;#039;&amp;#039; (melee and thrown)&lt;br /&gt;
** small: d4 = 1 / &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039; / 4&lt;br /&gt;
** large: d3 = 1 / &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; / 3&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;darts&amp;#039;&amp;#039;&amp;#039; (thrown, common)&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: d3 = 1 / &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; / 3&lt;br /&gt;
*** large: d2 = 1 / &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039; / 2&lt;br /&gt;
** poisoned (applied after other bonuses/penalties)&lt;br /&gt;
*** small: d3 + d6 = 2 / &amp;#039;&amp;#039;&amp;#039;5.5&amp;#039;&amp;#039;&amp;#039; / 9&lt;br /&gt;
*** large: d2 + d6 = 2 / &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;dwarvish mattock&amp;#039;&amp;#039;&amp;#039; (findable)&lt;br /&gt;
** small: d12 = 1 / &amp;#039;&amp;#039;&amp;#039;6.5&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
** large: d8 + 2d6 = 3 / &amp;#039;&amp;#039;&amp;#039;11.5&amp;#039;&amp;#039;&amp;#039; / 20&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;dwarvish spear&amp;#039;&amp;#039;&amp;#039; (findable)&lt;br /&gt;
** d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;elven dagger&amp;#039;&amp;#039;&amp;#039; (melee and thrown)&lt;br /&gt;
** small: d5 = 1 / &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; / 5&lt;br /&gt;
** large: d3 = 1 / &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; / 3&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;elven short sword&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;lance&amp;#039;&amp;#039;&amp;#039; (riding, one-handed weapon!)&lt;br /&gt;
** no joust&lt;br /&gt;
*** small: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
*** large: d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
** main weapon&lt;br /&gt;
*** unskilled 20% joust&lt;br /&gt;
**** small: d6 + 0.2(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;5.7&amp;#039;&amp;#039;&amp;#039; / 26&lt;br /&gt;
**** large: d8 + 0.2(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;6.7&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
*** basic 40% joust&lt;br /&gt;
**** small: d6 + 0.4(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;7.9&amp;#039;&amp;#039;&amp;#039; / 26&lt;br /&gt;
**** large: d8 + 0.4(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;8.9&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
*** skilled 60% joust&lt;br /&gt;
**** small: d6 + 0.6(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;10.1&amp;#039;&amp;#039;&amp;#039; / 26&lt;br /&gt;
**** large: d8 + 0.6(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;11.1&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
*** expert 80% joust&lt;br /&gt;
**** small: d6 + 0.8(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;12.3&amp;#039;&amp;#039;&amp;#039; / 26&lt;br /&gt;
**** large: d8 + 0.8(2d10) = 1 / &amp;#039;&amp;#039;&amp;#039;13.3&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
** off-hand weapon&lt;br /&gt;
*** unskilled 20% joust&lt;br /&gt;
**** small: d6 + 0.2(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;4.1&amp;#039;&amp;#039;&amp;#039; / 10&lt;br /&gt;
**** large: d8 + 0.2(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;5.1&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
*** basic 40% joust&lt;br /&gt;
**** small: d6 + 0.4(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;4.7&amp;#039;&amp;#039;&amp;#039; / 10&lt;br /&gt;
**** large: d8 + 0.4(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;5.7&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
*** skilled 60% joust&lt;br /&gt;
**** small: d6 + 0.6(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;5.3&amp;#039;&amp;#039;&amp;#039; / 10&lt;br /&gt;
**** large: d8 + 0.6(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;6.3&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
*** expert 80% joust&lt;br /&gt;
**** small: d6 + 0.8(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;5.9&amp;#039;&amp;#039;&amp;#039; / 10&lt;br /&gt;
**** large: d8 + 0.8(2d2) = 1 / &amp;#039;&amp;#039;&amp;#039;6.9&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
** joust: +2d10 or +2d2 (off-hand weapon)&lt;br /&gt;
*** stops the monster for the rest of the turn&lt;br /&gt;
*** stuns the monster&lt;br /&gt;
*** pushes the monster back a space unless huge or blocked&lt;br /&gt;
*** lance may break: 1-in-250 at +0 luck, 1-in-10000 at +1 luck&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;long sword&amp;#039;&amp;#039;&amp;#039; (common)&lt;br /&gt;
** small: d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
** large: d12 = 1 / &amp;#039;&amp;#039;&amp;#039;6.5&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;katana&amp;#039;&amp;#039;&amp;#039; (rare!)&lt;br /&gt;
** small: d10 = 1 / &amp;#039;&amp;#039;&amp;#039;5.5&amp;#039;&amp;#039;&amp;#039; / 10&lt;br /&gt;
** large: d12 = 1 / &amp;#039;&amp;#039;&amp;#039;6.5&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;mace&amp;#039;&amp;#039;&amp;#039; (common)&lt;br /&gt;
** small: d6 + 1 = 2 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 7&lt;br /&gt;
** large: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;quarterstaff&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;ranseur&amp;#039;&amp;#039;&amp;#039; (hilted polearm, weight 50)&lt;br /&gt;
** 2d4 = 2 / &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;rock&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** melee or thrown&lt;br /&gt;
*** d2 = 1 / &amp;#039;&amp;#039;&amp;#039;1.5&amp;#039;&amp;#039;&amp;#039; / 2&lt;br /&gt;
** sling&lt;br /&gt;
*** d3 = 1 / &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; / 3&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;short sword&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** small: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
** large: d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;silver arrows&amp;#039;&amp;#039;&amp;#039; (rare!)&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** non-silver: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
*** silver: d6 + d20 = 2 / &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039; / 26&lt;br /&gt;
** poisoned&lt;br /&gt;
*** non-silver: d6 + d6 = 2 / &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
*** silver: d6 + d6 + d20 = 3 / &amp;#039;&amp;#039;&amp;#039;17.5&amp;#039;&amp;#039;&amp;#039; / 32&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;silver dagger&amp;#039;&amp;#039;&amp;#039; (melee and thrown, rare!)&lt;br /&gt;
** non-silver&lt;br /&gt;
*** small: d4 = 1 / &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039; / 4&lt;br /&gt;
*** large: d3 = 1 / &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; / 3&lt;br /&gt;
** silver&lt;br /&gt;
*** small: d4 + d20 = 2 / &amp;#039;&amp;#039;&amp;#039;13&amp;#039;&amp;#039;&amp;#039; / 24&lt;br /&gt;
*** large: d3 + d20 = 2 / &amp;#039;&amp;#039;&amp;#039;12.5&amp;#039;&amp;#039;&amp;#039; / 23&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;silver saber&amp;#039;&amp;#039;&amp;#039; (findable)&lt;br /&gt;
** non-silver: d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
** silver: d8 + d20 = 2 / &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;silver spear&amp;#039;&amp;#039;&amp;#039; (rare!)&lt;br /&gt;
** non-silver&lt;br /&gt;
*** small: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
*** large: d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
** silver&lt;br /&gt;
*** small: d6 + d20 = 2 / &amp;#039;&amp;#039;&amp;#039;14&amp;#039;&amp;#039;&amp;#039; / 26&lt;br /&gt;
*** large: d8 + d20 = 2 / &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;spear&amp;#039;&amp;#039;&amp;#039; (common)&lt;br /&gt;
** small: d6 = 1 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
** large: d8 = 1 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;spetum&amp;#039;&amp;#039;&amp;#039; (forked polearm, weight 50)&lt;br /&gt;
** small: d6 + 1 = 2 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 7&lt;br /&gt;
** large: 2d6 = 2 / &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;trident&amp;#039;&amp;#039;&amp;#039; (rare!)&lt;br /&gt;
** small: d6 + 1 = 2 / &amp;#039;&amp;#039;&amp;#039;4.5&amp;#039;&amp;#039;&amp;#039; / 7&lt;br /&gt;
** large: 3d4 = 3 / &amp;#039;&amp;#039;&amp;#039;7.5&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;two-handed sword&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** small: d12 = 1 / &amp;#039;&amp;#039;&amp;#039;6.5&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
** large: 3d6 = 3 / &amp;#039;&amp;#039;&amp;#039;10.5&amp;#039;&amp;#039;&amp;#039; / 18&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;unicorn horn&amp;#039;&amp;#039;&amp;#039; (common)&lt;br /&gt;
** d12 = 1 / &amp;#039;&amp;#039;&amp;#039;6.5&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;war hammer&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** small: d4 + 1 = 2 / &amp;#039;&amp;#039;&amp;#039;3.5&amp;#039;&amp;#039;&amp;#039; / 5&lt;br /&gt;
** large: d4 = 1 / &amp;#039;&amp;#039;&amp;#039;2.5&amp;#039;&amp;#039;&amp;#039; / 4&lt;br /&gt;
* +0 &amp;#039;&amp;#039;&amp;#039;ya&amp;#039;&amp;#039;&amp;#039; (rare!)&lt;br /&gt;
** fired from non-yumi bow or non-samurai&lt;br /&gt;
*** d7 = 1 / &amp;#039;&amp;#039;&amp;#039;4&amp;#039;&amp;#039;&amp;#039; / 7&lt;br /&gt;
** fired from yumi by samurai&lt;br /&gt;
*** d7 + 1 = 2 / &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; / 8&lt;/div&gt;</summary>
		<author><name>Tungtn</name></author>
	</entry>
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