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	<title>User:Tungtn/Physical damage analysis/Ranger - Revision history</title>
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	<updated>2026-08-23T08:41:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://nethackwiki.com/index.php?title=User:Tungtn/Physical_damage_analysis/Ranger&amp;diff=90642&amp;oldid=prev</id>
		<title>Tungtn: Created page with &quot;Conventionally, rangers almost exclusively on ranged combat, even in melee range.  &#039;&#039;&#039;Ranger multishot note&#039;&#039;&#039;: Rangers get +1 multishot (and heavyshot in DynaHack) for all pr...&quot;</title>
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		<updated>2014-10-07T08:29:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Conventionally, rangers almost exclusively on ranged combat, even in melee range.  &amp;#039;&amp;#039;&amp;#039;Ranger multishot note&amp;#039;&amp;#039;&amp;#039;: Rangers get +1 multishot (and heavyshot in DynaHack) for all pr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Conventionally, rangers almost exclusively on ranged combat, even in melee range.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ranger multishot note&amp;#039;&amp;#039;&amp;#039;: Rangers get +1 multishot (and heavyshot in DynaHack) for all projectiles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DynaHack heavyshot note&amp;#039;&amp;#039;&amp;#039;: Heavyshot multiplies projectile base damage and enchantment, but does NOT include skill bonus! Definitely not intended.&lt;br /&gt;
&lt;br /&gt;
== Early game ==&lt;br /&gt;
&lt;br /&gt;
=== arrows (fired) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* basic bow: +0&lt;br /&gt;
* normal ranger multishot: x1 / x1.5 / x2&lt;br /&gt;
** +0&lt;br /&gt;
*** 1 / &amp;#039;&amp;#039;&amp;#039;5.25&amp;#039;&amp;#039;&amp;#039; / 12&lt;br /&gt;
** +2&lt;br /&gt;
*** 3 / &amp;#039;&amp;#039;&amp;#039;8.25&amp;#039;&amp;#039;&amp;#039; / 16&lt;br /&gt;
* elf/orc ranger multishot: x1 / x2 / x3&lt;br /&gt;
** +0&lt;br /&gt;
*** 1 / &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039; / 18&lt;br /&gt;
** +2&lt;br /&gt;
*** 3 / &amp;#039;&amp;#039;&amp;#039;11&amp;#039;&amp;#039;&amp;#039; / 24&lt;br /&gt;
&lt;br /&gt;
=== crossbow bolts (fired) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* basic crossbow: +0&lt;br /&gt;
* NetHack&lt;br /&gt;
** ranger multishot: x1 / x1.5 / x2&lt;br /&gt;
** +0&lt;br /&gt;
*** small: 2 / &amp;#039;&amp;#039;&amp;#039;5.25&amp;#039;&amp;#039;&amp;#039; / 10&lt;br /&gt;
*** large: 2 / &amp;#039;&amp;#039;&amp;#039;6.75&amp;#039;&amp;#039;&amp;#039; / 14&lt;br /&gt;
** +2&lt;br /&gt;
*** small: 4 / &amp;#039;&amp;#039;&amp;#039;8.25&amp;#039;&amp;#039;&amp;#039; / 14&lt;br /&gt;
*** large: 4 / &amp;#039;&amp;#039;&amp;#039;9.75&amp;#039;&amp;#039;&amp;#039; / 18&lt;br /&gt;
* DynaHack&lt;br /&gt;
** With +0 skill damage bonus, crossbow heavyshot does exactly the same damage as multishot in NetHack.&lt;br /&gt;
&lt;br /&gt;
=== +0 daggers (thrown) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* basic dagger: +0&lt;br /&gt;
* multishot: x1 / x1.5 / x2&lt;br /&gt;
* small: 1 / &amp;#039;&amp;#039;&amp;#039;3.75&amp;#039;&amp;#039;&amp;#039; / 8&lt;br /&gt;
* large: 1 / &amp;#039;&amp;#039;&amp;#039;3&amp;#039;&amp;#039;&amp;#039; / 6&lt;br /&gt;
&lt;br /&gt;
Crossbow bolts out-damage arrows, but elves and orcs (with matching racial bow and arrows) out-damage both.&lt;br /&gt;
&lt;br /&gt;
Daggers do less damage than anything fired in the early game and should only be used to preserve ammo or train the dagger skill for later.&lt;br /&gt;
&lt;br /&gt;
== Mid game ==&lt;br /&gt;
&lt;br /&gt;
=== poisoned arrows (fired) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* expert bow: +2 or +3 (DynaHack)&lt;br /&gt;
* NetHack&lt;br /&gt;
** normal ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
*** +0&lt;br /&gt;
**** resist: 3 / &amp;#039;&amp;#039;&amp;#039;13.75&amp;#039;&amp;#039;&amp;#039; / 32&lt;br /&gt;
**** non-resist: 4 / &amp;#039;&amp;#039;&amp;#039;22.5&amp;#039;&amp;#039;&amp;#039; / 56&lt;br /&gt;
*** +2&lt;br /&gt;
**** resist: 5 / &amp;#039;&amp;#039;&amp;#039;18.75&amp;#039;&amp;#039;&amp;#039; / 40&lt;br /&gt;
**** non-resist: 6 / &amp;#039;&amp;#039;&amp;#039;27.5&amp;#039;&amp;#039;&amp;#039; / 64&lt;br /&gt;
** elf/orc ranger multishot: x1 / x3 / x5&lt;br /&gt;
*** +0&lt;br /&gt;
**** resist: 3 / &amp;#039;&amp;#039;&amp;#039;16.5&amp;#039;&amp;#039;&amp;#039; / 40&lt;br /&gt;
**** non-resist: 4 / &amp;#039;&amp;#039;&amp;#039;27&amp;#039;&amp;#039;&amp;#039; / 70&lt;br /&gt;
*** +2&lt;br /&gt;
**** resist: 5 / &amp;#039;&amp;#039;&amp;#039;22.5&amp;#039;&amp;#039;&amp;#039; / 50&lt;br /&gt;
**** non-resist: 6 / &amp;#039;&amp;#039;&amp;#039;33&amp;#039;&amp;#039;&amp;#039; / 80&lt;br /&gt;
* DynaHack&lt;br /&gt;
** normal ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
*** +0&lt;br /&gt;
**** resist: 4 / &amp;#039;&amp;#039;&amp;#039;16.25&amp;#039;&amp;#039;&amp;#039; / 36&lt;br /&gt;
**** non-resist: 5 / &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; / 60&lt;br /&gt;
*** +2&lt;br /&gt;
**** resist: 6 / &amp;#039;&amp;#039;&amp;#039;21.25&amp;#039;&amp;#039;&amp;#039; / 44&lt;br /&gt;
**** non-resist: 7 / &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; / 68&lt;br /&gt;
** elf/orc ranger multishot: x1 / x3 / x5&lt;br /&gt;
*** +0&lt;br /&gt;
**** resist: 4 / &amp;#039;&amp;#039;&amp;#039;19.5&amp;#039;&amp;#039;&amp;#039; / 45&lt;br /&gt;
**** non-resist: 5 / &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; / 75&lt;br /&gt;
*** +2&lt;br /&gt;
**** resist: 6 / &amp;#039;&amp;#039;&amp;#039;25.5&amp;#039;&amp;#039;&amp;#039; / 55&lt;br /&gt;
**** non-resist: 7 / &amp;#039;&amp;#039;&amp;#039;36&amp;#039;&amp;#039;&amp;#039; / 85&lt;br /&gt;
&lt;br /&gt;
=== +0 poisoned silver arrows (fired, rare!) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* expert bow: +2 or +3 (DynaHack)&lt;br /&gt;
* ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
* NetHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** non-silver: 3 / &amp;#039;&amp;#039;&amp;#039;13.75&amp;#039;&amp;#039;&amp;#039; / 32&lt;br /&gt;
*** silver: 4 / &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; / 112&lt;br /&gt;
** poisoned&lt;br /&gt;
*** non-silver: 4 / &amp;#039;&amp;#039;&amp;#039;22.5&amp;#039;&amp;#039;&amp;#039; / 56&lt;br /&gt;
*** silver: 5 / &amp;#039;&amp;#039;&amp;#039;48.75&amp;#039;&amp;#039;&amp;#039; / 136&lt;br /&gt;
* DynaHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** non-silver: 4 / &amp;#039;&amp;#039;&amp;#039;16.25&amp;#039;&amp;#039;&amp;#039; / 36&lt;br /&gt;
*** silver: 5 / &amp;#039;&amp;#039;&amp;#039;42.5&amp;#039;&amp;#039;&amp;#039; / 116&lt;br /&gt;
** poisoned&lt;br /&gt;
*** non-silver: 5 / &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; / 60&lt;br /&gt;
*** silver: 6 / &amp;#039;&amp;#039;&amp;#039;51.25&amp;#039;&amp;#039;&amp;#039; / 140&lt;br /&gt;
&lt;br /&gt;
=== poisoned crossbow bolts (fired) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* expert crossbow: +2 or +3 (DynaHack)&lt;br /&gt;
* NetHack&lt;br /&gt;
** ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
** +0&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** small: 4 / &amp;#039;&amp;#039;&amp;#039;13.75&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
**** large: 4 / &amp;#039;&amp;#039;&amp;#039;16.25&amp;#039;&amp;#039;&amp;#039; / 36&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** small: 5 / &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; / 52&lt;br /&gt;
**** large: 5 / &amp;#039;&amp;#039;&amp;#039;22.5&amp;#039;&amp;#039;&amp;#039; / 60&lt;br /&gt;
** +2&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** small: 6 / &amp;#039;&amp;#039;&amp;#039;18.75&amp;#039;&amp;#039;&amp;#039; / 36&lt;br /&gt;
**** large: 6 / &amp;#039;&amp;#039;&amp;#039;21.25&amp;#039;&amp;#039;&amp;#039; / 44&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** small: 7 / &amp;#039;&amp;#039;&amp;#039;25&amp;#039;&amp;#039;&amp;#039; / 60&lt;br /&gt;
**** large: 7 / &amp;#039;&amp;#039;&amp;#039;27.5&amp;#039;&amp;#039;&amp;#039; / 68&lt;br /&gt;
* DynaHack&lt;br /&gt;
** ranger heavyshot: x1 / x2.5 / x4&lt;br /&gt;
** Note: Crossbows are heavyshot, so skill bonus is applied AFTER the damage multiplier, not before!&lt;br /&gt;
** +0&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** small: 5 / &amp;#039;&amp;#039;&amp;#039;11.75&amp;#039;&amp;#039;&amp;#039; / 23&lt;br /&gt;
**** large: 5 / &amp;#039;&amp;#039;&amp;#039;14.25&amp;#039;&amp;#039;&amp;#039; / 31&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** small: 6 / &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; / 47&lt;br /&gt;
**** large: 6 / &amp;#039;&amp;#039;&amp;#039;20.5&amp;#039;&amp;#039;&amp;#039; / 55&lt;br /&gt;
** +2&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** small: 7 / &amp;#039;&amp;#039;&amp;#039;16.75&amp;#039;&amp;#039;&amp;#039; / 31&lt;br /&gt;
**** large: 7 / &amp;#039;&amp;#039;&amp;#039;19.25&amp;#039;&amp;#039;&amp;#039; / 39&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** small: 8 / &amp;#039;&amp;#039;&amp;#039;23&amp;#039;&amp;#039;&amp;#039; / 55&lt;br /&gt;
**** large: 8 / &amp;#039;&amp;#039;&amp;#039;25.5&amp;#039;&amp;#039;&amp;#039; / 63&lt;br /&gt;
&lt;br /&gt;
=== +0 daggers (thrown) ===&lt;br /&gt;
&lt;br /&gt;
* thrown: no str bonus&lt;br /&gt;
* expert dagger: +2 or +3 (DynaHack)&lt;br /&gt;
* ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
* NetHack&lt;br /&gt;
** small: 3 / &amp;#039;&amp;#039;&amp;#039;11.25&amp;#039;&amp;#039;&amp;#039; / 24&lt;br /&gt;
** large: 3 / &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; / 20&lt;br /&gt;
* DynaHack&lt;br /&gt;
** small: 4 / &amp;#039;&amp;#039;&amp;#039;13.75&amp;#039;&amp;#039;&amp;#039; / 28&lt;br /&gt;
** large: 4 / &amp;#039;&amp;#039;&amp;#039;12.5&amp;#039;&amp;#039;&amp;#039; / 24&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Poisoned arrows out-damage thrown daggers&amp;#039;&amp;#039;&amp;#039; by 20% against poison-resistant monsters, and by a whopping 100% against monsters weak to poison!&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Poisoned arrow damage&amp;#039;&amp;#039;&amp;#039; (22.5 average for +0 expert ranger multishot) &amp;#039;&amp;#039;&amp;#039;approaches average damage of +7 artifact weapons of late game characters!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Making heavyshot work on crossbows the way they currently do in DynaHack actually &amp;#039;&amp;#039;&amp;#039;REDUCES crossbow damage by 10%&amp;#039;&amp;#039;&amp;#039; compared to NetHack where they multishot instead; definitely NOT intended. Heavyshot should probably be applied in hmon_hitmon() instead of dmgval().&lt;br /&gt;
&lt;br /&gt;
== Late game ==&lt;br /&gt;
&lt;br /&gt;
=== +7 poisoned arrows (fired) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* expert bow: +2 or +3 (DynaHack)&lt;br /&gt;
* NetHack&lt;br /&gt;
** normal ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** 10 / &amp;#039;&amp;#039;&amp;#039;31.25&amp;#039;&amp;#039;&amp;#039; / 60&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** 11 / &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; / 84&lt;br /&gt;
** elf/orc ranger multishot: x1 / x3 / x5&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** 10 / &amp;#039;&amp;#039;&amp;#039;37.5&amp;#039;&amp;#039;&amp;#039; / 75&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** 11 / &amp;#039;&amp;#039;&amp;#039;48&amp;#039;&amp;#039;&amp;#039; / 105&lt;br /&gt;
* DynaHack&lt;br /&gt;
** normal ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** 10 / &amp;#039;&amp;#039;&amp;#039;33.75&amp;#039;&amp;#039;&amp;#039; / 64&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** 12 / &amp;#039;&amp;#039;&amp;#039;42.5&amp;#039;&amp;#039;&amp;#039; / 88&lt;br /&gt;
** elf/orc ranger multishot: x1 / x3 / x5&lt;br /&gt;
*** unpoisoned/poison-resist&lt;br /&gt;
**** 10 / &amp;#039;&amp;#039;&amp;#039;40.5&amp;#039;&amp;#039;&amp;#039; / 80&lt;br /&gt;
*** poisoned&lt;br /&gt;
**** 12 / &amp;#039;&amp;#039;&amp;#039;51&amp;#039;&amp;#039;&amp;#039; / 110&lt;br /&gt;
&lt;br /&gt;
=== +7 poisoned silver arrows (fired) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* expert bow: +2 or +3 (DynaHack)&lt;br /&gt;
* ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
* NetHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** non-silver: 10 / &amp;#039;&amp;#039;&amp;#039;31.25&amp;#039;&amp;#039;&amp;#039; / 60&lt;br /&gt;
*** silver: 11 / &amp;#039;&amp;#039;&amp;#039;57.5&amp;#039;&amp;#039;&amp;#039; / 140&lt;br /&gt;
** poisoned&lt;br /&gt;
*** non-silver: 11 / &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; / 84&lt;br /&gt;
*** silver: 12 / &amp;#039;&amp;#039;&amp;#039;66.25&amp;#039;&amp;#039;&amp;#039; / 164&lt;br /&gt;
* DynaHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** non-silver: 10 / &amp;#039;&amp;#039;&amp;#039;33.75&amp;#039;&amp;#039;&amp;#039; / 64&lt;br /&gt;
*** silver: 12 / &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039; / 144&lt;br /&gt;
** poisoned&lt;br /&gt;
*** non-silver: 12 / &amp;#039;&amp;#039;&amp;#039;42.5&amp;#039;&amp;#039;&amp;#039; / 88&lt;br /&gt;
*** silver: 13 / &amp;#039;&amp;#039;&amp;#039;68.75&amp;#039;&amp;#039;&amp;#039; / 168&lt;br /&gt;
&lt;br /&gt;
=== +7 poisoned crossbow bolts (fired) ===&lt;br /&gt;
&lt;br /&gt;
* fired: no str bonus&lt;br /&gt;
* expert crossbow: +2 or +3 (DynaHack)&lt;br /&gt;
* NetHack&lt;br /&gt;
** ranger multishot: x1 / x2.5 / x4&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: 11 / &amp;#039;&amp;#039;&amp;#039;31.25&amp;#039;&amp;#039;&amp;#039; / 56&lt;br /&gt;
*** large: 11 / &amp;#039;&amp;#039;&amp;#039;33.75&amp;#039;&amp;#039;&amp;#039; / 64&lt;br /&gt;
** poisoned&lt;br /&gt;
*** small: 12 / &amp;#039;&amp;#039;&amp;#039;37.5&amp;#039;&amp;#039;&amp;#039; / 80&lt;br /&gt;
*** large: 12 / &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039; / 88&lt;br /&gt;
* DynaHack&lt;br /&gt;
** ranger heavyshot: x1 / x2.5 / x4&lt;br /&gt;
** Note: Crossbows are heavyshot, so skill bonus is applied AFTER the damage multiplier, not before!&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: 12 / &amp;#039;&amp;#039;&amp;#039;29.25&amp;#039;&amp;#039;&amp;#039; / 51&lt;br /&gt;
*** large: 12 / &amp;#039;&amp;#039;&amp;#039;31.75&amp;#039;&amp;#039;&amp;#039; / 59&lt;br /&gt;
** poisoned&lt;br /&gt;
*** small: 13 / &amp;#039;&amp;#039;&amp;#039;35.5&amp;#039;&amp;#039;&amp;#039; / 75&lt;br /&gt;
*** large: 13 / &amp;#039;&amp;#039;&amp;#039;38&amp;#039;&amp;#039;&amp;#039; / 83&lt;br /&gt;
&lt;br /&gt;
=== +7 silver spear ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
* skilled spear: +1&lt;br /&gt;
* subtotal of bonuses: +7&lt;br /&gt;
* non-silver&lt;br /&gt;
** small: 15 / &amp;#039;&amp;#039;&amp;#039;17.5&amp;#039;&amp;#039;&amp;#039; / 20&lt;br /&gt;
** large: 15 / &amp;#039;&amp;#039;&amp;#039;18.5&amp;#039;&amp;#039;&amp;#039; / 22&lt;br /&gt;
* silver&lt;br /&gt;
** small: 16 / &amp;#039;&amp;#039;&amp;#039;28&amp;#039;&amp;#039;&amp;#039; / 40&lt;br /&gt;
** large: 16 / &amp;#039;&amp;#039;&amp;#039;29&amp;#039;&amp;#039;&amp;#039; / 42&lt;br /&gt;
&lt;br /&gt;
=== +7 Stormbringer (chaotic crowning) ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
* basic broadsword: +0&lt;br /&gt;
* resist&lt;br /&gt;
** small: 15 / &amp;#039;&amp;#039;&amp;#039;18&amp;#039;&amp;#039;&amp;#039; / 21&lt;br /&gt;
** large: 15 / &amp;#039;&amp;#039;&amp;#039;17.5&amp;#039;&amp;#039;&amp;#039; / 20&lt;br /&gt;
* non-resist&lt;br /&gt;
** small: 17 / &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; / 31&lt;br /&gt;
** large: 17 / &amp;#039;&amp;#039;&amp;#039;23.5&amp;#039;&amp;#039;&amp;#039; / 30&lt;br /&gt;
&lt;br /&gt;
=== +7 Grayswandir (wish only) ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
* restricted saber: -2 or -5 (DynaHack)&lt;br /&gt;
* subtotal of bonuses: +4 or +1 (DynaHack)&lt;br /&gt;
* NetHack&lt;br /&gt;
** non-silver: 20 / &amp;#039;&amp;#039;&amp;#039;27&amp;#039;&amp;#039;&amp;#039; / 34&lt;br /&gt;
** silver: 21 / &amp;#039;&amp;#039;&amp;#039;37.5&amp;#039;&amp;#039;&amp;#039; / 54&lt;br /&gt;
* DynaHack&lt;br /&gt;
** non-silver: 17 / &amp;#039;&amp;#039;&amp;#039;24&amp;#039;&amp;#039;&amp;#039; / 31&lt;br /&gt;
** silver: 18 / &amp;#039;&amp;#039;&amp;#039;34.5&amp;#039;&amp;#039;&amp;#039; / 51&lt;br /&gt;
&lt;br /&gt;
Firing &amp;#039;&amp;#039;&amp;#039;+7 poisoned arrows (silver if possible)&amp;#039;&amp;#039;&amp;#039; is the way to go: it easily does damage comparable to even the mighty Grayswandir.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A +7 silver spear does almost the same damage as +7 Stormbringer&amp;#039;&amp;#039;&amp;#039; without the inconvenience of hitting peacefuls or increasing the artifact count. I don&amp;#039;t know how other strong non-artifact weapons compare when enchanted to +7 though... maybe they&amp;#039;re just as good?&lt;br /&gt;
&lt;br /&gt;
Looking at [[User:tungtn/Physical damage analysis/Grayswandir damage]] shows that &amp;#039;&amp;#039;&amp;#039;+7 Grayswandir ALWAYS out-damages +7 Stormbringer, even at unskilled saber.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Late game damage breakdowns ==&lt;br /&gt;
&lt;br /&gt;
=== +7 poisoned silver arrows ===&lt;br /&gt;
&lt;br /&gt;
66.25 poison silver, 31.25 fully resisted:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+17.5 avg&amp;#039;&amp;#039;&amp;#039; from enchantment&lt;br /&gt;
** +7 enchantment x2.5 avg ranger multishot&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+26.25 avg&amp;#039;&amp;#039;&amp;#039; from silver&lt;br /&gt;
** +10.5 avg silver damage x2.5 ranger multishot&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+8.75 avg&amp;#039;&amp;#039;&amp;#039; from poison&lt;br /&gt;
** +3.5 avg poison damage x2.5 ranger multishot&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+8.75 avg&amp;#039;&amp;#039;&amp;#039; from silver arrow base damage&lt;br /&gt;
** +3.5 avg base damage x2.5 ranger multishot&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+5 avg&amp;#039;&amp;#039;&amp;#039; from expert arrow skill&lt;br /&gt;
** +2 expert skill x2.5 ranger multishot&lt;br /&gt;
&lt;br /&gt;
=== +7 silver spear ===&lt;br /&gt;
&lt;br /&gt;
28/29 silver, 17.5/18.5 non-silver:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+7&amp;#039;&amp;#039;&amp;#039; from enchantment&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; from 18/** strength&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+10.5 avg&amp;#039;&amp;#039;&amp;#039; from silver&lt;br /&gt;
** +d20 silver bonus damage&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+3.5/4.5 avg&amp;#039;&amp;#039;&amp;#039; from silver spear base damage&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+1&amp;#039;&amp;#039;&amp;#039; from skill&lt;br /&gt;
** skilled spear skill&lt;br /&gt;
&lt;br /&gt;
=== +7 Stormbringer ===&lt;br /&gt;
&lt;br /&gt;
24/23.5 drain, 18/17.5 drain resist:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+7&amp;#039;&amp;#039;&amp;#039; from enchantment&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; from 18/** strength&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+6 avg&amp;#039;&amp;#039;&amp;#039; from Stormbringer draining effect&lt;br /&gt;
** +d2 Stormbringer bonus damage&lt;br /&gt;
** +d8 Stormbringer bonus draining effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+5/4.5 avg&amp;#039;&amp;#039;&amp;#039; from Stormbringer base damage&lt;br /&gt;
** 2d4/d6+1 broadsword base damage&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+0&amp;#039;&amp;#039;&amp;#039; from basic broadsword skill&lt;br /&gt;
** basic skill from chaotic crowning, rangers would otherwise have restricted broadsword skill&lt;br /&gt;
&lt;br /&gt;
=== +7 Grayswandir ===&lt;br /&gt;
&lt;br /&gt;
37.5 silver, 27 non-silver:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+14&amp;#039;&amp;#039;&amp;#039; from enchantment&lt;br /&gt;
** +7 twice from Grayswandir&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; from 18/** strength&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+10.5 avg&amp;#039;&amp;#039;&amp;#039; from silver&lt;br /&gt;
** +d20 silver bonus damage&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;+9 avg&amp;#039;&amp;#039;&amp;#039; from Grayswandir base damage&lt;br /&gt;
** d8 with double damage vs. all&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;-2&amp;#039;&amp;#039;&amp;#039; from restricted saber skill&lt;/div&gt;</summary>
		<author><name>Tungtn</name></author>
	</entry>
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