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	<title>User:Tungtn/Physical damage analysis/Tourist - Revision history</title>
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	<updated>2026-06-12T14:39:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://nethackwiki.com/index.php?title=User:Tungtn/Physical_damage_analysis/Tourist&amp;diff=90648&amp;oldid=prev</id>
		<title>Tungtn: Created page with &quot;'''Note''': Tourist strength starts lower than most roles and therefore will almost always be a bit lower on average, meaning slightly lower damage on average in the early and...&quot;</title>
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		<updated>2014-10-07T11:07:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: Tourist strength starts lower than most roles and therefore will almost always be a bit lower on average, meaning slightly lower damage on average in the early and...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Note''': Tourist strength starts lower than most roles and therefore will almost always be a bit lower on average, meaning slightly lower damage on average in the early and mid game.&lt;br /&gt;
&lt;br /&gt;
== Early game ==&lt;br /&gt;
&lt;br /&gt;
=== +2 darts (thrown) ===&lt;br /&gt;
&lt;br /&gt;
* thrown: no str bonus&lt;br /&gt;
* basic dart: +0&lt;br /&gt;
* multishot: x1 / x1 / x1&lt;br /&gt;
* unpoisoned/poison-resist&lt;br /&gt;
** small: 3 / '''4''' / 5&lt;br /&gt;
** large: 3 / '''3.5''' / 4&lt;br /&gt;
* poisoned&lt;br /&gt;
** small: 4 / '''7.5''' / 11&lt;br /&gt;
** large: 4 / '''7''' / 10&lt;br /&gt;
&lt;br /&gt;
=== +0 dagger ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0&lt;br /&gt;
* unskilled dagger: -2&lt;br /&gt;
* small: 1 / '''1.25''' / 2&lt;br /&gt;
* large: 1 / '''1''' / 1&lt;br /&gt;
&lt;br /&gt;
=== +0 short sword ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0&lt;br /&gt;
* unskilled short sword: -2&lt;br /&gt;
* small: 1 / '''2''' / 4&lt;br /&gt;
* large: 1 / '''2.875''' / 6&lt;br /&gt;
&lt;br /&gt;
It's worth comparing the unskilled damage here to the regular damage in [[User:tungtn/Physical damage analysis/Common weapon damage]] which shows that advancing to basic to lose the -2 damage from unskilled boosts damage by a lot.&lt;br /&gt;
&lt;br /&gt;
Tourists in the early game should favor weapons with high damage dice, in whatever form they come, since those weapons are the least impacted by the unskilled -2 damage penalty.&lt;br /&gt;
&lt;br /&gt;
== Mid game ==&lt;br /&gt;
&lt;br /&gt;
'''Note''': Using &amp;quot;start str&amp;quot; here instead of &amp;quot;18 str&amp;quot;, since tourists are unlikely to get 18 str by the mid game.&lt;br /&gt;
&lt;br /&gt;
=== +2 darts (thrown) ===&lt;br /&gt;
&lt;br /&gt;
* thrown: no str bonus&lt;br /&gt;
* expert dart: +2 or +3 (DynaHack)&lt;br /&gt;
* multishot: x1 / x2 / x3&lt;br /&gt;
* NetHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: 5 / '''12''' / 21&lt;br /&gt;
*** large: 5 / '''11''' / 18&lt;br /&gt;
** poisoned (applied after other bonuses/penalties)&lt;br /&gt;
*** small: 6 / '''19''' / 39&lt;br /&gt;
*** large: 6 / '''18''' / 36&lt;br /&gt;
* DynaHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: 6 / '''14''' / 24&lt;br /&gt;
*** large: 6 / '''13''' / 21&lt;br /&gt;
** poisoned (applied after other bonuses/penalties)&lt;br /&gt;
*** small: 7 / '''21''' / 42&lt;br /&gt;
*** large: 7 / '''20''' / 39&lt;br /&gt;
&lt;br /&gt;
=== +0 daggers (thrown) ===&lt;br /&gt;
&lt;br /&gt;
* thrown: no str bonus&lt;br /&gt;
* expert dagger: +2 or +3 (DynaHack)&lt;br /&gt;
* multishot: x1 / x2 / x3&lt;br /&gt;
* NetHack&lt;br /&gt;
** small: 3 / '''9''' / 18&lt;br /&gt;
** large: 3 / '''8''' / 15&lt;br /&gt;
* DynaHack&lt;br /&gt;
** small: 4 / '''11''' / 21&lt;br /&gt;
** large: 4 / '''10''' / 18&lt;br /&gt;
&lt;br /&gt;
=== +0 dwarvish mattock ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0 or +0 (x2 two-handed in DynaHack)&lt;br /&gt;
* basic pick-axe: +0&lt;br /&gt;
* small: 1 / '''6.5''' / 12&lt;br /&gt;
* large: 3 / '''11.5''' / 20&lt;br /&gt;
&lt;br /&gt;
=== +0 long sword ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0&lt;br /&gt;
* basic long sword: +0&lt;br /&gt;
* small: 1 / '''4.5''' / 8&lt;br /&gt;
* large: 1 / '''6.5''' / 12&lt;br /&gt;
&lt;br /&gt;
=== +0 unicorn horn ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0 or +0 (x2 two-handed in DynaHack)&lt;br /&gt;
* skilled unicorn horn: +1&lt;br /&gt;
* 2 / '''7.5''' / 13&lt;br /&gt;
&lt;br /&gt;
=== +0 crysknife ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0&lt;br /&gt;
* skilled knife: +1&lt;br /&gt;
* 2 / '''6.5''' / 11&lt;br /&gt;
&lt;br /&gt;
=== +0 silver saber (rare!) ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0&lt;br /&gt;
* skilled saber: +1&lt;br /&gt;
* non-silver: 2 / '''5.5''' / 9&lt;br /&gt;
* silver: 3 / '''16''' / 29&lt;br /&gt;
&lt;br /&gt;
=== two-weapon +0 crysknife, +0 crysknife ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0&lt;br /&gt;
** applied twice for two-weapon&lt;br /&gt;
* skilled two-weapon, skilled knife: +0&lt;br /&gt;
* 2 / '''11''' / 20&lt;br /&gt;
&lt;br /&gt;
=== two-weapon +0 silver saber, +0 silver saber (rare!) ===&lt;br /&gt;
&lt;br /&gt;
* start str: +0&lt;br /&gt;
** applied twice for two-weapon&lt;br /&gt;
* skilled two-weapon, skilled saber: +0&lt;br /&gt;
* non-silver: 2 / '''9''' / 16&lt;br /&gt;
* silver: 4 / '''30''' / 56&lt;br /&gt;
&lt;br /&gt;
== Late game ==&lt;br /&gt;
&lt;br /&gt;
=== +7 unicorn horn ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6 or +12 (x2 two-handed in DynaHack)&lt;br /&gt;
* skilled unicorn horn: +1&lt;br /&gt;
* subtotal of bonuses: +7 or +13 (DynaHack)&lt;br /&gt;
* NetHack&lt;br /&gt;
** 15 / '''20.5''' / 26&lt;br /&gt;
* DynaHack&lt;br /&gt;
** 21 / '''26.5''' / 32&lt;br /&gt;
&lt;br /&gt;
=== +7 crysknife ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
* skilled knife: +1&lt;br /&gt;
* subtotal of bonuses: +7&lt;br /&gt;
* 15 / '''19.5''' / 24&lt;br /&gt;
&lt;br /&gt;
=== +7 darts (thrown) ===&lt;br /&gt;
&lt;br /&gt;
* thrown: no str bonus&lt;br /&gt;
* expert dart: +2 or +3 (DynaHack)&lt;br /&gt;
* multishot: x1 / x2 / x3&lt;br /&gt;
* NetHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: 10 / '''22''' / 36&lt;br /&gt;
*** large: 10 / '''21''' / 33&lt;br /&gt;
** poisoned&lt;br /&gt;
*** small: 11 / '''29''' / 54&lt;br /&gt;
*** large: 11 / '''28''' / 51&lt;br /&gt;
* DynaHack&lt;br /&gt;
** unpoisoned/poison-resist&lt;br /&gt;
*** small: 11 / '''24''' / 39&lt;br /&gt;
*** large: 11 / '''23''' / 36&lt;br /&gt;
** poisoned&lt;br /&gt;
*** small: 12 / '''31''' / 57&lt;br /&gt;
*** large: 12 / '''30''' / 54&lt;br /&gt;
&lt;br /&gt;
=== +7 silver daggers (thrown, rare!) ===&lt;br /&gt;
&lt;br /&gt;
* thrown: no str bonus&lt;br /&gt;
* expert dagger: +2 or +3 (DynaHack)&lt;br /&gt;
* multishot: x1 / x2 / x3&lt;br /&gt;
* NetHack&lt;br /&gt;
** non-silver&lt;br /&gt;
*** small: 10 / '''23''' / 39&lt;br /&gt;
*** large: 10 / '''22''' / 36&lt;br /&gt;
** silver&lt;br /&gt;
*** small: 11 / '''44''' / 99&lt;br /&gt;
*** large: 11 / '''43''' / 96&lt;br /&gt;
* DynaHack&lt;br /&gt;
** non-silver&lt;br /&gt;
*** small: 11 / '''25''' / 42&lt;br /&gt;
*** large: 11 / '''24''' / 39&lt;br /&gt;
** silver&lt;br /&gt;
*** small: 12 / '''46''' / 102&lt;br /&gt;
*** large: 12 / '''45''' / 99&lt;br /&gt;
&lt;br /&gt;
=== +7 silver saber ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
* skilled saber: +1&lt;br /&gt;
* subtotal of bonuses: +7&lt;br /&gt;
* non-silver: 15 / '''18.5''' / 22&lt;br /&gt;
* silver: 16 / '''29''' / 42&lt;br /&gt;
&lt;br /&gt;
=== two-weapon +7 crysknife, +7 crysknife ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
** applied twice for two-weapon&lt;br /&gt;
* skilled two-weapon, skilled knife: +0&lt;br /&gt;
* subtotal of bonuses: +12&lt;br /&gt;
* 27 / '''31.5''' / 36&lt;br /&gt;
&lt;br /&gt;
=== two-weapon +7 silver saber, +7 silver saber ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
** applied twice for two-weapon&lt;br /&gt;
* skilled two-weapon, skilled saber: +0&lt;br /&gt;
* subtotal of bonuses: +12&lt;br /&gt;
* non-silver: 28 / '''35''' / 42&lt;br /&gt;
* silver: 30 / '''56''' / 82&lt;br /&gt;
&lt;br /&gt;
=== two-weapon +7 Grayswandir, +7 silver saber ===&lt;br /&gt;
&lt;br /&gt;
* 18/** str: +6&lt;br /&gt;
** applied twice for two-weapon&lt;br /&gt;
* skilled two-weapon, skilled saber: +0&lt;br /&gt;
* subtotal of bonuses: +12&lt;br /&gt;
* non-silver: 36 / '''46.5''' / 57&lt;br /&gt;
* silver: 38 / '''67.5''' / 97&lt;br /&gt;
&lt;br /&gt;
== Late game damage breakdowns ==&lt;br /&gt;
&lt;br /&gt;
=== +7 unicorn horn ===&lt;br /&gt;
&lt;br /&gt;
20.5:&lt;br /&gt;
&lt;br /&gt;
* '''+7''' from enchantment&lt;br /&gt;
* '''+6''' from 18/** strength&lt;br /&gt;
* '''+6.5 avg''' from unicorn horn base damage&lt;br /&gt;
* '''+1''' from skilled unicorn horn skill&lt;br /&gt;
&lt;br /&gt;
=== +7 poisoned darts ===&lt;br /&gt;
&lt;br /&gt;
29/28 poison, 22/21 poison resist:&lt;br /&gt;
&lt;br /&gt;
* '''+14 avg''' from enchantment&lt;br /&gt;
** +7 enchantment x2 multishot&lt;br /&gt;
* '''+7 avg''' from poison&lt;br /&gt;
** d6 poison x2 multishot&lt;br /&gt;
* '''+4/3 avg''' from dart base damage&lt;br /&gt;
* '''+4 avg''' from skill&lt;br /&gt;
** +2 from expert dart skill x2 multishot&lt;br /&gt;
&lt;br /&gt;
=== two-weapon +7 Grayswandir, +7 silver saber ===&lt;br /&gt;
&lt;br /&gt;
67.5 silver, 46.5 non-silver:&lt;br /&gt;
&lt;br /&gt;
* '''+21''' from enchantment&lt;br /&gt;
** +7 twice from Grayswandir&lt;br /&gt;
** +7 from silver saber&lt;br /&gt;
* '''+12''' from 18/** strength&lt;br /&gt;
** +6 applies for both hits&lt;br /&gt;
* '''+21 avg''' from silver&lt;br /&gt;
** +10.5 avg silver bonus damage for both hits&lt;br /&gt;
* '''+9 avg''' from Grayswandir base damage&lt;br /&gt;
* '''+4.5 avg''' from silver saber base damage&lt;br /&gt;
* '''+0''' from skill&lt;br /&gt;
** +0 from skilled two-weapon and skilled saber for both hits&lt;/div&gt;</summary>
		<author><name>Tungtn</name></author>
		
	</entry>
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