<?xml version="1.0"?>
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	<id>https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Wand_of_death%2Fzh-CN</id>
	<title>Wand of death/zh-CN - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://nethackwiki.com/index.php?action=history&amp;feed=atom&amp;title=Wand_of_death%2Fzh-CN"/>
	<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;action=history"/>
	<updated>2026-06-04T04:41:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.5</generator>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=200041&amp;oldid=prev</id>
		<title>JASON10668: 修改分类排序</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=200041&amp;oldid=prev"/>
		<updated>2026-03-03T03:39:28Z</updated>

		<summary type="html">&lt;p&gt;修改分类排序&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:39, 3 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot; &gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{nethack-367/zh-CN}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wands/zh-CN|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SIWANG&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Wands/zh-CN|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;death&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=197722&amp;oldid=prev</id>
		<title>JASON10668: /* EvilHack */ 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=197722&amp;oldid=prev"/>
		<updated>2026-01-15T10:52:51Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;EvilHack: &lt;/span&gt; 同步英文条目更新&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:52, 15 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot; &gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], wands of death function similarly to SporkHack, draining current and maximum HP even if blocked by magic resistance and/or reflection (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Which &lt;/del&gt;reduces the draining), and they can only be recharged once.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], wands of death function similarly to SporkHack, draining current and maximum HP even if blocked by magic resistance and/or reflection (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which still &lt;/ins&gt;reduces the draining &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;effects&lt;/ins&gt;), and they can only be recharged once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orcus does not generate with a wand of death, instead using the unique artifact [[Wand of Orcus (EvilHack)|Wand of Orcus]] (which his guaranteed wand in ''NetHack'' represents).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orcus does not generate with a wand of death, instead using the unique artifact [[Wand of Orcus (EvilHack)|Wand of Orcus]] (which his guaranteed wand in ''NetHack'' represents).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=186447&amp;oldid=prev</id>
		<title>JASON10668: /* SLASH'EM */ 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=186447&amp;oldid=prev"/>
		<updated>2025-04-02T12:33:17Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;SLASH&amp;#039;EM: &lt;/span&gt; 同步英文条目更新&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:33, 2 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot; &gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], a wand of death is always generated in [[the Spider Caves]] at level creation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], a wand of death is always generated in [[the Spider Caves]] at level creation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Various monsters that are not demons or nonliving &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;death resistance&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, which is implemented as a &lt;/del&gt;resistance attribute &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/del&gt;the &amp;lt;tt&amp;gt;MR_DEATH&amp;lt;/tt&amp;gt; flag and prevents them from being killed by death rays.{{refsrc|zap.c|3536|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mondata.h|23|version=SLASH'EM 0.0.7E7F2}} This includes a few monsters that would otherwise make enticing targets for a wand of death, such as the [[minotaur]], forcing heroes to dispose of them through an alternate means&amp;amp;mdash;the property also offers no defense for a hero polymorphed into a monster that has it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Various &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;additional &lt;/ins&gt;monsters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;ndash;including several &lt;/ins&gt;that are not demons or nonliving&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;ndash;are given &lt;/ins&gt;death resistance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;via the &lt;/ins&gt;resistance attribute &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that uses &lt;/ins&gt;the &amp;lt;tt&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;MR_DEATH&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&amp;lt;/tt&amp;gt; flag&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the property &lt;/ins&gt;prevents them from being killed by death rays.{{refsrc|zap.c|3536|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mondata.h|23|version=SLASH'EM 0.0.7E7F2}} This includes a few monsters that would otherwise make enticing targets for a wand of death, such as the [[minotaur]], forcing heroes to dispose of them through an alternate means&amp;amp;mdash;the property also offers no defense for a hero &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;who is &lt;/ins&gt;polymorphed into a monster that has it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185324&amp;oldid=prev</id>
		<title>JASON10668: /* SLASH'EM */ 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185324&amp;oldid=prev"/>
		<updated>2025-03-13T01:44:09Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;SLASH&amp;#039;EM: &lt;/span&gt; 同步英文条目更新&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:44, 13 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot; &gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], a wand of death is always generated in [[the Spider Caves]] at level creation.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], a wand of death is always generated in [[the Spider Caves]] at level creation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Various monsters that are not demons or nonliving have death resistance, which is implemented as a resistance attribute and prevents them from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dying immediately if hit &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the wand, though they will still take damage from the ray&lt;/del&gt;.{{refsrc|zap.c|3536|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mondata.h|23|version=SLASH'EM 0.0.7E7F2}} This includes a few monsters that would otherwise make enticing targets for a wand of death, such as the [[minotaur]], forcing heroes to dispose of them through an alternate means.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Various monsters that are not demons or nonliving have death resistance, which is implemented as a resistance attribute &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;using the &amp;lt;tt&amp;gt;MR_DEATH&amp;lt;/tt&amp;gt; flag &lt;/ins&gt;and prevents them from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being killed &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;death rays&lt;/ins&gt;.{{refsrc|zap.c|3536|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mondata.h|23|version=SLASH'EM 0.0.7E7F2}} This includes a few monsters that would otherwise make enticing targets for a wand of death, such as the [[minotaur]], forcing heroes to dispose of them through an alternate means&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;the property also offers no defense for a hero polymorphed into a monster that has it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185231&amp;oldid=prev</id>
		<title>JASON10668: 同步英文条目更新</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185231&amp;oldid=prev"/>
		<updated>2025-03-11T05:48:33Z</updated>

		<summary type="html">&lt;p&gt;同步英文条目更新&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:48, 11 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;死亡魔杖在随机生成魔杖中占比{{frac|200}}（0.5%）。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;死亡魔杖在随机生成魔杖中占比{{frac|200}}（0.5%）。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;奥迦斯&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;在生成时会[[怪物起始物品&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;携带]]一支死亡魔杖。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;巫师&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;在游戏开始时获得的随机魔杖有可能是死亡魔杖{{refsrc&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;src/u_init.c|164|nethack=3.6.7}}。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[怪物难度|难度等级]]为8或更高的怪物，在生成时有{{frac|35}}的概率携带一支用作[[攻击物品]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;的死亡魔杖。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[奥迦斯]]在生成时会[[怪物起始物品|携带]]一支死亡魔杖{{refsrc|src/makemon.c|493|version=NetHack 3.6.7}}。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[怪物难度|难度等级]]为8或更高的怪物，在生成时有{{frac|35}}的概率携带一支用作[[攻击物品]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;的死亡魔杖{{refsrc|src/muse.c|1582|version=NetHack 3.6.7}}。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 描述 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 描述 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[挥动]]死亡魔杖会向指定方向发射死亡射线，被射线击中的[[玩家]]和大多数[[怪物]]会被[[即死|直接杀死]]。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[挥动]]死亡魔杖会向指定方向发射死亡射线，被射线击中的[[玩家]]和大多数[[怪物]]会被[[即死|直接杀死]]。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;天启骑士#死亡&lt;/del&gt;|死亡]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;、[[高阶恶魔]]、[[无生命]]的怪物，以及拥有&lt;/del&gt;[[魔法抵抗]]或[[死亡抵抗]]特质的目标不会受到死亡射线的影响。[[反射]]特质能够反弹死亡射线，因此也可以抵御射线的效果。死亡被死亡射线命中后会回复[[生命值]]。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;死亡（怪物）&lt;/ins&gt;|死亡]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;和任何拥有&lt;/ins&gt;[[魔法抵抗]]或[[死亡抵抗]]特质的目标不会受到死亡射线的影响。[[反射]]特质能够反弹死亡射线，因此也可以抵御射线的效果。死亡被死亡射线命中后会回复[[生命值]]。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;若玩家对自身挥动魔杖，其会立即被魔杖杀死，魔法抵抗和反射都不能防止此效果，但[[变形]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;成前文所述的几类怪物仍然可以抵抗魔杖效果。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;若玩家对自身挥动魔杖，其会立即被魔杖杀死，魔法抵抗和反射都不能防止此效果，但[[变形]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;成前文所述的几类怪物仍然可以抵抗魔杖效果{{refsrc|src/zap.c|2447|version=NetHack 3.6.7}}。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;用死亡魔杖进行[[刻写]]会产生一条特殊消息，但不会[[自动鉴定]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;魔杖。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;用死亡魔杖进行[[刻写]]会产生一条特殊消息，但不会[[自动鉴定]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;魔杖{{refsrc|src/engrave.c|716|version=NetHack 3.6.7}}。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[折断魔杖|折断]]死亡魔杖会以玩家为中心，制造3&amp;amp;times;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3范围的爆炸，对范围内所有玩家和怪物造成&lt;/del&gt;(16&amp;amp;times;魔杖充能数)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;伤害，但不会造成即死。死亡、高阶恶魔和无生命的怪物都能抵抗此伤害。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[折断魔杖|折断]]死亡魔杖会以玩家为中心，制造3&amp;amp;times;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3范围，被称为“死亡领域”（death field）的爆炸，对范围内所有玩家和怪物造成1{{波浪线}}&lt;/ins&gt;(16&amp;amp;times;魔杖充能数)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;伤害，但不会造成即死{{refsrc|src/apply.c|3353|version=NetHack 3.6.7}}{{refsrc|src/apply.c|3366|version=NetHack 3.6.7}}。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;有[[智能]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;的怪物会用死亡魔杖攻击玩家。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;有[[智能]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;的怪物会用死亡魔杖攻击玩家{{refsrc|src/muse.c|1111|version=NetHack 3.6.7}}{{refsrc|src/muse.c|1419|version=NetHack 3.6.7}}。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 策略 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{For/zh-CN|与奥迦斯携带的死亡魔杖相关的策略|奥迦斯#策略}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{For/zh-CN|与奥迦斯携带的死亡魔杖相关的策略|奥迦斯#策略}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;著名的“&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;携带死亡魔杖的侏儒&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;”是{{cnlink|YASD}}的主要致因之一。虽然事实上玩家很少会遇到死杖侏儒，但在游戏前期任何持有攻击类魔杖的智能怪物都有可能直接结束你的游戏（这并不局限于死亡魔杖）。最好在发现一支魔杖时就立即把它捡起来，不要给怪物染指它的机会。如果你在游戏前期就找到了一支死亡魔杖，最好在突发的危急情况下再使用以节省充能。如果你没有&lt;/del&gt;[[反射]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;或&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;魔法抵抗&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;，使用死亡魔杖时务必小心射线的反弹，特别是在&lt;/del&gt;[[仓库番]]这种空间狭小的地方。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;死亡魔杖能够&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;YASD/zh-CN|秒杀]]不具有[[魔法抵抗&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;或&lt;/ins&gt;[[反射]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;特质的玩家，因此玩家在前期需要尽快获得两种特质之一。虽然著名的“&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;携带死亡魔杖的侏儒&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;”在游戏里很少见，但在游戏前期持有任何攻击类魔杖的智能怪物都有可能直接结束你的游戏（这并不局限于死亡魔杖）。最好在发现一支魔杖时就立即把它捡起来，不要给怪物染指它的机会。如果你在游戏前期就找到了一支死亡魔杖，最好在突发的危急情况下再使用以节省充能。如果你没有反射或魔法抵抗，使用死亡魔杖时务必小心射线的反弹，特别是在&lt;/ins&gt;[[仓库番]]这种空间狭小的地方。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;鉴定死亡魔杖并不难：用死亡魔杖[[刻写]]文字会产生和[[沉睡魔杖]]相同的消息，而死亡魔杖的基础价是500 {{cnlink|zm}}，比沉睡魔杖高得多，在确保自身安全的前提下也可以直接挥动魔杖来区分两者。要确认怪物携带的魔杖是不是死亡魔杖就比较难了——如果你在确认怪物携带了死亡魔杖时幸运地活了下来，接下来就要小心反弹的光束，若没有魔法抵抗或反射，可以考虑用[[逃脱物品]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;逃走。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;鉴定死亡魔杖并不难：用死亡魔杖[[刻写]]文字会产生和[[沉睡魔杖]]相同的消息，而死亡魔杖的基础价是500 {{cnlink|zm}}，比沉睡魔杖高得多，在确保自身安全的前提下也可以直接挥动魔杖来区分两者。要确认怪物携带的魔杖是不是死亡魔杖就比较难了——如果你在确认怪物携带了死亡魔杖时幸运地活了下来，接下来就要小心反弹的光束，若没有魔法抵抗或反射，可以考虑用[[逃脱物品]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;逃走。反射可以最大程度消除死亡魔杖的威胁。如果反射回去的光束杀死了魔杖的使用者，你就可以捡起魔杖自己利用。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;反射可以最大程度消除死亡魔杖的威胁。如果反射回去的光束杀死了魔杖的使用者，你就可以捡起魔杖自己利用。拥有魔法抵抗或反射的&lt;/del&gt;[[和平主义者]]可以通过将死亡魔杖交给高威胁的怪物，利用光束反弹的机制杀死它，以避免打破行为——这在对付[[美杜莎]]时尤其有用，不过要先让她失明或卸下玩家自己的反射装备，否则被反射的石化目光杀死是算作由玩家击杀的。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;拥有魔法抵抗或反射的&lt;/ins&gt;[[和平主义者]]可以通过将死亡魔杖交给高威胁的怪物，利用光束反弹的机制杀死它，以避免打破行为——这在对付[[美杜莎]]时尤其有用，不过要先让她失明或卸下玩家自己的反射装备，否则被反射的石化目光杀死是算作由玩家击杀的。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在游戏后期，死亡魔杖一般用来对付[[岩德巫师]]，不论是初次战斗还是后续再战，死亡魔杖都可以方便快捷地解除威胁，极大降低被窃取[[任务神器]]等关键道具的风险。不过，在对着{{purple|@}}开火时，务必确认它是岩德巫师而不是被[[召唤恶物|召唤]]出来的[[精灵王]]！&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在游戏后期，死亡魔杖一般用来对付[[岩德巫师]]，不论是初次战斗还是后续再战，死亡魔杖都可以方便快捷地解除威胁，极大降低被窃取[[任务神器]]等关键道具的风险。不过，在对着{{purple|@}}开火时，务必确认它是岩德巫师而不是被[[召唤恶物|召唤]]出来的[[精灵王]]！&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot; &gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|地板上的臭虫停止了移动！|你用死亡魔杖在地面上刻写。|The bugs on the floor stop moving!}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|地板上的臭虫停止了移动！|你用死亡魔杖在地面上刻写。|The bugs on the floor stop moving!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你以纯粹的能量照射自己！||You irradiate yourself with pure energy!}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你以纯粹的能量照射自己！||You irradiate yourself with pure energy!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你死了。|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;你对自身挥动死亡魔杖。|You die.&lt;/del&gt;{{refsrc|src/zap.c|2458|version=NetHack 3.6.7}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|你死了。|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;你对自身挥动死亡魔杖&lt;/ins&gt;{{refsrc|src/zap.c|2458|version=NetHack 3.6.7}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。|You die.&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|魔杖对你射出显然无害的光束。|同上，但你已经变形成了不受死亡魔法影响的怪物。|The wand shoots an apparently harmless beam at you.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{message/zh-CN|魔杖对你射出显然无害的光束。|同上，但你已经变形成了不受死亡魔法影响的怪物。|The wand shoots an apparently harmless beam at you.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{translation/zh-CN|n}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{translation/zh-CN|n}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SLASH'EM===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SLASH'EM===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;various monsters have [[death resistance]], which prevents them from dying immediately if hit by the wand, though they will still take damage. This includes a few monsters that would otherwise make enticing targets for &lt;/del&gt;a wand of death&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, such as the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minotaur&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, forcing you to dispose of them through an alternate means&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SLASH'EM]], a wand of death &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is always generated in &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Spider Caves&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at level creation&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;wand of death &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is always generated in &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Spider Caves&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Various monsters that are not demons or nonliving have death resistance, which is implemented as a resistance attribute and prevents them from dying immediately if hit by the wand, though they will still take damage from the ray.{{refsrc|zap.c|3536|version=SLASH'EM 0.0.7E7F2}}{{refsrc|mondata.h|23|version=SLASH'EM 0.0.7E7F2}} This includes a few monsters that would otherwise make enticing targets for a &lt;/ins&gt;wand of death&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as the &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minotaur&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, forcing heroes to dispose of them through an alternate means&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SporkHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SporkHack]], death rays from the wand &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and other sources &lt;/del&gt;will still cause damage and reduce &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your &lt;/del&gt;maximum hit points if &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you &lt;/del&gt;have magic resistance or reflection&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. If you have &lt;/del&gt;both &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;properties, the &lt;/del&gt;damage and maximum HP loss are dramatically reduced.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SporkHack]], death rays from the wand will still cause damage and reduce &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the hero's &lt;/ins&gt;maximum hit points &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;even &lt;/ins&gt;if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/ins&gt;have magic resistance or reflection&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;mdash;&lt;/ins&gt;both damage and maximum HP loss are dramatically reduced &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if they have both properties&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===dNetHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack]], [[metroid]]s that are hit by death rays will not only be unaffected, but use the energy to [[divide]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or bud - if you are &lt;/del&gt;hit by a death ray while polymorphed into a metroid&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you are &lt;/del&gt;instead healed for 3d10 HP.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[dNetHack&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], [[notdNetHack]] and [[notnotdNetHack&lt;/ins&gt;]], [[metroid]]s that are hit by death rays &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from the wand &lt;/ins&gt;will not only be unaffected, but use the energy to [[divide]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by budding&amp;amp;mdash;a hero that is &lt;/ins&gt;hit by a death ray while polymorphed into a metroid &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;instead healed for 3d10 HP.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[The Wand of Orcus (dNetHack)|The Wand of Orcus]] is an [[artifact]] huge-sized wand of death that Orcus himself always generates with. It uses the mace skill when wielded as a melee weapon and has +1d20 to-hit, and on hit it deals +1d12 damage and drains one level from non-[[drain resistant]] targets. The Wand of Orcus is also [[bloodthirsty]], with a base {{frac|4}} chance of passively attacking adjacent monsters each turn. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As a wand, it &lt;/del&gt;can be charged indefinitely &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;cannot be wrested or broken &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;[[invoking]] the Wand allows it to be zapped as a wand of death without consuming a charge.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[The Wand of Orcus (dNetHack)|The Wand of Orcus]] is an [[artifact]] huge-sized wand of death that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Orcus (dNetHack)|&lt;/ins&gt;Orcus&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;himself always generates with. It uses the mace skill when wielded as a melee weapon and has +1d20 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;to-hit&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, and on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each &lt;/ins&gt;hit it deals +1d12 damage and drains one level from non-[[drain resistant]] targets. The Wand of Orcus is also [[bloodthirsty]], with a base {{frac|4}} chance of passively attacking adjacent monsters each turn. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Wand of Orcus &lt;/ins&gt;can be charged indefinitely&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;cannot be wrested or broken&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/ins&gt;[[invoking]] the Wand allows it to be zapped as a wand of death without consuming a charge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SpliceHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot; &gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===EvilHack===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], wands of death function similarly to SporkHack, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;additionally &lt;/del&gt;can only be recharged once.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[EvilHack]], wands of death function similarly to SporkHack, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;draining current &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;maximum HP even if blocked by magic resistance and/or reflection (Which reduces the draining), and they &lt;/ins&gt;can only be recharged once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orcus does not generate with a wand of death, instead using the unique artifact [[Wand of Orcus]] (which his guaranteed wand in ''NetHack'' represents).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orcus does not generate with a wand of death, instead using the unique artifact [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wand of Orcus (EvilHack)|&lt;/ins&gt;Wand of Orcus]] (which his guaranteed wand in ''NetHack'' represents).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SlashTHEM===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SlashTHEM===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In addition to SLASH'EM details, the Gnome King's Apiary variant of [[Mines' End]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has a guaranteed wand of a death in &lt;/del&gt;a small 2x2 area that is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only accessible &lt;/del&gt;by [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;phasing&lt;/del&gt;]] and is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;guarded &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;four hostile &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;air elemental&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[SlashTHEM]], in &lt;/ins&gt;addition to SLASH'EM details, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a wand of death is always generated in &lt;/ins&gt;the Gnome King's Apiary variant of [[Mines' End]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at level creation&amp;amp;mdash;it is placed within &lt;/ins&gt;a small 2x2 area &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on the west end of the map &lt;/ins&gt;that is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;guarded &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;four hostile &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;air elemental&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;and is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only accessible &lt;/ins&gt;by [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;phasing&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hack'EM===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hack'EM===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185122&amp;oldid=prev</id>
		<title>JASON10668: /* 描述 */ 增补</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185122&amp;oldid=prev"/>
		<updated>2025-03-08T05:49:10Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;描述: &lt;/span&gt; 增补&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:49, 8 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot; &gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;用死亡魔杖进行[[刻写]]会产生一条特殊消息，但不会[[自动鉴定]]魔杖。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;用死亡魔杖进行[[刻写]]会产生一条特殊消息，但不会[[自动鉴定]]魔杖。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[折断魔杖|折断]]死亡魔杖会以玩家为中心，制造3&amp;amp;times;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3范围的爆炸，根据魔杖的剩余[[充能]]对范围内所有玩家和怪物造成伤害，但不会造成即死。&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[折断魔杖|折断]]死亡魔杖会以玩家为中心，制造3&amp;amp;times;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3范围的爆炸，对范围内所有玩家和怪物造成(16&amp;amp;times;魔杖充能数)伤害，但不会造成即死。死亡、高阶恶魔和无生命的怪物都能抵抗此伤害。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;有[[智能]]的怪物会用死亡魔杖攻击玩家。&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;有[[智能]]的怪物会用死亡魔杖攻击玩家。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JASON10668</name></author>
		
	</entry>
	<entry>
		<id>https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185068&amp;oldid=prev</id>
		<title>JASON10668: Create SChinese version.</title>
		<link rel="alternate" type="text/html" href="https://nethackwiki.com/index.php?title=Wand_of_death/zh-CN&amp;diff=185068&amp;oldid=prev"/>
		<updated>2025-03-06T11:20:27Z</updated>

		<summary type="html">&lt;p&gt;Create SChinese version.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{needhelp/zh-CN}}&lt;br /&gt;
{{languages}}&lt;br /&gt;
{{wand/zh-CN&lt;br /&gt;
 |name=死亡&lt;br /&gt;
 |cost=500&lt;br /&gt;
 |type=射线&lt;br /&gt;
 |maxcharges=8&lt;br /&gt;
 |abundance=0.5%&lt;br /&gt;
 |spell=死亡一指&lt;br /&gt;
 |muse=off&lt;br /&gt;
}}&lt;br /&gt;
'''死亡魔杖'''（wand of death）是{{cnlink|NetHack}}中的一种[[魔杖]]。&lt;br /&gt;
&lt;br /&gt;
== 生成 ==&lt;br /&gt;
死亡魔杖在随机生成魔杖中占比{{frac|200}}（0.5%）。&lt;br /&gt;
&lt;br /&gt;
[[奥迦斯]]在生成时会[[怪物起始物品|携带]]一支死亡魔杖。&lt;br /&gt;
&lt;br /&gt;
[[怪物难度|难度等级]]为8或更高的怪物，在生成时有{{frac|35}}的概率携带一支用作[[攻击物品]]的死亡魔杖。&lt;br /&gt;
&lt;br /&gt;
== 描述 ==&lt;br /&gt;
[[挥动]]死亡魔杖会向指定方向发射死亡射线，被射线击中的[[玩家]]和大多数[[怪物]]会被[[即死|直接杀死]]。&lt;br /&gt;
&lt;br /&gt;
[[天启骑士#死亡|死亡]]、[[高阶恶魔]]、[[无生命]]的怪物，以及拥有[[魔法抵抗]]或[[死亡抵抗]]特质的目标不会受到死亡射线的影响。[[反射]]特质能够反弹死亡射线，因此也可以抵御射线的效果。死亡被死亡射线命中后会回复[[生命值]]。&lt;br /&gt;
&lt;br /&gt;
若玩家对自身挥动魔杖，其会立即被魔杖杀死，魔法抵抗和反射都不能防止此效果，但[[变形]]成前文所述的几类怪物仍然可以抵抗魔杖效果。&lt;br /&gt;
&lt;br /&gt;
用死亡魔杖进行[[刻写]]会产生一条特殊消息，但不会[[自动鉴定]]魔杖。&lt;br /&gt;
&lt;br /&gt;
[[折断魔杖|折断]]死亡魔杖会以玩家为中心，制造3&amp;amp;times;3范围的爆炸，根据魔杖的剩余[[充能]]对范围内所有玩家和怪物造成伤害，但不会造成即死。&lt;br /&gt;
&lt;br /&gt;
有[[智能]]的怪物会用死亡魔杖攻击玩家。&lt;br /&gt;
&lt;br /&gt;
== 策略 ==&lt;br /&gt;
{{For/zh-CN|与奥迦斯携带的死亡魔杖相关的策略|奥迦斯#策略}}&lt;br /&gt;
著名的“[[携带死亡魔杖的侏儒]]”是{{cnlink|YASD}}的主要致因之一。虽然事实上玩家很少会遇到死杖侏儒，但在游戏前期任何持有攻击类魔杖的智能怪物都有可能直接结束你的游戏（这并不局限于死亡魔杖）。最好在发现一支魔杖时就立即把它捡起来，不要给怪物染指它的机会。如果你在游戏前期就找到了一支死亡魔杖，最好在突发的危急情况下再使用以节省充能。如果你没有[[反射]]或[[魔法抵抗]]，使用死亡魔杖时务必小心射线的反弹，特别是在[[仓库番]]这种空间狭小的地方。&lt;br /&gt;
&lt;br /&gt;
鉴定死亡魔杖并不难：用死亡魔杖[[刻写]]文字会产生和[[沉睡魔杖]]相同的消息，而死亡魔杖的基础价是500 {{cnlink|zm}}，比沉睡魔杖高得多，在确保自身安全的前提下也可以直接挥动魔杖来区分两者。要确认怪物携带的魔杖是不是死亡魔杖就比较难了——如果你在确认怪物携带了死亡魔杖时幸运地活了下来，接下来就要小心反弹的光束，若没有魔法抵抗或反射，可以考虑用[[逃脱物品]]逃走。&lt;br /&gt;
&lt;br /&gt;
反射可以最大程度消除死亡魔杖的威胁。如果反射回去的光束杀死了魔杖的使用者，你就可以捡起魔杖自己利用。拥有魔法抵抗或反射的[[和平主义者]]可以通过将死亡魔杖交给高威胁的怪物，利用光束反弹的机制杀死它，以避免打破行为——这在对付[[美杜莎]]时尤其有用，不过要先让她失明或卸下玩家自己的反射装备，否则被反射的石化目光杀死是算作由玩家击杀的。&lt;br /&gt;
&lt;br /&gt;
在游戏后期，死亡魔杖一般用来对付[[岩德巫师]]，不论是初次战斗还是后续再战，死亡魔杖都可以方便快捷地解除威胁，极大降低被窃取[[任务神器]]等关键道具的风险。不过，在对着{{purple|@}}开火时，务必确认它是岩德巫师而不是被[[召唤恶物|召唤]]出来的[[精灵王]]！&lt;br /&gt;
&lt;br /&gt;
== 历史 ==&lt;br /&gt;
死亡魔杖最初于[[Jay Fenlason's Hack]]的衍生作品Hack 1.21和Hack for PDP-11出现，也是[[Hack 1.0]]中最初加入游戏的物品之一。&lt;br /&gt;
&lt;br /&gt;
== 消息 ==&lt;br /&gt;
{{message/zh-CN|地板上的臭虫停止了移动！|你用死亡魔杖在地面上刻写。|The bugs on the floor stop moving!}}&lt;br /&gt;
{{message/zh-CN|你以纯粹的能量照射自己！||You irradiate yourself with pure energy!}}&lt;br /&gt;
{{message/zh-CN|你死了。|你对自身挥动死亡魔杖。|You die.{{refsrc|src/zap.c|2458|version=NetHack 3.6.7}}}}&lt;br /&gt;
{{message/zh-CN|魔杖对你射出显然无害的光束。|同上，但你已经变形成了不受死亡魔法影响的怪物。|The wand shoots an apparently harmless beam at you.}}&lt;br /&gt;
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==Variants==&lt;br /&gt;
{{translation/zh-CN|n}}&lt;br /&gt;
===SLASH'EM===&lt;br /&gt;
In [[SLASH'EM]], various monsters have [[death resistance]], which prevents them from dying immediately if hit by the wand, though they will still take damage. This includes a few monsters that would otherwise make enticing targets for a wand of death, such as the [[minotaur]], forcing you to dispose of them through an alternate means.&lt;br /&gt;
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A wand of death is always generated in [[the Spider Caves]].&lt;br /&gt;
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===SporkHack===&lt;br /&gt;
In [[SporkHack]], death rays from the wand and other sources will still cause damage and reduce your maximum hit points if you have magic resistance or reflection. If you have both properties, the damage and maximum HP loss are dramatically reduced.&lt;br /&gt;
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===dNetHack===&lt;br /&gt;
In [[dNetHack]], [[metroid]]s that are hit by death rays will not only be unaffected, but use the energy to [[divide]] or bud - if you are hit by a death ray while polymorphed into a metroid, you are instead healed for 3d10 HP.&lt;br /&gt;
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[[The Wand of Orcus (dNetHack)|The Wand of Orcus]] is an [[artifact]] huge-sized wand of death that Orcus himself always generates with. It uses the mace skill when wielded as a melee weapon and has +1d20 to-hit, and on hit it deals +1d12 damage and drains one level from non-[[drain resistant]] targets. The Wand of Orcus is also [[bloodthirsty]], with a base {{frac|4}} chance of passively attacking adjacent monsters each turn. As a wand, it can be charged indefinitely and cannot be wrested or broken - [[invoking]] the Wand allows it to be zapped as a wand of death without consuming a charge.&lt;br /&gt;
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===SpliceHack===&lt;br /&gt;
In [[SpliceHack]], the [[wand of wonder]] is capable of replicating the effects of a wand of death.&lt;br /&gt;
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===EvilHack===&lt;br /&gt;
In [[EvilHack]], wands of death function similarly to SporkHack, and additionally can only be recharged once.&lt;br /&gt;
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Orcus does not generate with a wand of death, instead using the unique artifact [[Wand of Orcus]] (which his guaranteed wand in ''NetHack'' represents).&lt;br /&gt;
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===SlashTHEM===&lt;br /&gt;
In addition to SLASH'EM details, the Gnome King's Apiary variant of [[Mines' End]] has a guaranteed wand of a death in a small 2x2 area that is only accessible by [[phasing]] and is guarded by four hostile [[air elemental]]s.&lt;br /&gt;
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===Hack'EM===&lt;br /&gt;
In [[Hack'EM]], wands of death function as in EvilHack, and the wand of wonder is capable of replicating the effects of a wand of death as in SpliceHack.&lt;br /&gt;
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== 引用及注释 ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{nethack-367/zh-CN}}&lt;br /&gt;
[[Category:Wands/zh-CN|SIWANG]]&lt;/div&gt;</summary>
		<author><name>JASON10668</name></author>
		
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