Sunsword
Revision as of 20:14, 25 March 2010 by 79.110.112.226 (talk)
) Sunsword (No tile) | |
---|---|
Base item | long sword |
Damage vs. small | 1d8 x2 |
Damage vs. large | 1d12 x2 |
To-hit bonus | +1d5 |
Bonus versus | undead |
Weapon skill | long sword |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded | |
When invoked |
(none) |
Base price | 1500 zm |
Weight | 40 |
Material | iron |
Sunsword is a rather useful artifact long sword. It is lawful and does +1d5 to hit and double damage to undead monsters; L, M, W, Z, ghosts and shades. It also acts as a light source with a radius of 2 squares, and prevents blinding from lights. It becomes lit when wielded, and unlit when unwielded. If you kill a monster (except by stoning) which is wielding it, then it will stay lit, allowing you to use a different weapon while still having a light source.
Light Radius
The Sunsword has a light radius of two squares around the character (or monster) it's being wielded by. Compare that to the radius of a lamp, which is three.
........... ........... ........... ....xxx.... ...xxxxx... ...xx@xx... ...xxxxx... ....xxx.... ........... ........... ...........
X's represent the squares lit by the Sunsword.