Strong
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- For the player stat, see Attribute § Strength.
Some monsters are strong. Unlike player strength, this is a Boolean property; either the monster is "strong" or it isn't.
Being strong has a number of effects for monsters and for players polymorphed into such monsters.
Effects for monsters
A strong monster has twice the carrying capacity of a non-strong monster of the same weight.
Only strong monsters may wield two-handed weapons.[1] A strong monster that is able to wield weapons may be generated with a battle-axe, two-handed sword, long sword or a lucern hammer.[2]
Strong monsters may (1/4 chance) be able to avoid being pulled around with a grappling hook, and instead pull around the player.[3]
Effects for the player
Polymorphing into a strong monster sets your strength to 18/**, regardless of your base race.[4]
If your steed is strong and gets entangled in a spider web, it is treated as having a strength of 17 for the purpose of calculating its chance of breaking free. This means that the probability is rnd(2), or 50%.[5]
List of strong monsters
The following monsters are strong:
- d large dog
- d winter wolf
- d hell hound
- f large cat
- g gargoyle
- g winged gargoyle
- all living dwarves:
- h dwarf
- h dwarf lord
- h dwarf king
- h bugbear
- m giant mimic
- most o orcs, with the exception of goblins:
- o hobgoblin
- o orc
- o hill orc
- o Mordor orc
- o Uruk-hai
- o orc shaman
- o orc-captain
- most q quadrupeds, with the exception of rothes:
- q mumak
- q leocrotta
- q wumpus
- q titanothere
- q baluchitherium
- q mastodon
- t trapper
- t lurker above
- all u equines:
- u white unicorn
- u gray unicorn
- u black unicorn
- u pony
- u horse
- u warhorse
- w long worm
- w purple worm
- most A angelic beings, with the exception of Aleaxes:
- all C centaurs:
- all D dragons:
- D baby gray dragon
- D baby silver dragon
- D baby red dragon
- D baby white dragon
- D baby orange dragon
- D baby black dragon
- D baby blue dragon
- D baby green dragon
- D baby yellow dragon
- D gray dragon
- D silver dragon
- D red dragon
- D white dragon
- D orange dragon
- D black dragon
- D blue dragon
- D green dragon
- D yellow dragon
- all E elementals and stalkers:
- all H giant humanoids:
- H giant
- H stone giant
- H hill giant
- H fire giant
- H frost giant
- H storm giant
- H ettin
- H titan
- H minotaur
- J jabberwock
- M ettin mummy
- M giant mummy
- all N nagas:
- all O ogres:
- S python
- all T trolls:
- T troll
- T ice troll
- T rock troll
- T water troll
- T Olog-hai
- U umber hulk
- all V vampires:
- W Nazgul
- most Y apelike creatures, with the exception of monkeys:
- Y ape
- Y owlbear
- Y yeti
- Y carnivorous ape
- Y sasquatch
- Z ettin zombie
- Z giant zombie
- Z skeleton
- ' flesh golem
- ' clay golem
- ' glass golem
- ' iron golem
- @ human (monster)
- @ elf (monster)
- @ elf-lord
- @ Elvenking
- @ doppelganger
- @ shopkeeper
- @ guard
- @ prisoner
- all members of the Yendorian Army:
- @ soldier
- @ sergeant
- @ lieutenant
- @ captain
- @ watchman
- @ watch captain
- @ Medusa
- @ Wizard of Yendor
- @ Croesus
- & erinys
- & balrog
- & Asmodeus
- all three Riders:
- & Death
- & Famine
- & Pestilence
- & sandestin
- ; kraken
- : crocodile
- all player monsters
- all quest leaders, nemeses, and guardians
- @ ninja
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.